No longer crash when std::vector moves in memory when it grows. Fixed display of timer values (in ms).
581 lines
13 KiB
C++
581 lines
13 KiB
C++
/**
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* @file lltimer.cpp
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* @brief Cross-platform objects for doing timing
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*
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* $LicenseInfo:firstyear=2000&license=viewergpl$
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*
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* Copyright (c) 2000-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "linden_common.h"
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#include "lltimer.h"
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#include "u64.h"
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#include "lldate.h"
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#if LL_WINDOWS
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# define WIN32_LEAN_AND_MEAN
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# include <winsock2.h>
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# include <windows.h>
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#elif LL_LINUX || LL_SOLARIS || LL_DARWIN
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# include <errno.h>
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# include <sys/time.h>
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#else
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# error "architecture not supported"
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#endif
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//
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// Locally used constants
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//
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const U32 SEC_PER_DAY = 86400;
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const F64 SEC_TO_MICROSEC = 1000000.f;
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const U64 SEC_TO_MICROSEC_U64 = 1000000;
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const F64 USEC_TO_SEC_F64 = 0.000001;
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//---------------------------------------------------------------------------
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// Globals and statics
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//---------------------------------------------------------------------------
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S32 gUTCOffset = 0; // viewer's offset from server UTC, in seconds
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LLTimer* LLTimer::sTimer = NULL;
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F64 gClockFrequency = 0.0;
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F64 gClockFrequencyInv = 0.0;
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F64 gClocksToMicroseconds = 0.0;
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U64 gTotalTimeClockCount = 0;
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U64 gLastTotalTimeClockCount = 0;
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//
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// Forward declarations
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//
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//---------------------------------------------------------------------------
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// Implementation
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//---------------------------------------------------------------------------
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#if LL_WINDOWS
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void ms_sleep(U32 ms)
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{
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Sleep(ms);
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}
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U32 micro_sleep(U64 us, U32 max_yields)
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{
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// max_yields is unused; just fiddle with it to avoid warnings.
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max_yields = 0;
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ms_sleep(us / 1000);
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return 0;
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}
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#elif LL_LINUX || LL_SOLARIS || LL_DARWIN
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static void _sleep_loop(struct timespec& thiswait)
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{
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struct timespec nextwait;
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bool sleep_more = false;
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do {
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int result = nanosleep(&thiswait, &nextwait);
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// check if sleep was interrupted by a signal; unslept
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// remainder was written back into 't' and we just nanosleep
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// again.
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sleep_more = (result == -1 && EINTR == errno);
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if (sleep_more)
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{
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if ( nextwait.tv_sec > thiswait.tv_sec ||
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(nextwait.tv_sec == thiswait.tv_sec &&
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nextwait.tv_nsec >= thiswait.tv_nsec) )
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{
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// if the remaining time isn't actually going
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// down then we're being shafted by low clock
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// resolution - manually massage the sleep time
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// downward.
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if (nextwait.tv_nsec > 1000000) {
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// lose 1ms
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nextwait.tv_nsec -= 1000000;
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} else {
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if (nextwait.tv_sec == 0) {
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// already so close to finished
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sleep_more = false;
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} else {
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// lose up to 1ms
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nextwait.tv_nsec = 0;
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}
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}
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}
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thiswait = nextwait;
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}
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} while (sleep_more);
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}
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U32 micro_sleep(U64 us, U32 max_yields)
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{
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U64 start = get_clock_count();
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// This is kernel dependent. Currently, our kernel generates software clock
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// interrupts at 250 Hz (every 4,000 microseconds).
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const U64 KERNEL_SLEEP_INTERVAL_US = 4000;
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S32 num_sleep_intervals = (us - (KERNEL_SLEEP_INTERVAL_US >> 1)) / KERNEL_SLEEP_INTERVAL_US;
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if (num_sleep_intervals > 0)
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{
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U64 sleep_time = (num_sleep_intervals * KERNEL_SLEEP_INTERVAL_US) - (KERNEL_SLEEP_INTERVAL_US >> 1);
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struct timespec thiswait;
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thiswait.tv_sec = sleep_time / 1000000;
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thiswait.tv_nsec = (sleep_time % 1000000) * 1000l;
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_sleep_loop(thiswait);
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}
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U64 current_clock = get_clock_count();
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U32 yields = 0;
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while ( (yields < max_yields)
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&& (current_clock - start < us) )
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{
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sched_yield();
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++yields;
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current_clock = get_clock_count();
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}
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return yields;
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}
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void ms_sleep(U32 ms)
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{
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long mslong = ms; // tv_nsec is a long
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struct timespec thiswait;
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thiswait.tv_sec = ms / 1000;
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thiswait.tv_nsec = (mslong % 1000) * 1000000l;
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_sleep_loop(thiswait);
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}
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#else
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# error "architecture not supported"
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#endif
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//
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// CPU clock/other clock frequency and count functions
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//
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#if LL_WINDOWS
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U64 get_clock_count()
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{
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static bool firstTime = true;
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static U64 offset;
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// ensures that callers to this function never have to deal with wrap
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// QueryPerformanceCounter implementation
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LARGE_INTEGER clock_count;
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QueryPerformanceCounter(&clock_count);
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if (firstTime) {
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offset = clock_count.QuadPart;
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firstTime = false;
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}
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return clock_count.QuadPart - offset;
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}
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F64 calc_clock_frequency(void)
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{
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__int64 freq;
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QueryPerformanceFrequency((LARGE_INTEGER *) &freq);
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return (F64)freq;
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}
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#endif // LL_WINDOWS
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#if LL_LINUX || LL_DARWIN || LL_SOLARIS
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// Both Linux and Mac use gettimeofday for accurate time
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F64 calc_clock_frequency(void)
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{
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return 1000000.0; // microseconds, so 1 Mhz.
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}
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U64 get_clock_count()
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{
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// Linux clocks are in microseconds
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struct timeval tv;
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gettimeofday(&tv, NULL);
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return tv.tv_sec*SEC_TO_MICROSEC_U64 + tv.tv_usec;
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}
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#endif
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void update_clock_frequencies()
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{
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gClockFrequency = calc_clock_frequency();
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gClockFrequencyInv = 1.0/gClockFrequency;
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gClocksToMicroseconds = gClockFrequencyInv * SEC_TO_MICROSEC;
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}
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///////////////////////////////////////////////////////////////////////////////
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// returns a U64 number that represents the number of
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// microseconds since the unix epoch - Jan 1, 1970
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U64 totalTime()
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{
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U64 current_clock_count = get_clock_count();
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if (!gTotalTimeClockCount)
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{
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update_clock_frequencies();
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gTotalTimeClockCount = current_clock_count;
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#if LL_WINDOWS
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// Synch us up with local time (even though we PROBABLY don't need to, this is how it was implemented)
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// Unix platforms use gettimeofday so they are synced, although this probably isn't a good assumption to
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// make in the future.
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gTotalTimeClockCount = (U64)(time(NULL) * gClockFrequency);
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#endif
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// Update the last clock count
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gLastTotalTimeClockCount = current_clock_count;
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}
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else
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{
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if (current_clock_count >= gLastTotalTimeClockCount)
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{
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// No wrapping, we're all okay.
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gTotalTimeClockCount += current_clock_count - gLastTotalTimeClockCount;
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}
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else
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{
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// We've wrapped. Compensate correctly
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gTotalTimeClockCount += (0xFFFFFFFFFFFFFFFFULL - gLastTotalTimeClockCount) + current_clock_count;
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}
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// Update the last clock count
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gLastTotalTimeClockCount = current_clock_count;
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}
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// Return the total clock tick count in microseconds.
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return (U64)(gTotalTimeClockCount*gClocksToMicroseconds);
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}
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///////////////////////////////////////////////////////////////////////////////
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LLTimer::LLTimer()
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{
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if (!gClockFrequency)
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{
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update_clock_frequencies();
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}
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mStarted = TRUE;
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reset();
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}
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LLTimer::~LLTimer()
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{
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}
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// static
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U64 LLTimer::getTotalTime()
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{
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// simply call into the implementation function.
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return totalTime();
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}
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// static
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F64 LLTimer::getTotalSeconds()
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{
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return U64_to_F64(getTotalTime()) * USEC_TO_SEC_F64;
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}
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void LLTimer::reset()
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{
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mLastClockCount = get_clock_count();
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mExpirationTicks = 0;
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}
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///////////////////////////////////////////////////////////////////////////////
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U64 LLTimer::getCurrentClockCount()
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{
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return get_clock_count();
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}
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///////////////////////////////////////////////////////////////////////////////
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void LLTimer::setLastClockCount(U64 current_count)
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{
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mLastClockCount = current_count;
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}
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///////////////////////////////////////////////////////////////////////////////
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static
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U64 getElapsedTimeAndUpdate(U64& lastClockCount)
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{
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U64 current_clock_count = get_clock_count();
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U64 result;
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if (current_clock_count >= lastClockCount)
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{
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result = current_clock_count - lastClockCount;
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}
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else
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{
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// time has gone backward
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result = 0;
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}
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lastClockCount = current_clock_count;
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return result;
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}
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F64 LLTimer::getElapsedTimeF64() const
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{
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U64 last = mLastClockCount;
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return (F64)getElapsedTimeAndUpdate(last) * gClockFrequencyInv;
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}
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F32 LLTimer::getElapsedTimeF32() const
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{
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return (F32)getElapsedTimeF64();
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}
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F64 LLTimer::getElapsedTimeAndResetF64()
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{
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return (F64)getElapsedTimeAndUpdate(mLastClockCount) * gClockFrequencyInv;
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}
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F32 LLTimer::getElapsedTimeAndResetF32()
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{
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return (F32)getElapsedTimeAndResetF64();
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}
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///////////////////////////////////////////////////////////////////////////////
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void LLTimer::setTimerExpirySec(F32 expiration)
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{
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mExpirationTicks = get_clock_count()
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+ (U64)((F32)(expiration * gClockFrequency));
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}
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F32 LLTimer::getRemainingTimeF32() const
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{
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U64 cur_ticks = get_clock_count();
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if (cur_ticks > mExpirationTicks)
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{
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return 0.0f;
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}
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return F32((mExpirationTicks - cur_ticks) * gClockFrequencyInv);
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}
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BOOL LLTimer::checkExpirationAndReset(F32 expiration)
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{
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U64 cur_ticks = get_clock_count();
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if (cur_ticks < mExpirationTicks)
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{
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return FALSE;
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}
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mExpirationTicks = cur_ticks
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+ (U64)((F32)(expiration * gClockFrequency));
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return TRUE;
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}
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BOOL LLTimer::hasExpired() const
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{
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return (get_clock_count() >= mExpirationTicks)
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? TRUE : FALSE;
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}
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///////////////////////////////////////////////////////////////////////////////
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BOOL LLTimer::knownBadTimer()
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{
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BOOL failed = FALSE;
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#if LL_WINDOWS
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WCHAR bad_pci_list[][10] = {L"1039:0530",
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L"1039:0620",
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L"10B9:0533",
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L"10B9:1533",
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L"1106:0596",
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L"1106:0686",
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L"1166:004F",
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L"1166:0050",
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L"8086:7110",
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L"\0"
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};
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HKEY hKey = NULL;
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LONG nResult = ::RegOpenKeyEx(HKEY_LOCAL_MACHINE,L"SYSTEM\\CurrentControlSet\\Enum\\PCI", 0,
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KEY_EXECUTE | KEY_QUERY_VALUE | KEY_ENUMERATE_SUB_KEYS, &hKey);
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WCHAR name[1024];
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DWORD name_len = 1024;
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FILETIME scrap;
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S32 key_num = 0;
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WCHAR pci_id[10];
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wcscpy(pci_id, L"0000:0000"); /*Flawfinder: ignore*/
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while (nResult == ERROR_SUCCESS)
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{
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nResult = ::RegEnumKeyEx(hKey, key_num++, name, &name_len, NULL, NULL, NULL, &scrap);
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if (nResult == ERROR_SUCCESS)
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{
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memcpy(&pci_id[0],&name[4],4); /* Flawfinder: ignore */
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memcpy(&pci_id[5],&name[13],4); /* Flawfinder: ignore */
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for (S32 check = 0; bad_pci_list[check][0]; check++)
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{
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if (!wcscmp(pci_id, bad_pci_list[check]))
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{
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// llwarns << "unreliable PCI chipset found!! " << pci_id << endl;
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failed = TRUE;
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break;
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}
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}
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// llinfo << "PCI chipset found: " << pci_id << endl;
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name_len = 1024;
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}
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}
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#endif
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return(failed);
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}
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///////////////////////////////////////////////////////////////////////////////
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//
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// NON-MEMBER FUNCTIONS
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//
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///////////////////////////////////////////////////////////////////////////////
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time_t time_corrected()
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{
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return time(NULL) + gUTCOffset;
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}
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// Is the current computer (in its current time zone)
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// observing daylight savings time?
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BOOL is_daylight_savings()
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{
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time_t now = time(NULL);
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// Internal buffer to local server time
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struct tm* internal_time = localtime(&now);
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// tm_isdst > 0 => daylight savings
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// tm_isdst = 0 => not daylight savings
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// tm_isdst < 0 => can't tell
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return (internal_time->tm_isdst > 0);
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}
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struct tm* utc_to_pacific_time(time_t utc_time, BOOL pacific_daylight_time)
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{
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S32 pacific_offset_hours;
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if (pacific_daylight_time)
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{
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pacific_offset_hours = 7;
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}
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else
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{
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pacific_offset_hours = 8;
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}
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// We subtract off the PST/PDT offset _before_ getting
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// "UTC" time, because this will handle wrapping around
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// for 5 AM UTC -> 10 PM PDT of the previous day.
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utc_time -= pacific_offset_hours * MIN_PER_HOUR * SEC_PER_MIN;
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// Internal buffer to PST/PDT (see above)
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struct tm* internal_time = gmtime(&utc_time);
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/*
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// Don't do this, this won't correctly tell you if daylight savings is active in CA or not.
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if (pacific_daylight_time)
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{
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internal_time->tm_isdst = 1;
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}
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*/
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return internal_time;
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}
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|
|
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void microsecondsToTimecodeString(U64 current_time, std::string& tcstring)
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{
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U64 hours;
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U64 minutes;
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U64 seconds;
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U64 frames;
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U64 subframes;
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hours = current_time / (U64)3600000000ul;
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minutes = current_time / (U64)60000000;
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minutes %= 60;
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seconds = current_time / (U64)1000000;
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seconds %= 60;
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frames = current_time / (U64)41667;
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frames %= 24;
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subframes = current_time / (U64)42;
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subframes %= 100;
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tcstring = llformat("%3.3d:%2.2d:%2.2d:%2.2d.%2.2d",(int)hours,(int)minutes,(int)seconds,(int)frames,(int)subframes);
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}
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void secondsToTimecodeString(F32 current_time, std::string& tcstring)
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{
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microsecondsToTimecodeString((U64)((F64)(SEC_TO_MICROSEC*current_time)), tcstring);
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}
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void timeToFormattedString(time_t time, std::string format, std::string ×tr)
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|
{
|
|
char buffer[256];
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|
struct tm *t;
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|
t = localtime(&time);
|
|
strftime(buffer, 255, format.c_str(), t);
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timestr = (const char*)buffer;
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|
}
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|
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void timeStructToFormattedString(struct tm * time, std::string format, std::string ×tr)
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{
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char buffer[256];
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strftime(buffer, 255, format.c_str(), time);
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timestr = (const char*)buffer;
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}
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