Modernizes LLTextureControl(, LLFloaterTexturePicker) and LLColorSwatch Updates LLPanelVolume, LLPanelObject, and LLPanelFace to prevent related crashes and compile. Adds translation string InventoryNoTexture to strings.xml (added to all existing translations from upstream translation)
237 lines
6.8 KiB
C++
237 lines
6.8 KiB
C++
/**
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* @file llpanelobject.h
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* @brief Object editing (position, scale, etc.) in the tools floater
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*
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* $LicenseInfo:firstyear=2004&license=viewergpl$
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*
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* Copyright (c) 2004-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef LL_LLPANELOBJECT_H
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#define LL_LLPANELOBJECT_H
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#include "v3math.h"
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#include "llpanel.h"
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#include "llmemory.h"
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#include "llvolume.h"
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class LLSpinCtrl;
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class LLCheckBoxCtrl;
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class LLTextBox;
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class LLUICtrl;
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class LLButton;
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class LLViewerObject;
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class LLComboBox;
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class LLPanelObjectInventory;
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class LLColorSwatchCtrl;
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class LLTextureCtrl;
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class LLInventoryItem;
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class LLUUID;
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class LLFlexibleObjectData;
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class LLLightParams;
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class LLLightImageParams;
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class LLSculptParams;
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class LLPanelObject : public LLPanel
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{
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public:
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LLPanelObject(const std::string& name);
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virtual ~LLPanelObject();
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virtual BOOL postBuild();
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virtual void draw();
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virtual void clearCtrls();
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void refresh();
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static bool precommitValidate(const LLSD& data);
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static void onCommitLock(LLUICtrl *ctrl, void *data);
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static void onCommitPosition( LLUICtrl* ctrl, void* userdata);
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static void onCommitScale( LLUICtrl* ctrl, void* userdata);
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static void onCommitRotation( LLUICtrl* ctrl, void* userdata);
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static void onCommitTemporary( LLUICtrl* ctrl, void* userdata);
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static void onCommitPhantom( LLUICtrl* ctrl, void* userdata);
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static void onCommitPhysics( LLUICtrl* ctrl, void* userdata);
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static void onLinkObj( void* user_data);
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static void onUnlinkObj( void* user_data);
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static void onCopyPos( void* user_data);
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static void onPastePos( void* user_data);
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static void onPastePosClip( void* user_data);
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static void onCopySize( void* user_data);
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static void onPasteSize( void* user_data);
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static void onPasteSizeClip( void* user_data);
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static void onCopyRot( void* user_data);
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static void onPasteRot( void* user_data);
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static void onPasteRotClip( void* user_data);
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static void onCopyParams( void* user_data);
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static void onPasteParams( void* user_data);
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static void onCommitParametric(LLUICtrl* ctrl, void* userdata);
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static void onCommitMaterial( LLUICtrl* ctrl, void* userdata);
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void onCommitSculpt(const LLSD& data);
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void onCancelSculpt(const LLSD& data);
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void onSelectSculpt(const LLSD& data);
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BOOL onDropSculpt(LLInventoryItem* item);
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static void onCommitSculptType( LLUICtrl *ctrl, void* userdata);
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static void onClickBuildConstants(void *);
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static const LLUUID& findItemID(const LLUUID& asset_id);
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protected:
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void getState();
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void sendRotation(BOOL btn_down);
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void sendScale(BOOL btn_down);
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void sendPosition(BOOL btn_down);
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void sendIsPhysical();
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void sendIsTemporary();
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void sendIsPhantom();
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void sendSculpt();
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void getVolumeParams(LLVolumeParams& volume_params);
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protected:
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static LLVector3 mClipboardPos;
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static LLVector3 mClipboardSize;
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static LLVector3 mClipboardRot;
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static LLVolumeParams mClipboardVolumeParams;
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static LLFlexibleObjectData* mClipboardFlexiParams;
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static LLLightParams* mClipboardLightParams;
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static LLSculptParams* mClipboardSculptParams;
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static LLLightImageParams* mClipboardLightImageParams;
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static BOOL hasParamClipboard;
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S32 mComboMaterialItemCount;
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LLTextBox* mLabelMaterial;
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LLComboBox* mComboMaterial;
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// Per-object options
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LLTextBox* mLabelBaseType;
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LLComboBox* mComboBaseType;
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LLTextBox* mLabelCut;
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LLSpinCtrl* mSpinCutBegin;
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LLSpinCtrl* mSpinCutEnd;
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LLTextBox* mLabelHollow;
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LLSpinCtrl* mSpinHollow;
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LLTextBox* mLabelHoleType;
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LLComboBox* mComboHoleType;
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LLTextBox* mLabelTwist;
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LLSpinCtrl* mSpinTwist;
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LLSpinCtrl* mSpinTwistBegin;
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LLSpinCtrl* mSpinScaleX;
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LLSpinCtrl* mSpinScaleY;
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LLTextBox* mLabelSkew;
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LLSpinCtrl* mSpinSkew;
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LLTextBox* mLabelShear;
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LLSpinCtrl* mSpinShearX;
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LLSpinCtrl* mSpinShearY;
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// Advanced Path
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LLSpinCtrl* mCtrlPathBegin;
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LLSpinCtrl* mCtrlPathEnd;
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LLTextBox* mLabelTaper;
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LLSpinCtrl* mSpinTaperX;
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LLSpinCtrl* mSpinTaperY;
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LLTextBox* mLabelRadiusOffset;
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LLSpinCtrl* mSpinRadiusOffset;
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LLTextBox* mLabelRevolutions;
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LLSpinCtrl* mSpinRevolutions;
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LLTextBox* mLabelPosition;
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LLSpinCtrl* mCtrlPosX;
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LLSpinCtrl* mCtrlPosY;
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LLSpinCtrl* mCtrlPosZ;
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LLTextBox* mLabelSize;
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LLSpinCtrl* mCtrlScaleX;
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LLSpinCtrl* mCtrlScaleY;
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LLSpinCtrl* mCtrlScaleZ;
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LLTextBox* mLabelRotation;
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LLSpinCtrl* mCtrlRotX;
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LLSpinCtrl* mCtrlRotY;
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LLSpinCtrl* mCtrlRotZ;
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LLButton *mBtnLinkObj;
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LLButton *mBtnUnlinkObj;
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LLButton *mBtnCopyPos;
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LLButton *mBtnPastePos;
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LLButton *mBtnPastePosClip;
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LLButton *mBtnCopySize;
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LLButton *mBtnPasteSize;
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LLButton *mBtnPasteSizeClip;
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LLButton *mBtnCopyRot;
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LLButton *mBtnPasteRot;
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LLButton *mBtnPasteRotClip;
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LLButton *mBtnCopyParams;
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LLButton *mBtnPasteParams;
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LLCheckBoxCtrl *mCheckLock;
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LLCheckBoxCtrl *mCheckPhysics;
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LLCheckBoxCtrl *mCheckTemporary;
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LLCheckBoxCtrl *mCheckPhantom;
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LLTextureCtrl *mCtrlSculptTexture;
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LLTextBox *mLabelSculptType;
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LLComboBox *mCtrlSculptType;
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LLCheckBoxCtrl *mCtrlSculptMirror;
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LLCheckBoxCtrl *mCtrlSculptInvert;
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LLVector3 mCurEulerDegrees; // to avoid sending rotation when not changed
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BOOL mIsPhysical; // to avoid sending "physical" when not changed
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BOOL mIsTemporary; // to avoid sending "temporary" when not changed
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BOOL mIsPhantom; // to avoid sending "phantom" when not changed
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S32 mSelectedType; // So we know what selected type we last were
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LLUUID mSculptTextureRevert; // so we can revert the sculpt texture on cancel
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U8 mSculptTypeRevert; // so we can revert the sculpt type on cancel
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LLPointer<LLViewerObject> mObject;
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LLPointer<LLViewerObject> mRootObject;
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};
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#endif
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