172 lines
5.8 KiB
C++
172 lines
5.8 KiB
C++
/* Copyright (c) 2009
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*
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* Modular Systems All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or
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* without modification, are permitted provided that the following
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* conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following
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* disclaimer in the documentation and/or other materials provided
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* with the distribution.
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* 3. Neither the name Modular Systems nor the names of its contributors
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* may be used to endorse or promote products derived from this
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* software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY MODULAR SYSTEMS AND CONTRIBUTORS “AS IS”
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL MODULAR SYSTEMS OR CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
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* THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "llviewerprecompiledheaders.h"
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#include "scriptcounter.h"
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#include "llavatarnamecache.h"
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#include "llselectmgr.h"
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#include "lltrans.h"
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#include "llvoavatar.h"
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#include "stringize.h"
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void cmdline_printchat(std::string chat);
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LLVOAvatar* find_avatar_from_object( LLViewerObject* object );
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namespace
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{
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void countedScriptsOnAvatar(LLStringUtil::format_map_t args, const LLAvatarName& av_name)
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{
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std::string name;
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LLAvatarNameCache::getPNSName(av_name, name);
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args["NAME"] = name;
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cmdline_printchat(LLTrans::getString("ScriptCountAvatar", args));
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}
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}
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ScriptCounter::ScriptCounter(bool do_delete, LLViewerObject* object)
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: doDelete(do_delete)
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, foo(object)
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, inventories()
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, objectCount()
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, requesting(true)
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, scriptcount()
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{
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llassert(foo); // Object to ScriptCount must not be null
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}
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ScriptCounter::~ScriptCounter()
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{}
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// Request the inventory for all parts
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void ScriptCounter::requestInventories()
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{
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if (foo->isAvatar()) // If it's an avatar, iterate through all the attachments
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{
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doDelete = false; // We don't support deleting all scripts in all attachments, such a feature could be dangerous.
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LLVOAvatar* av = static_cast<LLVOAvatar*>(foo);
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// Iterate through all the attachment points
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for (LLVOAvatar::attachment_map_t::iterator i = av->mAttachmentPoints.begin(); i != av->mAttachmentPoints.end(); ++i)
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{
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if (LLViewerJointAttachment* attachment = i->second)
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{
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if (!attachment->getValid()) continue;
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// Iterate through all the attachments on this point
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for (LLViewerJointAttachment::attachedobjs_vec_t::const_iterator j = attachment->mAttachedObjects.begin(); j != attachment->mAttachedObjects.end(); ++j)
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if (LLViewerObject* object = *j)
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requestInventoriesFor(object);
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}
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}
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}
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else // Iterate through all the selected objects
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{
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for (LLObjectSelection::valid_root_iterator i = LLSelectMgr::getInstance()->getSelection()->valid_root_begin(); i != LLSelectMgr::getInstance()->getSelection()->valid_root_end(); ++i)
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if (LLSelectNode* selectNode = *i)
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if (LLViewerObject* object = selectNode->getObject())
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requestInventoriesFor(object);
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}
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if (!doDelete) cmdline_printchat(LLTrans::getString("ScriptCounting"));
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requesting = false;
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}
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// Request the inventories of each object and its child prims
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void ScriptCounter::requestInventoriesFor(LLViewerObject* object)
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{
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++objectCount;
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requestInventoryFor(object);
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LLViewerObject::child_list_t child_list = object->getChildren();
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for (LLViewerObject::child_list_t::iterator i = child_list.begin(); i != child_list.end(); ++i)
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{
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LLViewerObject* child = *i;
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if (child->isAvatar()) continue;
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requestInventoryFor(child);
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}
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}
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// Request inventory for each individual prim
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void ScriptCounter::requestInventoryFor(LLViewerObject* object)
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{
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//llinfos << "Requesting inventory of " << object->getID() << llendl;
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++inventories;
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object->registerInventoryListener(this, NULL);
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object->dirtyInventory();
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object->requestInventory();
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}
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// An inventory has been received, count/delete the scripts in it
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void ScriptCounter::inventoryChanged(LLViewerObject* obj, LLInventoryObject::object_list_t* inv, S32, void*)
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{
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obj->removeInventoryListener(this);
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--inventories;
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//const LLUUID& objid = obj->getID();
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//llinfos << "Counting scripts in " << objid << llendl;
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if (inv)
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{
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LLInventoryObject::object_list_t::const_iterator end = inv->end();
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for (LLInventoryObject::object_list_t::const_iterator i = inv->begin(); i != end; ++i)
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if (LLInventoryObject* asset = (*i))
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if (asset->getType() == LLAssetType::AT_LSL_TEXT)
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{
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++scriptcount;
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if (doDelete)
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{
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const LLUUID& id = asset->getUUID();
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if (id.notNull())
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{
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//llinfos << "Deleting script " << id << " in " << objid << llendl;
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obj->removeInventory(id);
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--i; // Avoid iteration when removing, everything has shifted
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end = inv->end();
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}
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}
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}
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}
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// Done requesting and there are no more inventories to receive
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if (!requesting && !inventories)
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{
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LLStringUtil::format_map_t args;
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args["SCRIPTS"] = stringize(scriptcount);
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args["OBJECTS"] = stringize(objectCount);
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if (foo->isAvatar())
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LLAvatarNameCache::get(foo->getID(), boost::bind(countedScriptsOnAvatar, args, _2));
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else
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cmdline_printchat(LLTrans::getString(doDelete ? "ScriptDeleteObject" : "ScriptCountObject", args));
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delete this;
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}
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}
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