84 lines
2.1 KiB
C++
84 lines
2.1 KiB
C++
/**
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* @file aithreadid.cpp
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*
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* Copyright (c) 2012, Aleric Inglewood.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution.
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*
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* CHANGELOG
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* and additional copyright holders.
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*
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* 08/08/2012
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* - Initial version, written by Aleric Inglewood @ SL
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*/
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#include <iostream>
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#include <iomanip>
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#include "aithreadid.h"
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AIThreadID const AIThreadID::sNone(AIThreadID::none);
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apr_os_thread_t AIThreadID::sMainThreadID;
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apr_os_thread_t const AIThreadID::undefinedID = (apr_os_thread_t)-1;
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#ifndef LL_DARWIN
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apr_os_thread_t ll_thread_local AIThreadID::lCurrentThread;
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#endif
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void AIThreadID::set_main_thread_id(void)
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{
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sMainThreadID = apr_os_thread_current();
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}
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void AIThreadID::set_current_thread_id(void)
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{
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#ifndef LL_DARWIN
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lCurrentThread = apr_os_thread_current();
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#endif
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}
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#ifndef LL_DARWIN
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void AIThreadID::clear(void)
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{
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mID = undefinedID;
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}
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void AIThreadID::reset(void)
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{
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mID = lCurrentThread;
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}
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bool AIThreadID::equals_current_thread(void) const
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{
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return apr_os_thread_equal(mID, lCurrentThread);
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}
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bool AIThreadID::in_main_thread(void)
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{
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return apr_os_thread_equal(lCurrentThread, sMainThreadID);
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}
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apr_os_thread_t AIThreadID::getCurrentThread(void)
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{
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return lCurrentThread;
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}
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#endif
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std::ostream& operator<<(std::ostream& os, AIThreadID const& id)
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{
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return os << id.mID;
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}
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