1631 lines
42 KiB
C++
1631 lines
42 KiB
C++
/**
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* @file llfloateravatarlist.cpp
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* @brief Avatar list/radar floater
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*
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* @author Dale Glass <dale@daleglass.net>, (C) 2007
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*/
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/**
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* Rewritten by jcool410
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* Removed usage of globals
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* Removed TrustNET
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* Added utilization of "minimap" data
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* Heavily modified by Henri Beauchamp (the laggy spying tool becomes a true,
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* low lag radar)
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llavatarconstants.h"
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#include "llavatarnamecache.h"
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#include "llfloateravatarlist.h"
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#include "lluictrlfactory.h"
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#include "llviewerwindow.h"
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#include "llscrolllistctrl.h"
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#include "llradiogroup.h"
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#include "llviewercontrol.h"
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#include "llvoavatar.h"
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#include "llimview.h"
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#include "llfloateravatarinfo.h"
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#include "llregionflags.h"
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#include "llfloaterreporter.h"
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#include "llagent.h"
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#include "llagentcamera.h"
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#include "llviewerregion.h"
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#include "lltracker.h"
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#include "llviewerstats.h"
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#include "llerror.h"
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#include "llchat.h"
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#include "llfloaterchat.h"
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#include "llviewermessage.h"
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#include "llweb.h"
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#include "llviewerobjectlist.h"
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#include "llmutelist.h"
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#include "llcallbacklist.h"
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#include <time.h>
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#include <string.h>
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#include <map>
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#include "llworld.h"
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#include "llsdutil.h"
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//<edit>
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#include "llviewermenu.h"
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//</edit>
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/**
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* @brief How long to keep people who are gone in the list and in memory.
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*/
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const F32 DEAD_KEEP_TIME = 10.0f;
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extern U32 gFrameCount;
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typedef enum e_radar_alert_type
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{
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ALERT_TYPE_SIM = 0,
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ALERT_TYPE_DRAW = 1,
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ALERT_TYPE_SHOUTRANGE = 2,
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ALERT_TYPE_CHATRANGE = 3
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} ERadarAlertType;
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void chat_avatar_status(std::string name, LLUUID key, ERadarAlertType type, bool entering)
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{
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if (gSavedSettings.getBOOL("RadarChatAlerts"))
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{
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LLChat chat;
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switch(type)
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{
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case ALERT_TYPE_SIM:
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if (gSavedSettings.getBOOL("RadarAlertSim"))
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{
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chat.mText = name+" has "+(entering ? "entered" : "left")+" the sim.";
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}
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break;
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case ALERT_TYPE_DRAW:
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if (gSavedSettings.getBOOL("RadarAlertDraw"))
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{
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chat.mText = name+" has "+(entering ? "entered" : "left")+" draw distance.";
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}
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break;
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case ALERT_TYPE_SHOUTRANGE:
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if (gSavedSettings.getBOOL("RadarAlertShoutRange"))
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{
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chat.mText = name+" has "+(entering ? "entered" : "left")+" shout range.";
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}
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break;
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case ALERT_TYPE_CHATRANGE:
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if (gSavedSettings.getBOOL("RadarAlertChatRange"))
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{
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chat.mText = name+" has "+(entering ? "entered" : "left")+" chat range.";
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}
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break;
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}
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if (chat.mText != "")
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{
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chat.mFromName = name;
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chat.mURL = llformat("secondlife:///app/agent/%s/about",key.asString().c_str());
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chat.mSourceType = CHAT_SOURCE_SYSTEM;
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LLFloaterChat::addChat(chat);
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}
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}
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}
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LLAvatarListEntry::LLAvatarListEntry(const LLUUID& id, const std::string &name, const LLVector3d &position) :
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mID(id), mName(name), mPosition(position), mDrawPosition(), mMarked(FALSE), mFocused(FALSE),
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mUpdateTimer(), mFrame(gFrameCount), mInSimFrame(U32_MAX), mInDrawFrame(U32_MAX),
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mInChatFrame(U32_MAX), mInShoutFrame(U32_MAX)
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{
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}
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void LLAvatarListEntry::setPosition(LLVector3d position, bool this_sim, bool drawn, bool chatrange, bool shoutrange)
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{
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if (drawn)
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{
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mDrawPosition = position;
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}
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else if (mInDrawFrame == U32_MAX)
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{
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mDrawPosition.setZero();
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}
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mPosition = position;
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mFrame = gFrameCount;
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if (this_sim)
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{
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if (mInSimFrame == U32_MAX)
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{
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chat_avatar_status(mName, mID, ALERT_TYPE_SIM, true);
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}
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mInSimFrame = mFrame;
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}
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if (drawn)
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{
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if (mInDrawFrame == U32_MAX)
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{
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chat_avatar_status(mName, mID, ALERT_TYPE_DRAW, true);
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}
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mInDrawFrame = mFrame;
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}
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if (shoutrange)
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{
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if (mInShoutFrame == U32_MAX)
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{
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chat_avatar_status(mName, mID, ALERT_TYPE_SHOUTRANGE, true);
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}
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mInShoutFrame = mFrame;
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}
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if (chatrange)
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{
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if (mInChatFrame == U32_MAX)
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{
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chat_avatar_status(mName, mID, ALERT_TYPE_CHATRANGE, true);
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}
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mInChatFrame = mFrame;
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}
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mUpdateTimer.start();
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}
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bool LLAvatarListEntry::getAlive()
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{
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U32 current = gFrameCount;
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if (mInSimFrame != U32_MAX && (current - mInSimFrame) >= 2)
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{
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mInSimFrame = U32_MAX;
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chat_avatar_status(mName, mID, ALERT_TYPE_SIM, false);
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}
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if (mInDrawFrame != U32_MAX && (current - mInDrawFrame) >= 2)
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{
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mInDrawFrame = U32_MAX;
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chat_avatar_status(mName, mID, ALERT_TYPE_DRAW, false);
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}
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if (mInShoutFrame != U32_MAX && (current - mInShoutFrame) >= 2)
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{
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mInShoutFrame = U32_MAX;
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chat_avatar_status(mName, mID, ALERT_TYPE_SHOUTRANGE, false);
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}
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if (mInChatFrame != U32_MAX && (current - mInChatFrame) >= 2)
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{
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mInChatFrame = U32_MAX;
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chat_avatar_status(mName, mID, ALERT_TYPE_CHATRANGE, false);
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}
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return ((current - mFrame) <= 2);
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}
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F32 LLAvatarListEntry::getEntryAgeSeconds()
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{
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return mUpdateTimer.getElapsedTimeF32();
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}
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BOOL LLAvatarListEntry::isDead()
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{
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return getEntryAgeSeconds() > DEAD_KEEP_TIME;
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}
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LLFloaterAvatarList* LLFloaterAvatarList::sInstance = NULL;
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LLFloaterAvatarList::LLFloaterAvatarList() : LLFloater(std::string("radar"))
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{
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llassert_always(sInstance == NULL);
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sInstance = this;
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mUpdateRate = gSavedSettings.getU32("RadarUpdateRate") * 3 + 3;
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}
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LLFloaterAvatarList::~LLFloaterAvatarList()
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{
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gIdleCallbacks.deleteFunction(LLFloaterAvatarList::callbackIdle);
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sInstance = NULL;
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}
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//static
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void LLFloaterAvatarList::createInstance(bool visible)
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{
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sInstance = new LLFloaterAvatarList();
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LLUICtrlFactory::getInstance()->buildFloater(sInstance, "floater_radar.xml");
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if(!visible)
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sInstance->setVisible(FALSE);
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}
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//static
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void LLFloaterAvatarList::toggle(void*)
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{
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#ifdef LL_RRINTERFACE_H //MK
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if (gRRenabled && gAgent.mRRInterface.mContainsShownames)
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{
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if (sInstance && sInstance->getVisible())
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{
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sInstance->close(false);
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}
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}
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#endif //mk
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if (sInstance)
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{
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if (sInstance->getVisible())
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{
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sInstance->close(false);
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}
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else
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{
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sInstance->open();
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}
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}
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else
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{
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showInstance();
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}
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}
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//static
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void LLFloaterAvatarList::showInstance()
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{
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#ifdef LL_RRINTERFACE_H //MK
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if (gRRenabled && gAgent.mRRInterface.mContainsShownames)
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{
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return;
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}
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#endif //mk
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if (sInstance)
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{
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if (!sInstance->getVisible())
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{
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sInstance->open();
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}
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}
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else
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{
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createInstance(true);
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}
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}
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void LLFloaterAvatarList::draw()
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{
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LLFloater::draw();
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}
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void LLFloaterAvatarList::onOpen()
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{
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gSavedSettings.setBOOL("ShowRadar", TRUE);
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sInstance->setVisible(TRUE);
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}
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void LLFloaterAvatarList::onClose(bool app_quitting)
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{
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sInstance->setVisible(FALSE);
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if (!app_quitting)
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{
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gSavedSettings.setBOOL("ShowRadar", FALSE);
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}
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if (!gSavedSettings.getBOOL("RadarKeepOpen") || app_quitting)
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{
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destroy();
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}
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}
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BOOL LLFloaterAvatarList::postBuild()
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{
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// Default values
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mTracking = FALSE;
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mUpdate = TRUE;
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// Hide them until some other way is found
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// Users may not expect to find a Ban feature on the Eject button
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childSetVisible("estate_ban_btn", false);
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// Set callbacks
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childSetAction("profile_btn", onClickProfile, this);
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childSetAction("im_btn", onClickIM, this);
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childSetAction("offer_btn", onClickTeleportOffer, this);
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childSetAction("track_btn", onClickTrack, this);
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childSetAction("mark_btn", onClickMark, this);
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childSetAction("focus_btn", onClickFocus, this);
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childSetAction("prev_in_list_btn", onClickPrevInList, this);
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childSetAction("next_in_list_btn", onClickNextInList, this);
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childSetAction("prev_marked_btn", onClickPrevMarked, this);
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childSetAction("next_marked_btn", onClickNextMarked, this);
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childSetAction("get_key_btn", onClickGetKey, this);
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childSetAction("freeze_btn", onClickFreeze, this);
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childSetAction("eject_btn", onClickEject, this);
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childSetAction("mute_btn", onClickMute, this);
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childSetAction("ar_btn", onClickAR, this);
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childSetAction("teleport_btn", onClickTeleport, this);
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childSetAction("estate_eject_btn", onClickEjectFromEstate, this);
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childSetAction("send_keys_btn", onClickSendKeys, this);
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getChild<LLRadioGroup>("update_rate")->setSelectedIndex(gSavedSettings.getU32("RadarUpdateRate"));
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childSetCommitCallback("update_rate", onCommitUpdateRate, this);
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// Get a pointer to the scroll list from the interface
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mAvatarList = getChild<LLScrollListCtrl>("avatar_list");
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mAvatarList->sortByColumn("distance", TRUE);
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mAvatarList->setCommitOnSelectionChange(TRUE);
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mAvatarList->setCallbackUserData(this);
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mAvatarList->setCommitCallback(onSelectName);
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mAvatarList->setDoubleClickCallback(onClickFocus);
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refreshAvatarList();
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gIdleCallbacks.addFunction(LLFloaterAvatarList::callbackIdle);
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return TRUE;
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}
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void LLFloaterAvatarList::updateAvatarList()
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{
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if (sInstance != this) return;
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//llinfos << "radar refresh: updating map" << llendl;
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// Check whether updates are enabled
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LLCheckboxCtrl* check = getChild<LLCheckboxCtrl>("update_enabled_cb");
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if (check && !check->getValue())
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{
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mUpdate = FALSE;
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refreshTracker();
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return;
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}
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else
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{
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mUpdate = TRUE;
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}
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LLVector3d mypos = gAgent.getPositionGlobal();
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{
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std::vector<LLUUID> avatar_ids;
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std::vector<LLUUID> sorted_avatar_ids;
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std::vector<LLVector3d> positions;
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LLWorld::instance().getAvatars(&avatar_ids, &positions, mypos, F32_MAX);
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sorted_avatar_ids = avatar_ids;
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std::sort(sorted_avatar_ids.begin(), sorted_avatar_ids.end());
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for (std::vector<LLCharacter*>::const_iterator iter = LLCharacter::sInstances.begin(); iter != LLCharacter::sInstances.end(); ++iter)
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{
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LLUUID avid = (*iter)->getID();
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if (!std::binary_search(sorted_avatar_ids.begin(), sorted_avatar_ids.end(), avid))
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{
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avatar_ids.push_back(avid);
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}
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}
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size_t i;
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size_t count = avatar_ids.size();
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bool announce = gSavedSettings.getBOOL("RadarChatKeys");
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std::queue<LLUUID> announce_keys;
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for (i = 0; i < count; ++i)
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{
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std::string name;
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std::string first;
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std::string last;
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const LLUUID &avid = avatar_ids[i];
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LLVector3d position;
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LLVOAvatar* avatarp = gObjectList.findAvatar(avid);
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if (avatarp)
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{
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// Skip if avatar is dead(what's that?)
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// or if the avatar is ourselves.
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// or if the avatar is a dummy
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if (avatarp->isDead() || avatarp->isSelf() || avatarp->mIsDummy)
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{
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continue;
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}
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// Get avatar data
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position = gAgent.getPosGlobalFromAgent(avatarp->getCharacterPosition());
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name = avatarp->getFullname();
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// [Ansariel: Display name support]
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LLAvatarName avatar_name;
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if (LLAvatarNameCache::get(avatarp->getID(), &avatar_name))
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{
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static const LLCachedControl<S32> phoenix_name_system("PhoenixNameSystem", 0);
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switch (phoenix_name_system)
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{
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case 0 : name = avatar_name.getLegacyName(); break;
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case 1 : name = (avatar_name.mIsDisplayNameDefault ? avatar_name.mDisplayName : avatar_name.getCompleteName()); break;
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case 2 : name = avatar_name.mDisplayName; break;
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default : name = avatar_name.getLegacyName(); break;
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}
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first = avatar_name.mLegacyFirstName;
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last = avatar_name.mLegacyLastName;
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}
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else continue;
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// [/Ansariel: Display name support]
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//duped for lower section
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if (name.empty() || (name.compare(" ") == 0))// || (name.compare(gCacheName->getDefaultName()) == 0))
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{
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if (!gCacheName->getFullName(avid, name)) //seems redudant with LLAvatarNameCache::get above...
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{
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continue;
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}
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}
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#ifdef LL_RRINTERFACE_H //MK
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if (gRRenabled && gAgent.mRRInterface.mContainsShownames)
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{
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name = gAgent.mRRInterface.getDummyName(name);
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}
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#endif //mk
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if (avid.isNull())
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{
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//llinfos << "Key empty for avatar " << name << llendl;
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continue;
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}
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if (mAvatars.count(avid) > 0)
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{
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// Avatar already in list, update position
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F32 dist = (F32)(position - mypos).magVec();
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mAvatars[avid].setPosition(position, (avatarp->getRegion() == gAgent.getRegion()), true, dist < 20.0, dist < 100.0);
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}
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else
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{
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// Avatar not there yet, add it
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LLAvatarListEntry entry(avid, name, position);
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if(announce && avatarp->getRegion() == gAgent.getRegion())
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announce_keys.push(avid);
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mAvatars[avid] = entry;
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}
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}
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else
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{
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if (i < positions.size())
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{
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position = positions[i];
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}
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else
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{
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continue;
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}
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if (!gCacheName->getFullName(avid, name))
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{
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//name = gCacheName->getDefaultName();
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continue; //prevent (Loading...)
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}
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#ifdef LL_RRINTERFACE_H //MK
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if (gRRenabled && gAgent.mRRInterface.mContainsShownames)
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{
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name = gAgent.mRRInterface.getDummyName(name);
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}
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#endif //mk
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if (mAvatars.count(avid) > 0)
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{
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// Avatar already in list, update position
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F32 dist = (F32)(position - mypos).magVec();
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mAvatars[avid].setPosition(position, gAgent.getRegion()->pointInRegionGlobal(position), false, dist < 20.0, dist < 100.0);
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}
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else
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{
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LLAvatarListEntry entry(avid, name, position);
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if(announce && gAgent.getRegion()->pointInRegionGlobal(position))
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announce_keys.push(avid);
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mAvatars[avid] = entry;
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}
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}
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}
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//let us send the keys in a more timely fashion
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if(announce && !announce_keys.empty())
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{
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std::ostringstream ids;
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int transact_num = (int)gFrameCount;
|
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int num_ids = 0;
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while(!announce_keys.empty())
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{
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LLUUID id = announce_keys.front();
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announce_keys.pop();
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|
|
ids << "," << id.asString();
|
|
++num_ids;
|
|
|
|
if(ids.tellp() > 200)
|
|
{
|
|
gMessageSystem->newMessage("ScriptDialogReply");
|
|
gMessageSystem->nextBlock("AgentData");
|
|
gMessageSystem->addUUID("AgentID", gAgent.getID());
|
|
gMessageSystem->addUUID("SessionID", gAgent.getSessionID());
|
|
gMessageSystem->nextBlock("Data");
|
|
gMessageSystem->addUUID("ObjectID", gAgent.getID());
|
|
gMessageSystem->addS32("ChatChannel", -777777777);
|
|
gMessageSystem->addS32("ButtonIndex", 1);
|
|
gMessageSystem->addString("ButtonLabel",llformat("%d,%d", transact_num, num_ids) + ids.str());
|
|
gAgent.sendReliableMessage();
|
|
|
|
num_ids = 0;
|
|
ids.seekp(0);
|
|
ids.str("");
|
|
}
|
|
}
|
|
if(num_ids > 0)
|
|
{
|
|
gMessageSystem->newMessage("ScriptDialogReply");
|
|
gMessageSystem->nextBlock("AgentData");
|
|
gMessageSystem->addUUID("AgentID", gAgent.getID());
|
|
gMessageSystem->addUUID("SessionID", gAgent.getSessionID());
|
|
gMessageSystem->nextBlock("Data");
|
|
gMessageSystem->addUUID("ObjectID", gAgent.getID());
|
|
gMessageSystem->addS32("ChatChannel", -777777777);
|
|
gMessageSystem->addS32("ButtonIndex", 1);
|
|
gMessageSystem->addString("ButtonLabel",llformat("%d,%d", transact_num, num_ids) + ids.str());
|
|
gAgent.sendReliableMessage();
|
|
}
|
|
}
|
|
}
|
|
|
|
// llinfos << "radar refresh: done" << llendl;
|
|
|
|
expireAvatarList();
|
|
refreshAvatarList();
|
|
refreshTracker();
|
|
}
|
|
|
|
void LLFloaterAvatarList::expireAvatarList()
|
|
{
|
|
// llinfos << "radar: expiring" << llendl;
|
|
std::map<LLUUID, LLAvatarListEntry>::iterator iter;
|
|
std::queue<LLUUID> delete_queue;
|
|
bool alive;
|
|
|
|
for (iter = mAvatars.begin(); iter != mAvatars.end(); iter++)
|
|
{
|
|
LLAvatarListEntry *entry = &iter->second;
|
|
|
|
alive = entry->getAlive();
|
|
|
|
if (entry->isDead())
|
|
{
|
|
//llinfos << "radar: expiring avatar " << entry->getName() << llendl;
|
|
LLUUID av_id = entry->getID();
|
|
delete_queue.push(av_id);
|
|
}
|
|
}
|
|
|
|
while (!delete_queue.empty())
|
|
{
|
|
mAvatars.erase(delete_queue.front());
|
|
delete_queue.pop();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Redraws the avatar list
|
|
* Only does anything if the avatar list is visible.
|
|
* @author Dale Glass
|
|
*/
|
|
void LLFloaterAvatarList::refreshAvatarList()
|
|
{
|
|
// Don't update list when interface is hidden
|
|
if (!sInstance->getVisible()) return;
|
|
|
|
// We rebuild the list fully each time it's refreshed
|
|
// The assumption is that it's faster to refill it and sort than
|
|
// to rebuild the whole list.
|
|
LLDynamicArray<LLUUID> selected = mAvatarList->getSelectedIDs();
|
|
S32 scrollpos = mAvatarList->getScrollPos();
|
|
|
|
mAvatarList->deleteAllItems();
|
|
|
|
LLVector3d mypos = gAgent.getPositionGlobal();
|
|
LLVector3d posagent;
|
|
posagent.setVec(gAgent.getPositionAgent());
|
|
LLVector3d simpos = mypos - posagent;
|
|
|
|
std::map<LLUUID, LLAvatarListEntry>::iterator iter;
|
|
for (iter = mAvatars.begin(); iter != mAvatars.end(); iter++)
|
|
{
|
|
LLSD element;
|
|
LLUUID av_id;
|
|
std::string av_name;
|
|
|
|
LLAvatarListEntry *entry = &iter->second;
|
|
|
|
// Skip if avatar hasn't been around
|
|
if (entry->isDead())
|
|
{
|
|
continue;
|
|
}
|
|
|
|
av_id = entry->getID();
|
|
av_name = entry->getName().c_str();
|
|
|
|
LLVector3d position = entry->getPosition();
|
|
BOOL UnknownAltitude = false;
|
|
|
|
LLVector3d delta = position - mypos;
|
|
F32 distance = (F32)delta.magVec();
|
|
if (position.mdV[VZ] == 0.0)
|
|
{
|
|
UnknownAltitude = true;
|
|
distance = 9000.0;
|
|
}
|
|
delta.mdV[2] = 0.0f;
|
|
F32 side_distance = (F32)delta.magVec();
|
|
|
|
// HACK: Workaround for an apparent bug:
|
|
// sometimes avatar entries get stuck, and are registered
|
|
// by the client as perpetually moving in the same direction.
|
|
// this makes sure they get removed from the visible list eventually
|
|
|
|
//jcool410 -- this fucks up seeing dueds thru minimap data > 1024m away, so, lets just say > 2048m to the side is bad
|
|
//aka 8 sims
|
|
if (side_distance > 2048.0f)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if (av_id.isNull())
|
|
{
|
|
//llwarns << "Avatar with null key somehow got into the list!" << llendl;
|
|
continue;
|
|
}
|
|
|
|
element["id"] = av_id;
|
|
|
|
element["columns"][LIST_MARK]["column"] = "marked";
|
|
element["columns"][LIST_MARK]["type"] = "text";
|
|
if (entry->isMarked())
|
|
{
|
|
element["columns"][LIST_MARK]["value"] = "X";
|
|
element["columns"][LIST_MARK]["color"] = LLColor4::blue.getValue();
|
|
element["columns"][LIST_MARK]["font-style"] = "BOLD";
|
|
}
|
|
else
|
|
{
|
|
element["columns"][LIST_MARK]["value"] = "";
|
|
}
|
|
|
|
element["columns"][LIST_AVATAR_NAME]["column"] = "avatar_name";
|
|
element["columns"][LIST_AVATAR_NAME]["type"] = "text";
|
|
element["columns"][LIST_AVATAR_NAME]["value"] = av_name;
|
|
if (entry->isFocused())
|
|
{
|
|
element["columns"][LIST_AVATAR_NAME]["font-style"] = "BOLD";
|
|
}
|
|
|
|
//<edit> custom colors for certain types of avatars!
|
|
//Changed a bit so people can modify them in settings. And since they're colors, again it's possibly account-based. Starting to think I need a function just to determine that. - HgB
|
|
//element["columns"][LIST_AVATAR_NAME]["color"] = gColors.getColor( "MapAvatar" ).getValue();
|
|
LLViewerRegion* parent_estate = LLWorld::getInstance()->getRegionFromPosGlobal(entry->getPosition());
|
|
LLUUID estate_owner = LLUUID::null;
|
|
if(parent_estate && parent_estate->isAlive())
|
|
{
|
|
estate_owner = parent_estate->getOwner();
|
|
}
|
|
|
|
static const LLCachedControl<LLColor4> unselected_color(gColors, "ScrollUnselectedColor",LLColor4(LLColor4U(0, 0, 0, 204)) );
|
|
|
|
LLColor4 name_color = unselected_color;
|
|
|
|
//Lindens are always more Linden than your friend, make that take precedence
|
|
if(LLMuteList::getInstance()->isLinden(av_name))
|
|
{
|
|
static const LLCachedControl<LLColor4> ascent_linden_color("AscentLindenColor",LLColor4(0.f,0.f,1.f,1.f));
|
|
name_color = ascent_linden_color;
|
|
}
|
|
//check if they are an estate owner at their current position
|
|
else if(estate_owner.notNull() && av_id == estate_owner)
|
|
{
|
|
static const LLCachedControl<LLColor4> ascent_estate_owner_color("AscentEstateOwnerColor",LLColor4(1.f,0.6f,1.f,1.f));
|
|
name_color = ascent_estate_owner_color;
|
|
}
|
|
//without these dots, SL would suck.
|
|
else if(is_agent_friend(av_id))
|
|
{
|
|
static const LLCachedControl<LLColor4> ascent_friend_color("AscentFriendColor",LLColor4(1.f,1.f,0.f,1.f));
|
|
name_color = ascent_friend_color;
|
|
}
|
|
//big fat jerkface who is probably a jerk, display them as such.
|
|
else if(LLMuteList::getInstance()->isMuted(av_id))
|
|
{
|
|
static const LLCachedControl<LLColor4> ascent_muted_color("AscentMutedColor",LLColor4(0.7f,0.7f,0.7f,1.f));
|
|
name_color = ascent_muted_color;
|
|
}
|
|
|
|
name_color = name_color*0.5f + unselected_color*0.5f;
|
|
|
|
element["columns"][LIST_AVATAR_NAME]["color"] = name_color.getValue();
|
|
|
|
char temp[32];
|
|
LLColor4 color = LLColor4::black;
|
|
element["columns"][LIST_DISTANCE]["column"] = "distance";
|
|
element["columns"][LIST_DISTANCE]["type"] = "text";
|
|
if (UnknownAltitude)
|
|
{
|
|
strcpy(temp, "?");
|
|
if (entry->isDrawn())
|
|
{
|
|
color = LLColor4::green2;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (distance < 100.0)
|
|
{
|
|
snprintf(temp, sizeof(temp), "%.1f", distance);
|
|
if (distance > 20.0f)
|
|
{
|
|
color = LLColor4::yellow1;
|
|
}
|
|
else
|
|
{
|
|
color = LLColor4::red;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (entry->isDrawn())
|
|
{
|
|
color = LLColor4::green2;
|
|
}
|
|
snprintf(temp, sizeof(temp), "%d", (S32)distance);
|
|
}
|
|
}
|
|
element["columns"][LIST_DISTANCE]["value"] = temp;
|
|
element["columns"][LIST_DISTANCE]["color"] = color.getValue();
|
|
|
|
position = position - simpos;
|
|
|
|
S32 x = (S32)position.mdV[VX];
|
|
S32 y = (S32)position.mdV[VY];
|
|
if (x >= 0 && x <= 256 && y >= 0 && y <= 256)
|
|
{
|
|
snprintf(temp, sizeof(temp), "%d, %d", x, y);
|
|
}
|
|
else
|
|
{
|
|
temp[0] = '\0';
|
|
if (y < 0)
|
|
{
|
|
strcat(temp, "S");
|
|
}
|
|
else if (y > 256)
|
|
{
|
|
strcat(temp, "N");
|
|
}
|
|
if (x < 0)
|
|
{
|
|
strcat(temp, "W");
|
|
}
|
|
else if (x > 256)
|
|
{
|
|
strcat(temp, "E");
|
|
}
|
|
}
|
|
element["columns"][LIST_POSITION]["column"] = "position";
|
|
element["columns"][LIST_POSITION]["type"] = "text";
|
|
element["columns"][LIST_POSITION]["value"] = temp;
|
|
|
|
element["columns"][LIST_ALTITUDE]["column"] = "altitude";
|
|
element["columns"][LIST_ALTITUDE]["type"] = "text";
|
|
if (UnknownAltitude)
|
|
{
|
|
strcpy(temp, "?");
|
|
}
|
|
else
|
|
{
|
|
snprintf(temp, sizeof(temp), "%d", (S32)position.mdV[VZ]);
|
|
}
|
|
element["columns"][LIST_ALTITUDE]["value"] = temp;
|
|
|
|
element["columns"][LIST_CLIENT]["column"] = "client";
|
|
element["columns"][LIST_CLIENT]["type"] = "text";
|
|
|
|
//element["columns"][LIST_METADATA]["column"] = "metadata";
|
|
//element["columns"][LIST_METADATA]["type"] = "text";
|
|
|
|
static const LLCachedControl<LLColor4> avatar_name_color(gColors, "AvatarNameColor",LLColor4(LLColor4U(251, 175, 93, 255)) );
|
|
LLColor4 client_color(avatar_name_color);
|
|
std::string client;
|
|
LLVOAvatar *avatarp = gObjectList.findAvatar(av_id);
|
|
if(avatarp)
|
|
{
|
|
avatarp->getClientInfo(client, client_color, TRUE);
|
|
if(client == "")
|
|
{
|
|
client_color = unselected_color;
|
|
client = "?";
|
|
}
|
|
element["columns"][LIST_CLIENT]["value"] = client.c_str();
|
|
|
|
// <dogmode>
|
|
// Don't expose Emerald's metadata.
|
|
|
|
//if(avatarp->extraMetadata.length())
|
|
//{
|
|
// element["columns"][LIST_METADATA]["value"] = avatarp->extraMetadata.c_str();
|
|
//}
|
|
}
|
|
else
|
|
{
|
|
element["columns"][LIST_CLIENT]["value"] = "Out Of Range";
|
|
}
|
|
//Blend to make the color show up better
|
|
client_color = client_color *.5f + unselected_color * .5f;
|
|
|
|
element["columns"][LIST_CLIENT]["color"] = client_color.getValue();
|
|
|
|
// Add to list
|
|
mAvatarList->addElement(element, ADD_BOTTOM);
|
|
}
|
|
|
|
// finish
|
|
mAvatarList->sortItems();
|
|
mAvatarList->selectMultiple(selected);
|
|
mAvatarList->setScrollPos(scrollpos);
|
|
|
|
// llinfos << "radar refresh: done" << llendl;
|
|
|
|
}
|
|
|
|
// static
|
|
void LLFloaterAvatarList::onClickIM(void* userdata)
|
|
{
|
|
//llinfos << "LLFloaterFriends::onClickIM()" << llendl;
|
|
LLFloaterAvatarList *self = (LLFloaterAvatarList*)userdata;
|
|
|
|
LLDynamicArray<LLUUID> ids = self->mAvatarList->getSelectedIDs();
|
|
if (ids.size() > 0)
|
|
{
|
|
if (ids.size() == 1)
|
|
{
|
|
// Single avatar
|
|
LLUUID agent_id = ids[0];
|
|
|
|
char buffer[MAX_STRING];
|
|
// [Ansariel: Display name support]
|
|
// snprintf(buffer, MAX_STRING, "%s", avlist->mAvatars[agent_id].getName().c_str());
|
|
LLAvatarName avatar_name;
|
|
if (LLAvatarNameCache::get(agent_id, &avatar_name))
|
|
{
|
|
snprintf(buffer, MAX_STRING, "%s", avatar_name.getLegacyName().c_str());
|
|
gIMMgr->setFloaterOpen(TRUE);
|
|
gIMMgr->addSession(buffer,IM_NOTHING_SPECIAL,agent_id);
|
|
}
|
|
// [Ansariel: Display name support]
|
|
}
|
|
else
|
|
{
|
|
// Group IM
|
|
LLUUID session_id;
|
|
session_id.generate();
|
|
gIMMgr->setFloaterOpen(TRUE);
|
|
gIMMgr->addSession("Avatars Conference", IM_SESSION_CONFERENCE_START, ids[0], ids);
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLFloaterAvatarList::onClickTeleportOffer(void *userdata)
|
|
{
|
|
LLFloaterAvatarList *self = (LLFloaterAvatarList*)userdata;
|
|
|
|
LLDynamicArray<LLUUID> ids = self->mAvatarList->getSelectedIDs();
|
|
if (ids.size() > 0)
|
|
{
|
|
handle_lure(ids);
|
|
}
|
|
}
|
|
|
|
void LLFloaterAvatarList::onClickTrack(void *userdata)
|
|
{
|
|
LLFloaterAvatarList *self = (LLFloaterAvatarList*)userdata;
|
|
|
|
LLScrollListItem *item = self->mAvatarList->getFirstSelected();
|
|
if (!item) return;
|
|
|
|
LLUUID agent_id = item->getUUID();
|
|
|
|
if (self->mTracking && self->mTrackedAvatar == agent_id) {
|
|
LLTracker::stopTracking(NULL);
|
|
self->mTracking = FALSE;
|
|
}
|
|
else
|
|
{
|
|
self->mTracking = TRUE;
|
|
self->mTrackedAvatar = agent_id;
|
|
// trackAvatar only works for friends allowing you to see them on map...
|
|
// LLTracker::trackAvatar(agent_id, self->mAvatars[agent_id].getName());
|
|
std::string name = self->mAvatars[agent_id].getName();
|
|
if (!self->mUpdate)
|
|
{
|
|
name += "\n(last known position)";
|
|
}
|
|
LLTracker::trackLocation(self->mAvatars[agent_id].getPosition(), name, name);
|
|
}
|
|
}
|
|
|
|
void LLFloaterAvatarList::refreshTracker()
|
|
{
|
|
if (!mTracking) return;
|
|
|
|
if (LLTracker::isTracking(NULL))
|
|
{
|
|
LLVector3d pos = mAvatars[mTrackedAvatar].getPosition();
|
|
if (pos != LLTracker::getTrackedPositionGlobal())
|
|
{
|
|
std::string name = mAvatars[mTrackedAvatar].getName();
|
|
if (!mUpdate)
|
|
{
|
|
name += "\n(last known position)";
|
|
}
|
|
LLTracker::trackLocation(pos, name, name);
|
|
}
|
|
}
|
|
else
|
|
{ // Tracker stopped.
|
|
LLTracker::stopTracking(NULL);
|
|
mTracking = FALSE;
|
|
// llinfos << "Tracking stopped." << llendl;
|
|
}
|
|
}
|
|
|
|
LLAvatarListEntry * LLFloaterAvatarList::getAvatarEntry(LLUUID avatar)
|
|
{
|
|
if (avatar.isNull())
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
std::map<LLUUID, LLAvatarListEntry>::iterator iter;
|
|
|
|
iter = mAvatars.find(avatar);
|
|
if (iter == mAvatars.end())
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
return &iter->second;
|
|
}
|
|
|
|
//static
|
|
void LLFloaterAvatarList::onClickMark(void *userdata)
|
|
{
|
|
LLFloaterAvatarList *self = (LLFloaterAvatarList*)userdata;
|
|
LLDynamicArray<LLUUID> ids = self->mAvatarList->getSelectedIDs();
|
|
|
|
for (LLDynamicArray<LLUUID>::iterator itr = ids.begin(); itr != ids.end(); ++itr)
|
|
{
|
|
LLUUID avid = *itr;
|
|
LLAvatarListEntry *entry = self->getAvatarEntry(avid);
|
|
if (entry != NULL)
|
|
{
|
|
entry->toggleMark();
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLFloaterAvatarList::onClickFocus(void *userdata)
|
|
{
|
|
LLFloaterAvatarList *self = (LLFloaterAvatarList*)userdata;
|
|
|
|
LLScrollListItem *item = self->mAvatarList->getFirstSelected();
|
|
if (item)
|
|
{
|
|
self->mFocusedAvatar = item->getUUID();
|
|
self->focusOnCurrent();
|
|
}
|
|
}
|
|
|
|
void LLFloaterAvatarList::removeFocusFromAll()
|
|
{
|
|
std::map<LLUUID, LLAvatarListEntry>::iterator iter;
|
|
|
|
for (iter = mAvatars.begin(); iter != mAvatars.end(); iter++)
|
|
{
|
|
LLAvatarListEntry *entry = &iter->second;
|
|
entry->setFocus(FALSE);
|
|
}
|
|
}
|
|
|
|
void LLFloaterAvatarList::focusOnCurrent()
|
|
{
|
|
std::map<LLUUID, LLAvatarListEntry>::iterator iter;
|
|
LLAvatarListEntry *entry;
|
|
|
|
if (mAvatars.size() == 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
for (iter = mAvatars.begin(); iter != mAvatars.end(); iter++)
|
|
{
|
|
entry = &iter->second;
|
|
|
|
if (entry->isDead())
|
|
continue;
|
|
|
|
if (entry->getID() == mFocusedAvatar)
|
|
{
|
|
removeFocusFromAll();
|
|
entry->setFocus(TRUE);
|
|
gAgentCamera.lookAtObject(mFocusedAvatar, CAMERA_POSITION_OBJECT);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLFloaterAvatarList::focusOnPrev(BOOL marked_only)
|
|
{
|
|
std::map<LLUUID, LLAvatarListEntry>::iterator iter;
|
|
LLAvatarListEntry *prev = NULL;
|
|
LLAvatarListEntry *entry;
|
|
|
|
if (mAvatars.size() == 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
for (iter = mAvatars.begin(); iter != mAvatars.end(); iter++)
|
|
{
|
|
entry = &iter->second;
|
|
|
|
if (entry->isDead())
|
|
continue;
|
|
|
|
if (prev != NULL && entry->getID() == mFocusedAvatar)
|
|
{
|
|
break;
|
|
}
|
|
|
|
if ((!marked_only && entry->isDrawn()) || entry->isMarked())
|
|
{
|
|
prev = entry;
|
|
}
|
|
}
|
|
|
|
if (prev != NULL)
|
|
{
|
|
removeFocusFromAll();
|
|
prev->setFocus(TRUE);
|
|
mFocusedAvatar = prev->getID();
|
|
gAgentCamera.lookAtObject(mFocusedAvatar, CAMERA_POSITION_OBJECT);
|
|
}
|
|
}
|
|
|
|
void LLFloaterAvatarList::focusOnNext(BOOL marked_only)
|
|
{
|
|
std::map<LLUUID, LLAvatarListEntry>::iterator iter;
|
|
BOOL found = FALSE;
|
|
LLAvatarListEntry *next = NULL;
|
|
LLAvatarListEntry *entry;
|
|
|
|
if (mAvatars.size() == 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
for (iter = mAvatars.begin(); iter != mAvatars.end(); iter++)
|
|
{
|
|
entry = &iter->second;
|
|
|
|
if (entry->isDead())
|
|
continue;
|
|
|
|
if (next == NULL && ((!marked_only && entry->isDrawn()) || entry->isMarked()))
|
|
{
|
|
next = entry;
|
|
}
|
|
|
|
if (found && ((!marked_only && entry->isDrawn()) || entry->isMarked()))
|
|
{
|
|
next = entry;
|
|
break;
|
|
}
|
|
|
|
if (entry->getID() == mFocusedAvatar)
|
|
{
|
|
found = TRUE;
|
|
}
|
|
}
|
|
|
|
if (next != NULL)
|
|
{
|
|
removeFocusFromAll();
|
|
next->setFocus(TRUE);
|
|
mFocusedAvatar = next->getID();
|
|
gAgentCamera.lookAtObject(mFocusedAvatar, CAMERA_POSITION_OBJECT);
|
|
}
|
|
}
|
|
|
|
/*static*/
|
|
void LLFloaterAvatarList::lookAtAvatar(LLUUID &uuid)
|
|
{ // twisted laws
|
|
LLViewerObject* voavatar = gObjectList.findObject(uuid);
|
|
if(voavatar && voavatar->isAvatar())
|
|
{
|
|
gAgentCamera.setFocusOnAvatar(FALSE, FALSE);
|
|
gAgentCamera.changeCameraToThirdPerson();
|
|
gAgentCamera.setFocusGlobal(voavatar->getPositionGlobal(),uuid);
|
|
gAgentCamera.setCameraPosAndFocusGlobal(voavatar->getPositionGlobal()
|
|
+ LLVector3d(3.5,1.35,0.75) * voavatar->getRotation(),
|
|
voavatar->getPositionGlobal(),
|
|
uuid );
|
|
}
|
|
}
|
|
|
|
//static
|
|
void LLFloaterAvatarList::onClickPrevInList(void *userdata)
|
|
{
|
|
LLFloaterAvatarList *self = (LLFloaterAvatarList*)userdata;
|
|
self->focusOnPrev(FALSE);
|
|
}
|
|
|
|
//static
|
|
void LLFloaterAvatarList::onClickNextInList(void *userdata)
|
|
{
|
|
LLFloaterAvatarList *self = (LLFloaterAvatarList*)userdata;
|
|
self->focusOnNext(FALSE);
|
|
}
|
|
|
|
//static
|
|
void LLFloaterAvatarList::onClickPrevMarked(void *userdata)
|
|
{
|
|
LLFloaterAvatarList *self = (LLFloaterAvatarList*)userdata;
|
|
self->focusOnPrev(TRUE);
|
|
}
|
|
|
|
//static
|
|
void LLFloaterAvatarList::onClickNextMarked(void *userdata)
|
|
{
|
|
LLFloaterAvatarList *self = (LLFloaterAvatarList*)userdata;
|
|
self->focusOnNext(TRUE);
|
|
}
|
|
|
|
//static
|
|
void LLFloaterAvatarList::onClickGetKey(void *userdata)
|
|
{
|
|
LLFloaterAvatarList *self = (LLFloaterAvatarList*)userdata;
|
|
LLScrollListItem *item = self->mAvatarList->getFirstSelected();
|
|
|
|
if (NULL == item) return;
|
|
|
|
LLUUID agent_id = item->getUUID();
|
|
|
|
char buffer[UUID_STR_LENGTH]; /*Flawfinder: ignore*/
|
|
agent_id.toString(buffer);
|
|
|
|
gViewerWindow->mWindow->copyTextToClipboard(utf8str_to_wstring(buffer));
|
|
}
|
|
//static
|
|
void LLFloaterAvatarList::sendKeys()
|
|
{
|
|
LLViewerRegion* regionp = gAgent.getRegion();
|
|
if(!regionp)return;//ALWAYS VALIDATE DATA
|
|
std::ostringstream ids;
|
|
static int last_transact_num = 0;
|
|
int transact_num = (int)gFrameCount;
|
|
int num_ids = 0;
|
|
|
|
if(!gSavedSettings.getBOOL("RadarChatKeys"))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if(transact_num > last_transact_num)
|
|
{
|
|
last_transact_num = transact_num;
|
|
}
|
|
else
|
|
{
|
|
//on purpose, avatar IDs on map don't change until the next frame.
|
|
//no need to send more than once a frame.
|
|
return;
|
|
}
|
|
|
|
if (!regionp) return; // caused crash if logged out/connection lost
|
|
for (int i = 0; i < regionp->mMapAvatarIDs.count(); i++)
|
|
{
|
|
const LLUUID &id = regionp->mMapAvatarIDs.get(i);
|
|
|
|
ids << "," << id.asString();
|
|
++num_ids;
|
|
|
|
|
|
if(ids.tellp() > 200)
|
|
{
|
|
gMessageSystem->newMessage("ScriptDialogReply");
|
|
gMessageSystem->nextBlock("AgentData");
|
|
gMessageSystem->addUUID("AgentID", gAgent.getID());
|
|
gMessageSystem->addUUID("SessionID", gAgent.getSessionID());
|
|
gMessageSystem->nextBlock("Data");
|
|
gMessageSystem->addUUID("ObjectID", gAgent.getID());
|
|
gMessageSystem->addS32("ChatChannel", -777777777);
|
|
gMessageSystem->addS32("ButtonIndex", 1);
|
|
gMessageSystem->addString("ButtonLabel",llformat("%d,%d", transact_num, num_ids) + ids.str());
|
|
gAgent.sendReliableMessage();
|
|
|
|
num_ids = 0;
|
|
ids.seekp(0);
|
|
ids.str("");
|
|
}
|
|
}
|
|
if(num_ids > 0)
|
|
{
|
|
gMessageSystem->newMessage("ScriptDialogReply");
|
|
gMessageSystem->nextBlock("AgentData");
|
|
gMessageSystem->addUUID("AgentID", gAgent.getID());
|
|
gMessageSystem->addUUID("SessionID", gAgent.getSessionID());
|
|
gMessageSystem->nextBlock("Data");
|
|
gMessageSystem->addUUID("ObjectID", gAgent.getID());
|
|
gMessageSystem->addS32("ChatChannel", -777777777);
|
|
gMessageSystem->addS32("ButtonIndex", 1);
|
|
gMessageSystem->addString("ButtonLabel",llformat("%d,%d", transact_num, num_ids) + ids.str());
|
|
gAgent.sendReliableMessage();
|
|
}
|
|
}
|
|
//static
|
|
void LLFloaterAvatarList::sound_trigger_hook(LLMessageSystem* msg,void **)
|
|
{
|
|
LLUUID sound_id,owner_id;
|
|
msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_SoundID, sound_id);
|
|
msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_OwnerID, owner_id);
|
|
if(owner_id == gAgent.getID() && sound_id == LLUUID("76c78607-93f9-f55a-5238-e19b1a181389"))
|
|
{
|
|
//lets ask if they want to turn it on.
|
|
if(gSavedSettings.getBOOL("RadarChatKeys"))
|
|
{
|
|
LLFloaterAvatarList::getInstance()->sendKeys();
|
|
}else
|
|
{
|
|
LLSD args;
|
|
args["MESSAGE"] = "An object owned by you has request the keys from your radar.\nWould you like to enable announcing keys to objects in the sim?";
|
|
LLNotifications::instance().add("GenericAlertYesCancel", args, LLSD(), onConfirmRadarChatKeys);
|
|
}
|
|
}
|
|
}
|
|
// static
|
|
bool LLFloaterAvatarList::onConfirmRadarChatKeys(const LLSD& notification, const LLSD& response )
|
|
{
|
|
S32 option = LLNotification::getSelectedOption(notification, response);
|
|
if(option == 0) // yes
|
|
{
|
|
gSavedSettings.setBOOL("RadarChatKeys",TRUE);
|
|
LLFloaterAvatarList::getInstance()->sendKeys();
|
|
}
|
|
return false;
|
|
}
|
|
//static
|
|
void LLFloaterAvatarList::onClickSendKeys(void *userdata)
|
|
{
|
|
LLFloaterAvatarList::getInstance()->sendKeys();
|
|
}
|
|
|
|
static void send_freeze(const LLUUID& avatar_id, bool freeze)
|
|
{
|
|
U32 flags = 0x0;
|
|
if (!freeze)
|
|
{
|
|
// unfreeze
|
|
flags |= 0x1;
|
|
}
|
|
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
LLVOAvatar* avatarp = gObjectList.findAvatar(avatar_id);
|
|
|
|
if (avatarp && avatarp->getRegion())
|
|
{
|
|
msg->newMessage("FreezeUser");
|
|
msg->nextBlock("AgentData");
|
|
msg->addUUID("AgentID", gAgent.getID());
|
|
msg->addUUID("SessionID", gAgent.getSessionID());
|
|
msg->nextBlock("Data");
|
|
msg->addUUID("TargetID", avatar_id);
|
|
msg->addU32("Flags", flags);
|
|
msg->sendReliable( avatarp->getRegion()->getHost());
|
|
}
|
|
}
|
|
|
|
static void send_eject(const LLUUID& avatar_id, bool ban)
|
|
{
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
LLVOAvatar* avatarp = gObjectList.findAvatar(avatar_id);
|
|
|
|
if (avatarp && avatarp->getRegion())
|
|
{
|
|
U32 flags = 0x0;
|
|
if (ban)
|
|
{
|
|
// eject and add to ban list
|
|
flags |= 0x1;
|
|
}
|
|
|
|
msg->newMessage("EjectUser");
|
|
msg->nextBlock("AgentData");
|
|
msg->addUUID("AgentID", gAgent.getID());
|
|
msg->addUUID("SessionID", gAgent.getSessionID());
|
|
msg->nextBlock("Data");
|
|
msg->addUUID("TargetID", avatar_id);
|
|
msg->addU32("Flags", flags);
|
|
msg->sendReliable( avatarp->getRegion()->getHost());
|
|
}
|
|
}
|
|
|
|
static void send_estate_message(
|
|
const char* request,
|
|
const LLUUID &target)
|
|
{
|
|
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
LLUUID invoice;
|
|
|
|
// This seems to provide an ID so that the sim can say which request it's
|
|
// replying to. I think this can be ignored for now.
|
|
invoice.generate();
|
|
|
|
llinfos << "Sending estate request '" << request << "'" << llendl;
|
|
msg->newMessage("EstateOwnerMessage");
|
|
msg->nextBlockFast(_PREHASH_AgentData);
|
|
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
|
|
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
|
msg->addUUIDFast(_PREHASH_TransactionID, LLUUID::null); //not used
|
|
msg->nextBlock("MethodData");
|
|
msg->addString("Method", request);
|
|
msg->addUUID("Invoice", invoice);
|
|
|
|
// Agent id
|
|
msg->nextBlock("ParamList");
|
|
msg->addString("Parameter", gAgent.getID().asString().c_str());
|
|
|
|
// Target
|
|
msg->nextBlock("ParamList");
|
|
msg->addString("Parameter", target.asString().c_str());
|
|
|
|
msg->sendReliable(gAgent.getRegion()->getHost());
|
|
}
|
|
|
|
static void cmd_freeze(const LLUUID& avatar, const std::string &name) { send_freeze(avatar, true); }
|
|
static void cmd_unfreeze(const LLUUID& avatar, const std::string &name) { send_freeze(avatar, false); }
|
|
static void cmd_eject(const LLUUID& avatar, const std::string &name) { send_eject(avatar, false); }
|
|
static void cmd_ban(const LLUUID& avatar, const std::string &name) { send_eject(avatar, true); }
|
|
static void cmd_profile(const LLUUID& avatar, const std::string &name) { LLFloaterAvatarInfo::showFromDirectory(avatar); }
|
|
static void cmd_estate_eject(const LLUUID &avatar, const std::string &name){ send_estate_message("teleporthomeuser", avatar); }
|
|
|
|
void LLFloaterAvatarList::doCommand(void (*func)(const LLUUID &avatar, const std::string &name))
|
|
{
|
|
LLDynamicArray<LLUUID> ids = mAvatarList->getSelectedIDs();
|
|
|
|
for (LLDynamicArray<LLUUID>::iterator itr = ids.begin(); itr != ids.end(); ++itr)
|
|
{
|
|
LLUUID avid = *itr;
|
|
LLAvatarListEntry *entry = getAvatarEntry(avid);
|
|
if (entry != NULL)
|
|
{
|
|
llinfos << "Executing command on " << entry->getName() << llendl;
|
|
func(avid, entry->getName());
|
|
}
|
|
}
|
|
}
|
|
|
|
std::string LLFloaterAvatarList::getSelectedNames(const std::string& separator)
|
|
{
|
|
std::string ret = "";
|
|
|
|
LLDynamicArray<LLUUID> ids = mAvatarList->getSelectedIDs();
|
|
for (LLDynamicArray<LLUUID>::iterator itr = ids.begin(); itr != ids.end(); ++itr)
|
|
{
|
|
LLUUID avid = *itr;
|
|
LLAvatarListEntry *entry = getAvatarEntry(avid);
|
|
if (entry != NULL)
|
|
{
|
|
if (!ret.empty()) ret += separator;
|
|
ret += entry->getName();
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
std::string LLFloaterAvatarList::getSelectedName()
|
|
{
|
|
LLUUID id = getSelectedID();
|
|
LLAvatarListEntry *entry = getAvatarEntry(id);
|
|
if (entry)
|
|
{
|
|
return entry->getName();
|
|
}
|
|
return "";
|
|
}
|
|
|
|
LLUUID LLFloaterAvatarList::getSelectedID()
|
|
{
|
|
LLScrollListItem *item = mAvatarList->getFirstSelected();
|
|
if (item) return item->getUUID();
|
|
return LLUUID::null;
|
|
}
|
|
|
|
//static
|
|
void LLFloaterAvatarList::callbackFreeze(const LLSD& notification, const LLSD& response)
|
|
{
|
|
S32 option = LLNotification::getSelectedOption(notification, response);
|
|
|
|
LLFloaterAvatarList *self = LLFloaterAvatarList::sInstance;
|
|
|
|
if (option == 0)
|
|
{
|
|
self->doCommand(cmd_freeze);
|
|
}
|
|
else if (option == 1)
|
|
{
|
|
self->doCommand(cmd_unfreeze);
|
|
}
|
|
}
|
|
|
|
//static
|
|
void LLFloaterAvatarList::callbackEject(const LLSD& notification, const LLSD& response)
|
|
{
|
|
S32 option = LLNotification::getSelectedOption(notification, response);
|
|
|
|
LLFloaterAvatarList *self = LLFloaterAvatarList::sInstance;
|
|
|
|
if (option == 0)
|
|
{
|
|
self->doCommand(cmd_eject);
|
|
}
|
|
else if (option == 1)
|
|
{
|
|
self->doCommand(cmd_ban);
|
|
}
|
|
}
|
|
|
|
//static
|
|
void LLFloaterAvatarList::callbackEjectFromEstate(const LLSD& notification, const LLSD& response)
|
|
{
|
|
S32 option = LLNotification::getSelectedOption(notification, response);
|
|
|
|
LLFloaterAvatarList *self = LLFloaterAvatarList::sInstance;
|
|
|
|
if (option == 0)
|
|
{
|
|
self->doCommand(cmd_estate_eject);
|
|
}
|
|
}
|
|
|
|
//static
|
|
void LLFloaterAvatarList::callbackIdle(void *userdata) {
|
|
if (LLFloaterAvatarList::sInstance != NULL)
|
|
{
|
|
// Do not update at every frame: this would be insane !
|
|
if (gFrameCount % LLFloaterAvatarList::sInstance->mUpdateRate == 0)
|
|
{
|
|
LLFloaterAvatarList::sInstance->updateAvatarList();
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLFloaterAvatarList::onClickFreeze(void *userdata)
|
|
{
|
|
LLSD args;
|
|
LLSD payload;
|
|
args["AVATAR_NAME"] = ((LLFloaterAvatarList*)userdata)->getSelectedNames();
|
|
LLNotifications::instance().add("FreezeAvatarFullname", args, payload, callbackFreeze);
|
|
}
|
|
|
|
//static
|
|
void LLFloaterAvatarList::onClickEject(void *userdata)
|
|
{
|
|
LLSD args;
|
|
LLSD payload;
|
|
args["AVATAR_NAME"] = ((LLFloaterAvatarList*)userdata)->getSelectedNames();
|
|
LLNotifications::instance().add("EjectAvatarFullname", args, payload, callbackEject);
|
|
}
|
|
|
|
//static
|
|
void LLFloaterAvatarList::onClickMute(void *userdata)
|
|
{
|
|
LLFloaterAvatarList *self = (LLFloaterAvatarList*)userdata;
|
|
|
|
LLDynamicArray<LLUUID> ids = self->mAvatarList->getSelectedIDs();
|
|
if (ids.size() > 0)
|
|
{
|
|
for (LLDynamicArray<LLUUID>::iterator itr = ids.begin(); itr != ids.end(); ++itr)
|
|
{
|
|
LLUUID agent_id = *itr;
|
|
|
|
std::string agent_name;
|
|
if (gCacheName->getFullName(agent_id, agent_name))
|
|
{
|
|
if (LLMuteList::getInstance()->isMuted(agent_id))
|
|
{
|
|
LLMute mute(agent_id, agent_name, LLMute::AGENT);
|
|
LLMuteList::getInstance()->remove(mute);
|
|
}
|
|
else
|
|
{
|
|
LLMute mute(agent_id, agent_name, LLMute::AGENT);
|
|
LLMuteList::getInstance()->add(mute);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//static
|
|
void LLFloaterAvatarList::onClickEjectFromEstate(void *userdata)
|
|
{
|
|
LLSD args;
|
|
LLSD payload;
|
|
args["EVIL_USER"] = ((LLFloaterAvatarList*)userdata)->getSelectedNames();
|
|
LLNotifications::instance().add("EstateKickUser", args, payload, callbackEjectFromEstate);
|
|
}
|
|
|
|
//static
|
|
void LLFloaterAvatarList::onClickAR(void *userdata)
|
|
{
|
|
LLFloaterAvatarList *self = (LLFloaterAvatarList*)userdata;
|
|
LLScrollListItem *item = self->mAvatarList->getFirstSelected();
|
|
if (item)
|
|
{
|
|
LLUUID agent_id = item->getUUID();
|
|
LLAvatarListEntry *entry = self->getAvatarEntry(agent_id);
|
|
if (entry)
|
|
{
|
|
LLFloaterReporter::showFromObject(entry->getID());
|
|
}
|
|
}
|
|
}
|
|
|
|
// static
|
|
void LLFloaterAvatarList::onClickProfile(void* userdata)
|
|
{
|
|
LLFloaterAvatarList *self = (LLFloaterAvatarList*)userdata;
|
|
self->doCommand(cmd_profile);
|
|
}
|
|
|
|
//static
|
|
void LLFloaterAvatarList::onClickTeleport(void* userdata)
|
|
{
|
|
LLFloaterAvatarList *self = (LLFloaterAvatarList*)userdata;
|
|
LLScrollListItem *item = self->mAvatarList->getFirstSelected();
|
|
if (item)
|
|
{
|
|
LLUUID agent_id = item->getUUID();
|
|
LLAvatarListEntry *entry = self->getAvatarEntry(agent_id);
|
|
if (entry)
|
|
{
|
|
// llinfos << "Trying to teleport to " << entry->getName() << " at " << entry->getPosition() << llendl;
|
|
gAgent.teleportViaLocation(entry->getPosition());
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLFloaterAvatarList::onSelectName(LLUICtrl*, void* userdata)
|
|
{
|
|
LLFloaterAvatarList* self = (LLFloaterAvatarList*)userdata;
|
|
|
|
LLScrollListItem *item = self->mAvatarList->getFirstSelected();
|
|
if (item)
|
|
{
|
|
LLUUID agent_id = item->getUUID();
|
|
LLAvatarListEntry *entry = self->getAvatarEntry(agent_id);
|
|
if (entry)
|
|
{
|
|
BOOL enabled = entry->isDrawn();
|
|
self->childSetEnabled("focus_btn", enabled);
|
|
self->childSetEnabled("prev_in_list_btn", enabled);
|
|
self->childSetEnabled("next_in_list_btn", enabled);
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLFloaterAvatarList::onCommitUpdateRate(LLUICtrl*, void* userdata)
|
|
{
|
|
LLFloaterAvatarList* self = (LLFloaterAvatarList*)userdata;
|
|
|
|
self->mUpdateRate = gSavedSettings.getU32("RadarUpdateRate") * 3 + 3;
|
|
}
|