Files
SingularityViewer/indra/llcommon/lldqueueptr.h
2010-04-02 02:48:44 -03:00

359 lines
6.8 KiB
C++

/**
* @file lldqueueptr.h
* @brief LLDynamicQueuePtr declaration
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
* Copyright (c) 2001-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLDQUEUEPTR_H
#define LL_LLDQUEUEPTR_H
template <class Type>
class LLDynamicQueuePtr
{
public:
enum
{
OKAY = 0,
FAIL = -1
};
LLDynamicQueuePtr(const S32 size=8);
~LLDynamicQueuePtr();
void init();
void destroy();
void reset();
void reallocate(U32 newsize);
// ACCESSORS
const Type& get(const S32 index) const; // no bounds checking
Type& get(const S32 index); // no bounds checking
const Type& operator [] (const S32 index) const { return get(index); }
Type& operator [] (const S32 index) { return get(index); }
S32 find(const Type &obj) const;
S32 count() const { return (mLastObj >= mFirstObj ? mLastObj - mFirstObj : mLastObj + mMaxObj - mFirstObj); }
S32 getMax() const { return mMaxObj; }
S32 getFirst() const { return mFirstObj; }
S32 getLast () const { return mLastObj; }
// MANIPULATE
S32 push(const Type &obj); // add to end of Queue, returns index from start
S32 pull( Type &obj); // pull from Queue, returns index from start
S32 remove (S32 index); // remove by index
S32 removeObj(const Type &obj); // remove by object
protected:
S32 mFirstObj, mLastObj, mMaxObj;
Type* mMemory;
public:
void print()
{
/*
Convert this to llinfos if it's intended to be used - djs 08/30/02
printf("Printing from %d to %d (of %d): ",mFirstObj, mLastObj, mMaxObj);
if (mFirstObj <= mLastObj)
{
for (S32 i=mFirstObj;i<mLastObj;i++)
{
printf("%d ",mMemory[i]);
}
}
else
{
for (S32 i=mFirstObj;i<mMaxObj;i++)
{
printf("%d ",mMemory[i]);
}
for (i=0;i<mLastObj;i++)
{
printf("%d ",mMemory[i]);
}
}
printf("\n");
*/
}
};
//--------------------------------------------------------
// LLDynamicQueuePtrPtr implementation
//--------------------------------------------------------
template <class Type>
inline LLDynamicQueuePtr<Type>::LLDynamicQueuePtr(const S32 size)
{
init();
reallocate(size);
}
template <class Type>
inline LLDynamicQueuePtr<Type>::~LLDynamicQueuePtr()
{
destroy();
}
template <class Type>
inline void LLDynamicQueuePtr<Type>::init()
{
mFirstObj = 0;
mLastObj = 0;
mMaxObj = 0;
mMemory = NULL;
}
template <class Type>
inline void LLDynamicQueuePtr<Type>::reallocate(U32 newsize)
{
if (newsize)
{
if (mFirstObj > mLastObj && newsize > mMaxObj)
{
Type* new_memory = new Type[newsize];
llassert(new_memory);
S32 _count = count();
S32 i, m = 0;
for (i=mFirstObj; i < mMaxObj; i++)
{
new_memory[m++] = mMemory[i];
}
for (i=0; i <=mLastObj; i++)
{
new_memory[m++] = mMemory[i];
}
delete[] mMemory;
mMemory = new_memory;
mFirstObj = 0;
mLastObj = _count;
}
else
{
Type* new_memory = new Type[newsize];
llassert(new_memory);
S32 i, m = 0;
for (i=0; i < mLastObj; i++)
{
new_memory[m++] = mMemory[i];
}
delete[] mMemory;
mMemory = new_memory;
}
}
else if (mMemory)
{
delete[] mMemory;
mMemory = NULL;
}
mMaxObj = newsize;
}
template <class Type>
inline void LLDynamicQueuePtr<Type>::destroy()
{
reset();
delete[] mMemory;
mMemory = NULL;
}
template <class Type>
void LLDynamicQueuePtr<Type>::reset()
{
for (S32 i=0; i < mMaxObj; i++)
{
get(i) = NULL; // unrefs for pointers
}
mFirstObj = 0;
mLastObj = 0;
}
template <class Type>
inline S32 LLDynamicQueuePtr<Type>::find(const Type &obj) const
{
S32 i;
if (mFirstObj <= mLastObj)
{
for ( i = mFirstObj; i < mLastObj; i++ )
{
if (mMemory[i] == obj)
{
return i;
}
}
}
else
{
for ( i = mFirstObj; i < mMaxObj; i++ )
{
if (mMemory[i] == obj)
{
return i;
}
}
for ( i = 0; i < mLastObj; i++ )
{
if (mMemory[i] == obj)
{
return i;
}
}
}
return FAIL;
}
template <class Type>
inline S32 LLDynamicQueuePtr<Type>::remove(S32 i)
{
if (mFirstObj > mLastObj)
{
if (i >= mFirstObj && i < mMaxObj)
{
while( i > mFirstObj)
{
mMemory[i] = mMemory[i-1];
i--;
}
mMemory[mFirstObj] = NULL;
mFirstObj++;
if (mFirstObj >= mMaxObj) mFirstObj = 0;
return count();
}
else if (i < mLastObj && i >= 0)
{
while(i < mLastObj)
{
mMemory[i] = mMemory[i+1];
i++;
}
mMemory[mLastObj] = NULL;
mLastObj--;
if (mLastObj < 0) mLastObj = mMaxObj-1;
return count();
}
}
else if (i <= mLastObj && i >= mFirstObj)
{
while(i < mLastObj)
{
mMemory[i] = mMemory[i+1];
i++;
}
mMemory[mLastObj] = NULL;
mLastObj--;
if (mLastObj < 0) mLastObj = mMaxObj-1;
return count();
}
return FAIL;
}
template <class Type>
inline S32 LLDynamicQueuePtr<Type>::removeObj(const Type& obj)
{
S32 ind = find(obj);
if (ind >= 0)
{
return remove(ind);
}
return FAIL;
}
template <class Type>
inline S32 LLDynamicQueuePtr<Type>::push(const Type &obj)
{
if (mMaxObj - count() <= 1)
{
reallocate(mMaxObj * 2);
}
mMemory[mLastObj++] = obj;
if (mLastObj >= mMaxObj)
{
mLastObj = 0;
}
return count();
}
template <class Type>
inline S32 LLDynamicQueuePtr<Type>::pull(Type &obj)
{
obj = NULL;
if (count() < 1) return -1;
obj = mMemory[mFirstObj];
mMemory[mFirstObj] = NULL;
mFirstObj++;
if (mFirstObj >= mMaxObj)
{
mFirstObj = 0;
}
return count();
}
template <class Type>
inline const Type& LLDynamicQueuePtr<Type>::get(const S32 i) const
{
return mMemory[i];
}
template <class Type>
inline Type& LLDynamicQueuePtr<Type>::get(const S32 i)
{
return mMemory[i];
}
#endif // LL_LLDQUEUEPTR_H