Files
SingularityViewer/indra/newview/scriptcounter.cpp
2013-07-30 11:26:58 -04:00

172 lines
5.8 KiB
C++

/* Copyright (c) 2009
*
* Modular Systems All rights reserved.
*
* Redistribution and use in source and binary forms, with or
* without modification, are permitted provided that the following
* conditions are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials provided
* with the distribution.
* 3. Neither the name Modular Systems nor the names of its contributors
* may be used to endorse or promote products derived from this
* software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY MODULAR SYSTEMS AND CONTRIBUTORS “AS IS”
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL MODULAR SYSTEMS OR CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "llviewerprecompiledheaders.h"
#include "scriptcounter.h"
#include "llavatarnamecache.h"
#include "llselectmgr.h"
#include "lltrans.h"
#include "llvoavatar.h"
#include "stringize.h"
void cmdline_printchat(std::string chat);
LLVOAvatar* find_avatar_from_object( LLViewerObject* object );
namespace
{
void countedScriptsOnAvatar(LLStringUtil::format_map_t args, const LLAvatarName& av_name)
{
std::string name;
LLAvatarNameCache::getPNSName(av_name, name);
args["NAME"] = name;
cmdline_printchat(LLTrans::getString("ScriptCountAvatar", args));
}
}
ScriptCounter::ScriptCounter(bool do_delete, LLViewerObject* object)
: doDelete(do_delete)
, foo(object)
, inventories()
, objectCount()
, requesting(true)
, scriptcount()
{
llassert(foo); // Object to ScriptCount must not be null
}
ScriptCounter::~ScriptCounter()
{}
// Request the inventory for all parts
void ScriptCounter::requestInventories()
{
if (foo->isAvatar()) // If it's an avatar, iterate through all the attachments
{
doDelete = false; // We don't support deleting all scripts in all attachments, such a feature could be dangerous.
LLVOAvatar* av = static_cast<LLVOAvatar*>(foo);
// Iterate through all the attachment points
for (LLVOAvatar::attachment_map_t::iterator i = av->mAttachmentPoints.begin(); i != av->mAttachmentPoints.end(); ++i)
{
if (LLViewerJointAttachment* attachment = i->second)
{
if (!attachment->getValid()) continue;
// Iterate through all the attachments on this point
for (LLViewerJointAttachment::attachedobjs_vec_t::const_iterator j = attachment->mAttachedObjects.begin(); j != attachment->mAttachedObjects.end(); ++j)
if (LLViewerObject* object = *j)
requestInventoriesFor(object);
}
}
}
else // Iterate through all the selected objects
{
for (LLObjectSelection::valid_root_iterator i = LLSelectMgr::getInstance()->getSelection()->valid_root_begin(); i != LLSelectMgr::getInstance()->getSelection()->valid_root_end(); ++i)
if (LLSelectNode* selectNode = *i)
if (LLViewerObject* object = selectNode->getObject())
requestInventoriesFor(object);
}
if (!doDelete) cmdline_printchat(LLTrans::getString("ScriptCounting"));
requesting = false;
}
// Request the inventories of each object and its child prims
void ScriptCounter::requestInventoriesFor(LLViewerObject* object)
{
++objectCount;
requestInventoryFor(object);
LLViewerObject::child_list_t child_list = object->getChildren();
for (LLViewerObject::child_list_t::iterator i = child_list.begin(); i != child_list.end(); ++i)
{
LLViewerObject* child = *i;
if (child->isAvatar()) continue;
requestInventoryFor(child);
}
}
// Request inventory for each individual prim
void ScriptCounter::requestInventoryFor(LLViewerObject* object)
{
//llinfos << "Requesting inventory of " << object->getID() << llendl;
++inventories;
object->registerInventoryListener(this, NULL);
object->dirtyInventory();
object->requestInventory();
}
// An inventory has been received, count/delete the scripts in it
void ScriptCounter::inventoryChanged(LLViewerObject* obj, LLInventoryObject::object_list_t* inv, S32, void*)
{
obj->removeInventoryListener(this);
--inventories;
//const LLUUID& objid = obj->getID();
//llinfos << "Counting scripts in " << objid << llendl;
if (inv)
{
LLInventoryObject::object_list_t::const_iterator end = inv->end();
for (LLInventoryObject::object_list_t::const_iterator i = inv->begin(); i != end; ++i)
if (LLInventoryObject* asset = (*i))
if (asset->getType() == LLAssetType::AT_LSL_TEXT)
{
++scriptcount;
if (doDelete)
{
const LLUUID& id = asset->getUUID();
if (id.notNull())
{
//llinfos << "Deleting script " << id << " in " << objid << llendl;
obj->removeInventory(id);
--i; // Avoid iteration when removing, everything has shifted
end = inv->end();
}
}
}
}
// Done requesting and there are no more inventories to receive
if (!requesting && !inventories)
{
LLStringUtil::format_map_t args;
args["SCRIPTS"] = stringize(scriptcount);
args["OBJECTS"] = stringize(objectCount);
if (foo->isAvatar())
LLAvatarNameCache::get(foo->getID(), boost::bind(countedScriptsOnAvatar, args, _2));
else
cmdline_printchat(LLTrans::getString(doDelete ? "ScriptDeleteObject" : "ScriptCountObject", args));
delete this;
}
}