In xml menu_file attribute can point to the file In code, setContextMenu can take a prebuilt menu
470 lines
17 KiB
C++
470 lines
17 KiB
C++
/**
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* @file llscrolllistctrl.h
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* @brief A scrolling list of items. This is the one you want to use
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* in UI code. LLScrollListCell, LLScrollListItem, etc. are utility
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* classes.
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*
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* $LicenseInfo:firstyear=2001&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_SCROLLLISTCTRL_H
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#define LL_SCROLLLISTCTRL_H
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#include <vector>
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#include <deque>
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#include "lluictrl.h"
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#include "llctrlselectioninterface.h"
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//#include "lldarray.h"
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#include "llfontgl.h"
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#include "llui.h"
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#include "llstring.h" // LLWString
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#include "lleditmenuhandler.h"
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#include "llframetimer.h"
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#include "llscrollbar.h"
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#include "llscrolllistitem.h"
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#include "llscrolllistcolumn.h"
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class LLMenuGL;
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class LLScrollListCtrl : public LLUICtrl, public LLEditMenuHandler,
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public LLCtrlListInterface, public LLCtrlScrollInterface
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{
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public:
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typedef boost::function<void (void)> callback_t;
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template<typename T> struct maximum
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{
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typedef T result_type;
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template<typename InputIterator>
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T operator()(InputIterator first, InputIterator last) const
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{
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// If there are no slots to call, just return the
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// default-constructed value
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if(first == last ) return T();
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T max_value = *first++;
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while (first != last) {
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if (max_value < *first)
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max_value = *first;
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++first;
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}
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return max_value;
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}
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};
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typedef boost::signals2::signal<S32 (S32,const LLScrollListItem*,const LLScrollListItem*),maximum<S32> > sort_signal_t;
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LLScrollListCtrl(const std::string& name, const LLRect& rect, commit_callback_t commit_callback, bool multi_select, bool has_border = true, bool draw_heading = false);
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public:
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virtual ~LLScrollListCtrl();
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virtual LLXMLNodePtr getXML(bool save_children = true) const;
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void setScrollListParameters(LLXMLNodePtr node);
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static LLView* fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory);
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S32 isEmpty() const;
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void deleteAllItems() { clearRows(); }
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// Sets an array of column descriptors
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void setColumnHeadings(const LLSD& headings);
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void sortByColumnIndex(U32 column, BOOL ascending);
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// LLCtrlListInterface functions
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virtual S32 getItemCount() const;
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// Adds a single column descriptor: ["name" : string, "label" : string, "width" : integer, "relwidth" : integer ]
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virtual void addColumn(const LLScrollListColumn::Params& column, EAddPosition pos = ADD_BOTTOM);
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virtual void addColumn(const LLSD& column, EAddPosition pos = ADD_BOTTOM);
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virtual void clearColumns();
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virtual void setColumnLabel(const std::string& column, const std::string& label);
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virtual LLScrollListColumn* getColumn(S32 index);
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virtual LLScrollListColumn* getColumn(const std::string& name);
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virtual S32 getNumColumns() const { return mColumnsIndexed.size(); }
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// Adds a single element, from an array of:
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// "columns" => [ "column" => column name, "value" => value, "type" => type, "font" => font, "font-style" => style ], "id" => uuid
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// Creates missing columns automatically.
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virtual LLScrollListItem* addElement(const LLSD& element, EAddPosition pos = ADD_BOTTOM, void* userdata = NULL);
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virtual LLScrollListItem* addRow(LLScrollListItem *new_item, const LLScrollListItem::Params& value, EAddPosition pos = ADD_BOTTOM);
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virtual LLScrollListItem* addRow(const LLScrollListItem::Params& value, EAddPosition pos = ADD_BOTTOM);
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// Simple add element. Takes a single array of:
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// [ "value" => value, "font" => font, "font-style" => style ]
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virtual void clearRows(); // clears all elements
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virtual void sortByColumn(const std::string& name, BOOL ascending);
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// These functions take and return an array of arrays of elements, as above
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virtual void setValue(const LLSD& value );
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virtual LLSD getValue() const;
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LLCtrlSelectionInterface* getSelectionInterface() { return (LLCtrlSelectionInterface*)this; }
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LLCtrlListInterface* getListInterface() { return (LLCtrlListInterface*)this; }
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LLCtrlScrollInterface* getScrollInterface() { return (LLCtrlScrollInterface*)this; }
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// DEPRECATED: Use setSelectedByValue() below.
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BOOL setCurrentByID( const LLUUID& id ) { return selectByID(id); }
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virtual LLUUID getCurrentID() const { return getStringUUIDSelectedItem(); }
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BOOL operateOnSelection(EOperation op);
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BOOL operateOnAll(EOperation op);
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// returns FALSE if unable to set the max count so low
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BOOL setMaxItemCount(S32 max_count);
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BOOL selectByID( const LLUUID& id ); // FALSE if item not found
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// Match item by value.asString(), which should work for string, integer, uuid.
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// Returns FALSE if not found.
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BOOL setSelectedByValue(const LLSD& value, BOOL selected);
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BOOL isSorted() const { return mSorted; }
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virtual BOOL isSelected(const LLSD& value) const;
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BOOL handleClick(S32 x, S32 y, MASK mask);
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BOOL selectFirstItem();
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BOOL selectNthItem( S32 index );
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BOOL selectItemRange( S32 first, S32 last );
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BOOL selectItemAt(S32 x, S32 y, MASK mask);
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void deleteSingleItem( S32 index );
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void deleteItems(const LLSD& sd);
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void deleteSelectedItems();
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void deselectAllItems(BOOL no_commit_on_change = FALSE); // by default, go ahead and commit on selection change
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void clearHighlightedItems();
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virtual void mouseOverHighlightNthItem( S32 index );
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S32 getHighlightedItemInx() const { return mHighlightedItem; }
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void setDoubleClickCallback( callback_t cb ) { mOnDoubleClickCallback = cb; }
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void setMaximumSelectCallback( callback_t cb) { mOnMaximumSelectCallback = cb; }
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void setSortChangedCallback( callback_t cb) { mOnSortChangedCallback = cb; }
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// Convenience function; *TODO: replace with setter above + boost::bind() in calling code
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void setDoubleClickCallback( boost::function<void (void* userdata)> cb, void* userdata) { mOnDoubleClickCallback = boost::bind(cb, userdata); }
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void swapWithNext(S32 index);
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void swapWithPrevious(S32 index);
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void moveToFront(S32 index);
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void setCanSelect(BOOL can_select) { mCanSelect = can_select; }
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virtual BOOL getCanSelect() const { return mCanSelect; }
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S32 getItemIndex( LLScrollListItem* item ) const;
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S32 getItemIndex( const LLUUID& item_id ) const;
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void setCommentText( const std::string& comment_text);
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LLScrollListItem* addSeparator(EAddPosition pos);
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// "Simple" interface: use this when you're creating a list that contains only unique strings, only
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// one of which can be selected at a time.
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virtual LLScrollListItem* addSimpleElement(const std::string& value, EAddPosition pos = ADD_BOTTOM, const LLSD& id = LLSD());
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BOOL selectItemByLabel( const std::string& item, BOOL case_sensitive = TRUE ); // FALSE if item not found
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BOOL selectItemByPrefix(const std::string& target, BOOL case_sensitive = TRUE);
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BOOL selectItemByPrefix(const LLWString& target, BOOL case_sensitive = TRUE);
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LLScrollListItem* getItemByLabel( const std::string& item, BOOL case_sensitive = TRUE, S32 column = 0 );
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const std::string getSelectedItemLabel(S32 column = 0) const;
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LLSD getSelectedValue();
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// DEPRECATED: Use LLSD versions of addCommentText() and getSelectedValue().
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// "StringUUID" interface: use this when you're creating a list that contains non-unique strings each of which
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// has an associated, unique UUID, and only one of which can be selected at a time.
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LLScrollListItem* addStringUUIDItem(const std::string& item_text, const LLUUID& id, EAddPosition pos = ADD_BOTTOM, BOOL enabled = TRUE);
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LLUUID getStringUUIDSelectedItem() const;
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LLScrollListItem* getFirstSelected() const;
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virtual S32 getFirstSelectedIndex() const;
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std::vector<LLScrollListItem*> getAllSelected() const;
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uuid_vec_t getSelectedIDs(); //Helper. Much like getAllSelected, but just provides a LLUUID vec
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S32 getNumSelected() const;
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LLScrollListItem* getLastSelectedItem() const { return mLastSelected; }
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// iterate over all items
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LLScrollListItem* getFirstData() const;
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LLScrollListItem* getLastData() const;
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std::vector<LLScrollListItem*> getAllData() const;
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LLScrollListItem* getItem(const LLSD& sd) const;
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void setAllowMultipleSelection(BOOL mult ) { mAllowMultipleSelection = mult; }
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void setBgWriteableColor(const LLColor4 &c) { mBgWriteableColor = c; }
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void setReadOnlyBgColor(const LLColor4 &c) { mBgReadOnlyColor = c; }
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void setBgSelectedColor(const LLColor4 &c) { mBgSelectedColor = c; }
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void setBgStripeColor(const LLColor4& c) { mBgStripeColor = c; }
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void setFgSelectedColor(const LLColor4 &c) { mFgSelectedColor = c; }
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void setFgUnselectedColor(const LLColor4 &c){ mFgUnselectedColor = c; }
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void setHighlightedColor(const LLColor4 &c) { mHighlightedColor = c; }
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void setFgDisableColor(const LLColor4 &c) { mFgDisabledColor = c; }
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void setBackgroundVisible(BOOL b) { mBackgroundVisible = b; }
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void setDrawStripes(BOOL b) { mDrawStripes = b; }
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void setColumnPadding(const S32 c) { mColumnPadding = c; }
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S32 getColumnPadding() { return mColumnPadding; }
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void setCommitOnKeyboardMovement(BOOL b) { mCommitOnKeyboardMovement = b; }
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void setCommitOnSelectionChange(BOOL b) { mCommitOnSelectionChange = b; }
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void setAllowKeyboardMovement(BOOL b) { mAllowKeyboardMovement = b; }
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void setMaxSelectable(U32 max_selected) { mMaxSelectable = max_selected; }
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S32 getMaxSelectable() { return mMaxSelectable; }
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virtual S32 getScrollPos() const;
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virtual void setScrollPos( S32 pos );
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// <edit>
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S32 getPageLines() { return mPageLines; }
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// </edit>
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S32 getSearchColumn();
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void setSearchColumn(S32 column) { mSearchColumn = column; }
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S32 getColumnIndexFromOffset(S32 x);
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S32 getColumnOffsetFromIndex(S32 index);
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S32 getRowOffsetFromIndex(S32 index);
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void clearSearchString() { mSearchString.clear(); }
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// support right-click context menus for avatar/group lists
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void setContextMenu(LLMenuGL* menu) { mPopupMenu = menu; }
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// Overridden from LLView
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/*virtual*/ void draw();
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/*virtual*/ BOOL handleMouseDown(S32 x, S32 y, MASK mask);
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/*virtual*/ BOOL handleMouseUp(S32 x, S32 y, MASK mask);
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/*virtual*/ BOOL handleRightMouseDown(S32 x, S32 y, MASK mask);
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/*virtual*/ BOOL handleDoubleClick(S32 x, S32 y, MASK mask);
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/*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask);
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/*virtual*/ BOOL handleKeyHere(KEY key, MASK mask);
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/*virtual*/ BOOL handleUnicodeCharHere(llwchar uni_char);
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/*virtual*/ BOOL handleScrollWheel(S32 x, S32 y, S32 clicks);
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/*virtual*/ BOOL handleToolTip(S32 x, S32 y, std::string& msg, LLRect* sticky_rect);
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/*virtual*/ void setEnabled(BOOL enabled);
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/*virtual*/ void setFocus( BOOL b );
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/*virtual*/ void onFocusReceived();
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/*virtual*/ void onFocusLost();
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/*virtual*/ void onMouseLeave(S32 x, S32 y, MASK mask);
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/*virtual*/ void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE);
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virtual BOOL isDirty() const;
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virtual void resetDirty(); // Clear dirty state
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virtual void updateLayout();
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virtual void fitContents(S32 max_width, S32 max_height);
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virtual LLRect getRequiredRect();
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static BOOL rowPreceeds(LLScrollListItem *new_row, LLScrollListItem *test_row);
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LLRect getItemListRect() { return mItemListRect; }
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/// Returns rect, in local coords, of a given row/column
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LLRect getCellRect(S32 row_index, S32 column_index);
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// Used "internally" by the scroll bar.
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void onScrollChange( S32 new_pos, LLScrollbar* src );
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static void onClickColumn(void *userdata);
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virtual void updateColumns();
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S32 calcMaxContentWidth();
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bool updateColumnWidths();
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S32 getMaxContentWidth() { return mMaxContentWidth; }
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void setHeadingHeight(S32 heading_height);
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/**
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* Sets max visible lines without scroolbar, if this value equals to 0,
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* then display all items.
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*/
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void setPageLines(S32 page_lines );
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void setCollapseEmptyColumns(BOOL collapse);
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LLScrollListItem* hitItem(S32 x,S32 y);
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virtual void scrollToShowSelected();
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// LLEditMenuHandler functions
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virtual void copy();
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virtual BOOL canCopy() const;
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virtual void cut();
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virtual BOOL canCut() const;
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virtual void selectAll();
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virtual BOOL canSelectAll() const;
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virtual void deselect();
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virtual BOOL canDeselect() const;
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void setNumDynamicColumns(S32 num) { mNumDynamicWidthColumns = num; }
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void updateStaticColumnWidth(LLScrollListColumn* col, S32 new_width);
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S32 getTotalStaticColumnWidth() { return mTotalStaticColumnWidth; }
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std::string getSortColumnName();
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BOOL getSortAscending() { return mSortColumns.empty() ? TRUE : mSortColumns.back().second; }
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BOOL hasSortOrder() const;
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void clearSortOrder();
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S32 selectMultiple( uuid_vec_t ids );
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// conceptually const, but mutates mItemList
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void updateSort() const;
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// sorts a list without affecting the permanent sort order (so further list insertions can be unsorted, for example)
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void sortOnce(S32 column, BOOL ascending);
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// manually call this whenever editing list items in place to flag need for resorting
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void setNeedsSort(bool val = true) { mSorted = !val; }
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void setNeedsSortColumn(S32 col)
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{
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if(!isSorted())return;
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for(std::vector<std::pair<S32, BOOL> >::iterator it=mSortColumns.begin();it!=mSortColumns.end();++it)
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{
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if((*it).first == col)
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{
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setNeedsSort();
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break;
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}
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}
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}
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void dirtyColumns(); // some operation has potentially affected column layout or ordering
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boost::signals2::connection setSortCallback(sort_signal_t::slot_type cb )
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{
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if (!mSortCallback) mSortCallback = new sort_signal_t();
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return mSortCallback->connect(cb);
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}
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protected:
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// "Full" interface: use this when you're creating a list that has one or more of the following:
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// * contains icons
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// * contains multiple columns
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// * allows multiple selection
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// * has items that are not guarenteed to have unique names
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// * has additional per-item data (e.g. a UUID or void* userdata)
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//
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// To add items using this approach, create new LLScrollListItems and LLScrollListCells. Add the
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// cells (column entries) to each item, and add the item to the LLScrollListCtrl.
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//
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// The LLScrollListCtrl owns its items and is responsible for deleting them
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// (except in the case that the addItem() call fails, in which case it is up
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// to the caller to delete the item)
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//
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// returns FALSE if item faile to be added to list, does NOT delete 'item'
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BOOL addItem( LLScrollListItem* item, EAddPosition pos = ADD_BOTTOM, BOOL requires_column = TRUE );
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typedef std::deque<LLScrollListItem *> item_list;
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item_list& getItemList() { return mItemList; }
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void updateLineHeight();
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private:
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void selectPrevItem(BOOL extend_selection);
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void selectNextItem(BOOL extend_selection);
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void drawItems();
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void updateLineHeightInsert(LLScrollListItem* item);
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void reportInvalidInput();
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BOOL isRepeatedChars(const LLWString& string) const;
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void selectItem(LLScrollListItem* itemp, BOOL single_select = TRUE);
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void deselectItem(LLScrollListItem* itemp);
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void commitIfChanged();
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BOOL setSort(S32 column, BOOL ascending);
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S32 getLinesPerPage();
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S32 mLineHeight; // the max height of a single line
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S32 mScrollLines; // how many lines we've scrolled down
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S32 mPageLines; // max number of lines is it possible to see on the screen given mRect and mLineHeight
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S32 mHeadingHeight; // the height of the column header buttons, if visible
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U32 mMaxSelectable;
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LLScrollbar* mScrollbar;
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bool mAllowMultipleSelection;
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bool mAllowKeyboardMovement;
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bool mCommitOnKeyboardMovement;
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bool mCommitOnSelectionChange;
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bool mSelectionChanged;
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bool mNeedsScroll;
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bool mMouseWheelOpaque;
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bool mCanSelect;
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bool mDisplayColumnHeaders;
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bool mColumnsDirty;
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bool mColumnWidthsDirty;
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mutable item_list mItemList;
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LLScrollListItem *mLastSelected;
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S32 mMaxItemCount;
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LLRect mItemListRect;
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S32 mMaxContentWidth;
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S32 mColumnPadding;
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BOOL mBackgroundVisible;
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BOOL mDrawStripes;
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LLColor4 mBgWriteableColor;
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LLColor4 mBgReadOnlyColor;
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LLColor4 mBgSelectedColor;
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LLColor4 mBgStripeColor;
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LLColor4 mFgSelectedColor;
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LLColor4 mFgUnselectedColor;
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LLColor4 mFgDisabledColor;
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LLColor4 mHighlightedColor;
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S32 mBorderThickness;
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callback_t mOnDoubleClickCallback;
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callback_t mOnMaximumSelectCallback;
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callback_t mOnSortChangedCallback;
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S32 mHighlightedItem;
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class LLViewBorder* mBorder;
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LLMenuGL *mPopupMenu;
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LLView *mCommentTextView;
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LLWString mSearchString;
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LLFrameTimer mSearchTimer;
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S32 mSearchColumn;
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S32 mNumDynamicWidthColumns;
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S32 mTotalStaticColumnWidth;
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S32 mTotalColumnPadding;
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mutable bool mSorted;
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typedef std::map<std::string, LLScrollListColumn*> column_map_t;
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column_map_t mColumns;
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bool mDirty;
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S32 mOriginalSelection;
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typedef std::vector<LLScrollListColumn*> ordered_columns_t;
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ordered_columns_t mColumnsIndexed;
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typedef std::pair<S32, BOOL> sort_column_t;
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std::vector<sort_column_t> mSortColumns;
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sort_signal_t* mSortCallback;
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}; // end class LLScrollListCtrl
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#endif // LL_SCROLLLISTCTRL_H
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