129 lines
5.4 KiB
C++
129 lines
5.4 KiB
C++
/**
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* @file llwindowmesaheadless.h
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* @brief Windows implementation of LLWindow class
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*
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* $LicenseInfo:firstyear=2001&license=viewergpl$
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*
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* Copyright (c) 2001-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef LL_LLWINDOWMESAHEADLESS_H
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#define LL_LLWINDOWMESAHEADLESS_H
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#if LL_MESA_HEADLESS
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#include "llwindow.h"
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#include "GL/glu.h"
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#include "GL/osmesa.h"
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class LLWindowMesaHeadless : public LLWindow
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{
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public:
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/*virtual*/ void show() {};
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/*virtual*/ void hide() {};
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/*virtual*/ void close() {};
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/*virtual*/ BOOL getVisible() {return FALSE;};
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/*virtual*/ BOOL getMinimized() {return FALSE;};
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/*virtual*/ BOOL getMaximized() {return FALSE;};
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/*virtual*/ BOOL maximize() {return FALSE;};
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/*virtual*/ void minimize() {};
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/*virtual*/ void restore() {};
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/*virtual*/ BOOL getFullscreen() {return FALSE;};
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/*virtual*/ BOOL getPosition(LLCoordScreen *position) {return FALSE;};
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/*virtual*/ BOOL getSize(LLCoordScreen *size) {return FALSE;};
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/*virtual*/ BOOL getSize(LLCoordWindow *size) {return FALSE;};
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/*virtual*/ BOOL setPosition(LLCoordScreen position) {return FALSE;};
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/*virtual*/ BOOL setSize(LLCoordScreen size) {return FALSE;};
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/*virtual*/ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL) {return FALSE;};
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/*virtual*/ BOOL setCursorPosition(LLCoordWindow position) {return FALSE;};
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/*virtual*/ BOOL getCursorPosition(LLCoordWindow *position) {return FALSE;};
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/*virtual*/ void showCursor() {};
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/*virtual*/ void hideCursor() {};
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/*virtual*/ void showCursorFromMouseMove() {};
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/*virtual*/ void hideCursorUntilMouseMove() {};
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/*virtual*/ BOOL isCursorHidden() {return FALSE;};
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/*virtual*/ void setCursor(ECursorType cursor) {};
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//virtual ECursorType getCursor() { return mCurrentCursor; };
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/*virtual*/ void captureMouse() {};
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/*virtual*/ void releaseMouse() {};
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/*virtual*/ void setMouseClipping( BOOL b ) {};
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/*virtual*/ BOOL isClipboardTextAvailable() {return FALSE; };
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/*virtual*/ BOOL pasteTextFromClipboard(LLWString &dst) {return FALSE; };
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/*virtual*/ BOOL copyTextToClipboard(const LLWString &src) {return FALSE; };
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/*virtual*/ void flashIcon(F32 seconds) {};
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/*virtual*/ F32 getGamma() {return 1.0f; };
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/*virtual*/ BOOL setGamma(const F32 gamma) {return FALSE; }; // Set the gamma
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/*virtual*/ BOOL restoreGamma() {return FALSE; }; // Restore original gamma table (before updating gamma)
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/*virtual*/ void setFSAASamples(const U32 fsaa_samples) { /* FSAA not supported yet on Mesa headless.*/ }
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/*virtual*/ U32 getFSAASamples() { return 0; }
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//virtual ESwapMethod getSwapMethod() { return mSwapMethod; }
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/*virtual*/ void gatherInput() {};
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/*virtual*/ void delayInputProcessing() {};
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/*virtual*/ void swapBuffers();
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// handy coordinate space conversion routines
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/*virtual*/ BOOL convertCoords(LLCoordScreen from, LLCoordWindow *to) { return FALSE; };
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/*virtual*/ BOOL convertCoords(LLCoordWindow from, LLCoordScreen *to) { return FALSE; };
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/*virtual*/ BOOL convertCoords(LLCoordWindow from, LLCoordGL *to) { return FALSE; };
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/*virtual*/ BOOL convertCoords(LLCoordGL from, LLCoordWindow *to) { return FALSE; };
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/*virtual*/ BOOL convertCoords(LLCoordScreen from, LLCoordGL *to) { return FALSE; };
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/*virtual*/ BOOL convertCoords(LLCoordGL from, LLCoordScreen *to) { return FALSE; };
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/*virtual*/ LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) { return NULL; };
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/*virtual*/ F32 getNativeAspectRatio() { return 1.0f; };
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/*virtual*/ F32 getPixelAspectRatio() { return 1.0f; };
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/*virtual*/ void setNativeAspectRatio(F32 ratio) {}
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/*virtual*/ void *getPlatformWindow() { return 0; };
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/*virtual*/ void bringToFront() {};
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LLWindowMesaHeadless(LLWindowCallbacks* callbacks,
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const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height,
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U32 flags, BOOL fullscreen, BOOL clearBg,
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BOOL disable_vsync, BOOL use_gl, BOOL ignore_pixel_depth);
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~LLWindowMesaHeadless();
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private:
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OSMesaContext mMesaContext;
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unsigned char * mMesaBuffer;
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};
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class LLSplashScreenMesaHeadless : public LLSplashScreen
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{
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public:
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LLSplashScreenMesaHeadless() {};
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virtual ~LLSplashScreenMesaHeadless() {};
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/*virtual*/ void showImpl() {};
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/*virtual*/ void updateImpl(const std::string& mesg) {};
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/*virtual*/ void hideImpl() {};
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};
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#endif
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#endif //LL_LLWINDOWMESAHEADLESS_H
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