147 lines
4.2 KiB
C++
147 lines
4.2 KiB
C++
/**
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* @file lltrustedmessageservice_test.cpp
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* @brief LLTrustedMessageService unit tests
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*
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* $LicenseInfo:firstyear=2009&license=viewergpl$
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*
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* Copyright (c) 2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "lltrustedmessageservice.h"
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#include "../test/lltut.h"
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#include "llhost.cpp" // LLHost is a value type for test purposes.
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#include "net.cpp" // Needed by LLHost.
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#include "message.h"
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#include "llmessageconfig.h"
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LLMessageSystem* gMessageSystem = NULL;
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LLMessageConfig::SenderTrust
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LLMessageConfig::getSenderTrustedness(const std::string& msg_name)
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{
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return LLMessageConfig::NOT_SET;
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}
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void LLMessageSystem::receivedMessageFromTrustedSender()
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{
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}
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bool LLMessageSystem::isTrustedSender(const LLHost& host) const
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{
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return false;
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}
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bool LLMessageSystem::isTrustedMessage(const std::string& name) const
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{
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return false;
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}
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bool messageDispatched = false;
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bool messageDispatchedAsBinary = false;
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LLSD lastLLSD;
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std::string lastMessageName;
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void LLMessageSystem::dispatch(const std::string& msg_name,
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const LLSD& message,
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LLHTTPNode::ResponsePtr responsep)
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{
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messageDispatched = true;
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lastLLSD = message;
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lastMessageName = msg_name;
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}
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void LLMessageSystem::dispatchTemplate(const std::string& msg_name,
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const LLSD& message,
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LLHTTPNode::ResponsePtr responsep)
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{
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lastLLSD = message;
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lastMessageName = msg_name;
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messageDispatchedAsBinary = true;
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}
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namespace tut
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{
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struct LLTrustedMessageServiceData
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{
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LLTrustedMessageServiceData()
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{
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LLSD emptyLLSD;
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lastLLSD = emptyLLSD;
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lastMessageName = "uninitialised message name";
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messageDispatched = false;
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messageDispatchedAsBinary = false;
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}
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};
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typedef test_group<LLTrustedMessageServiceData> factory;
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typedef factory::object object;
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}
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namespace
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{
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tut::factory tf("LLTrustedMessageServiceData test");
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}
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namespace tut
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{
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// characterisation tests
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// 1) test that messages get forwarded with names etc. as current behaviour (something like LLMessageSystem::dispatch(name, data...)
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// test llsd messages are sent as normal using LLMessageSystem::dispatch() (eventually)
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template<> template<>
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void object::test<1>()
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{
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LLHTTPNode::ResponsePtr response;
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LLSD input;
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LLSD context;
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LLTrustedMessageService adapter;
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adapter.post(response, context, input);
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// test original ting got called wit nowt, ya get me blood?
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ensure_equals(messageDispatched, true);
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ensure(lastLLSD.has("body"));
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}
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// test that llsd wrapped binary-template-data messages are
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// sent via LLMessageSystem::binaryDispatch() or similar
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template<> template<>
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void object::test<2>()
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{
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LLHTTPNode::ResponsePtr response;
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LLSD input;
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input["binary-template-data"] = "10001010110"; //make me a message here.
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LLSD context;
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LLTrustedMessageService adapter;
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adapter.post(response, context, input);
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ensure("check template-binary-data message was dispatched as binary", messageDispatchedAsBinary);
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ensure_equals(lastLLSD["body"]["binary-template-data"].asString(), "10001010110");
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// test somit got called with "10001010110" (something like LLMessageSystem::dispatchTemplate(blah))
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}
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}
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