Files
SingularityViewer/indra/llcommon/llthread.cpp
2011-08-07 18:47:01 +02:00

506 lines
11 KiB
C++

/**
* @file llthread.cpp
*
* $LicenseInfo:firstyear=2004&license=viewergpl$
*
* Copyright (c) 2004-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "linden_common.h"
#include "llapr.h"
#include "apr_portable.h"
#include "llthread.h"
#include "lltimer.h"
#if LL_LINUX || LL_SOLARIS
#include <sched.h>
#endif
//----------------------------------------------------------------------------
// Usage:
// void run_func(LLThread* thread)
// {
// }
// LLThread* thread = new LLThread();
// thread->run(run_func);
// ...
// thread->setQuitting();
// while(!timeout)
// {
// if (thread->isStopped())
// {
// delete thread;
// break;
// }
// }
//
//----------------------------------------------------------------------------
#if !LL_DARWIN
U32 ll_thread_local sThreadID = 0;
#endif
U32 LLThread::sIDIter = 0;
LL_COMMON_API void assert_main_thread()
{
static U32 s_thread_id = LLThread::currentID();
if (LLThread::currentID() != s_thread_id)
{
llerrs << "Illegal execution outside main thread." << llendl;
}
}
//
// Handed to the APR thread creation function
//
void *APR_THREAD_FUNC LLThread::staticRun(apr_thread_t *apr_threadp, void *datap)
{
#ifdef CWDEBUG
debug::init_thread();
#endif
LLThread *threadp = (LLThread *)datap;
#if !LL_DARWIN
sThreadID = threadp->mID;
#endif
// Create a thread local data.
AIThreadLocalData::create(threadp);
// Run the user supplied function
threadp->run();
// Setting mStatus to STOPPED is done non-thread-safe, so it's
// possible that the thread is deleted by another thread at
// the moment it happens... therefore make a copy here.
char const* volatile name = threadp->mName.c_str();
// We're done with the run function, this thread is done executing now.
threadp->mStatus = STOPPED;
// Only now print this info [doing that before setting mStatus
// to STOPPED makes it much more likely that another thread runs
// after the LLCurl::Multi::run() function exits and we actually
// change this variable (which really SHOULD have been inside
// the critical area of the mSignal lock)].
llinfos << "LLThread::staticRun() Exiting: " << name << llendl;
return NULL;
}
LLThread::LLThread(std::string const& name) :
mPaused(FALSE),
mName(name),
mAPRThreadp(NULL),
mStatus(STOPPED),
mThreadLocalData(NULL)
{
mID = ++sIDIter;
mRunCondition = new LLCondition;
}
LLThread::~LLThread()
{
shutdown();
}
void LLThread::shutdown()
{
// Warning! If you somehow call the thread destructor from itself,
// the thread will die in an unclean fashion!
if (mAPRThreadp)
{
if (!isStopped())
{
// The thread isn't already stopped
// First, set the flag that indicates that we're ready to die
setQuitting();
llinfos << "LLThread::shutdown() Killing thread " << mName << " Status: " << mStatus << llendl;
// Now wait a bit for the thread to exit
// It's unclear whether I should even bother doing this - this destructor
// should netver get called unless we're already stopped, really...
S32 counter = 0;
const S32 MAX_WAIT = 600;
while (counter < MAX_WAIT)
{
if (isStopped())
{
break;
}
// Sleep for a tenth of a second
ms_sleep(100);
yield();
counter++;
}
}
if (!isStopped())
{
// This thread just wouldn't stop, even though we gave it time
llwarns << "LLThread::shutdown() exiting thread before clean exit!" << llendl;
// Put a stake in its heart.
apr_thread_exit(mAPRThreadp, -1);
return;
}
mAPRThreadp = NULL;
}
delete mRunCondition;
mRunCondition = 0;
}
void LLThread::start()
{
llassert(isStopped());
// Set thread state to running
mStatus = RUNNING;
apr_status_t status =
apr_thread_create(&mAPRThreadp, NULL, staticRun, (void *)this, tldata().mRootPool());
if(status == APR_SUCCESS)
{
// We won't bother joining
apr_thread_detach(mAPRThreadp);
}
else
{
mStatus = STOPPED;
llwarns << "failed to start thread " << mName << llendl;
ll_apr_warn_status(status);
}
}
//============================================================================
// Called from MAIN THREAD.
// Request that the thread pause/resume.
// The thread will pause when (and if) it calls checkPause()
void LLThread::pause()
{
if (!mPaused)
{
// this will cause the thread to stop execution as soon as checkPause() is called
mPaused = 1; // Does not need to be atomic since this is only set/unset from the main thread
}
}
void LLThread::unpause()
{
if (mPaused)
{
mPaused = 0;
}
wake(); // wake up the thread if necessary
}
// virtual predicate function -- returns true if the thread should wake up, false if it should sleep.
bool LLThread::runCondition(void)
{
// by default, always run. Handling of pause/unpause is done regardless of this function's result.
return true;
}
//============================================================================
// Called from run() (CHILD THREAD).
// Stop thread execution if requested until unpaused.
void LLThread::checkPause()
{
mRunCondition->lock();
// This is in a while loop because the pthread API allows for spurious wakeups.
while(shouldSleep())
{
mRunCondition->wait(); // unlocks mRunCondition
// mRunCondition is locked when the thread wakes up
}
mRunCondition->unlock();
}
//============================================================================
void LLThread::setQuitting()
{
mRunCondition->lock();
if (mStatus == RUNNING)
{
mStatus = QUITTING;
}
mRunCondition->unlock();
wake();
}
// static
U32 LLThread::currentID()
{
return (U32)apr_os_thread_current();
}
// static
void LLThread::yield()
{
#if LL_LINUX || LL_SOLARIS
sched_yield(); // annoyingly, apr_thread_yield is a noop on linux...
#else
apr_thread_yield();
#endif
}
void LLThread::wake()
{
mRunCondition->lock();
if(!shouldSleep())
{
mRunCondition->signal();
}
mRunCondition->unlock();
}
void LLThread::wakeLocked()
{
if(!shouldSleep())
{
mRunCondition->signal();
}
}
#ifdef SHOW_ASSERT
// This allows the use of llassert(is_main_thread()) to assure the current thread is the main thread.
static apr_os_thread_t main_thread_id;
LL_COMMON_API bool is_main_thread() { return apr_os_thread_equal(main_thread_id, apr_os_thread_current()); }
#endif
// The thread private handle to access the AIThreadLocalData instance.
apr_threadkey_t* AIThreadLocalData::sThreadLocalDataKey;
//static
void AIThreadLocalData::init(void)
{
// Only do this once.
if (sThreadLocalDataKey)
{
return;
}
apr_status_t status = apr_threadkey_private_create(&sThreadLocalDataKey, &AIThreadLocalData::destroy, AIAPRRootPool::get()());
ll_apr_assert_status(status); // Or out of memory, or system-imposed limit on the
// total number of keys per process {PTHREAD_KEYS_MAX}
// has been exceeded.
// Create the thread-local data for the main thread (this function is called by the main thread).
AIThreadLocalData::create(NULL);
#ifdef SHOW_ASSERT
// This function is called by the main thread.
main_thread_id = apr_os_thread_current();
#endif
}
// This is called once for every thread when the thread is destructed.
//static
void AIThreadLocalData::destroy(void* thread_local_data)
{
delete reinterpret_cast<AIThreadLocalData*>(thread_local_data);
}
//static
void AIThreadLocalData::create(LLThread* threadp)
{
AIThreadLocalData* new_tld = new AIThreadLocalData;
if (threadp)
{
threadp->mThreadLocalData = new_tld;
}
apr_status_t status = apr_threadkey_private_set(new_tld, sThreadLocalDataKey);
llassert_always(status == APR_SUCCESS);
}
//static
AIThreadLocalData& AIThreadLocalData::tldata(void)
{
if (!sThreadLocalDataKey)
AIThreadLocalData::init();
void* data;
apr_status_t status = apr_threadkey_private_get(&data, sThreadLocalDataKey);
llassert_always(status == APR_SUCCESS);
return *static_cast<AIThreadLocalData*>(data);
}
//============================================================================
void LLMutexBase::lock()
{
#if LL_DARWIN
if (mLockingThread == LLThread::currentID())
#else
if (mLockingThread == sThreadID)
#endif
{ //redundant lock
mCount++;
return;
}
apr_thread_mutex_lock(mAPRMutexp);
#if MUTEX_DEBUG
// Have to have the lock before we can access the debug info
U32 id = LLThread::currentID();
if (mIsLocked[id] != FALSE)
llerrs << "Already locked in Thread: " << id << llendl;
mIsLocked[id] = TRUE;
#endif
#if LL_DARWIN
mLockingThread = LLThread::currentID();
#else
mLockingThread = sThreadID;
#endif
}
void LLMutexBase::unlock()
{
if (mCount > 0)
{ //not the root unlock
mCount--;
return;
}
#if MUTEX_DEBUG
// Access the debug info while we have the lock
U32 id = LLThread::currentID();
if (mIsLocked[id] != TRUE)
llerrs << "Not locked in Thread: " << id << llendl;
mIsLocked[id] = FALSE;
#endif
mLockingThread = NO_THREAD;
apr_thread_mutex_unlock(mAPRMutexp);
}
bool LLMutexBase::isLocked()
{
if (!tryLock())
{
return true;
}
apr_thread_mutex_unlock(mAPRMutexp);
return false;
}
U32 LLMutexBase::lockingThread() const
{
return mLockingThread;
}
//============================================================================
LLCondition::LLCondition(AIAPRPool& parent) : LLMutex(parent)
{
apr_thread_cond_create(&mAPRCondp, mPool());
}
LLCondition::~LLCondition()
{
apr_thread_cond_destroy(mAPRCondp);
mAPRCondp = NULL;
}
void LLCondition::wait()
{
apr_thread_cond_wait(mAPRCondp, mAPRMutexp);
}
void LLCondition::signal()
{
apr_thread_cond_signal(mAPRCondp);
}
void LLCondition::broadcast()
{
apr_thread_cond_broadcast(mAPRCondp);
}
//============================================================================
//----------------------------------------------------------------------------
//static
LLMutex* LLThreadSafeRefCount::sMutex = 0;
//static
void LLThreadSafeRefCount::initThreadSafeRefCount()
{
if (!sMutex)
{
sMutex = new LLMutex;
}
}
//static
void LLThreadSafeRefCount::cleanupThreadSafeRefCount()
{
delete sMutex;
sMutex = NULL;
}
//----------------------------------------------------------------------------
LLThreadSafeRefCount::LLThreadSafeRefCount() :
mRef(0)
{
}
LLThreadSafeRefCount::~LLThreadSafeRefCount()
{
if (mRef != 0)
{
llerrs << "deleting non-zero reference" << llendl;
}
}
//============================================================================
LLResponder::~LLResponder()
{
}
//============================================================================