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SingularityViewer/indra/newview/llworldmap.cpp

844 lines
25 KiB
C++

/**
* @file llworldmap.cpp
* @brief Underlying data representation for map of the world
*
* $LicenseInfo:firstyear=2003&license=viewergpl$
*
* Copyright (c) 2003-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llworldmap.h"
#include "llregionhandle.h"
#include "message.h"
#include "llappviewer.h" // for gPacificDaylightTime
#include "llagent.h"
#include "llmapresponders.h"
#include "llviewercontrol.h"
#include "llfloaterworldmap.h"
#include "lltexturecache.h"
#include "lltracker.h"
#include "llviewertexturelist.h"
#include "llviewerregion.h"
#include "llregionflags.h"
#include "llworldmapmessage.h"
#include "hippogridmanager.h"
#include "lfsimfeaturehandler.h"
bool LLWorldMap::sGotMapURL = false;
// Timers to temporise database requests
const F32 AGENTS_UPDATE_TIMER = 60.0; // Seconds between 2 agent requests for a region
const F32 REQUEST_ITEMS_TIMER = 10.f * 60.f; // Seconds before we consider re-requesting item data for the grid
//---------------------------------------------------------------------------
// LLItemInfo
//---------------------------------------------------------------------------
LLItemInfo::LLItemInfo(F32 global_x, F32 global_y,
const std::string& name,
LLUUID id)
: mName(name),
mToolTip(""),
mPosGlobal(global_x, global_y, 40.0),
mID(id),
mCount(1)
// mSelected(false)
// mColor()
{
}
//---------------------------------------------------------------------------
// LLSimInfo
//---------------------------------------------------------------------------
LLSimInfo::LLSimInfo(U64 handle)
: mHandle(handle),
mName(),
mAgentsUpdateTime(0),
mAccess(0x0),
mRegionFlags(0x0),
mFirstAgentRequest(true),
// <FS:CR> Aurora Sim
mSizeX(REGION_WIDTH_UNITS),
mSizeY(REGION_WIDTH_UNITS),
// </FS:CR> Aurora Sim
mAlpha(0.f)
{
}
void LLSimInfo::setLandForSaleImage (LLUUID image_id)
{
const bool is_aurora = gHippoGridManager->getConnectedGrid()->isAurora();
if (is_aurora && mMapImageID[SIM_LAYER_OVERLAY].isNull() && image_id.notNull() && gTextureList.findImage(image_id))
LLAppViewer::getTextureCache()->removeFromCache(image_id);
mMapImageID[SIM_LAYER_OVERLAY] = image_id;
// Fetch the image
if (mMapImageID[SIM_LAYER_OVERLAY].notNull())
{
mLayerImage[SIM_LAYER_OVERLAY] = LLViewerTextureManager::getFetchedTexture(mMapImageID[SIM_LAYER_OVERLAY], MIPMAP_TRUE, LLGLTexture::BOOST_MAP, LLViewerTexture::LOD_TEXTURE);
if (is_aurora) mLayerImage[SIM_LAYER_OVERLAY]->forceImmediateUpdate();
mLayerImage[SIM_LAYER_OVERLAY]->setAddressMode(LLTexUnit::TAM_CLAMP);
}
else
{
mLayerImage[SIM_LAYER_OVERLAY] = NULL;
}
}
LLPointer<LLViewerFetchedTexture> LLSimInfo::getLandForSaleImage ()
{
if (mLayerImage[SIM_LAYER_OVERLAY].isNull() && mMapImageID[SIM_LAYER_OVERLAY].notNull())
{
// Fetch the image if it hasn't been done yet (unlikely but...)
mLayerImage[SIM_LAYER_OVERLAY] = LLViewerTextureManager::getFetchedTexture(mMapImageID[SIM_LAYER_OVERLAY], MIPMAP_TRUE, LLGLTexture::BOOST_MAP, LLViewerTexture::LOD_TEXTURE);
mLayerImage[SIM_LAYER_OVERLAY]->setAddressMode(LLTexUnit::TAM_CLAMP);
}
if (!mLayerImage[SIM_LAYER_OVERLAY].isNull())
{
// Boost the fetch level when we try to access that image
mLayerImage[SIM_LAYER_OVERLAY]->setBoostLevel(LLGLTexture::BOOST_MAP);
}
return mLayerImage[SIM_LAYER_OVERLAY];
}
LLVector3d LLSimInfo::getGlobalPos(const LLVector3& local_pos) const
{
LLVector3d pos = from_region_handle(mHandle);
pos.mdV[VX] += local_pos.mV[VX];
pos.mdV[VY] += local_pos.mV[VY];
pos.mdV[VZ] += local_pos.mV[VZ];
return pos;
}
LLVector3d LLSimInfo::getGlobalOrigin() const
{
return from_region_handle(mHandle);
}
LLVector3 LLSimInfo::getLocalPos(LLVector3d global_pos) const
{
LLVector3d sim_origin = from_region_handle(mHandle);
return LLVector3(global_pos - sim_origin);
}
void LLSimInfo::clearImage()
{
for(U32 layer = SIM_LAYER_BEGIN; layer < SIM_LAYER_COUNT;++layer)
{
if(!mLayerImage[layer].isNull())
{
mLayerImage[layer]->setBoostLevel(0);
mLayerImage[layer]=NULL;
}
}
}
void LLSimInfo::dropImagePriority(sim_layer_type layer/* = SIM_LAYER_COUNT*/)
{
if(layer == SIM_LAYER_COUNT)
{
for(U32 layer = SIM_LAYER_BEGIN; layer < SIM_LAYER_COUNT;++layer)
{
if(!mLayerImage[layer].isNull())
{
mLayerImage[layer]->setBoostLevel(0);
}
}
}
else if(layer < SIM_LAYER_COUNT && layer >= SIM_LAYER_BEGIN && !mLayerImage[layer].isNull())
{
mLayerImage[layer]->setBoostLevel(0);
}
}
// Update the agent count for that region
void LLSimInfo::updateAgentCount(F64 time)
{
if ((time - mAgentsUpdateTime > AGENTS_UPDATE_TIMER) || mFirstAgentRequest)
{
LLWorldMapMessage::getInstance()->sendItemRequest(MAP_ITEM_AGENT_LOCATIONS, mHandle);
mAgentsUpdateTime = time;
mFirstAgentRequest = false;
}
}
// Get the total agents count
const S32 LLSimInfo::getAgentCount() const
{
S32 total_agent_count = 0;
for (LLSimInfo::item_info_list_t::const_iterator it = mAgentLocations.begin(); it != mAgentLocations.end(); ++it)
{
total_agent_count += it->getCount();
}
return total_agent_count;
}
bool LLSimInfo::isName(const std::string& name) const
{
return (LLStringUtil::compareInsensitive(name, mName) == 0);
}
void LLSimInfo::dump() const
{
U32 x_pos, y_pos;
from_region_handle(mHandle, &x_pos, &y_pos);
LL_INFOS("World Map") << x_pos << "," << y_pos
<< " " << mName
<< " " << (S32)mAccess
<< " " << std::hex << mRegionFlags << std::dec
<< " " << mSizeX << "x" << mSizeY
// << " " << mWaterHeight
<< LL_ENDL;
}
void LLSimInfo::clearItems()
{
mTelehubs.clear();
mInfohubs.clear();
mPGEvents.clear();
mMatureEvents.clear();
mAdultEvents.clear();
mLandForSale.clear();
mLandForSaleAdult.clear();
// We persist the agent count though as it is updated on a frequent basis
// mAgentLocations.clear();
}
void LLSimInfo::insertAgentLocation(const LLItemInfo& item)
{
std::string name = item.getName();
// Find the last item in the list with a different name and erase them
item_info_list_t::iterator lastiter;
for (lastiter = mAgentLocations.begin(); lastiter != mAgentLocations.end(); ++lastiter)
{
LLItemInfo& info = *lastiter;
if (info.isName(name))
{
break;
}
}
if (lastiter != mAgentLocations.begin())
{
mAgentLocations.erase(mAgentLocations.begin(), lastiter);
}
// Now append the new location
mAgentLocations.push_back(item);
}
//---------------------------------------------------------------------------
// World Map
//---------------------------------------------------------------------------
LLWorldMap::LLWorldMap() :
mIsTrackingLocation( false ),
mIsTrackingFound( false ),
mIsInvalidLocation( false ),
mIsTrackingDoubleClick( false ),
mIsTrackingCommit( false ),
mTrackingLocation( 0, 0, 0 ),
mFirstRequest(true),
mMapLoaded(false)
{
//LL_INFOS("World Map") << "Creating the World Map -> LLWorldMap::LLWorldMap()" << LL_ENDL;
/*for (U32 map=SIM_LAYER_BEGIN; map<SIM_LAYER_OVERLAY; ++map)
{
mMapBlockLoaded[map] = new bool[MAP_BLOCK_RES*MAP_BLOCK_RES];
}*/
clearSimFlags();
}
LLWorldMap::~LLWorldMap()
{
//LL_INFOS("World Map") << "Destroying the World Map -> LLWorldMap::~LLWorldMap()" << LL_ENDL;
reset();
/*for (U32 map=SIM_LAYER_BEGIN; map<SIM_LAYER_OVERLAY; ++map)
{
delete[] mMapBlockLoaded[map];
}*/
}
void LLWorldMap::reset()
{
clearItems(true); // Clear the items lists
clearImageRefs(); // Clear the world mipmap and the land for sale tiles
clearSimFlags(); // Clear the block info flags array
// Finally, clear the region map itself
for_each(mSimInfoMap.begin(), mSimInfoMap.end(), DeletePairedPointer());
mSimInfoMap.clear();
mMapLoaded = false;
mMapLayers.clear();
for (U32 map=SIM_LAYER_BEGIN; map<SIM_LAYER_OVERLAY; ++map)
{
mMapBlockMap[map].clear();
}
}
// Returns true if the items have been cleared
bool LLWorldMap::clearItems(bool force)
{
bool clear = false;
if ((mRequestTimer.getElapsedTimeF32() > REQUEST_ITEMS_TIMER) || mFirstRequest || force)
{
mRequestTimer.reset();
LLSimInfo* sim_info = NULL;
for (sim_info_map_t::iterator it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it)
{
sim_info = it->second;
if (sim_info)
{
sim_info->clearItems();
}
}
clear = true;
mFirstRequest = false;
}
return clear;
}
void LLWorldMap::clearImageRefs()
{
// We clear the reference to the images we're holding.
// Images hold by the world mipmap first
mWorldMipmap.reset();
// Images hold by the region map
LLSimInfo* sim_info = NULL;
for (sim_info_map_t::iterator it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it)
{
sim_info = it->second;
if(sim_info)
{
sim_info->clearImage();
}
}
}
// Doesn't clear the already-loaded sim infos, just re-requests them
void LLWorldMap::clearSimFlags()
{
for (U32 map=SIM_LAYER_BEGIN; map<SIM_LAYER_OVERLAY; ++map)
{
mMapBlockMap[map].clear();
/*for (S32 idx=0; idx<MAP_BLOCK_RES*MAP_BLOCK_RES; ++idx)
{
mMapBlockLoaded[map][idx] = FALSE;
}*/
}
}
LLSimInfo* LLWorldMap::createSimInfoFromHandle(const U64 handle)
{
LLSimInfo* sim_info = new LLSimInfo(handle);
mSimInfoMap[handle] = sim_info;
return sim_info;
}
void LLWorldMap::equalizeBoostLevels()
{
mWorldMipmap.equalizeBoostLevels();
return;
}
LLSimInfo* LLWorldMap::simInfoFromPosGlobal(const LLVector3d& pos_global)
{
U64 handle = to_region_handle(pos_global);
return simInfoFromHandle(handle);
}
LLSimInfo* LLWorldMap::simInfoFromHandle(const U64 handle)
{
sim_info_map_t::const_iterator it = mSimInfoMap.find(handle);
if (it != mSimInfoMap.end())
{
return it->second;
}
// <FS:CR> Aurora Sim
U32 x = 0, y = 0;
from_region_handle(handle, &x, &y);
for (it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it)
{
U32 checkRegionX, checkRegionY;
from_region_handle((*it).first, &checkRegionX, &checkRegionY);
LLSimInfo* info = (*it).second;
if (x >= checkRegionX && x < (checkRegionX + info->getSizeX()) &&
y >= checkRegionY && y < (checkRegionY + info->getSizeY()))
{
return info;
}
}
// </FS:CR> Aurora Sim
return NULL;
}
LLSimInfo* LLWorldMap::simInfoFromName(const std::string& sim_name)
{
LLSimInfo* sim_info = NULL;
if (!sim_name.empty())
{
// Iterate through the entire sim info map and compare the name
sim_info_map_t::iterator it;
for (it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it)
{
sim_info = it->second;
if (sim_info && sim_info->isName(sim_name) )
{
// break out of loop if success
break;
}
}
// If we got to the end, we haven't found the sim. Reset the ouput value to NULL.
if (it == mSimInfoMap.end())
sim_info = NULL;
}
return sim_info;
}
bool LLWorldMap::simNameFromPosGlobal(const LLVector3d& pos_global, std::string & outSimName )
{
LLSimInfo* sim_info = simInfoFromPosGlobal(pos_global);
if (sim_info)
{
outSimName = sim_info->getName();
}
else
{
outSimName = "(unknown region)";
}
return (sim_info != NULL);
}
// public
void LLWorldMap::sendMapLayerRequest()
{
if (!gAgent.getRegion()) return;
std::string url = gAgent.getRegion()->getCapability(
gAgent.isGodlike() ? "MapLayerGod" : "MapLayer");
U32 flags = layerToFlags((sim_layer_type)SIM_LAYER_COMPOSITE);
if (!url.empty())
{
LLSD body;
body["Flags"] = (LLSD::Integer)flags;
//llinfos << "LLWorldMap::sendMapLayerRequest via capability" << llendl;
LLHTTPClient::post(url, body, new LLMapLayerResponder);
}
else
{
//llinfos << "LLWorldMap::sendMapLayerRequest via message system" << llendl;
LLMessageSystem* msg = gMessageSystem;
// Request for layer
msg->newMessageFast(_PREHASH_MapLayerRequest);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->addU32Fast(_PREHASH_Flags, flags);
msg->addU32Fast(_PREHASH_EstateID, 0); // Filled in on sim
msg->addBOOLFast(_PREHASH_Godlike, FALSE); // Filled in on sim
gAgent.sendReliableMessage();
}
}
// public static
void LLWorldMap::processMapLayerReply(LLMessageSystem* msg, void**)
{
//llinfos << "LLWorldMap::processMapLayerReply from message system" << llendl;
U32 agent_flags;
msg->getU32Fast(_PREHASH_AgentData, _PREHASH_Flags, agent_flags);
U32 layer = flagsToLayer(agent_flags);
if (layer != SIM_LAYER_COMPOSITE)
{
llwarns << "Invalid or out of date map image type returned!" << llendl;
return;
}
LLUUID image_id;
S32 num_blocks = msg->getNumberOfBlocksFast(_PREHASH_LayerData);
LLWorldMap::getInstance()->mMapLayers.clear();
for (S32 block=0; block<num_blocks; ++block)
{
LLWorldMapLayer new_layer;
new_layer.LayerDefined = TRUE;
msg->getUUIDFast(_PREHASH_LayerData, _PREHASH_ImageID, new_layer.LayerImageID, block);
U32 left, right, top, bottom;
msg->getU32Fast(_PREHASH_LayerData, _PREHASH_Left, left, block);
msg->getU32Fast(_PREHASH_LayerData, _PREHASH_Right, right, block);
msg->getU32Fast(_PREHASH_LayerData, _PREHASH_Top, top, block);
msg->getU32Fast(_PREHASH_LayerData, _PREHASH_Bottom, bottom, block);
new_layer.LayerImage = LLViewerTextureManager::getFetchedTexture(new_layer.LayerImageID, MIPMAP_TRUE, LLGLTexture::BOOST_MAP, LLViewerTexture::LOD_TEXTURE);
gGL.getTexUnit(0)->bind(new_layer.LayerImage.get());
new_layer.LayerImage->setAddressMode(LLTexUnit::TAM_CLAMP);
new_layer.LayerExtents.mLeft = left;
new_layer.LayerExtents.mRight = right;
new_layer.LayerExtents.mBottom = bottom;
new_layer.LayerExtents.mTop = top;
LLWorldMap::getInstance()->mMapLayers.push_back(new_layer);
}
LLWorldMap::getInstance()->mMapLoaded = true;
}
// public static
bool LLWorldMap::useWebMapTiles()
{
static const LLCachedControl<bool> use_web_map_tiles("UseWebMapTiles",false);
return use_web_map_tiles &&
(( gHippoGridManager->getConnectedGrid()->isSecondLife() || sGotMapURL || !LFSimFeatureHandler::instance().mapServerURL().empty()));
}
void LLWorldMap::reloadItems(bool force)
{
//LL_INFOS("World Map") << "LLWorldMap::reloadItems()" << LL_ENDL;
if (clearItems(force))
{
LLWorldMapMessage::getInstance()->sendItemRequest(MAP_ITEM_TELEHUB);
LLWorldMapMessage::getInstance()->sendItemRequest(MAP_ITEM_PG_EVENT);
LLWorldMapMessage::getInstance()->sendItemRequest(MAP_ITEM_MATURE_EVENT);
LLWorldMapMessage::getInstance()->sendItemRequest(MAP_ITEM_ADULT_EVENT);
LLWorldMapMessage::getInstance()->sendItemRequest(MAP_ITEM_LAND_FOR_SALE);
}
if(!useWebMapTiles())
{
if(!mMapLoaded || force)
sendMapLayerRequest();
}
}
// static public
// Insert a region in the region map
// returns true if region inserted, false otherwise
// <FS:CR> Aurora Sim
//bool LLWorldMap::insertRegion(U32 x_world, U32 y_world, std::string& name, LLUUID& image_id, U32 accesscode, U64 region_flags)
bool LLWorldMap::insertRegion(U32 x_world, U32 y_world, U16 x_size, U16 y_size, std::string& name, LLUUID& image_id, U32 accesscode, U64 region_flags)
// </FS:CR> Aurora Sim
{
// This region doesn't exist
if (accesscode == 255)
{
// Checks if the track point is in it and invalidates it if it is
if (LLWorldMap::getInstance()->isTrackingInRectangle( x_world, y_world, x_world + REGION_WIDTH_UNITS, y_world + REGION_WIDTH_UNITS))
{
LLWorldMap::getInstance()->setTrackingInvalid();
}
// return failure to insert
return false;
}
else
{
U64 handle = to_region_handle(x_world, y_world);
//LL_INFOS("World Map") << "Map sim : " << name << ", ID : " << image_id.getString() << LL_ENDL;
// Insert the region in the region map of the world map
// Loading the LLSimInfo object with what we got and insert it in the map
LLSimInfo* siminfo = LLWorldMap::getInstance()->simInfoFromHandle(handle);
if (siminfo == NULL)
{
siminfo = LLWorldMap::getInstance()->createSimInfoFromHandle(handle);
}
siminfo->setName(name);
siminfo->setAccess(accesscode);
siminfo->setRegionFlags(region_flags);
// siminfo->setWaterHeight((F32) water_height);
siminfo->setLandForSaleImage(image_id);
// <FS:CR> Aurora Sim
siminfo->setSize(x_size, y_size);
// </FS:CR> Aurora Sim
// Handle the location tracking (for teleport, UI feedback and info display)
if (LLWorldMap::getInstance()->isTrackingInRectangle( x_world, y_world, x_world + REGION_WIDTH_UNITS, y_world + REGION_WIDTH_UNITS))
{
if (siminfo->isDown())
{
// We were tracking this location, but it's no available
LLWorldMap::getInstance()->setTrackingInvalid();
}
else
{
// We were tracking this location, and it does exist and is available
LLWorldMap::getInstance()->setTrackingValid();
}
}
// return insert region success
return true;
}
}
// static public
// Insert an item in the relevant region map
// returns true if item inserted, false otherwise
bool LLWorldMap::insertItem(U32 x_world, U32 y_world, std::string& name, LLUUID& uuid, U32 type, S32 extra, S32 extra2)
{
// Create an item record for the received object
LLItemInfo new_item((F32)x_world, (F32)y_world, name, uuid);
// Compute a region handle based on the objects coordinates
LLVector3d pos((F32)x_world, (F32)y_world, 40.0);
U64 handle = to_region_handle(pos);
// Get the region record for that handle or NULL if we haven't browsed it yet
LLSimInfo* siminfo = LLWorldMap::getInstance()->simInfoFromHandle(handle);
if (siminfo == NULL)
{
siminfo = LLWorldMap::getInstance()->createSimInfoFromHandle(handle);
}
//LL_INFOS("World Map") << "Process item : type = " << type << LL_ENDL;
switch (type)
{
case MAP_ITEM_TELEHUB: // telehubs
{
/* Merov: we are not using the hub color anymore for display so commenting that out
// Telehub color
U32 X = x_world / REGION_WIDTH_UNITS;
U32 Y = y_world / REGION_WIDTH_UNITS;
F32 red = fmod((F32)X * 0.11f, 1.f) * 0.8f;
F32 green = fmod((F32)Y * 0.11f, 1.f) * 0.8f;
F32 blue = fmod(1.5f * (F32)(X + Y) * 0.11f, 1.f) * 0.8f;
F32 add_amt = (X % 2) ? 0.15f : -0.15f;
add_amt += (Y % 2) ? -0.15f : 0.15f;
LLColor4 color(red + add_amt, green + add_amt, blue + add_amt);
new_item.setColor(color);
*/
// extra2 specifies whether this is an infohub or a telehub.
if (extra2)
{
siminfo->insertInfoHub(new_item);
}
else
{
siminfo->insertTeleHub(new_item);
}
break;
}
case MAP_ITEM_PG_EVENT: // events
case MAP_ITEM_MATURE_EVENT:
case MAP_ITEM_ADULT_EVENT:
{
struct tm* timep;
// Convert to Pacific, based on server's opinion of whether
// it's daylight savings time there.
timep = utc_to_pacific_time(extra, gPacificDaylightTime);
S32 display_hour = timep->tm_hour % 12;
if (display_hour == 0) display_hour = 12;
new_item.setTooltip( llformat( "%d:%02d %s",
display_hour,
timep->tm_min,
(timep->tm_hour < 12 ? "AM" : "PM") ) );
// HACK: store Z in extra2
new_item.setElevation((F64)extra2);
if (type == MAP_ITEM_PG_EVENT)
{
siminfo->insertPGEvent(new_item);
}
else if (type == MAP_ITEM_MATURE_EVENT)
{
siminfo->insertMatureEvent(new_item);
}
else if (type == MAP_ITEM_ADULT_EVENT)
{
siminfo->insertAdultEvent(new_item);
}
break;
}
case MAP_ITEM_LAND_FOR_SALE: // land for sale
case MAP_ITEM_LAND_FOR_SALE_ADULT: // adult land for sale
{
new_item.setTooltip(llformat("%d sq. m. %s%d (%.1f %s/sq. m.)", extra,
gHippoGridManager->getConnectedGrid()->getCurrencySymbol().c_str(),
extra2,
(extra > 0) ? ((F32)extra2 / extra) : 0.f,
gHippoGridManager->getConnectedGrid()->getCurrencySymbol().c_str()));
if (type == MAP_ITEM_LAND_FOR_SALE)
{
siminfo->insertLandForSale(new_item);
}
else if (type == MAP_ITEM_LAND_FOR_SALE_ADULT)
{
siminfo->insertLandForSaleAdult(new_item);
}
break;
}
case MAP_ITEM_CLASSIFIED: // classifieds
{
//DEPRECATED: no longer used
break;
}
case MAP_ITEM_AGENT_LOCATIONS: // agent locations
{
// LL_INFOS("World Map") << "New Location " << new_item.mName << LL_ENDL;
if (extra > 0)
{
new_item.setCount(extra);
siminfo->insertAgentLocation(new_item);
}
break;
}
default:
break;
}
return true;
}
bool LLWorldMap::isTrackingInRectangle(F64 x0, F64 y0, F64 x1, F64 y1)
{
if (!mIsTrackingLocation)
return false;
return ((mTrackingLocation[0] >= x0) && (mTrackingLocation[0] < x1) && (mTrackingLocation[1] >= y0) && (mTrackingLocation[1] < y1));
}
// Drop priority of all images being fetched by the map
void LLWorldMap::dropImagePriorities()
{
// Drop the download of tiles priority to nil
mWorldMipmap.dropBoostLevels();
// Same for the "land for sale" tiles per region
for (sim_info_map_t::iterator it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it)
{
LLSimInfo* info = it->second;
info->dropImagePriority();
}
}
// Load all regions in a given rectangle (in region grid coordinates, i.e. world / 256 meters)
void LLWorldMap::updateRegions(S32 x0, S32 y0, S32 x1, S32 y1)
{
// Convert those boundaries to the corresponding (MAP_BLOCK_SIZE x MAP_BLOCK_SIZE) block coordinates
U32 global_x0 = x0 / MAP_BLOCK_SIZE;
U32 global_x1 = x1 / MAP_BLOCK_SIZE;
U32 global_y0 = y0 / MAP_BLOCK_SIZE;
U32 global_y1 = y1 / MAP_BLOCK_SIZE;
//Singu note: There's a bunch of extra logic here, as opensim grids support sim coordinates that extend beyond the range
// used on the official grid. We basically just extend what LL had here by nesting the mMapBlockLoaded array in a 'dynamic' grid,
// essentially making that array a 'block' itself. An std::map was used to conserve memory, as we selectively only allocate desired
// blocks, and although lookups aren't blazingly fast with that container, it isn't likeley to accumulate very many entries.
//MapBlockRequest uses U16 for coordinate components.
// In order not to exceed U16_MAX values, MAP_BLOCK_RES*MAP_BLOCK_SIZE*(i or j) can't exceed U16_MAX(65535)
U32 max_range = (U16_MAX+1)/MAP_BLOCK_RES/MAP_BLOCK_SIZE - 1;
//Desired coordinate ranges in our 'dynamic' grid of 512x512 grids of 4x4 sim blocks.
U32 map_block_x0 = global_x0 / MAP_BLOCK_RES;
U32 map_block_x1 = llmin(global_x1 / MAP_BLOCK_RES, max_range);
U32 map_block_y0 = global_y0 / MAP_BLOCK_RES;
U32 map_block_y1 = llmin(global_y1 / MAP_BLOCK_RES, max_range);
const bool layer_start = useWebMapTiles() ? SIM_LAYER_OVERLAY : SIM_LAYER_BEGIN;
for (U32 i = map_block_x0; i <= map_block_x1; ++i)
{
for (U32 j = map_block_y0; j <= map_block_y1; ++j)
{
//Desired coordinate ranges in our 512x512 grids of 4x4 sim blocks.
x0 = global_x0 - i * MAP_BLOCK_RES;
x1 = llmin(global_x1 - i * (U32)MAP_BLOCK_RES, (U32)MAP_BLOCK_RES-1);
y0 = global_y0 - j * MAP_BLOCK_RES;
y1 = llmin(global_y1 - j * (U32)MAP_BLOCK_RES, (U32)MAP_BLOCK_RES-1);
for(U32 layer = layer_start;layer<SIM_LAYER_COUNT;++layer)
{
std::vector<bool> &block = mMapBlockMap[layer][(i << 16) | j];
if(block.empty())
{
//New block. Allocate the array and set all entries to false. (seen as mMapBlockLoaded in v3)
block.resize(MAP_BLOCK_RES*MAP_BLOCK_RES,false);
}
// Load the region info those blocks
for (S32 block_x = llmax(x0, 0); block_x <= llmin(x1, MAP_BLOCK_RES-1); ++block_x)
{
for (S32 block_y = llmax(y0, 0); block_y <= llmin(y1, MAP_BLOCK_RES-1); ++block_y)
{
S32 offset = block_x | (block_y * MAP_BLOCK_RES);
// if(!mMapBlockLoaded[LLWorldMap::getInstance()->mCurrentMap][offset])
if (!block[offset])
{
U16 min_x = (block_x + i * MAP_BLOCK_RES) * MAP_BLOCK_SIZE;
U16 max_x = min_x + MAP_BLOCK_SIZE - 1;
U16 min_y = (block_y + j * MAP_BLOCK_RES) * MAP_BLOCK_SIZE;
U32 max_y = min_y + MAP_BLOCK_SIZE - 1;
//LL_INFOS("World Map") << "Loading Block (" << block_x << "," << block_y << ")" << LL_ENDL;
LLWorldMapMessage::getInstance()->sendMapBlockRequest(min_x, min_y, max_x, max_y, false, layerToFlags((sim_layer_type)layer));
block[offset] = true;
}
}
}
}
}
}
}
void LLWorldMap::dump()
{
LL_INFOS("World Map") << "LLWorldMap::dump()" << LL_ENDL;
for (sim_info_map_t::iterator it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it)
{
LLSimInfo* info = it->second;
if (info)
{
info->dump();
}
}
}