310 lines
8.8 KiB
C++
310 lines
8.8 KiB
C++
/**
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* @file llfloatertelehub.cpp
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* @author James Cook
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* @brief LLFloaterTelehub class implementation
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*
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* $LicenseInfo:firstyear=2005&license=viewergpl$
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*
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* Copyright (c) 2005-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llfloatertelehub.h"
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#include "message.h"
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#include "llfontgl.h"
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#include "llagent.h"
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#include "llfloatertools.h"
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#include "llscrolllistctrl.h"
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#include "llselectmgr.h"
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#include "lltoolcomp.h"
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#include "lltoolmgr.h"
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#include "llviewerobject.h"
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#include "llviewerobjectlist.h"
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#include "lluictrlfactory.h"
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LLFloaterTelehub* LLFloaterTelehub::sInstance = NULL;
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// static
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void LLFloaterTelehub::show()
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{
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if (sInstance)
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{
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sInstance->setVisibleAndFrontmost();
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return;
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}
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sInstance = new LLFloaterTelehub();
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// Show tools floater by selecting translate (select) tool
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LLToolMgr::getInstance()->setCurrentToolset(gBasicToolset);
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LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolCompTranslate::getInstance() );
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// Find tools floater, glue to bottom
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if (gFloaterTools)
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{
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LLRect tools_rect = gFloaterTools->getRect();
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S32 our_width = sInstance->getRect().getWidth();
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S32 our_height = sInstance->getRect().getHeight();
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LLRect our_rect;
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our_rect.setLeftTopAndSize(tools_rect.mLeft, tools_rect.mBottom, our_width, our_height);
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sInstance->setRect(our_rect);
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}
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sInstance->sendTelehubInfoRequest();
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}
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LLFloaterTelehub::LLFloaterTelehub()
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: LLFloater(std::string("telehub")),
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mTelehubObjectID(),
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mTelehubObjectName(),
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mTelehubPos(),
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mTelehubRot(),
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mNumSpawn(0)
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{
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sInstance = this;
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gMessageSystem->setHandlerFunc("TelehubInfo", processTelehubInfo);
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LLUICtrlFactory::getInstance()->buildFloater(sInstance, "floater_telehub.xml");
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childSetAction("connect_btn", onClickConnect, this);
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childSetAction("disconnect_btn", onClickDisconnect, this);
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childSetAction("add_spawn_point_btn", onClickAddSpawnPoint, this);
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childSetAction("remove_spawn_point_btn", onClickRemoveSpawnPoint, this);
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LLScrollListCtrl* list = getChild<LLScrollListCtrl>("spawn_points_list");
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if (list)
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{
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// otherwise you can't walk with arrow keys while floater is up
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list->setAllowKeyboardMovement(FALSE);
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}
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mObjectSelection = LLSelectMgr::getInstance()->getEditSelection();
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}
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LLFloaterTelehub::~LLFloaterTelehub()
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{
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sInstance = NULL;
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// no longer interested in this message
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gMessageSystem->setHandlerFunc("TelehubInfo", NULL);
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}
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void LLFloaterTelehub::draw()
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{
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if (!isMinimized())
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{
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refresh();
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}
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LLFloater::draw();
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}
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// Per-frame updates, because we don't have a selection manager observer.
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void LLFloaterTelehub::refresh()
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{
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const BOOL children_ok = TRUE;
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LLViewerObject* object = mObjectSelection->getFirstRootObject(children_ok);
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BOOL have_selection = (object != NULL);
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BOOL all_volume = LLSelectMgr::getInstance()->selectionAllPCode( LL_PCODE_VOLUME );
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childSetEnabled("connect_btn", have_selection && all_volume);
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BOOL have_telehub = mTelehubObjectID.notNull();
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childSetEnabled("disconnect_btn", have_telehub);
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BOOL space_avail = (mNumSpawn < MAX_SPAWNPOINTS_PER_TELEHUB);
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childSetEnabled("add_spawn_point_btn", have_selection && all_volume && space_avail);
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LLScrollListCtrl* list = getChild<LLScrollListCtrl>("spawn_points_list");
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if (list)
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{
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BOOL enable_remove = (list->getFirstSelected() != NULL);
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childSetEnabled("remove_spawn_point_btn", enable_remove);
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}
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}
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// static
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BOOL LLFloaterTelehub::renderBeacons()
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{
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// only render if we've got a telehub
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return sInstance && sInstance->mTelehubObjectID.notNull();
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}
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// static
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void LLFloaterTelehub::addBeacons()
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{
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if (!sInstance) return;
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// Find the telehub position, either our cached old position, or
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// an updated one based on the actual object position.
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LLVector3 hub_pos_region = sInstance->mTelehubPos;
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LLQuaternion hub_rot = sInstance->mTelehubRot;
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LLViewerObject* obj = gObjectList.findObject(sInstance->mTelehubObjectID);
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if (obj)
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{
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hub_pos_region = obj->getPositionRegion();
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hub_rot = obj->getRotationRegion();
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}
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// Draw nice thick 3-pixel lines.
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gObjectList.addDebugBeacon(hub_pos_region, "", LLColor4::yellow, LLColor4::white, 4);
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LLScrollListCtrl* list = sInstance->getChild<LLScrollListCtrl>("spawn_points_list");
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if (list)
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{
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S32 spawn_index = list->getFirstSelectedIndex();
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if (spawn_index >= 0)
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{
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LLVector3 spawn_pos = hub_pos_region + (sInstance->mSpawnPointPos[spawn_index] * hub_rot);
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gObjectList.addDebugBeacon(spawn_pos, "", LLColor4::orange, LLColor4::white, 4);
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}
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}
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}
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void LLFloaterTelehub::sendTelehubInfoRequest()
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{
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LLSelectMgr::getInstance()->sendGodlikeRequest("telehub", "info ui");
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}
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// static
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void LLFloaterTelehub::onClickConnect(void* data)
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{
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LLSelectMgr::getInstance()->sendGodlikeRequest("telehub", "connect");
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}
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// static
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void LLFloaterTelehub::onClickDisconnect(void* data)
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{
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LLSelectMgr::getInstance()->sendGodlikeRequest("telehub", "delete");
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}
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// static
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void LLFloaterTelehub::onClickAddSpawnPoint(void* data)
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{
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LLSelectMgr::getInstance()->sendGodlikeRequest("telehub", "spawnpoint add");
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LLSelectMgr::getInstance()->deselectAll();
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}
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// static
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void LLFloaterTelehub::onClickRemoveSpawnPoint(void* data)
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{
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if (!sInstance) return;
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LLScrollListCtrl* list = sInstance->getChild<LLScrollListCtrl>("spawn_points_list");
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if (!list) return;
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S32 spawn_index = list->getFirstSelectedIndex();
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if (spawn_index < 0) return; // nothing selected
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LLMessageSystem* msg = gMessageSystem;
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// Could be god or estate owner. If neither, server will reject message.
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if (gAgent.isGodlike())
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{
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msg->newMessage("GodlikeMessage");
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}
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else
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{
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msg->newMessage("EstateOwnerMessage");
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}
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msg->nextBlock("AgentData");
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msg->addUUID("AgentID", gAgent.getID());
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msg->addUUID("SessionID", gAgent.getSessionID());
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msg->addUUIDFast(_PREHASH_TransactionID, LLUUID::null); //not used
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msg->nextBlock("MethodData");
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msg->addString("Method", "telehub");
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msg->addUUID("Invoice", LLUUID::null);
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msg->nextBlock("ParamList");
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msg->addString("Parameter", "spawnpoint remove");
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std::string buffer;
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buffer = llformat("%d", spawn_index);
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msg->nextBlock("ParamList");
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msg->addString("Parameter", buffer);
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gAgent.sendReliableMessage();
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}
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// static
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void LLFloaterTelehub::processTelehubInfo(LLMessageSystem* msg, void**)
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{
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if (sInstance)
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{
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sInstance->unpackTelehubInfo(msg);
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}
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}
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void LLFloaterTelehub::unpackTelehubInfo(LLMessageSystem* msg)
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{
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msg->getUUID("TelehubBlock", "ObjectID", mTelehubObjectID);
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msg->getString("TelehubBlock", "ObjectName", mTelehubObjectName);
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msg->getVector3("TelehubBlock", "TelehubPos", mTelehubPos);
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msg->getQuat("TelehubBlock", "TelehubRot", mTelehubRot);
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mNumSpawn = msg->getNumberOfBlocks("SpawnPointBlock");
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for (S32 i = 0; i < mNumSpawn; i++)
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{
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msg->getVector3("SpawnPointBlock", "SpawnPointPos", mSpawnPointPos[i], i);
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}
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// Update parts of the UI that change only when message received.
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if (mTelehubObjectID.isNull())
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{
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childSetVisible("status_text_connected", false);
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childSetVisible("status_text_not_connected", true);
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childSetVisible("help_text_connected", false);
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childSetVisible("help_text_not_connected", true);
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}
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else
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{
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childSetTextArg("status_text_connected", "[OBJECT]", mTelehubObjectName);
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childSetVisible("status_text_connected", true);
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childSetVisible("status_text_not_connected", false);
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childSetVisible("help_text_connected", true);
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childSetVisible("help_text_not_connected", false);
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}
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LLScrollListCtrl* list = getChild<LLScrollListCtrl>("spawn_points_list");
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if (list)
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{
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list->deleteAllItems();
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for (S32 i = 0; i < mNumSpawn; i++)
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{
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std::string pos = llformat("%.1f, %.1f, %.1f",
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mSpawnPointPos[i].mV[VX],
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mSpawnPointPos[i].mV[VY],
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mSpawnPointPos[i].mV[VZ]);
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list->addSimpleElement(pos);
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}
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list->selectNthItem(mNumSpawn - 1);
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}
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}
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