242 lines
6.3 KiB
C++
242 lines
6.3 KiB
C++
/**
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* @file lltoolselectland.cpp
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* @brief LLToolSelectLand class implementation
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*
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* $LicenseInfo:firstyear=2002&license=viewergpl$
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*
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* Copyright (c) 2002-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "lltoolselectland.h"
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// indra includes
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#include "llparcel.h"
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// Viewer includes
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#include "llviewercontrol.h"
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#include "llfloatertools.h"
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#include "llselectmgr.h"
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#include "llstatusbar.h"
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#include "llviewerparcelmgr.h"
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#include "llviewerwindow.h"
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#include "llwindow.h"
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//
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// Member functions
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//
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LLToolSelectLand::LLToolSelectLand( )
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: LLTool( std::string("Parcel") ),
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mDragStartGlobal(),
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mDragEndGlobal(),
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mDragEndValid(FALSE),
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mDragStartX(0),
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mDragStartY(0),
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mDragEndX(0),
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mDragEndY(0),
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mMouseOutsideSlop(FALSE),
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mWestSouthBottom(),
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mEastNorthTop()
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{ }
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LLToolSelectLand::~LLToolSelectLand()
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{
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}
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BOOL LLToolSelectLand::handleMouseDown(S32 x, S32 y, MASK mask)
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{
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BOOL hit_land = gViewerWindow->mousePointOnLandGlobal(x, y, &mDragStartGlobal);
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if (hit_land)
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{
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setMouseCapture( TRUE );
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mDragStartX = x;
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mDragStartY = y;
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mDragEndX = x;
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mDragEndY = y;
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mDragEndValid = TRUE;
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mDragEndGlobal = mDragStartGlobal;
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sanitize_corners(mDragStartGlobal, mDragEndGlobal, mWestSouthBottom, mEastNorthTop);
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mWestSouthBottom -= LLVector3d( PARCEL_GRID_STEP_METERS/2, PARCEL_GRID_STEP_METERS/2, 0 );
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mEastNorthTop += LLVector3d( PARCEL_GRID_STEP_METERS/2, PARCEL_GRID_STEP_METERS/2, 0 );
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roundXY(mWestSouthBottom);
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roundXY(mEastNorthTop);
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mMouseOutsideSlop = TRUE; //FALSE;
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LLViewerParcelMgr::getInstance()->deselectLand();
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}
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return hit_land;
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}
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BOOL LLToolSelectLand::handleDoubleClick(S32 x, S32 y, MASK mask)
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{
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LLVector3d pos_global;
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BOOL hit_land = gViewerWindow->mousePointOnLandGlobal(x, y, &pos_global);
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if (hit_land)
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{
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// Auto-select this parcel
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LLViewerParcelMgr::getInstance()->selectParcelAt( pos_global );
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return TRUE;
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}
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return FALSE;
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}
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BOOL LLToolSelectLand::handleMouseUp(S32 x, S32 y, MASK mask)
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{
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if( hasMouseCapture() )
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{
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setMouseCapture( FALSE );
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if (mMouseOutsideSlop && mDragEndValid)
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{
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// Take the drag start and end locations, then map the southwest
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// point down to the next grid location, and the northeast point up
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// to the next grid location.
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sanitize_corners(mDragStartGlobal, mDragEndGlobal, mWestSouthBottom, mEastNorthTop);
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mWestSouthBottom -= LLVector3d( PARCEL_GRID_STEP_METERS/2, PARCEL_GRID_STEP_METERS/2, 0 );
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mEastNorthTop += LLVector3d( PARCEL_GRID_STEP_METERS/2, PARCEL_GRID_STEP_METERS/2, 0 );
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roundXY(mWestSouthBottom);
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roundXY(mEastNorthTop);
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// Don't auto-select entire parcel.
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mSelection = LLViewerParcelMgr::getInstance()->selectLand( mWestSouthBottom, mEastNorthTop, FALSE );
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}
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mMouseOutsideSlop = FALSE;
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mDragEndValid = FALSE;
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return TRUE;
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}
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return FALSE;
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}
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BOOL LLToolSelectLand::handleHover(S32 x, S32 y, MASK mask)
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{
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if( hasMouseCapture() )
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{
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if (mMouseOutsideSlop || outsideSlop(x, y, mDragStartX, mDragStartY))
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{
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mMouseOutsideSlop = TRUE;
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// Must do this every frame, in case the camera moved or the land moved
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// since last frame.
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// If doesn't hit land, doesn't change old value
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LLVector3d land_global;
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BOOL hit_land = gViewerWindow->mousePointOnLandGlobal(x, y, &land_global);
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if (hit_land)
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{
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mDragEndValid = TRUE;
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mDragEndGlobal = land_global;
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sanitize_corners(mDragStartGlobal, mDragEndGlobal, mWestSouthBottom, mEastNorthTop);
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mWestSouthBottom -= LLVector3d( PARCEL_GRID_STEP_METERS/2, PARCEL_GRID_STEP_METERS/2, 0 );
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mEastNorthTop += LLVector3d( PARCEL_GRID_STEP_METERS/2, PARCEL_GRID_STEP_METERS/2, 0 );
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roundXY(mWestSouthBottom);
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roundXY(mEastNorthTop);
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lldebugst(LLERR_USER_INPUT) << "hover handled by LLToolSelectLand (active, land)" << llendl;
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gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW);
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}
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else
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{
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mDragEndValid = FALSE;
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lldebugst(LLERR_USER_INPUT) << "hover handled by LLToolSelectLand (active, no land)" << llendl;
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gViewerWindow->getWindow()->setCursor(UI_CURSOR_NO);
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}
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mDragEndX = x;
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mDragEndY = y;
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}
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else
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{
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lldebugst(LLERR_USER_INPUT) << "hover handled by LLToolSelectLand (active, in slop)" << llendl;
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gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW);
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}
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}
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else
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{
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lldebugst(LLERR_USER_INPUT) << "hover handled by LLToolSelectLand (inactive)" << llendl;
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gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW);
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}
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return TRUE;
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}
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void LLToolSelectLand::render()
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{
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if( hasMouseCapture() && /*mMouseOutsideSlop &&*/ mDragEndValid)
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{
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LLViewerParcelMgr::getInstance()->renderRect( mWestSouthBottom, mEastNorthTop );
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}
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}
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void LLToolSelectLand::handleSelect()
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{
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gFloaterTools->setStatusText("selectland");
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}
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void LLToolSelectLand::handleDeselect()
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{
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mSelection = NULL;
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}
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void LLToolSelectLand::roundXY(LLVector3d &vec)
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{
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vec.mdV[VX] = llround( vec.mdV[VX], (F64)PARCEL_GRID_STEP_METERS );
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vec.mdV[VY] = llround( vec.mdV[VY], (F64)PARCEL_GRID_STEP_METERS );
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}
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// true if x,y outside small box around start_x,start_y
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BOOL LLToolSelectLand::outsideSlop(S32 x, S32 y, S32 start_x, S32 start_y)
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{
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S32 dx = x - start_x;
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S32 dy = y - start_y;
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return (dx <= -2 || 2 <= dx || dy <= -2 || 2 <= dy);
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}
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