When the login panel used to die, it now hides instead, we only truly kill it upon successful login. Much of the opening and setting behaviors have been cleaned up to ensure fields are autofilled by the viewer without any user action once Everything else like changing saved logins will still work the same.
89 lines
2.6 KiB
C++
89 lines
2.6 KiB
C++
/**
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* @file llprogressview.h
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* @brief LLProgressView class definition
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*
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* $LicenseInfo:firstyear=2002&license=viewergpl$
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*
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* Copyright (c) 2002-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef LL_LLPROGRESSVIEW_H
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#define LL_LLPROGRESSVIEW_H
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#include "llpanel.h"
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#include "llframetimer.h"
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class LLImageRaw;
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class LLButton;
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class LLProgressBar;
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class LLProgressView : public LLPanel
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{
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public:
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LLProgressView(const std::string& name, const LLRect& rect);
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virtual ~LLProgressView();
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BOOL postBuild();
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/*virtual*/ void draw();
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void drawStartTexture(F32 alpha);
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/*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask);
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/*virtual*/ BOOL handleKeyHere(KEY key, MASK mask);
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/*virtual*/ void setVisible(BOOL visible);
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void setText(const std::string& text);
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void setPercent(const F32 percent);
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// Set it to NULL when you want to eliminate the message.
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void setMessage(const std::string& msg);
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void revealIntroPanel();
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void setStartupComplete();
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void setCancelButtonVisible(BOOL b, const std::string& label);
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static void onCancelButtonClicked();
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static void onClickMessage(void*);
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protected:
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LLProgressBar* mProgressBar;
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F32 mPercentDone;
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std::string mMessage;
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LLButton* mCancelBtn;
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LLFrameTimer mFadeToWorldTimer;
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LLFrameTimer mFadeFromLoginTimer;
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LLRect mOutlineRect;
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bool mMouseDownInActiveArea;
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bool mStartupComplete;
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bool mURLInMessage;
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static LLProgressView* sInstance;
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static void onIdle(void* user_data);
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};
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#endif // LL_LLPROGRESSVIEW_H
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