Files
SingularityViewer/indra/newview/llmanipscale.cpp
Inusaito Sayori 4725db2d2f Merge branch 'VarRegion' of https://github.com/Lirusaito/SingularityViewer into aurora-sim
Merged cleanly:
	indra/llkeyframewalkmotion.cpp - 36e6946c96 - worked around a bug in Aurora walking motion
	indra/llrender/llimagegl.cpp - fa8e1f033b - An llerrs here becomes an llwarns, to avoid bothering the user with non power of two dimensioned images
	indra/newview/llmanip.cpp, indra/newview/llmanipscale.cpp - "Changed hardcoded 256 constants and such to width functions" - a50f0008b2
	indra/newview/llpatchvertexarray.cpp - fa8e1f033b - Support patches of non power of two width
	indra/newview/llworldmap.h - conflict

Conflicts:
	indra/llmessage/patch_code.cpp - My version cleaned up a bit of code duplication, so this was applied, within the new tags
	indra/llmessage/patch_code.h - b_large_patch in decode_patch_header defaults to false, indra/newview/llcloud.cpp patch removed.
	indra/llmessage/patch_dct.h - false positive
	indra/newview/llagent.cpp - false positive
	indra/newview/llfloaterregioninfo.cpp - nonsl wacky textures support meets the refactor.
	indra/newview/llfloaterworldmap.cpp - false positive
	indra/newview/llglsandbox.cpp - false positive
	indra/newview/llnetmap.cpp - small changes for type consistency brought into FS' patch, nothing important; also adds change to LLNetMap:draw removing getRegionWidthInMeters to keep using the constant REGION_WIDTH
	indra/newview/llpanelobject.cpp - Get the region width of the object we're editing for maximum pasted x/y coords
	indra/newview/llstartup.cpp - [Fixes old issues] My old patch did not fully use first_sim_size_x here, this has been fixed.  The unused first_sim_size_y has been removed.
	indra/newview/llsurface.cpp - rebuildWater isn't used, removed for now.  Styling conflicts otherwise.
	indra/newview/llsurfacepatch.cpp - remove FS patch that comments out code that isn't even in the modern source; cleaned up a mess of tags with more clear explanation, perhaps it can be expanded upon though.  Some styling conflicts.
	indra/newview/llviewermessage.cpp - Fix the problem? setRegionWidth by number.
	indra/newview/llviewerobject.cpp - false positive
	indra/newview/llviewerparcelmgr.cpp - just styling conflicts
	indra/newview/llviewerparcelmgr.h - false positive
	indra/newview/llviewerparceloverlay.cpp - false positive
	indra/newview/llviewerparceloverlay.h - false positive
	indra/newview/llviewerregion.cpp - cleaned up LLViewerRegion::getCompositionXY patches, they're more in the way than they're worth; removed DispatchOpenRegionSettings capability mention for now, it's not related to variable regions.  Also remove rebuildWater, it's not used right now.
	indra/newview/llvowater.cpp - false positive
	indra/newview/llwind.cpp - remove decode_patch_header patches for false, since we have a default; otherwise false positive.
	indra/newview/llworld.*
		- [Fixes old issues] Remove setRegionWidth by LLMessageSystem as the messages used are not always the same, the by number one remains of course.
		- Retained separation of connecting neighbors through the old method when the width is 256
		- updateLimits() would never have been merged in, we have an entirely different grid manager, therefore it's removed.
		- Fix the stupidity passed on over the years wherein a static constant variable would hold the same value as the first call to setLandFarClip..
	indra/newview/llworldmap.cpp - 36e6946c96 Aurora map workaround stuffs, parts removed; rework of LLWorldMap::simInfoFromHandle
	indra/newview/llworldmap.h - Cleaned up organization, avoid making members public, and fixed tagging
2013-09-27 09:51:39 -04:00

2067 lines
66 KiB
C++

/**
* @file llmanipscale.cpp
* @brief LLManipScale class implementation
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llmanipscale.h"
// library includes
#include "llmath.h"
#include "v3math.h"
#include "llquaternion.h"
#include "llgl.h"
#include "llrender.h"
#include "v4color.h"
#include "llprimitive.h"
// viewer includes
#include "llagent.h"
#include "llagentcamera.h"
#include "llbbox.h"
#include "llbox.h"
#include "llviewercontrol.h"
#include "llcriticaldamp.h"
#include "lldrawable.h"
#include "llfloatertools.h"
#include "llglheaders.h"
#include "llselectmgr.h"
#include "llstatusbar.h"
#include "llui.h"
#include "llviewercamera.h"
#include "llviewerobject.h"
#include "llviewerregion.h"
#include "llviewerwindow.h"
#include "llwindow.h"
#include "llhudrender.h"
#include "llworld.h"
#include "v2math.h"
#include "llvoavatar.h"
#include "llmeshrepository.h"
#include "hippolimits.h"
const F32 MAX_MANIP_SELECT_DISTANCE_SQUARED = 11.f * 11.f;
const F32 SNAP_GUIDE_SCREEN_OFFSET = 0.05f;
const F32 SNAP_GUIDE_SCREEN_LENGTH = 0.7f;
const F32 SELECTED_MANIPULATOR_SCALE = 1.2f;
const F32 MANIPULATOR_SCALE_HALF_LIFE = 0.07f;
const S32 NUM_MANIPULATORS = 14;
const LLManip::EManipPart MANIPULATOR_IDS[NUM_MANIPULATORS] =
{
LLManip::LL_CORNER_NNN,
LLManip::LL_CORNER_NNP,
LLManip::LL_CORNER_NPN,
LLManip::LL_CORNER_NPP,
LLManip::LL_CORNER_PNN,
LLManip::LL_CORNER_PNP,
LLManip::LL_CORNER_PPN,
LLManip::LL_CORNER_PPP,
LLManip::LL_FACE_POSZ,
LLManip::LL_FACE_POSX,
LLManip::LL_FACE_POSY,
LLManip::LL_FACE_NEGX,
LLManip::LL_FACE_NEGY,
LLManip::LL_FACE_NEGZ
};
// static
void LLManipScale::setUniform(BOOL b)
{
gSavedSettings.setBOOL("ScaleUniform", b);
}
// static
void LLManipScale::setShowAxes(BOOL b)
{
gSavedSettings.setBOOL("ScaleShowAxes", b);
}
// static
void LLManipScale::setStretchTextures(BOOL b)
{
gSavedSettings.setBOOL("ScaleStretchTextures", b);
}
// static
BOOL LLManipScale::getUniform()
{
return gSavedSettings.getBOOL("ScaleUniform");
}
// static
BOOL LLManipScale::getShowAxes()
{
return gSavedSettings.getBOOL("ScaleShowAxes");
}
// static
BOOL LLManipScale::getStretchTextures()
{
return gSavedSettings.getBOOL("ScaleStretchTextures");
}
inline void LLManipScale::conditionalHighlight( U32 part, const LLColor4* highlight, const LLColor4* normal )
{
LLColor4 default_highlight( 1.f, 1.f, 1.f, 1.f );
LLColor4 default_normal( 0.7f, 0.7f, 0.7f, 0.6f );
LLColor4 invisible(0.f, 0.f, 0.f, 0.f);
F32 manipulator_scale = 1.f;
for (S32 i = 0; i < NUM_MANIPULATORS; i++)
{
if((U32)MANIPULATOR_IDS[i] == part)
{
manipulator_scale = mManipulatorScales[i];
break;
}
}
mScaledBoxHandleSize = mBoxHandleSize * manipulator_scale;
if (mManipPart != (S32)LL_NO_PART && mManipPart != (S32)part)
{
gGL.color4fv( invisible.mV );
}
else if( mHighlightedPart == (S32)part )
{
gGL.color4fv( highlight ? highlight->mV : default_highlight.mV );
}
else
{
gGL.color4fv( normal ? normal->mV : default_normal.mV );
}
}
void LLManipScale::handleSelect()
{
LLBBox bbox = LLSelectMgr::getInstance()->getBBoxOfSelection();
updateSnapGuides(bbox);
LLSelectMgr::getInstance()->saveSelectedObjectTransform(SELECT_ACTION_TYPE_PICK);
gFloaterTools->setStatusText("scale");
LLManip::handleSelect();
}
LLManipScale::LLManipScale( LLToolComposite* composite )
:
LLManip( std::string("Scale"), composite ),
mBoxHandleSize( 1.f ),
mScaledBoxHandleSize( 1.f ),
mLastMouseX( -1 ),
mLastMouseY( -1 ),
mSendUpdateOnMouseUp( FALSE ),
mLastUpdateFlags( 0 ),
mScaleSnapUnit1(1.f),
mScaleSnapUnit2(1.f),
mSnapRegimeOffset(0.f),
mSnapGuideLength(0.f),
mInSnapRegime(FALSE),
mScaleSnapValue(0.f)
{
mManipulatorScales = new F32[NUM_MANIPULATORS];
for (S32 i = 0; i < NUM_MANIPULATORS; i++)
{
mManipulatorScales[i] = 1.f;
}
}
LLManipScale::~LLManipScale()
{
for_each(mProjectedManipulators.begin(), mProjectedManipulators.end(), DeletePointer());
delete[] mManipulatorScales;
}
void LLManipScale::render()
{
LLGLSUIDefault gls_ui;
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
LLGLDepthTest gls_depth(GL_TRUE);
LLGLEnable gl_blend(GL_BLEND);
LLGLEnable gls_alpha_test(GL_ALPHA_TEST);
if( canAffectSelection() )
{
gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.pushMatrix();
if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD)
{
F32 zoom = gAgentCamera.mHUDCurZoom;
gGL.scalef(zoom, zoom, zoom);
}
////////////////////////////////////////////////////////////////////////
// Calculate size of drag handles
const F32 BOX_HANDLE_BASE_SIZE = 50.0f; // box size in pixels = BOX_HANDLE_BASE_SIZE * BOX_HANDLE_BASE_FACTOR
const F32 BOX_HANDLE_BASE_FACTOR = 0.2f;
LLVector3 center_agent = gAgent.getPosAgentFromGlobal(LLSelectMgr::getInstance()->getSelectionCenterGlobal());
if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD)
{
mBoxHandleSize = BOX_HANDLE_BASE_SIZE * BOX_HANDLE_BASE_FACTOR / (F32) LLViewerCamera::getInstance()->getViewHeightInPixels();
mBoxHandleSize /= gAgentCamera.mHUDCurZoom;
}
else
{
F32 range_squared = dist_vec_squared(gAgentCamera.getCameraPositionAgent(), center_agent);
F32 range_from_agent_squared = dist_vec_squared(gAgent.getPositionAgent(), center_agent);
// Don't draw manip if object too far away
if (gSavedSettings.getBOOL("LimitSelectDistance"))
{
F32 max_select_distance = gSavedSettings.getF32("MaxSelectDistance");
if (range_from_agent_squared > max_select_distance * max_select_distance)
{
return;
}
}
if (range_squared > 0.001f * 0.001f)
{
// range != zero
F32 fraction_of_fov = BOX_HANDLE_BASE_SIZE / (F32) LLViewerCamera::getInstance()->getViewHeightInPixels();
F32 apparent_angle = fraction_of_fov * LLViewerCamera::getInstance()->getView(); // radians
mBoxHandleSize = (F32) sqrtf(range_squared) * tan(apparent_angle) * BOX_HANDLE_BASE_FACTOR;
}
else
{
// range == zero
mBoxHandleSize = BOX_HANDLE_BASE_FACTOR;
}
}
////////////////////////////////////////////////////////////////////////
// Draw bounding box
LLBBox bbox = LLSelectMgr::getInstance()->getBBoxOfSelection();
LLVector3 pos_agent = bbox.getPositionAgent();
LLQuaternion rot = bbox.getRotation();
gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.pushMatrix();
{
gGL.translatef(pos_agent.mV[VX], pos_agent.mV[VY], pos_agent.mV[VZ]);
F32 angle_radians, x, y, z;
rot.getAngleAxis(&angle_radians, &x, &y, &z);
gGL.rotatef(angle_radians * RAD_TO_DEG, x, y, z);
{
LLGLEnable poly_offset(GL_POLYGON_OFFSET_FILL);
glPolygonOffset( -2.f, -2.f);
// JC - Band-aid until edge stretch working similar to side stretch
// in non-uniform.
// renderEdges( bbox );
renderCorners( bbox );
renderFaces( bbox );
if (mManipPart != LL_NO_PART)
{
renderGuidelinesPart( bbox );
}
glPolygonOffset( 0.f, 0.f);
}
}
gGL.popMatrix();
if (mManipPart != LL_NO_PART)
{
renderSnapGuides(bbox);
}
gGL.popMatrix();
renderXYZ(bbox.getExtentLocal());
}
}
BOOL LLManipScale::handleMouseDown(S32 x, S32 y, MASK mask)
{
BOOL handled = FALSE;
if(mHighlightedPart != LL_NO_PART)
{
handled = handleMouseDownOnPart( x, y, mask );
}
return handled;
}
// Assumes that one of the arrows on an object was hit.
BOOL LLManipScale::handleMouseDownOnPart( S32 x, S32 y, MASK mask )
{
BOOL can_scale = canAffectSelection();
if (!can_scale)
{
return FALSE;
}
highlightManipulators(x, y);
S32 hit_part = mHighlightedPart;
LLSelectMgr::getInstance()->enableSilhouette(FALSE);
mManipPart = (EManipPart)hit_part;
LLBBox bbox = LLSelectMgr::getInstance()->getBBoxOfSelection();
LLVector3 box_center_agent = bbox.getCenterAgent();
LLVector3 box_corner_agent = bbox.localToAgent( unitVectorToLocalBBoxExtent( partToUnitVector( mManipPart ), bbox ) );
updateSnapGuides(bbox);
mDragStartPointGlobal = gAgent.getPosGlobalFromAgent(box_corner_agent);
mDragStartCenterGlobal = gAgent.getPosGlobalFromAgent(box_center_agent);
LLVector3 far_corner_agent = bbox.localToAgent( unitVectorToLocalBBoxExtent( -1.f * partToUnitVector( mManipPart ), bbox ) );
mDragFarHitGlobal = gAgent.getPosGlobalFromAgent(far_corner_agent);
mDragPointGlobal = mDragStartPointGlobal;
// we just started a drag, so save initial object positions, orientations, and scales
LLSelectMgr::getInstance()->saveSelectedObjectTransform(SELECT_ACTION_TYPE_SCALE);
// Route future Mouse messages here preemptively. (Release on mouse up.)
setMouseCapture( TRUE );
mHelpTextTimer.reset();
sNumTimesHelpTextShown++;
return TRUE;
}
BOOL LLManipScale::handleMouseUp(S32 x, S32 y, MASK mask)
{
// first, perform normal processing in case this was a quick-click
handleHover(x, y, mask);
if( hasMouseCapture() )
{
if( (LL_FACE_MIN <= (S32)mManipPart)
&& ((S32)mManipPart <= LL_FACE_MAX) )
{
sendUpdates(TRUE,TRUE,FALSE);
}
else
if( (LL_CORNER_MIN <= (S32)mManipPart)
&& ((S32)mManipPart <= LL_CORNER_MAX) )
{
sendUpdates(TRUE,TRUE,TRUE);
}
//send texture update
LLSelectMgr::getInstance()->adjustTexturesByScale(TRUE, getStretchTextures());
LLSelectMgr::getInstance()->enableSilhouette(TRUE);
mManipPart = LL_NO_PART;
// Might have missed last update due to UPDATE_DELAY timing
LLSelectMgr::getInstance()->sendMultipleUpdate( mLastUpdateFlags );
LLSelectMgr::getInstance()->saveSelectedObjectTransform(SELECT_ACTION_TYPE_PICK);
}
return LLManip::handleMouseUp(x, y, mask);
}
BOOL LLManipScale::handleHover(S32 x, S32 y, MASK mask)
{
if( hasMouseCapture() )
{
if( mObjectSelection->isEmpty() )
{
// Somehow the object got deselected while we were dragging it.
setMouseCapture( FALSE );
}
else
{
drag( x, y );
}
lldebugst(LLERR_USER_INPUT) << "hover handled by LLManipScale (active)" << llendl;
}
else
{
mInSnapRegime = FALSE;
// not dragging...
highlightManipulators(x, y);
}
// Patch up textures, if possible.
LLSelectMgr::getInstance()->adjustTexturesByScale(FALSE, getStretchTextures());
gViewerWindow->getWindow()->setCursor(UI_CURSOR_TOOLSCALE);
return TRUE;
}
void LLManipScale::highlightManipulators(S32 x, S32 y)
{
mHighlightedPart = LL_NO_PART;
// If we have something selected, try to hit its manipulator handles.
// Don't do this with nothing selected, as it kills the framerate.
LLBBox bbox = LLSelectMgr::getInstance()->getBBoxOfSelection();
if( canAffectSelection() )
{
LLMatrix4 transform;
if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD)
{
LLVector4 translation(bbox.getPositionAgent());
transform.initRotTrans(bbox.getRotation(), translation);
LLMatrix4 cfr(OGL_TO_CFR_ROTATION);
transform *= cfr;
LLMatrix4 window_scale;
F32 zoom_level = 2.f * gAgentCamera.mHUDCurZoom;
window_scale.initAll(LLVector3(zoom_level / LLViewerCamera::getInstance()->getAspect(), zoom_level, 0.f),
LLQuaternion::DEFAULT,
LLVector3::zero);
transform *= window_scale;
}
else
{
LLMatrix4 projMatrix = LLViewerCamera::getInstance()->getProjection();
LLMatrix4 modelView = LLViewerCamera::getInstance()->getModelview();
transform.initAll(LLVector3(1.f, 1.f, 1.f), bbox.getRotation(), bbox.getPositionAgent());
transform *= modelView;
transform *= projMatrix;
}
LLVector3 min = bbox.getMinLocal();
LLVector3 max = bbox.getMaxLocal();
LLVector3 ctr = bbox.getCenterLocal();
S32 numManips = 0;
// corners
mManipulatorVertices[numManips++] = LLVector4(min.mV[VX], min.mV[VY], min.mV[VZ], 1.f);
mManipulatorVertices[numManips++] = LLVector4(min.mV[VX], min.mV[VY], max.mV[VZ], 1.f);
mManipulatorVertices[numManips++] = LLVector4(min.mV[VX], max.mV[VY], min.mV[VZ], 1.f);
mManipulatorVertices[numManips++] = LLVector4(min.mV[VX], max.mV[VY], max.mV[VZ], 1.f);
mManipulatorVertices[numManips++] = LLVector4(max.mV[VX], min.mV[VY], min.mV[VZ], 1.f);
mManipulatorVertices[numManips++] = LLVector4(max.mV[VX], min.mV[VY], max.mV[VZ], 1.f);
mManipulatorVertices[numManips++] = LLVector4(max.mV[VX], max.mV[VY], min.mV[VZ], 1.f);
mManipulatorVertices[numManips++] = LLVector4(max.mV[VX], max.mV[VY], max.mV[VZ], 1.f);
// 1-D highlights are applicable iff one object is selected
if( mObjectSelection->getObjectCount() == 1 )
{
// face centers
mManipulatorVertices[numManips++] = LLVector4(ctr.mV[VX], ctr.mV[VY], max.mV[VZ], 1.f);
mManipulatorVertices[numManips++] = LLVector4(max.mV[VX], ctr.mV[VY], ctr.mV[VZ], 1.f);
mManipulatorVertices[numManips++] = LLVector4(ctr.mV[VX], max.mV[VY], ctr.mV[VZ], 1.f);
mManipulatorVertices[numManips++] = LLVector4(min.mV[VX], ctr.mV[VY], ctr.mV[VZ], 1.f);
mManipulatorVertices[numManips++] = LLVector4(ctr.mV[VX], min.mV[VY], ctr.mV[VZ], 1.f);
mManipulatorVertices[numManips++] = LLVector4(ctr.mV[VX], ctr.mV[VY], min.mV[VZ], 1.f);
}
for_each(mProjectedManipulators.begin(), mProjectedManipulators.end(), DeletePointer());
mProjectedManipulators.clear();
for (S32 i = 0; i < numManips; i++)
{
LLVector4 projectedVertex = mManipulatorVertices[i] * transform;
projectedVertex = projectedVertex * (1.f / projectedVertex.mV[VW]);
ManipulatorHandle* projManipulator = new ManipulatorHandle(LLVector3(projectedVertex.mV[VX], projectedVertex.mV[VY],
projectedVertex.mV[VZ]), MANIPULATOR_IDS[i], (i < 7) ? SCALE_MANIP_CORNER : SCALE_MANIP_FACE);
mProjectedManipulators.insert(projManipulator);
}
LLRect world_view_rect = gViewerWindow->getWorldViewRectScaled();
F32 half_width = (F32)world_view_rect.getWidth() / 2.f;
F32 half_height = (F32)world_view_rect.getHeight() / 2.f;
LLVector2 manip2d;
LLVector2 mousePos((F32)x - half_width, (F32)y - half_height);
LLVector2 delta;
mHighlightedPart = LL_NO_PART;
for (minpulator_list_t::iterator iter = mProjectedManipulators.begin();
iter != mProjectedManipulators.end(); ++iter)
{
ManipulatorHandle* manipulator = *iter;
{
manip2d.setVec(manipulator->mPosition.mV[VX] * half_width, manipulator->mPosition.mV[VY] * half_height);
delta = manip2d - mousePos;
if (delta.magVecSquared() < MAX_MANIP_SELECT_DISTANCE_SQUARED)
{
mHighlightedPart = manipulator->mManipID;
//llinfos << "Tried: " << mHighlightedPart << llendl;
break;
}
}
}
}
for (S32 i = 0; i < NUM_MANIPULATORS; i++)
{
if (mHighlightedPart == MANIPULATOR_IDS[i])
{
mManipulatorScales[i] = lerp(mManipulatorScales[i], SELECTED_MANIPULATOR_SCALE, LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE));
}
else
{
mManipulatorScales[i] = lerp(mManipulatorScales[i], 1.f, LLCriticalDamp::getInterpolant(MANIPULATOR_SCALE_HALF_LIFE));
}
}
lldebugst(LLERR_USER_INPUT) << "hover handled by LLManipScale (inactive)" << llendl;
}
void LLManipScale::renderFaces( const LLBBox& bbox )
{
// Don't bother to render the drag handles for 1-D scaling if
// more than one object is selected or if it is an attachment
if ( mObjectSelection->getObjectCount() > 1 )
{
return;
}
// This is a flattened representation of the box as render here
// .
// (+++) (++-) /|\t
// +------------+ | (texture coordinates)
// | | |
// | 1 | (*) --->s
// | +X |
// | |
// (+++) (+-+)| |(+--) (++-) (+++)
// +------------+------------+------------+------------+
// |0 3|3 7|7 4|4 0|
// | 0 | 4 | 5 | 2 |
// | +Z | -Y | -Z | +Y |
// | | | | |
// |1 2|2 6|6 5|5 1|
// +------------+------------+------------+------------+
// (-++) (--+)| |(---) (-+-) (-++)
// | 3 |
// | -X |
// | |
// | |
// +------------+
// (-++) (-+-)
LLColor4 highlight_color( 1.f, 1.f, 1.f, 0.5f);
LLColor4 normal_color( 1.f, 1.f, 1.f, 0.3f);
LLColor4 x_highlight_color( 1.f, 0.2f, 0.2f, 1.0f);
LLColor4 x_normal_color( 0.6f, 0.f, 0.f, 0.4f);
LLColor4 y_highlight_color( 0.2f, 1.f, 0.2f, 1.0f);
LLColor4 y_normal_color( 0.f, 0.6f, 0.f, 0.4f);
LLColor4 z_highlight_color( 0.2f, 0.2f, 1.f, 1.0f);
LLColor4 z_normal_color( 0.f, 0.f, 0.6f, 0.4f);
LLColor4 default_normal_color( 0.7f, 0.7f, 0.7f, 0.15f );
const LLVector3& min = bbox.getMinLocal();
const LLVector3& max = bbox.getMaxLocal();
LLVector3 ctr = bbox.getCenterLocal();
if (mManipPart == LL_NO_PART)
{
gGL.color4fv( default_normal_color.mV );
LLGLDepthTest gls_depth(GL_FALSE);
gGL.begin(LLRender::QUADS);
{
// Face 0
gGL.vertex3f(min.mV[VX], max.mV[VY], max.mV[VZ]);
gGL.vertex3f(min.mV[VX], min.mV[VY], max.mV[VZ]);
gGL.vertex3f(max.mV[VX], min.mV[VY], max.mV[VZ]);
gGL.vertex3f(max.mV[VX], max.mV[VY], max.mV[VZ]);
// Face 1
gGL.vertex3f(max.mV[VX], min.mV[VY], max.mV[VZ]);
gGL.vertex3f(max.mV[VX], min.mV[VY], min.mV[VZ]);
gGL.vertex3f(max.mV[VX], max.mV[VY], min.mV[VZ]);
gGL.vertex3f(max.mV[VX], max.mV[VY], max.mV[VZ]);
// Face 2
gGL.vertex3f(min.mV[VX], max.mV[VY], min.mV[VZ]);
gGL.vertex3f(min.mV[VX], max.mV[VY], max.mV[VZ]);
gGL.vertex3f(max.mV[VX], max.mV[VY], max.mV[VZ]);
gGL.vertex3f(max.mV[VX], max.mV[VY], min.mV[VZ]);
// Face 3
gGL.vertex3f(min.mV[VX], max.mV[VY], max.mV[VZ]);
gGL.vertex3f(min.mV[VX], max.mV[VY], min.mV[VZ]);
gGL.vertex3f(min.mV[VX], min.mV[VY], min.mV[VZ]);
gGL.vertex3f(min.mV[VX], min.mV[VY], max.mV[VZ]);
// Face 4
gGL.vertex3f(min.mV[VX], min.mV[VY], max.mV[VZ]);
gGL.vertex3f(min.mV[VX], min.mV[VY], min.mV[VZ]);
gGL.vertex3f(max.mV[VX], min.mV[VY], min.mV[VZ]);
gGL.vertex3f(max.mV[VX], min.mV[VY], max.mV[VZ]);
// Face 5
gGL.vertex3f(min.mV[VX], min.mV[VY], min.mV[VZ]);
gGL.vertex3f(min.mV[VX], max.mV[VY], min.mV[VZ]);
gGL.vertex3f(max.mV[VX], max.mV[VY], min.mV[VZ]);
gGL.vertex3f(max.mV[VX], min.mV[VY], min.mV[VZ]);
}
gGL.end();
}
// Find nearest vertex
LLVector3 orientWRTHead = bbox.agentToLocalBasis( bbox.getCenterAgent() - gAgentCamera.getCameraPositionAgent() );
U32 nearest =
(orientWRTHead.mV[0] < 0.0f ? 1 : 0) +
(orientWRTHead.mV[1] < 0.0f ? 2 : 0) +
(orientWRTHead.mV[2] < 0.0f ? 4 : 0);
// opposite faces on Linden cubes:
// 0 & 5
// 1 & 3
// 2 & 4
// Table of order to draw faces, based on nearest vertex
static U32 face_list[8][6] = {
{ 2,0,1, 4,5,3 }, // v6 F201 F453
{ 2,0,3, 4,5,1 }, // v7 F203 F451
{ 4,0,1, 2,5,3 }, // v5 F401 F253
{ 4,0,3, 2,5,1 }, // v4 F403 F251
{ 2,5,1, 4,0,3 }, // v2 F251 F403
{ 2,5,3, 4,0,1 }, // v3 F253 F401
{ 4,5,1, 2,0,3 }, // v1 F451 F203
{ 4,5,3, 2,0,1 } // v0 F453 F201
};
{
LLGLDepthTest gls_depth(GL_FALSE);
for (S32 i = 0; i < 6; i++)
{
U32 face = face_list[nearest][i];
switch( face )
{
case 0:
conditionalHighlight( LL_FACE_POSZ, &z_highlight_color, &z_normal_color );
renderAxisHandle( ctr, LLVector3( ctr.mV[VX], ctr.mV[VY], max.mV[VZ] ) );
break;
case 1:
conditionalHighlight( LL_FACE_POSX, &x_highlight_color, &x_normal_color );
renderAxisHandle( ctr, LLVector3( max.mV[VX], ctr.mV[VY], ctr.mV[VZ] ) );
break;
case 2:
conditionalHighlight( LL_FACE_POSY, &y_highlight_color, &y_normal_color );
renderAxisHandle( ctr, LLVector3( ctr.mV[VX], max.mV[VY], ctr.mV[VZ] ) );
break;
case 3:
conditionalHighlight( LL_FACE_NEGX, &x_highlight_color, &x_normal_color );
renderAxisHandle( ctr, LLVector3( min.mV[VX], ctr.mV[VY], ctr.mV[VZ] ) );
break;
case 4:
conditionalHighlight( LL_FACE_NEGY, &y_highlight_color, &y_normal_color );
renderAxisHandle( ctr, LLVector3( ctr.mV[VX], min.mV[VY], ctr.mV[VZ] ) );
break;
case 5:
conditionalHighlight( LL_FACE_NEGZ, &z_highlight_color, &z_normal_color );
renderAxisHandle( ctr, LLVector3( ctr.mV[VX], ctr.mV[VY], min.mV[VZ] ) );
break;
}
}
}
}
void LLManipScale::renderEdges( const LLBBox& bbox )
{
LLVector3 extent = bbox.getExtentLocal();
F32 edge_width = mBoxHandleSize * .6f;
for( U32 part = LL_EDGE_MIN; part <= LL_EDGE_MAX; part++ )
{
LLVector3 direction = edgeToUnitVector( part );
LLVector3 center_to_edge = unitVectorToLocalBBoxExtent( direction, bbox );
gGL.pushMatrix();
{
gGL.translatef( center_to_edge.mV[0], center_to_edge.mV[1], center_to_edge.mV[2] );
conditionalHighlight( part );
gGL.scalef(
direction.mV[0] ? edge_width : extent.mV[VX],
direction.mV[1] ? edge_width : extent.mV[VY],
direction.mV[2] ? edge_width : extent.mV[VZ] );
gBox.render();
}
gGL.popMatrix();
}
}
void LLManipScale::renderCorners( const LLBBox& bbox )
{
U32 part = LL_CORNER_NNN;
F32 x_offset = bbox.getMinLocal().mV[VX];
for( S32 i=0; i < 2; i++ )
{
F32 y_offset = bbox.getMinLocal().mV[VY];
for( S32 j=0; j < 2; j++ )
{
F32 z_offset = bbox.getMinLocal().mV[VZ];
for( S32 k=0; k < 2; k++ )
{
conditionalHighlight( part );
renderBoxHandle( x_offset, y_offset, z_offset );
part++;
z_offset = bbox.getMaxLocal().mV[VZ];
}
y_offset = bbox.getMaxLocal().mV[VY];
}
x_offset = bbox.getMaxLocal().mV[VX];
}
}
void LLManipScale::renderBoxHandle( F32 x, F32 y, F32 z )
{
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
LLGLDepthTest gls_depth(GL_FALSE);
gGL.pushMatrix();
{
gGL.translatef( x, y, z );
gGL.scalef( mScaledBoxHandleSize, mScaledBoxHandleSize, mScaledBoxHandleSize );
gBox.render();
}
gGL.popMatrix();
}
void LLManipScale::renderAxisHandle( const LLVector3& start, const LLVector3& end )
{
if( getShowAxes() )
{
// Draws a single "jacks" style handle: a long, retangular box from start to end.
LLVector3 offset_start = end - start;
offset_start.normVec();
offset_start = start + mBoxHandleSize * offset_start;
LLVector3 delta = end - offset_start;
LLVector3 pos = offset_start + 0.5f * delta;
gGL.pushMatrix();
{
gGL.translatef( pos.mV[VX], pos.mV[VY], pos.mV[VZ] );
gGL.scalef(
mBoxHandleSize + llabs(delta.mV[VX]),
mBoxHandleSize + llabs(delta.mV[VY]),
mBoxHandleSize + llabs(delta.mV[VZ]));
gBox.render();
}
gGL.popMatrix();
}
else
{
renderBoxHandle( end.mV[VX], end.mV[VY], end.mV[VZ] );
}
}
void LLManipScale::drag( S32 x, S32 y )
{
if( (LL_FACE_MIN <= (S32)mManipPart)
&& ((S32)mManipPart <= LL_FACE_MAX) )
{
dragFace( x, y );
}
else
if( (LL_CORNER_MIN <= (S32)mManipPart)
&& ((S32)mManipPart <= LL_CORNER_MAX) )
{
dragCorner( x, y );
}
// store changes to override updates
for (LLObjectSelection::iterator iter = LLSelectMgr::getInstance()->getSelection()->begin();
iter != LLSelectMgr::getInstance()->getSelection()->end(); iter++)
{
LLSelectNode* selectNode = *iter;
LLViewerObject*cur = selectNode->getObject();
LLViewerObject *root_object = (cur == NULL) ? NULL : cur->getRootEdit();
if( cur->permModify() && cur->permMove() && !cur->isPermanentEnforced() &&
((root_object == NULL) || !root_object->isPermanentEnforced()) &&
!cur->isAvatar())
{
selectNode->mLastScale = cur->getScale();
selectNode->mLastPositionLocal = cur->getPosition();
}
}
LLSelectMgr::getInstance()->updateSelectionCenter();
gAgentCamera.clearFocusObject();
}
// Scale around the
void LLManipScale::dragCorner( S32 x, S32 y )
{
LLBBox bbox = LLSelectMgr::getInstance()->getBBoxOfSelection();
// Suppress scale if mouse hasn't moved.
if (x == mLastMouseX && y == mLastMouseY)
{
// sendUpdates(TRUE,TRUE,TRUE);
return;
}
mLastMouseX = x;
mLastMouseY = y;
LLVector3d drag_start_point_global = mDragStartPointGlobal;
LLVector3d drag_start_center_global = mDragStartCenterGlobal;
LLVector3 drag_start_point_agent = gAgent.getPosAgentFromGlobal(drag_start_point_global);
LLVector3 drag_start_center_agent = gAgent.getPosAgentFromGlobal(drag_start_center_global);
LLVector3d drag_start_dir_d;
drag_start_dir_d.setVec(drag_start_point_global - drag_start_center_global);
LLVector3 drag_start_dir_f;
drag_start_dir_f.setVec(drag_start_dir_d);
F32 s = 0;
F32 t = 0;
nearestPointOnLineFromMouse(x, y,
drag_start_center_agent,
drag_start_point_agent,
s, t );
F32 drag_start_dist = dist_vec(drag_start_point_agent, drag_start_center_agent);
if( s <= 0 ) // we only care about intersections in front of the camera
{
return;
}
LLVector3d drag_point_global = drag_start_center_global + t * drag_start_dir_d;
F32 scale_factor = t;
BOOL uniform = LLManipScale::getUniform();
if( !uniform )
{
scale_factor = 0.5f + (scale_factor * 0.5f);
}
// check for snapping
LLVector3 drag_center_agent = gAgent.getPosAgentFromGlobal(drag_point_global);
LLVector3 mouse_on_plane1;
getMousePointOnPlaneAgent(mouse_on_plane1, x, y, drag_center_agent, mScalePlaneNormal1);
LLVector3 mouse_on_plane2;
getMousePointOnPlaneAgent(mouse_on_plane2, x, y, drag_center_agent, mScalePlaneNormal2);
LLVector3 mouse_dir_1 = mouse_on_plane1 - mScaleCenter;
LLVector3 mouse_dir_2 = mouse_on_plane2 - mScaleCenter;
LLVector3 mouse_to_scale_line_1 = mouse_dir_1 - projected_vec(mouse_dir_1, mScaleDir);
LLVector3 mouse_to_scale_line_2 = mouse_dir_2 - projected_vec(mouse_dir_2, mScaleDir);
LLVector3 mouse_to_scale_line_dir_1 = mouse_to_scale_line_1;
mouse_to_scale_line_dir_1.normVec();
if (mouse_to_scale_line_dir_1 * mSnapGuideDir1 < 0.f)
{
// need to keep sign of mouse offset wrt to snap guide direction
mouse_to_scale_line_dir_1 *= -1.f;
}
LLVector3 mouse_to_scale_line_dir_2 = mouse_to_scale_line_2;
mouse_to_scale_line_dir_2.normVec();
if (mouse_to_scale_line_dir_2 * mSnapGuideDir2 < 0.f)
{
// need to keep sign of mouse offset wrt to snap guide direction
mouse_to_scale_line_dir_2 *= -1.f;
}
F32 snap_dir_dot_mouse_offset1 = mSnapGuideDir1 * mouse_to_scale_line_dir_1;
F32 snap_dir_dot_mouse_offset2 = mSnapGuideDir2 * mouse_to_scale_line_dir_2;
F32 dist_from_scale_line_1 = mouse_to_scale_line_1 * mouse_to_scale_line_dir_1;
F32 dist_from_scale_line_2 = mouse_to_scale_line_2 * mouse_to_scale_line_dir_2;
F32 max_scale = partToMaxScale(mManipPart, bbox);
F32 min_scale = partToMinScale(mManipPart, bbox);
BOOL snap_enabled = gSavedSettings.getBOOL("SnapEnabled");
if (snap_enabled && dist_from_scale_line_1 > mSnapRegimeOffset * snap_dir_dot_mouse_offset1)
{
mInSnapRegime = TRUE;
LLVector3 projected_drag_pos = mouse_on_plane1 - (dist_from_scale_line_1 / snap_dir_dot_mouse_offset1) * mSnapGuideDir1;
F32 drag_dist = (projected_drag_pos - mScaleCenter) * mScaleDir;
F32 cur_subdivisions = llclamp(getSubdivisionLevel(projected_drag_pos, mScaleDir, mScaleSnapUnit1), sGridMinSubdivisionLevel, sGridMaxSubdivisionLevel);
F32 snap_dist = mScaleSnapUnit1 / (2.f * cur_subdivisions);
F32 relative_snap_dist = fmodf(drag_dist + snap_dist, mScaleSnapUnit1 / cur_subdivisions);
mScaleSnapValue = llclamp((drag_dist - (relative_snap_dist - snap_dist)), min_scale, max_scale);
scale_factor = mScaleSnapValue / drag_start_dist;
if( !uniform )
{
scale_factor *= 0.5f;
}
}
else if (snap_enabled && dist_from_scale_line_2 > mSnapRegimeOffset * snap_dir_dot_mouse_offset2)
{
mInSnapRegime = TRUE;
LLVector3 projected_drag_pos = mouse_on_plane2 - (dist_from_scale_line_2 / snap_dir_dot_mouse_offset2) * mSnapGuideDir2;
F32 drag_dist = (projected_drag_pos - mScaleCenter) * mScaleDir;
F32 cur_subdivisions = llclamp(getSubdivisionLevel(projected_drag_pos, mScaleDir, mScaleSnapUnit2), sGridMinSubdivisionLevel, sGridMaxSubdivisionLevel);
F32 snap_dist = mScaleSnapUnit2 / (2.f * cur_subdivisions);
F32 relative_snap_dist = fmodf(drag_dist + snap_dist, mScaleSnapUnit2 / cur_subdivisions);
mScaleSnapValue = llclamp((drag_dist - (relative_snap_dist - snap_dist)), min_scale, max_scale);
scale_factor = mScaleSnapValue / drag_start_dist;
if( !uniform )
{
scale_factor *= 0.5f;
}
}
else
{
mInSnapRegime = FALSE;
}
F32 max_prim_scale = gHippoLimits->getMaxPrimScale();
F32 min_prim_scale = gHippoLimits->getMinPrimScale();
F32 max_scale_factor = max_prim_scale / min_prim_scale;
F32 min_scale_factor = min_prim_scale / max_prim_scale;
// find max and min scale factors that will make biggest object hit max absolute scale and smallest object hit min absolute scale
for (LLObjectSelection::iterator iter = mObjectSelection->begin();
iter != mObjectSelection->end(); iter++)
{
LLSelectNode* selectNode = *iter;
LLViewerObject* cur = selectNode->getObject();
LLViewerObject *root_object = (cur == NULL) ? NULL : cur->getRootEdit();
if( cur->permModify() && cur->permMove() && !cur->isPermanentEnforced() &&
((root_object == NULL) || !root_object->isPermanentEnforced()) &&
!cur->isAvatar() )
{
const LLVector3& scale = selectNode->mSavedScale;
F32 cur_max_scale_factor = llmin( max_prim_scale / scale.mV[VX], max_prim_scale / scale.mV[VY], max_prim_scale / scale.mV[VZ] );
max_scale_factor = llmin( max_scale_factor, cur_max_scale_factor );
F32 cur_min_scale_factor = llmax( min_prim_scale / scale.mV[VX], min_prim_scale / scale.mV[VY], min_prim_scale / scale.mV[VZ] );
min_scale_factor = llmax( min_scale_factor, cur_min_scale_factor );
}
}
scale_factor = llclamp( scale_factor, min_scale_factor, max_scale_factor );
LLVector3d drag_global = uniform ? mDragStartCenterGlobal : mDragFarHitGlobal;
// do the root objects i.e. (TRUE == cur->isRootEdit())
for (LLObjectSelection::iterator iter = mObjectSelection->begin();
iter != mObjectSelection->end(); iter++)
{
LLSelectNode* selectNode = *iter;
LLViewerObject* cur = selectNode->getObject();
LLViewerObject *root_object = (cur == NULL) ? NULL : cur->getRootEdit();
if( cur->permModify() && cur->permMove() && !cur->isPermanentEnforced() &&
((root_object == NULL) || !root_object->isPermanentEnforced()) &&
!cur->isAvatar() && cur->isRootEdit() )
{
const LLVector3& scale = selectNode->mSavedScale;
cur->setScale( scale_factor * scale );
LLVector3 delta_pos;
LLVector3 original_pos = cur->getPositionEdit();
LLVector3d new_pos_global = drag_global + (selectNode->mSavedPositionGlobal - drag_global) * scale_factor;
if (!cur->isAttachment())
{
new_pos_global = LLWorld::getInstance()->clipToVisibleRegions(selectNode->mSavedPositionGlobal, new_pos_global);
}
cur->setPositionAbsoluteGlobal( new_pos_global );
rebuild(cur);
delta_pos = cur->getPositionEdit() - original_pos;
if (selectNode->mIndividualSelection)
{
// counter-translate child objects if we are moving the root as an individual
LLViewerObject::const_child_list_t& child_list = cur->getChildren();
for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin();
iter != child_list.end(); iter++)
{
LLViewerObject* childp = *iter;
if (cur->isAttachment())
{
LLVector3 child_pos = childp->getPosition() - (delta_pos * ~cur->getRotationEdit());
childp->setPosition(child_pos);
}
else
{
LLVector3d child_pos_delta(delta_pos);
// RN: this updates drawable position instantly
childp->setPositionAbsoluteGlobal(childp->getPositionGlobal() - child_pos_delta);
}
rebuild(childp);
}
}
}
}
// do the child objects i.e. (FALSE == cur->isRootEdit())
for (LLObjectSelection::iterator iter = mObjectSelection->begin();
iter != mObjectSelection->end(); iter++)
{
LLSelectNode* selectNode = *iter;
LLViewerObject*cur = selectNode->getObject();
LLViewerObject *root_object = (cur == NULL) ? NULL : cur->getRootEdit();
if( cur->permModify() && cur->permMove() && !cur->isPermanentEnforced() &&
((root_object == NULL) || !root_object->isPermanentEnforced()) &&
!cur->isAvatar() && !cur->isRootEdit() )
{
const LLVector3& scale = selectNode->mSavedScale;
cur->setScale( scale_factor * scale, FALSE );
if (!selectNode->mIndividualSelection)
{
cur->setPosition(selectNode->mSavedPositionLocal * scale_factor);
}
rebuild(cur);
}
}
mDragPointGlobal = drag_point_global;
}
void LLManipScale::dragFace( S32 x, S32 y )
{
// Suppress scale if mouse hasn't moved.
if (x == mLastMouseX && y == mLastMouseY)
{
// sendUpdates(TRUE,TRUE,FALSE);
return;
}
mLastMouseX = x;
mLastMouseY = y;
LLVector3d drag_start_point_global = mDragStartPointGlobal;
LLVector3d drag_start_center_global = mDragStartCenterGlobal;
LLVector3 drag_start_point_agent = gAgent.getPosAgentFromGlobal(drag_start_point_global);
LLVector3 drag_start_center_agent = gAgent.getPosAgentFromGlobal(drag_start_center_global);
LLVector3d drag_start_dir_d;
drag_start_dir_d.setVec(drag_start_point_global - drag_start_center_global);
LLVector3 drag_start_dir_f;
drag_start_dir_f.setVec(drag_start_dir_d);
LLBBox bbox = LLSelectMgr::getInstance()->getBBoxOfSelection();
F32 s = 0;
F32 t = 0;
nearestPointOnLineFromMouse(x,
y,
drag_start_center_agent,
drag_start_point_agent,
s, t );
if( s <= 0 ) // we only care about intersections in front of the camera
{
return;
}
LLVector3d drag_point_global = drag_start_center_global + t * drag_start_dir_d;
LLVector3 part_dir_local = partToUnitVector( mManipPart );
// check for snapping
LLVector3 mouse_on_plane;
getMousePointOnPlaneAgent(mouse_on_plane, x, y, mScaleCenter, mScalePlaneNormal1 );
LLVector3 mouse_on_scale_line = mScaleCenter + projected_vec(mouse_on_plane - mScaleCenter, mScaleDir);
LLVector3 drag_delta(mouse_on_scale_line - drag_start_point_agent);
F32 max_drag_dist = partToMaxScale(mManipPart, bbox);
F32 min_drag_dist = partToMinScale(mManipPart, bbox);
BOOL uniform = LLManipScale::getUniform();
if( uniform )
{
drag_delta *= 2.f;
}
LLVector3 scale_center_to_mouse = mouse_on_plane - mScaleCenter;
F32 dist_from_scale_line = dist_vec(scale_center_to_mouse, (mouse_on_scale_line - mScaleCenter));
F32 dist_along_scale_line = scale_center_to_mouse * mScaleDir;
BOOL snap_enabled = gSavedSettings.getBOOL("SnapEnabled");
if (snap_enabled && dist_from_scale_line > mSnapRegimeOffset)
{
mInSnapRegime = TRUE;
if (dist_along_scale_line > max_drag_dist)
{
mScaleSnapValue = max_drag_dist;
LLVector3 clamp_point = mScaleCenter + max_drag_dist * mScaleDir;
drag_delta.setVec(clamp_point - drag_start_point_agent);
}
else if (dist_along_scale_line < min_drag_dist)
{
mScaleSnapValue = min_drag_dist;
LLVector3 clamp_point = mScaleCenter + min_drag_dist * mScaleDir;
drag_delta.setVec(clamp_point - drag_start_point_agent);
}
else
{
F32 drag_dist = scale_center_to_mouse * mScaleDir;
F32 cur_subdivisions = llclamp(getSubdivisionLevel(mScaleCenter + mScaleDir * drag_dist, mScaleDir, mScaleSnapUnit1), sGridMinSubdivisionLevel, sGridMaxSubdivisionLevel);
F32 snap_dist = mScaleSnapUnit1 / (2.f * cur_subdivisions);
F32 relative_snap_dist = fmodf(drag_dist + snap_dist, mScaleSnapUnit1 / cur_subdivisions);
relative_snap_dist -= snap_dist;
//make sure that values that the scale is "snapped to"
//do not exceed/go under the applicable max/mins
//this causes the box to shift displacements ever so slightly
//although the "snap value" should go down to 0
//see Jira 1027
relative_snap_dist = llclamp(relative_snap_dist,
drag_dist - max_drag_dist,
drag_dist - min_drag_dist);
mScaleSnapValue = drag_dist - relative_snap_dist;
if (llabs(relative_snap_dist) < snap_dist)
{
LLVector3 drag_correction = relative_snap_dist * mScaleDir;
if (uniform)
{
drag_correction *= 2.f;
}
drag_delta -= drag_correction;
}
}
}
else
{
mInSnapRegime = FALSE;
}
LLVector3 dir_agent;
if( part_dir_local.mV[VX] )
{
dir_agent = bbox.localToAgentBasis( LLVector3::x_axis );
}
else if( part_dir_local.mV[VY] )
{
dir_agent = bbox.localToAgentBasis( LLVector3::y_axis );
}
else if( part_dir_local.mV[VZ] )
{
dir_agent = bbox.localToAgentBasis( LLVector3::z_axis );
}
stretchFace(
projected_vec(drag_start_dir_f, dir_agent) + drag_start_center_agent,
projected_vec(drag_delta, dir_agent));
mDragPointGlobal = drag_point_global;
}
void LLManipScale::sendUpdates( BOOL send_position_update, BOOL send_scale_update, BOOL corner )
{
// Throttle updates to 10 per second.
static LLTimer update_timer;
F32 elapsed_time = update_timer.getElapsedTimeF32();
const F32 UPDATE_DELAY = 0.1f; // min time between transmitted updates
if( send_scale_update || send_position_update )
{
U32 update_flags = UPD_NONE;
if (send_position_update) update_flags |= UPD_POSITION;
if (send_scale_update) update_flags |= UPD_SCALE;
// BOOL send_type = SEND_INDIVIDUALS;
if (corner)
{
update_flags |= UPD_UNIFORM;
}
// keep this up to date for sendonmouseup
mLastUpdateFlags = update_flags;
// enforce minimum update delay and don't stream updates on sub-object selections
if( elapsed_time > UPDATE_DELAY && !gSavedSettings.getBOOL("EditLinkedParts") )
{
LLSelectMgr::getInstance()->sendMultipleUpdate( update_flags );
update_timer.reset();
mSendUpdateOnMouseUp = FALSE;
}
else
{
mSendUpdateOnMouseUp = TRUE;
}
dialog_refresh_all();
}
}
// Rescales in a single dimension. Either uniform (standard) or one-sided (scale plus translation)
// depending on mUniform. Handles multiple selection and objects that are not aligned to the bounding box.
void LLManipScale::stretchFace( const LLVector3& drag_start_agent, const LLVector3& drag_delta_agent )
{
LLVector3 drag_start_center_agent = gAgent.getPosAgentFromGlobal(mDragStartCenterGlobal);
for (LLObjectSelection::iterator iter = mObjectSelection->begin();
iter != mObjectSelection->end(); iter++)
{
LLSelectNode* selectNode = *iter;
LLViewerObject*cur = selectNode->getObject();
LLViewerObject *root_object = (cur == NULL) ? NULL : cur->getRootEdit();
if( cur->permModify() && cur->permMove() && !cur->isPermanentEnforced() &&
((root_object == NULL) || !root_object->isPermanentEnforced()) &&
!cur->isAvatar() )
{
LLBBox cur_bbox = cur->getBoundingBoxAgent();
LLVector3 start_local = cur_bbox.agentToLocal( drag_start_agent );
LLVector3 end_local = cur_bbox.agentToLocal( drag_start_agent + drag_delta_agent);
LLVector3 start_center_local = cur_bbox.agentToLocal( drag_start_center_agent );
LLVector3 axis = nearestAxis( start_local - start_center_local );
S32 axis_index = axis.mV[0] ? 0 : (axis.mV[1] ? 1 : 2 );
LLVector3 delta_local = end_local - start_local;
F32 delta_local_mag = delta_local.magVec();
LLVector3 dir_local;
if (delta_local_mag == 0.f)
{
dir_local = axis;
}
else
{
dir_local = delta_local / delta_local_mag; // normalized delta_local
}
F32 denom = axis * dir_local;
F32 desired_delta_size = is_approx_zero(denom) ? 0.f : (delta_local_mag / denom); // in meters
F32 desired_scale = llclamp(selectNode->mSavedScale.mV[axis_index] + desired_delta_size, gHippoLimits->getMinPrimScale(), gHippoLimits->getMaxPrimScale());
// propagate scale constraint back to position offset
desired_delta_size = desired_scale - selectNode->mSavedScale.mV[axis_index]; // propagate constraint back to position
LLVector3 scale = cur->getScale();
scale.mV[axis_index] = desired_scale;
cur->setScale(scale, FALSE);
rebuild(cur);
LLVector3 delta_pos;
if( !getUniform() )
{
LLVector3 delta_pos_local = axis * (0.5f * desired_delta_size);
LLVector3d delta_pos_global;
delta_pos_global.setVec(cur_bbox.localToAgent( delta_pos_local ) - cur_bbox.getCenterAgent());
LLVector3 cur_pos = cur->getPositionEdit();
if (cur->isRootEdit() && !cur->isAttachment())
{
LLVector3d new_pos_global = LLWorld::getInstance()->clipToVisibleRegions(selectNode->mSavedPositionGlobal, selectNode->mSavedPositionGlobal + delta_pos_global);
cur->setPositionGlobal( new_pos_global );
}
else
{
LLXform* parent_xform = cur->mDrawable->getXform()->getParent();
LLVector3 new_pos_local;
// this works in attachment point space using world space delta
if (parent_xform)
{
new_pos_local = selectNode->mSavedPositionLocal + (LLVector3(delta_pos_global) * ~parent_xform->getWorldRotation());
}
else
{
new_pos_local = selectNode->mSavedPositionLocal + LLVector3(delta_pos_global);
}
cur->setPosition(new_pos_local);
}
delta_pos = cur->getPositionEdit() - cur_pos;
}
if (cur->isRootEdit() && selectNode->mIndividualSelection)
{
// counter-translate child objects if we are moving the root as an individual
LLViewerObject::const_child_list_t& child_list = cur->getChildren();
for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin();
iter != child_list.end(); iter++)
{
LLViewerObject* childp = *iter;
if (!getUniform())
{
LLVector3 child_pos = childp->getPosition() - (delta_pos * ~cur->getRotationEdit());
childp->setPosition(child_pos);
rebuild(childp);
}
}
}
}
}
}
void LLManipScale::renderGuidelinesPart( const LLBBox& bbox )
{
LLVector3 guideline_start = bbox.getCenterLocal();
LLVector3 guideline_end = unitVectorToLocalBBoxExtent( partToUnitVector( mManipPart ), bbox );
if (!getUniform())
{
guideline_start = unitVectorToLocalBBoxExtent( -partToUnitVector( mManipPart ), bbox );
}
guideline_end -= guideline_start;
guideline_end.normVec();
guideline_end *= gAgent.getRegion()->getWidth();
guideline_end += guideline_start;
{
LLGLDepthTest gls_depth(GL_TRUE);
gl_stippled_line_3d( guideline_start, guideline_end, LLColor4(1.f, 1.f, 1.f, 0.5f) );
}
{
LLGLDepthTest gls_depth(GL_FALSE);
gl_stippled_line_3d( guideline_start, guideline_end, LLColor4(1.f, 1.f, 1.f, 0.25f) );
}
}
void LLManipScale::updateSnapGuides(const LLBBox& bbox)
{
LLVector3 grid_origin;
LLVector3 grid_scale;
LLQuaternion grid_rotation;
LLSelectMgr::getInstance()->getGrid(grid_origin, grid_rotation, grid_scale);
LLVector3 box_corner_agent = bbox.localToAgent(unitVectorToLocalBBoxExtent( partToUnitVector( mManipPart ), bbox ));
mScaleCenter = getUniform() ? bbox.getCenterAgent() : bbox.localToAgent(unitVectorToLocalBBoxExtent( -1.f * partToUnitVector( mManipPart ), bbox ));
mScaleDir = box_corner_agent - mScaleCenter;
mScaleDir.normVec();
if(mObjectSelection->getSelectType() == SELECT_TYPE_HUD)
{
mSnapRegimeOffset = SNAP_GUIDE_SCREEN_OFFSET / gAgentCamera.mHUDCurZoom;
}
else
{
F32 object_distance = dist_vec(mScaleCenter, LLViewerCamera::getInstance()->getOrigin());
mSnapRegimeOffset = (SNAP_GUIDE_SCREEN_OFFSET * gViewerWindow->getWorldViewWidthRaw() * object_distance) / LLViewerCamera::getInstance()->getPixelMeterRatio();
}
LLVector3 cam_at_axis;
F32 snap_guide_length;
if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD)
{
cam_at_axis.setVec(1.f, 0.f, 0.f);
snap_guide_length = SNAP_GUIDE_SCREEN_LENGTH / gAgentCamera.mHUDCurZoom;
}
else
{
cam_at_axis = LLViewerCamera::getInstance()->getAtAxis();
F32 manipulator_distance = dist_vec(box_corner_agent, LLViewerCamera::getInstance()->getOrigin());
snap_guide_length = (SNAP_GUIDE_SCREEN_LENGTH * gViewerWindow->getWorldViewWidthRaw() * manipulator_distance) / LLViewerCamera::getInstance()->getPixelMeterRatio();
}
mSnapGuideLength = snap_guide_length / llmax(0.1f, (llmin(mSnapGuideDir1 * cam_at_axis, mSnapGuideDir2 * cam_at_axis)));
LLVector3 off_axis_dir = mScaleDir % cam_at_axis;
off_axis_dir.normVec();
if( (LL_FACE_MIN <= (S32)mManipPart) && ((S32)mManipPart <= LL_FACE_MAX) )
{
LLVector3 object_scale = bbox.getMaxLocal();
object_scale.scaleVec(off_axis_dir * ~bbox.getRotation());
object_scale.abs();
if (object_scale.mV[VX] > object_scale.mV[VY] && object_scale.mV[VX] > object_scale.mV[VZ])
{
mSnapGuideDir1 = LLVector3::x_axis * bbox.getRotation();
}
else if (object_scale.mV[VY] > object_scale.mV[VZ])
{
mSnapGuideDir1 = LLVector3::y_axis * bbox.getRotation();
}
else
{
mSnapGuideDir1 = LLVector3::z_axis * bbox.getRotation();
}
LLVector3 scale_snap = grid_scale;
mScaleSnapUnit1 = scale_snap.scaleVec(partToUnitVector( mManipPart )).magVec();
mScaleSnapUnit2 = mScaleSnapUnit1;
mSnapGuideDir1 *= mSnapGuideDir1 * LLViewerCamera::getInstance()->getUpAxis() > 0.f ? 1.f : -1.f;
mSnapGuideDir2 = mSnapGuideDir1 * -1.f;
mSnapDir1 = mScaleDir;
mSnapDir2 = mScaleDir;
}
else if( (LL_CORNER_MIN <= (S32)mManipPart) && ((S32)mManipPart <= LL_CORNER_MAX) )
{
LLVector3 local_scale_dir = partToUnitVector( mManipPart );
LLVector3 local_camera_dir;
if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD)
{
local_camera_dir = LLVector3(-1.f, 0.f, 0.f) * ~bbox.getRotation();
}
else
{
local_camera_dir = (LLViewerCamera::getInstance()->getOrigin() - bbox.getCenterAgent()) * ~bbox.getRotation();
local_camera_dir.normVec();
}
local_scale_dir -= projected_vec(local_scale_dir, local_camera_dir);
local_scale_dir.normVec();
LLVector3 x_axis_proj_camera = LLVector3::x_axis - projected_vec(LLVector3::x_axis, local_camera_dir);
x_axis_proj_camera.normVec();
LLVector3 y_axis_proj_camera = LLVector3::y_axis - projected_vec(LLVector3::y_axis, local_camera_dir);
y_axis_proj_camera.normVec();
LLVector3 z_axis_proj_camera = LLVector3::z_axis - projected_vec(LLVector3::z_axis, local_camera_dir);
z_axis_proj_camera.normVec();
F32 x_axis_proj = llabs(local_scale_dir * x_axis_proj_camera);
F32 y_axis_proj = llabs(local_scale_dir * y_axis_proj_camera);
F32 z_axis_proj = llabs(local_scale_dir * z_axis_proj_camera);
if (x_axis_proj > y_axis_proj && x_axis_proj > z_axis_proj)
{
mSnapGuideDir1 = LLVector3::y_axis;
mScaleSnapUnit2 = grid_scale.mV[VY];
mSnapGuideDir2 = LLVector3::z_axis;
mScaleSnapUnit1 = grid_scale.mV[VZ];
}
else if (y_axis_proj > z_axis_proj)
{
mSnapGuideDir1 = LLVector3::x_axis;
mScaleSnapUnit2 = grid_scale.mV[VX];
mSnapGuideDir2 = LLVector3::z_axis;
mScaleSnapUnit1 = grid_scale.mV[VZ];
}
else
{
mSnapGuideDir1 = LLVector3::x_axis;
mScaleSnapUnit2 = grid_scale.mV[VX];
mSnapGuideDir2 = LLVector3::y_axis;
mScaleSnapUnit1 = grid_scale.mV[VY];
}
LLVector3 snap_guide_flip(1.f, 1.f, 1.f);
switch (mManipPart)
{
case LL_CORNER_NNN:
break;
case LL_CORNER_NNP:
snap_guide_flip.setVec(1.f, 1.f, -1.f);
break;
case LL_CORNER_NPN:
snap_guide_flip.setVec(1.f, -1.f, 1.f);
break;
case LL_CORNER_NPP:
snap_guide_flip.setVec(1.f, -1.f, -1.f);
break;
case LL_CORNER_PNN:
snap_guide_flip.setVec(-1.f, 1.f, 1.f);
break;
case LL_CORNER_PNP:
snap_guide_flip.setVec(-1.f, 1.f, -1.f);
break;
case LL_CORNER_PPN:
snap_guide_flip.setVec(-1.f, -1.f, 1.f);
break;
case LL_CORNER_PPP:
snap_guide_flip.setVec(-1.f, -1.f, -1.f);
break;
default:
break;
}
mSnapGuideDir1.scaleVec(snap_guide_flip);
mSnapGuideDir2.scaleVec(snap_guide_flip);
mSnapGuideDir1.rotVec(bbox.getRotation());
mSnapGuideDir2.rotVec(bbox.getRotation());
mSnapDir1 = -1.f * mSnapGuideDir2;
mSnapDir2 = -1.f * mSnapGuideDir1;
}
mScalePlaneNormal1 = mSnapGuideDir1 % mScaleDir;
mScalePlaneNormal1.normVec();
mScalePlaneNormal2 = mSnapGuideDir2 % mScaleDir;
mScalePlaneNormal2.normVec();
mScaleSnapUnit1 = mScaleSnapUnit1 / (mSnapDir1 * mScaleDir);
mScaleSnapUnit2 = mScaleSnapUnit2 / (mSnapDir2 * mScaleDir);
}
void LLManipScale::renderSnapGuides(const LLBBox& bbox)
{
static const LLCachedControl<bool> snap_enabled("SnapEnabled",false);
if (!snap_enabled)
{
return;
}
F32 max_subdivisions = sGridMaxSubdivisionLevel;
static const LLCachedControl<F32> grid_alpha("GridOpacity",1.f);
F32 max_point_on_scale_line = partToMaxScale(mManipPart, bbox);
LLVector3 drag_point = gAgent.getPosAgentFromGlobal(mDragPointGlobal);
updateGridSettings();
S32 pass;
for (pass = 0; pass < 3; pass++)
{
LLColor4 tick_color = setupSnapGuideRenderPass(pass);
gGL.begin(LLRender::LINES);
LLVector3 line_mid = mScaleCenter + (mScaleSnapValue * mScaleDir) + (mSnapGuideDir1 * mSnapRegimeOffset);
LLVector3 line_start = line_mid - (mScaleDir * (llmin(mScaleSnapValue, mSnapGuideLength * 0.5f)));
LLVector3 line_end = line_mid + (mScaleDir * llmin(max_point_on_scale_line - mScaleSnapValue, mSnapGuideLength * 0.5f));
gGL.color4f(tick_color.mV[VRED], tick_color.mV[VGREEN], tick_color.mV[VBLUE], tick_color.mV[VALPHA] * 0.1f);
gGL.vertex3fv(line_start.mV);
gGL.color4fv(tick_color.mV);
gGL.vertex3fv(line_mid.mV);
gGL.vertex3fv(line_mid.mV);
gGL.color4f(tick_color.mV[VRED], tick_color.mV[VGREEN], tick_color.mV[VBLUE], tick_color.mV[VALPHA] * 0.1f);
gGL.vertex3fv(line_end.mV);
line_mid = mScaleCenter + (mScaleSnapValue * mScaleDir) + (mSnapGuideDir2 * mSnapRegimeOffset);
line_start = line_mid - (mScaleDir * (llmin(mScaleSnapValue, mSnapGuideLength * 0.5f)));
line_end = line_mid + (mScaleDir * llmin(max_point_on_scale_line - mScaleSnapValue, mSnapGuideLength * 0.5f));
gGL.vertex3fv(line_start.mV);
gGL.color4fv(tick_color.mV);
gGL.vertex3fv(line_mid.mV);
gGL.vertex3fv(line_mid.mV);
gGL.color4f(tick_color.mV[VRED], tick_color.mV[VGREEN], tick_color.mV[VBLUE], tick_color.mV[VALPHA] * 0.1f);
gGL.vertex3fv(line_end.mV);
gGL.end();
}
{
LLGLDepthTest gls_depth(GL_FALSE);
F32 dist_grid_axis = (drag_point - mScaleCenter) * mScaleDir;
// find distance to nearest smallest grid unit
F32 grid_offset1 = fmodf(dist_grid_axis, mScaleSnapUnit1 / max_subdivisions);
F32 grid_offset2 = fmodf(dist_grid_axis, mScaleSnapUnit2 / max_subdivisions);
// how many smallest grid units are we away from largest grid scale?
S32 sub_div_offset_1 = llround(fmod(dist_grid_axis - grid_offset1, mScaleSnapUnit1 / sGridMinSubdivisionLevel) / (mScaleSnapUnit1 / max_subdivisions));
S32 sub_div_offset_2 = llround(fmod(dist_grid_axis - grid_offset2, mScaleSnapUnit2 / sGridMinSubdivisionLevel) / (mScaleSnapUnit2 / max_subdivisions));
S32 num_ticks_per_side1 = llmax(1, lltrunc(0.5f * mSnapGuideLength / (mScaleSnapUnit1 / max_subdivisions)));
S32 num_ticks_per_side2 = llmax(1, lltrunc(0.5f * mSnapGuideLength / (mScaleSnapUnit2 / max_subdivisions)));
F32 dist_scale_units_1 = dist_grid_axis / (mScaleSnapUnit1 / max_subdivisions);
F32 dist_scale_units_2 = dist_grid_axis / (mScaleSnapUnit2 / max_subdivisions);
S32 ticks_from_scale_center_1 = lltrunc(dist_scale_units_1);
S32 ticks_from_scale_center_2 = lltrunc(dist_scale_units_2);
S32 max_ticks1 = llceil(max_point_on_scale_line / (mScaleSnapUnit1 / max_subdivisions) - dist_scale_units_1);
S32 max_ticks2 = llceil(max_point_on_scale_line / (mScaleSnapUnit2 / max_subdivisions) - dist_scale_units_2);
S32 start_tick = 0;
S32 stop_tick = 0;
if (mInSnapRegime)
{
// draw snap guide line
gGL.begin(LLRender::LINES);
LLVector3 snap_line_center = mScaleCenter + (mScaleSnapValue * mScaleDir);
LLVector3 snap_line_start = snap_line_center + (mSnapGuideDir1 * mSnapRegimeOffset);
LLVector3 snap_line_end = snap_line_center + (mSnapGuideDir2 * mSnapRegimeOffset);
gGL.color4f(1.f, 1.f, 1.f, grid_alpha);
gGL.vertex3fv(snap_line_start.mV);
gGL.vertex3fv(snap_line_center.mV);
gGL.vertex3fv(snap_line_center.mV);
gGL.vertex3fv(snap_line_end.mV);
gGL.end();
// draw snap guide arrow
gGL.begin(LLRender::TRIANGLES);
{
//gGLSNoCullFaces.set();
gGL.color4f(1.f, 1.f, 1.f, grid_alpha);
LLVector3 arrow_dir;
LLVector3 arrow_span = mScaleDir;
arrow_dir = snap_line_start - snap_line_center;
arrow_dir.normVec();
gGL.vertex3fv((snap_line_start + arrow_dir * mBoxHandleSize).mV);
gGL.vertex3fv((snap_line_start + arrow_span * mBoxHandleSize).mV);
gGL.vertex3fv((snap_line_start - arrow_span * mBoxHandleSize).mV);
arrow_dir = snap_line_end - snap_line_center;
arrow_dir.normVec();
gGL.vertex3fv((snap_line_end + arrow_dir * mBoxHandleSize).mV);
gGL.vertex3fv((snap_line_end + arrow_span * mBoxHandleSize).mV);
gGL.vertex3fv((snap_line_end - arrow_span * mBoxHandleSize).mV);
}
gGL.end();
}
LLVector2 screen_translate_axis(llabs(mScaleDir * LLViewerCamera::getInstance()->getLeftAxis()), llabs(mScaleDir * LLViewerCamera::getInstance()->getUpAxis()));
screen_translate_axis.normVec();
S32 tick_label_spacing = llround(screen_translate_axis * sTickLabelSpacing);
for (pass = 0; pass < 3; pass++)
{
LLColor4 tick_color = setupSnapGuideRenderPass(pass);
start_tick = -(llmin(ticks_from_scale_center_1, num_ticks_per_side1));
stop_tick = llmin(max_ticks1, num_ticks_per_side1);
gGL.begin(LLRender::LINES);
// draw first row of ticks
for (S32 i = start_tick; i <= stop_tick; i++)
{
F32 alpha = (1.f - (1.f * ((F32)llabs(i) / (F32)num_ticks_per_side1)));
LLVector3 tick_pos = drag_point + (mScaleDir * (mScaleSnapUnit1 / max_subdivisions * (F32)i - grid_offset1));
F32 cur_subdivisions = llclamp(getSubdivisionLevel(tick_pos, mScaleDir, mScaleSnapUnit1), sGridMinSubdivisionLevel, sGridMaxSubdivisionLevel);
if (fmodf((F32)(i + sub_div_offset_1), (max_subdivisions / cur_subdivisions)) != 0.f)
{
continue;
}
F32 tick_scale = 1.f;
for (F32 division_level = max_subdivisions; division_level >= sGridMinSubdivisionLevel; division_level /= 2.f)
{
if (fmodf((F32)(i + sub_div_offset_1), division_level) == 0.f)
{
break;
}
tick_scale *= 0.7f;
}
gGL.color4f(tick_color.mV[VRED], tick_color.mV[VGREEN], tick_color.mV[VBLUE], tick_color.mV[VALPHA] * alpha);
LLVector3 tick_start = tick_pos + (mSnapGuideDir1 * mSnapRegimeOffset);
LLVector3 tick_end = tick_start + (mSnapGuideDir1 * mSnapRegimeOffset * tick_scale);
gGL.vertex3fv(tick_start.mV);
gGL.vertex3fv(tick_end.mV);
}
// draw opposite row of ticks
start_tick = -(llmin(ticks_from_scale_center_2, num_ticks_per_side2));
stop_tick = llmin(max_ticks2, num_ticks_per_side2);
for (S32 i = start_tick; i <= stop_tick; i++)
{
F32 alpha = (1.f - (1.f * ((F32)llabs(i) / (F32)num_ticks_per_side2)));
LLVector3 tick_pos = drag_point + (mScaleDir * (mScaleSnapUnit2 / max_subdivisions * (F32)i - grid_offset2));
F32 cur_subdivisions = llclamp(getSubdivisionLevel(tick_pos, mScaleDir, mScaleSnapUnit2), sGridMinSubdivisionLevel, sGridMaxSubdivisionLevel);
if (fmodf((F32)(i + sub_div_offset_2), (max_subdivisions / cur_subdivisions)) != 0.f)
{
continue;
}
F32 tick_scale = 1.f;
for (F32 division_level = max_subdivisions; division_level >= sGridMinSubdivisionLevel; division_level /= 2.f)
{
if (fmodf((F32)(i + sub_div_offset_2), division_level) == 0.f)
{
break;
}
tick_scale *= 0.7f;
}
gGL.color4f(tick_color.mV[VRED], tick_color.mV[VGREEN], tick_color.mV[VBLUE], tick_color.mV[VALPHA] * alpha);
LLVector3 tick_start = tick_pos + (mSnapGuideDir2 * mSnapRegimeOffset);
LLVector3 tick_end = tick_start + (mSnapGuideDir2 * mSnapRegimeOffset * tick_scale);
gGL.vertex3fv(tick_start.mV);
gGL.vertex3fv(tick_end.mV);
}
gGL.end();
}
// render tick labels
start_tick = -(llmin(ticks_from_scale_center_1, num_ticks_per_side1));
stop_tick = llmin(max_ticks1, num_ticks_per_side1);
F32 grid_resolution = mObjectSelection->getSelectType() == SELECT_TYPE_HUD ? 0.25f : llmax(gSavedSettings.getF32("GridResolution"), 0.001f);
S32 label_sub_div_offset_1 = llround(fmod(dist_grid_axis - grid_offset1, mScaleSnapUnit1 * 32.f) / (mScaleSnapUnit1 / max_subdivisions));
S32 label_sub_div_offset_2 = llround(fmod(dist_grid_axis - grid_offset2, mScaleSnapUnit2 * 32.f) / (mScaleSnapUnit2 / max_subdivisions));
for (S32 i = start_tick; i <= stop_tick; i++)
{
F32 tick_scale = 1.f;
F32 alpha = grid_alpha * (1.f - (0.5f * ((F32)llabs(i) / (F32)num_ticks_per_side1)));
LLVector3 tick_pos = drag_point + (mScaleDir * (mScaleSnapUnit1 / max_subdivisions * (F32)i - grid_offset1));
for (F32 division_level = max_subdivisions; division_level >= sGridMinSubdivisionLevel; division_level /= 2.f)
{
if (fmodf((F32)(i + label_sub_div_offset_1), division_level) == 0.f)
{
break;
}
tick_scale *= 0.7f;
}
if (fmodf((F32)(i + label_sub_div_offset_1), (max_subdivisions / llmin(sGridMaxSubdivisionLevel, getSubdivisionLevel(tick_pos, mScaleDir, mScaleSnapUnit1, tick_label_spacing)))) == 0.f)
{
LLVector3 text_origin = tick_pos +
(mSnapGuideDir1 * mSnapRegimeOffset * (1.f + tick_scale));
EGridMode grid_mode = LLSelectMgr::getInstance()->getGridMode();
F32 tick_val;
if (grid_mode == GRID_MODE_WORLD)
{
tick_val = (tick_pos - mScaleCenter) * mScaleDir / (mScaleSnapUnit1 / grid_resolution);
}
else
{
tick_val = (tick_pos - mScaleCenter) * mScaleDir / (mScaleSnapUnit1 * 2.f);
}
if (getUniform())
{
tick_val *= 2.f;
}
F32 text_highlight = 0.8f;
if (is_approx_equal(tick_val, mScaleSnapValue) && mInSnapRegime)
{
text_highlight = 1.f;
}
renderTickValue(text_origin, tick_val, grid_mode == GRID_MODE_WORLD ? std::string("m") : std::string("x"), LLColor4(text_highlight, text_highlight, text_highlight, alpha));
}
}
// label ticks on opposite side
if (mScaleSnapUnit2 != mScaleSnapUnit1)
{
start_tick = -(llmin(ticks_from_scale_center_2, num_ticks_per_side2));
stop_tick = llmin(max_ticks2, num_ticks_per_side2);
for (S32 i = start_tick; i <= stop_tick; i++)
{
F32 tick_scale = 1.f;
F32 alpha = grid_alpha * (1.f - (0.5f * ((F32)llabs(i) / (F32)num_ticks_per_side2)));
LLVector3 tick_pos = drag_point + (mScaleDir * (mScaleSnapUnit2 / max_subdivisions * (F32)i - grid_offset2));
for (F32 division_level = max_subdivisions; division_level >= sGridMinSubdivisionLevel; division_level /= 2.f)
{
if (fmodf((F32)(i + label_sub_div_offset_2), division_level) == 0.f)
{
break;
}
tick_scale *= 0.7f;
}
if (fmodf((F32)(i + label_sub_div_offset_2), (max_subdivisions / llmin(max_subdivisions, getSubdivisionLevel(tick_pos, mScaleDir, mScaleSnapUnit2, tick_label_spacing)))) == 0.f)
{
LLVector3 text_origin = tick_pos +
(mSnapGuideDir2 * mSnapRegimeOffset * (1.f + tick_scale));
EGridMode grid_mode = LLSelectMgr::getInstance()->getGridMode();
F32 tick_val;
if (grid_mode == GRID_MODE_WORLD)
{
tick_val = (tick_pos - mScaleCenter) * mScaleDir / (mScaleSnapUnit2 / grid_resolution);
}
else
{
tick_val = (tick_pos - mScaleCenter) * mScaleDir / (mScaleSnapUnit2 * 2.f);
}
if (getUniform())
{
tick_val *= 2.f;
}
F32 text_highlight = 0.8f;
if (is_approx_equal(tick_val, mScaleSnapValue) && mInSnapRegime)
{
text_highlight = 1.f;
}
renderTickValue(text_origin, tick_val, grid_mode == GRID_MODE_WORLD ? std::string("m") : std::string("x"), LLColor4(text_highlight, text_highlight, text_highlight, alpha));
}
}
}
// render help text
if (mObjectSelection->getSelectType() != SELECT_TYPE_HUD)
{
if (mHelpTextTimer.getElapsedTimeF32() < sHelpTextVisibleTime + sHelpTextFadeTime && sNumTimesHelpTextShown < sMaxTimesShowHelpText)
{
LLVector3 selection_center_start = LLSelectMgr::getInstance()->getSavedBBoxOfSelection().getCenterAgent();
LLVector3 offset_dir;
if (mSnapGuideDir1 * LLViewerCamera::getInstance()->getAtAxis() > mSnapGuideDir2 * LLViewerCamera::getInstance()->getAtAxis())
{
offset_dir = mSnapGuideDir2;
}
else
{
offset_dir = mSnapGuideDir1;
}
LLVector3 help_text_pos = selection_center_start + (mSnapRegimeOffset * 5.f * offset_dir);
const LLFontGL* big_fontp = LLFontGL::getFontSansSerif();
std::string help_text = "Move mouse cursor over ruler";
LLColor4 help_text_color = LLColor4::white;
help_text_color.mV[VALPHA] = clamp_rescale(mHelpTextTimer.getElapsedTimeF32(), sHelpTextVisibleTime, sHelpTextVisibleTime + sHelpTextFadeTime, grid_alpha, 0.f);
hud_render_utf8text(help_text, help_text_pos, *big_fontp, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -0.5f * big_fontp->getWidthF32(help_text), 3.f, help_text_color, mObjectSelection->getSelectType() == SELECT_TYPE_HUD);
help_text = "to snap to grid";
help_text_pos -= LLViewerCamera::getInstance()->getUpAxis() * mSnapRegimeOffset * 0.4f;
hud_render_utf8text(help_text, help_text_pos, *big_fontp, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, -0.5f * big_fontp->getWidthF32(help_text), 3.f, help_text_color, mObjectSelection->getSelectType() == SELECT_TYPE_HUD);
}
}
}
}
// Returns unit vector in direction of part of an origin-centered cube
LLVector3 LLManipScale::partToUnitVector( S32 part ) const
{
if( (LL_FACE_MIN <= part) && (part <= LL_FACE_MAX) )
{
return faceToUnitVector( part );
}
else
if( (LL_CORNER_MIN <= part) && (part <= LL_CORNER_MAX) )
{
return cornerToUnitVector( part );
}
else
if( (LL_EDGE_MIN <= part) && (part <= LL_EDGE_MAX ) )
{
return edgeToUnitVector( part );
}
return LLVector3();
}
// Returns unit vector in direction of face of an origin-centered cube
LLVector3 LLManipScale::faceToUnitVector( S32 part ) const
{
llassert( (LL_FACE_MIN <= part) && (part <= LL_FACE_MAX) );
switch( part )
{
case LL_FACE_POSX:
return LLVector3( 1.f, 0.f, 0.f );
case LL_FACE_NEGX:
return LLVector3( -1.f, 0.f, 0.f );
case LL_FACE_POSY:
return LLVector3( 0.f, 1.f, 0.f );
case LL_FACE_NEGY:
return LLVector3( 0.f, -1.f, 0.f );
case LL_FACE_POSZ:
return LLVector3( 0.f, 0.f, 1.f );
case LL_FACE_NEGZ:
return LLVector3( 0.f, 0.f, -1.f );
}
return LLVector3();
}
// Returns unit vector in direction of corner of an origin-centered cube
LLVector3 LLManipScale::cornerToUnitVector( S32 part ) const
{
llassert( (LL_CORNER_MIN <= part) && (part <= LL_CORNER_MAX) );
LLVector3 vec;
switch(part)
{
case LL_CORNER_NNN:
vec.setVec(-F_SQRT3, -F_SQRT3, -F_SQRT3);
break;
case LL_CORNER_NNP:
vec.setVec(-F_SQRT3, -F_SQRT3, F_SQRT3);
break;
case LL_CORNER_NPN:
vec.setVec(-F_SQRT3, F_SQRT3, -F_SQRT3);
break;
case LL_CORNER_NPP:
vec.setVec(-F_SQRT3, F_SQRT3, F_SQRT3);
break;
case LL_CORNER_PNN:
vec.setVec(F_SQRT3, -F_SQRT3, -F_SQRT3);
break;
case LL_CORNER_PNP:
vec.setVec(F_SQRT3, -F_SQRT3, F_SQRT3);
break;
case LL_CORNER_PPN:
vec.setVec(F_SQRT3, F_SQRT3, -F_SQRT3);
break;
case LL_CORNER_PPP:
vec.setVec(F_SQRT3, F_SQRT3, F_SQRT3);
break;
default:
vec.clearVec();
}
return vec;
}
// Returns unit vector in direction of edge of an origin-centered cube
LLVector3 LLManipScale::edgeToUnitVector( S32 part ) const
{
llassert( (LL_EDGE_MIN <= part) && (part <= LL_EDGE_MAX) );
part -= LL_EDGE_MIN;
S32 rotation = part >> 2; // Edge between which faces: 0 => XY, 1 => YZ, 2 => ZX
LLVector3 v;
v.mV[rotation] = (part & 1) ? F_SQRT2 : -F_SQRT2;
v.mV[(rotation+1) % 3] = (part & 2) ? F_SQRT2 : -F_SQRT2;
// v.mV[(rotation+2) % 3] defaults to 0.
return v;
}
// Non-linear scale of origin-centered unit cube to non-origin-centered, non-symetrical bounding box
LLVector3 LLManipScale::unitVectorToLocalBBoxExtent( const LLVector3& v, const LLBBox& bbox ) const
{
const LLVector3& min = bbox.getMinLocal();
const LLVector3& max = bbox.getMaxLocal();
LLVector3 ctr = bbox.getCenterLocal();
return LLVector3(
v.mV[0] ? (v.mV[0]>0 ? max.mV[0] : min.mV[0] ) : ctr.mV[0],
v.mV[1] ? (v.mV[1]>0 ? max.mV[1] : min.mV[1] ) : ctr.mV[1],
v.mV[2] ? (v.mV[2]>0 ? max.mV[2] : min.mV[2] ) : ctr.mV[2] );
}
// returns max allowable scale along a given stretch axis
F32 LLManipScale::partToMaxScale( S32 part, const LLBBox &bbox ) const
{
F32 max_scale_factor = 0.f;
LLVector3 bbox_extents = unitVectorToLocalBBoxExtent( partToUnitVector( part ), bbox );
bbox_extents.abs();
F32 max_extent = 0.f;
for (U32 i = VX; i <= VZ; i++)
{
if (bbox_extents.mV[i] > max_extent)
{
max_extent = bbox_extents.mV[i];
}
}
max_scale_factor = bbox_extents.magVec() * gHippoLimits->getMaxPrimScale() / max_extent;
if (getUniform())
{
max_scale_factor *= 0.5f;
}
return max_scale_factor;
}
// returns min allowable scale along a given stretch axis
F32 LLManipScale::partToMinScale( S32 part, const LLBBox &bbox ) const
{
LLVector3 bbox_extents = unitVectorToLocalBBoxExtent( partToUnitVector( part ), bbox );
bbox_extents.abs();
F32 min_extent = gHippoLimits->getMaxPrimScale();
for (U32 i = VX; i <= VZ; i++)
{
if (bbox_extents.mV[i] > 0.f && bbox_extents.mV[i] < min_extent)
{
min_extent = bbox_extents.mV[i];
}
}
F32 min_scale_factor = bbox_extents.magVec() * gHippoLimits->getMinPrimScale() / min_extent;
if (getUniform())
{
min_scale_factor *= 0.5f;
}
return min_scale_factor;
}
// Returns the axis aligned unit vector closest to v.
LLVector3 LLManipScale::nearestAxis( const LLVector3& v ) const
{
// Note: yes, this is a slow but easy implementation
// assumes v is normalized
static LLVector3 coords[] =
{
LLVector3( 1.f, 0.f, 0.f ),
LLVector3( 0.f, 1.f, 0.f ),
LLVector3( 0.f, 0.f, 1.f ),
LLVector3(-1.f, 0.f, 0.f ),
LLVector3( 0.f,-1.f, 0.f ),
LLVector3( 0.f, 0.f,-1.f )
};
F32 cosine[6];
cosine[0] = v * coords[0];
cosine[1] = v * coords[1];
cosine[2] = v * coords[2];
cosine[3] = -cosine[0];
cosine[4] = -cosine[1];
cosine[5] = -cosine[2];
S32 greatest_index = 0;
for( S32 i=1; i<6; i++ )
{
if( cosine[greatest_index] < cosine[i] )
{
greatest_index = i;
}
}
return coords[greatest_index];
}
// virtual
BOOL LLManipScale::canAffectSelection()
{
// An selection is scalable if you are allowed to both edit and move
// everything in it, and it does not have any sitting agents
BOOL can_scale = mObjectSelection->getObjectCount() != 0;
if (can_scale)
{
struct f : public LLSelectedObjectFunctor
{
virtual bool apply(LLViewerObject* objectp)
{
LLViewerObject *root_object = (objectp == NULL) ? NULL : objectp->getRootEdit();
return objectp->permModify() && objectp->permMove() && !objectp->isPermanentEnforced() &&
((root_object == NULL) || !root_object->isPermanentEnforced()) &&
!objectp->isSeat();
}
} func;
can_scale = mObjectSelection->applyToObjects(&func);
}
return can_scale;
}