Files
SingularityViewer/indra/newview/llnameeditor.h
Liru Færs d9ff42ab3c Add name_system attribute to NameBoxes and NameEditors
Uses the main one by default.
Removes old show complete names on profile setting in favor of
ProfileNameSystem, which is now offered under Adv. Chat->Chat UI

Forces nameui to refresh on name setting update, or should, not important though
2019-11-23 22:37:50 -05:00

70 lines
2.5 KiB
C++

/**
* @file llnameeditor.h
* @brief display and refresh a name from the name cache
*
* $LicenseInfo:firstyear=2003&license=viewergpl$
*
* Copyright (c) 2003-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLNAMEEDITOR_H
#define LL_LLNAMEEDITOR_H
#include "lllineeditor.h"
#include "llnameui.h"
class LLNameEditor final
: public LLLineEditor
, public LLNameUI
{
bool mClickForProfile;
public:
LLNameEditor(const std::string& name, const LLRect& rect,
const LLUUID& name_id = LLUUID::null,
bool is_group = false,
const std::string& loading = LLStringUtil::null,
bool rlv_sensitive = false,
const std::string& name_system = LLStringUtil::null,
bool click_for_profile = true,
const LLFontGL* glfont = nullptr,
S32 max_text_length = 254);
BOOL handleMouseDown(S32 x, S32 y, MASK mask) override final;
BOOL handleRightMouseDown(S32 x, S32 y, MASK mask) override final;
BOOL handleHover(S32 x, S32 y, MASK mask) override final;
LLXMLNodePtr getXML(bool save_children = true) const override final;
static LLView* fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory);
void setValue(const LLSD& value) override final { LLNameUI::setValue(value); }
LLSD getValue() const override final { return LLNameUI::getValue(); }
void displayAsLink(bool link) override final;
void setText(const std::string& text) override final;
};
#endif