Files
SingularityViewer/indra/newview/llmutelist.h
Lirusaito c273e34ed8 [Voice Update] LLVoiceClient
Migrate a bunch of classes out of llvoiceclient.* and into new llvoicevivox.*
Update most of these to match their counterparts
Introduce VoiceFonts support (voice morphing, floater still to come)
Support for a bunch of v3 voice settings.
Move volume settings management from LLMutelist into LLSpeakerVolumeStorage
Support for Avaline mutes (WIP)
Adds voice section to LLAgent
Moved llfloatervoicedevicesettings to llpanelvoicedevicesettings, v3's voice device panel design is more intuitive.
2013-06-03 22:20:27 -04:00

198 lines
6.2 KiB
C++

/**
* @file llmutelist.h
* @brief Management of list of muted players
*
* $LicenseInfo:firstyear=2003&license=viewergpl$
*
* Copyright (c) 2003-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_MUTELIST_H
#define LL_MUTELIST_H
#include "llstring.h"
#include "lluuid.h"
class LLViewerObject;
class LLMessageSystem;
class LLMuteListObserver;
// An entry in the mute list.
class LLMute
{
public:
// Legacy mutes are BY_NAME and have null UUID.
// EXTERNAL mutes are only processed through an external system (e.g. Voice) and not stored.
enum EType { BY_NAME = 0, AGENT = 1, OBJECT = 2, GROUP = 3, EXTERNAL = 4, COUNT = 5 };
// Bits in the mute flags. For backwards compatibility (since any mute list entries that were created before the flags existed
// will have a flags field of 0), some of the flags are "inverted".
// Note that it's possible, through flags, to completely disable an entry in the mute list. The code should detect this case
// and remove the mute list entry instead.
enum
{
flagTextChat = 0x00000001, // If set, don't mute user's text chat
flagVoiceChat = 0x00000002, // If set, don't mute user's voice chat
flagParticles = 0x00000004, // If set, don't mute user's particles
flagObjectSounds = 0x00000008, // If set, mute user's object sounds
flagAll = 0x0000000F // Mask of all currently defined flags
};
LLMute(const LLUUID& id, const std::string& name = std::string(), EType type = BY_NAME, U32 flags = 0);
// Returns name + suffix based on type
// For example: "James Tester (resident)"
std::string getDisplayName() const;
// Converts a UI name into just the agent or object name
// For example: "James Tester (resident)" sets the name to "James Tester"
// and the type to AGENT.
void setFromDisplayName(const std::string& display_name);
public:
LLUUID mID; // agent or object id
std::string mName; // agent or object name
EType mType; // needed for UI display of existing mutes
U32 mFlags; // flags pertaining to this mute entry
};
class LLMuteList : public LLSingleton<LLMuteList>
{
public:
// reasons for auto-unmuting a resident
enum EAutoReason
{
AR_IM = 0, // agent IMed a muted resident
AR_MONEY = 1, // agent paid L$ to a muted resident
AR_INVENTORY = 2, // agent offered inventory to a muted resident
AR_COUNT // enum count
};
LLMuteList();
~LLMuteList();
// Implemented locally so that we can perform some delayed initialization.
// Callers should be careful to call this one and not LLSingleton<LLMuteList>::getInstance()
// which would circumvent that mechanism. -MG
static LLMuteList* getInstance();
void addObserver(LLMuteListObserver* observer);
void removeObserver(LLMuteListObserver* observer);
// Add either a normal or a BY_NAME mute, for any or all properties.
BOOL add(const LLMute& mute, U32 flags = 0);
// Remove both normal and legacy mutes, for any or all properties.
BOOL remove(const LLMute& mute, U32 flags = 0);
BOOL autoRemove(const LLUUID& agent_id, const EAutoReason reason);
// Name is required to test against legacy text-only mutes.
BOOL isMuted(const LLUUID& id, const std::string& name = LLStringUtil::null, U32 flags = 0) const;
// Alternate (convenience) form for places we don't need to pass the name, but do need flags
BOOL isMuted(const LLUUID& id, U32 flags) const { return isMuted(id, LLStringUtil::null, flags); };
BOOL isLinden(const std::string& name) const;
bool isLinden(const LLUUID& id) const;
BOOL isLoaded() const { return mIsLoaded; }
std::vector<LLMute> getMutes() const;
// request the mute list
void requestFromServer(const LLUUID& agent_id);
// call this method on logout to save everything.
void cache(const LLUUID& agent_id);
private:
BOOL loadFromFile(const std::string& filename);
BOOL saveToFile(const std::string& filename);
void setLoaded();
void notifyObservers();
void updateAdd(const LLMute& mute);
void updateRemove(const LLMute& mute);
// TODO: NULL out mute_id in database
static void processMuteListUpdate(LLMessageSystem* msg, void**);
static void processUseCachedMuteList(LLMessageSystem* msg, void**);
static void onFileMuteList(void** user_data, S32 code, LLExtStat ext_status);
void checkNewRegion();
void parseSimulatorFeatures();
private:
struct compare_by_name
{
bool operator()(const LLMute& a, const LLMute& b) const
{
std::string name1 = a.mName;
std::string name2 = b.mName;
LLStringUtil::toUpper(name1);
LLStringUtil::toUpper(name2);
return name1 < name2;
}
};
struct compare_by_id
{
bool operator()(const LLMute& a, const LLMute& b) const
{
return a.mID < b.mID;
}
};
typedef std::set<LLMute, compare_by_id> mute_set_t;
mute_set_t mMutes;
typedef std::set<std::string> string_set_t;
string_set_t mLegacyMutes;
typedef std::set<LLMuteListObserver*> observer_set_t;
observer_set_t mObservers;
BOOL mIsLoaded;
friend class LLDispatchEmptyMuteList;
std::set<std::string> mGodLastNames;
std::set<std::string> mGodFullNames;
};
class LLMuteListObserver
{
public:
virtual ~LLMuteListObserver() { }
virtual void onChange() = 0;
};
#endif //LL_MUTELIST_H