Files
SingularityViewer/indra/newview/llinventorybridge.cpp
Inusaito Sayori 2af2e37dcd Right clicking folder with only gestures (no worn items) should still offer remove from outfit if any gesture in that folder is active.
Also follow linked folders when wearing folders, this will make linked folders a lot more useful!
Also fixes a warning and some spacing issues
2014-03-27 20:02:12 -04:00

6776 lines
187 KiB
C++

/**
* @file llinventorybridge.cpp
* @brief Implementation of the Inventory-Folder-View-Bridge classes.
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
* Second Life Viewer Source Code
* Copyright (c) 2001-2009, Linden Research, Inc.
*
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llinventorybridge.h"
#include "lluictrlfactory.h"
#include "lffloaterinvpanel.h"
#include "llagent.h"
#include "llagentcamera.h"
#include "llagentwearables.h"
#include "llappearancemgr.h"
#include "llattachmentsmgr.h"
#include "llavataractions.h"
#include "llcallingcard.h"
#include "llfirstuse.h"
#include "llfloatercustomize.h"
#include "llfloateropenobject.h"
#include "llfloaterproperties.h"
#include "llfloaterworldmap.h"
#include "llfolderview.h"
#include "llgesturemgr.h"
#include "llgiveinventory.h"
#include "llimview.h"
#include "llinventoryclipboard.h"
#include "llinventorydefines.h"
#include "llinventoryfunctions.h"
#include "llinventoryicon.h"
#include "llinventorymodel.h"
#include "llinventorymodelbackgroundfetch.h"
#include "llinventorypanel.h"
#include "llmarketplacefunctions.h"
#include "llnotifications.h"
#include "llnotificationsutil.h"
#include "llpreviewanim.h"
#include "llpreviewgesture.h"
#include "llpreviewlandmark.h"
#include "llpreviewnotecard.h"
#include "llpreviewscript.h"
#include "llpreviewsound.h"
#include "llpreviewtexture.h"
#include "llselectmgr.h"
#include "lltooldraganddrop.h"
#include "lltrans.h"
#include "llviewerassettype.h"
#include "llviewerfoldertype.h"
#include "llviewermenu.h"
#include "llviewermessage.h"
#include "llviewerobjectlist.h"
#include "llviewerregion.h"
#include "llviewerwindow.h"
#include "llvoavatar.h"
#include "llworldmap.h"
#include "llwearable.h"
#include "llwearablelist.h"
#include "hippogridmanager.h"
// [RLVa:KB]
#include "rlvhandler.h"
#include "rlvlocks.h"
// [/RLVa:KB]
// Marketplace outbox current disabled
#define ENABLE_MERCHANT_OUTBOX_CONTEXT_MENU 1
#define ENABLE_MERCHANT_SEND_TO_MARKETPLACE_CONTEXT_MENU 1
#define BLOCK_WORN_ITEMS_IN_OUTBOX 1
bool InventoryLinksEnabled()
{
return gHippoGridManager->getConnectedGrid()->supportsInvLinks();
}
typedef std::pair<LLUUID, LLUUID> two_uuids_t;
typedef std::list<two_uuids_t> two_uuids_list_t;
struct LLMoveInv
{
LLUUID mObjectID;
LLUUID mCategoryID;
two_uuids_list_t mMoveList;
void (*mCallback)(S32, void*);
void* mUserData;
};
using namespace LLOldEvents;
// Helpers
// bug in busy count inc/dec right now, logic is complex... do we really need it?
void inc_busy_count()
{
// gViewerWindow->getWindow()->incBusyCount();
// check balance of these calls if this code is changed to ever actually
// *do* something!
}
void dec_busy_count()
{
// gViewerWindow->getWindow()->decBusyCount();
// check balance of these calls if this code is changed to ever actually
// *do* something!
}
// Function declarations
void remove_inventory_category_from_avatar(LLInventoryCategory* category);
void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_id);
bool move_task_inventory_callback(const LLSD& notification, const LLSD& response, LLMoveInv*);
bool confirm_attachment_rez(const LLSD& notification, const LLSD& response);
static BOOL can_move_to_outfit(LLInventoryItem* inv_item, BOOL move_is_into_current_outfit);
// Helper functions
bool isAddAction(const std::string& action)
{
return ("wear" == action || "attach" == action || "activate" == action);
}
bool isRemoveAction(const std::string& action)
{
return ("take_off" == action || "detach" == action || "deactivate" == action);
}
bool isMarketplaceCopyAction(const std::string& action)
{
return (("copy_to_outbox" == action) || ("move_to_outbox" == action));
}
bool isMarketplaceSendAction(const std::string& action)
{
return ("send_to_marketplace" == action);
}
// Used by LLFolderBridge as callback for directory fetching recursion
class LLRightClickInventoryFetchDescendentsObserver : public LLInventoryFetchDescendentsObserver
{
public:
LLRightClickInventoryFetchDescendentsObserver(const uuid_vec_t& ids) : LLInventoryFetchDescendentsObserver(ids) {}
~LLRightClickInventoryFetchDescendentsObserver() {}
virtual void execute(bool clear_observer = false);
virtual void done()
{
execute(true);
}
};
// Used by LLFolderBridge as callback for directory content items fetching
class LLRightClickInventoryFetchObserver : public LLInventoryFetchItemsObserver
{
public:
LLRightClickInventoryFetchObserver(const uuid_vec_t& ids) : LLInventoryFetchItemsObserver(ids) { };
~LLRightClickInventoryFetchObserver() {}
void execute(bool clear_observer = false)
{
if (clear_observer)
{
dec_busy_count();
gInventory.removeObserver(this);
delete this;
}
// we've downloaded all the items, so repaint the dialog
LLFolderBridge::staticFolderOptionsMenu();
}
virtual void done()
{
execute(true);
}
};
// +=================================================+
// | LLInvFVBridge |
// +=================================================+
LLInvFVBridge::LLInvFVBridge(LLInventoryPanel* inventory,
LLFolderView* root,
const LLUUID& uuid) :
mUUID(uuid),
mRoot(root),
mInvType(LLInventoryType::IT_NONE),
mIsLink(FALSE)
{
mInventoryPanel = inventory->getInventoryPanelHandle();
const LLInventoryObject* obj = getInventoryObject();
mIsLink = obj && obj->getIsLinkType();
}
const std::string& LLInvFVBridge::getName() const
{
const LLInventoryObject* obj = getInventoryObject();
if(obj)
{
return obj->getName();
}
return LLStringUtil::null;
}
const std::string& LLInvFVBridge::getDisplayName() const
{
return getName();
}
// Folders have full perms
PermissionMask LLInvFVBridge::getPermissionMask() const
{
return PERM_ALL;
}
// virtual
LLFolderType::EType LLInvFVBridge::getPreferredType() const
{
return LLFolderType::FT_NONE;
}
// Folders don't have creation dates.
time_t LLInvFVBridge::getCreationDate() const
{
return 0;
}
// Can be destroyed (or moved to trash)
BOOL LLInvFVBridge::isItemRemovable() const
{
return get_is_item_removable(getInventoryModel(), mUUID);
}
// Can be moved to another folder
BOOL LLInvFVBridge::isItemMovable() const
{
return TRUE;
}
BOOL LLInvFVBridge::isLink() const
{
return mIsLink;
}
/*virtual*/
/**
* @brief Adds this item into clipboard storage
*/
void LLInvFVBridge::cutToClipboard()
{
if(isItemMovable())
{
LLInventoryClipboard::instance().cut(mUUID);
}
}
BOOL LLInvFVBridge::copyToClipboard() const
{
const LLInventoryObject* obj = gInventory.getObject(mUUID);
if (obj && isItemCopyable())
{
LLInventoryClipboard::instance().add(mUUID);
return true;
}
return FALSE;
}
// *TODO: make sure this does the right thing
void LLInvFVBridge::showProperties()
{
show_item_profile(mUUID);
// Disable old properties floater; this is replaced by the sidepanel.
/*
LLFloaterReg::showInstance("properties", mUUID);
*/
}
void LLInvFVBridge::removeBatch(LLDynamicArray<LLFolderViewEventListener*>& batch)
{
// Deactivate gestures when moving them into Trash
LLInvFVBridge* bridge;
LLInventoryModel* model = getInventoryModel();
LLViewerInventoryItem* item = NULL;
LLViewerInventoryCategory* cat = NULL;
LLInventoryModel::cat_array_t descendent_categories;
LLInventoryModel::item_array_t descendent_items;
S32 count = batch.count();
S32 i,j;
for(i = 0; i < count; ++i)
{
bridge = (LLInvFVBridge*)(batch.get(i));
if(!bridge || !bridge->isItemRemovable()) continue;
item = (LLViewerInventoryItem*)model->getItem(bridge->getUUID());
if (item)
{
if(LLAssetType::AT_GESTURE == item->getType())
{
LLGestureMgr::instance().deactivateGesture(item->getUUID());
}
}
}
for(i = 0; i < count; ++i)
{
bridge = (LLInvFVBridge*)(batch.get(i));
if(!bridge || !bridge->isItemRemovable()) continue;
cat = (LLViewerInventoryCategory*)model->getCategory(bridge->getUUID());
if (cat)
{
gInventory.collectDescendents( cat->getUUID(), descendent_categories, descendent_items, FALSE );
for (j=0; j<descendent_items.count(); j++)
{
if(LLAssetType::AT_GESTURE == descendent_items[j]->getType())
{
LLGestureMgr::instance().deactivateGesture(descendent_items[j]->getUUID());
}
}
}
}
removeBatchNoCheck(batch);
}
void LLInvFVBridge::removeBatchNoCheck(LLDynamicArray<LLFolderViewEventListener*>& batch)
{
// this method moves a bunch of items and folders to the trash. As
// per design guidelines for the inventory model, the message is
// built and the accounting is performed first. After all of that,
// we call LLInventoryModel::moveObject() to move everything
// around.
LLInvFVBridge* bridge;
LLInventoryModel* model = getInventoryModel();
if(!model) return;
LLMessageSystem* msg = gMessageSystem;
const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
LLViewerInventoryItem* item = NULL;
uuid_vec_t move_ids;
LLInventoryModel::update_map_t update;
bool start_new_message = true;
S32 count = batch.count();
S32 i;
// first, hide any 'preview' floaters that correspond to the items
// being deleted.
for(i = 0; i < count; ++i)
{
bridge = (LLInvFVBridge*)(batch.get(i));
if(!bridge || !bridge->isItemRemovable()) continue;
item = (LLViewerInventoryItem*)model->getItem(bridge->getUUID());
if(item)
{
LLPreview::hide(item->getUUID());
}
}
// do the inventory move to trash
for(i = 0; i < count; ++i)
{
bridge = (LLInvFVBridge*)(batch.get(i));
if(!bridge || !bridge->isItemRemovable()) continue;
item = (LLViewerInventoryItem*)model->getItem(bridge->getUUID());
if(item)
{
if(item->getParentUUID() == trash_id) continue;
move_ids.push_back(item->getUUID());
--update[item->getParentUUID()];
++update[trash_id];
if(start_new_message)
{
start_new_message = false;
msg->newMessageFast(_PREHASH_MoveInventoryItem);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->addBOOLFast(_PREHASH_Stamp, TRUE);
}
msg->nextBlockFast(_PREHASH_InventoryData);
msg->addUUIDFast(_PREHASH_ItemID, item->getUUID());
msg->addUUIDFast(_PREHASH_FolderID, trash_id);
msg->addString("NewName", NULL);
if(msg->isSendFullFast(_PREHASH_InventoryData))
{
start_new_message = true;
gAgent.sendReliableMessage();
gInventory.accountForUpdate(update);
update.clear();
}
}
}
if(!start_new_message)
{
start_new_message = true;
gAgent.sendReliableMessage();
gInventory.accountForUpdate(update);
update.clear();
}
for(i = 0; i < count; ++i)
{
bridge = (LLInvFVBridge*)(batch.get(i));
if(!bridge || !bridge->isItemRemovable()) continue;
LLViewerInventoryCategory* cat = (LLViewerInventoryCategory*)model->getCategory(bridge->getUUID());
if(cat)
{
if(cat->getParentUUID() == trash_id) continue;
move_ids.push_back(cat->getUUID());
--update[cat->getParentUUID()];
++update[trash_id];
if(start_new_message)
{
start_new_message = false;
msg->newMessageFast(_PREHASH_MoveInventoryFolder);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->addBOOL("Stamp", TRUE);
}
msg->nextBlockFast(_PREHASH_InventoryData);
msg->addUUIDFast(_PREHASH_FolderID, cat->getUUID());
msg->addUUIDFast(_PREHASH_ParentID, trash_id);
if(msg->isSendFullFast(_PREHASH_InventoryData))
{
start_new_message = true;
gAgent.sendReliableMessage();
gInventory.accountForUpdate(update);
update.clear();
}
}
}
if(!start_new_message)
{
gAgent.sendReliableMessage();
gInventory.accountForUpdate(update);
}
// move everything.
uuid_vec_t::iterator it = move_ids.begin();
uuid_vec_t::iterator end = move_ids.end();
for(; it != end; ++it)
{
gInventory.moveObject((*it), trash_id);
}
// notify inventory observers.
model->notifyObservers();
}
BOOL LLInvFVBridge::isClipboardPasteable() const
{
// Return FALSE on degenerated cases: empty clipboard, no inventory, no agent
if (!LLInventoryClipboard::instance().hasContents() || !isAgentInventory())
{
return FALSE;
}
LLInventoryModel* model = getInventoryModel();
if (!model)
{
return FALSE;
}
// In cut mode, whatever is on the clipboard is always pastable
if (LLInventoryClipboard::instance().isCutMode())
{
return TRUE;
}
// In normal mode, we need to check each element of the clipboard to know if we can paste or not
LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
LLDynamicArray<LLUUID> objects;
LLInventoryClipboard::instance().retrieve(objects);
S32 count = objects.count();
for(S32 i = 0; i < count; i++)
{
const LLUUID &item_id = objects.get(i);
// Folders are pasteable if all items in there are copyable
const LLInventoryCategory *cat = model->getCategory(item_id);
if (cat)
{
LLFolderBridge cat_br(panel, mRoot, item_id);
if (!cat_br.isItemCopyable())
return FALSE;
// Skip to the next item in the clipboard
continue;
}
// Each item must be copyable to be pasteable
LLItemBridge item_br(panel, mRoot, item_id);
if (!item_br.isItemCopyable())
return FALSE;
}
return TRUE;
}
bool LLInvFVBridge::isClipboardPasteableAsCopy() const
{
// In cut mode, we don't paste copies.
if (LLInventoryClipboard::instance().isCutMode())
{
return false;
}
LLInventoryModel* model = getInventoryModel();
if (!model)
{
return false;
}
// In copy mode, we need to check each element of the clipboard to know if it's a link
LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
LLDynamicArray<LLUUID> objects;
LLInventoryClipboard::instance().retrieve(objects);
const S32 count = objects.count();
for(S32 i = 0; i < count; i++)
{
const LLUUID &item_id = objects.get(i);
// Folders may be links
const LLInventoryCategory *cat = model->getCategory(item_id);
if (cat)
{
const LLFolderBridge cat_br(panel, mRoot, item_id);
if (cat_br.isLink())
return true;
// Skip to the next item in the clipboard
continue;
}
// May be link item
const LLItemBridge item_br(panel, mRoot, item_id);
if (item_br.isLink())
return true;
}
return false;
}
BOOL LLInvFVBridge::isClipboardPasteableAsLink() const
{
if (!InventoryLinksEnabled())
{
return FALSE;
}
if (!LLInventoryClipboard::instance().hasContents() || !isAgentInventory())
{
return FALSE;
}
const LLInventoryModel* model = getInventoryModel();
if (!model)
{
return FALSE;
}
LLDynamicArray<LLUUID> objects;
LLInventoryClipboard::instance().retrieve(objects);
S32 count = objects.count();
for(S32 i = 0; i < count; i++)
{
const LLInventoryItem *item = model->getItem(objects.get(i));
if (item)
{
if (!LLAssetType::lookupCanLink(item->getActualType()))
{
return FALSE;
}
}
const LLViewerInventoryCategory *cat = model->getCategory(objects.get(i));
if (cat && LLFolderType::lookupIsProtectedType(cat->getPreferredType()))
{
return FALSE;
}
}
return TRUE;
}
void hide_context_entries(LLMenuGL& menu,
const menuentry_vec_t &entries_to_show,
const menuentry_vec_t &disabled_entries)
{
const LLView::child_list_t *list = menu.getChildList();
// For removing double separators or leading separator. Start at true so that
// if the first element is a separator, it will not be shown.
bool is_previous_entry_separator = true;
for (LLView::child_list_t::const_iterator itor = list->begin();
itor != list->end();
++itor)
{
LLView *menu_item = (*itor);
std::string name = menu_item->getName();
// descend into split menus:
LLMenuItemBranchGL* branchp = dynamic_cast<LLMenuItemBranchGL*>(menu_item);
if ((name == "More") && branchp)
{
hide_context_entries(*branchp->getBranch(), entries_to_show, disabled_entries);
}
bool found = false;
menuentry_vec_t::const_iterator itor2;
for (itor2 = entries_to_show.begin(); itor2 != entries_to_show.end(); ++itor2)
{
if (*itor2 == name)
{
found = true;
break;
}
}
// Don't allow multiple separators in a row (e.g. such as if there are no items
// between two separators).
if (found)
{
const bool is_entry_separator = (dynamic_cast<LLMenuItemSeparatorGL *>(menu_item) != NULL);
found = !(is_entry_separator && is_previous_entry_separator);
is_previous_entry_separator = is_entry_separator;
}
if (!found)
{
if (!menu_item->getLastVisible())
{
menu_item->setVisible(FALSE);
}
menu_item->setEnabled(FALSE);
}
else
{
menu_item->setVisible(TRUE);
// A bit of a hack so we can remember that some UI element explicitly set this to be visible
// so that some other UI element from multi-select doesn't later set this invisible.
menu_item->pushVisible(TRUE);
bool enabled = (menu_item->getEnabled() == TRUE);
for (itor2 = disabled_entries.begin(); enabled && (itor2 != disabled_entries.end()); ++itor2)
{
enabled &= (*itor2 != name);
}
menu_item->setEnabled(enabled);
}
}
}
// Helper for commonly-used entries
void LLInvFVBridge::getClipboardEntries(bool show_asset_id,
menuentry_vec_t &items,
menuentry_vec_t &disabled_items, U32 flags)
{
const LLInventoryObject *obj = getInventoryObject();
if (obj)
{
if (obj->getIsLinkType())
{
// Patch: Inventory-Links tweak, Can copy and cut Inventory Links
items.push_back(std::string("Copy Separator"));
items.push_back(std::string("Copy"));
if (!isItemCopyable())
{
disabled_items.push_back(std::string("Copy"));
}
items.push_back(std::string("Cut"));
if (!isItemMovable() || !isItemRemovable())
{
disabled_items.push_back(std::string("Cut"));
}
items.push_back(std::string("Find Original"));
if (isLinkedObjectMissing())
{
disabled_items.push_back(std::string("Find Original"));
}
}
else
{
if (LLAssetType::lookupCanLink(obj->getType()))
{
items.push_back(std::string("Find Links"));
}
if (!isInboxFolder())
{
items.push_back(std::string("Rename"));
if (!isItemRenameable() || (flags & FIRST_SELECTED_ITEM) == 0)
{
disabled_items.push_back(std::string("Rename"));
}
}
if (show_asset_id)
{
items.push_back(std::string("Copy Asset UUID"));
bool is_asset_knowable = false;
LLViewerInventoryItem* inv_item = gInventory.getItem(mUUID);
if (inv_item)
{
is_asset_knowable = LLAssetType::lookupIsAssetIDKnowable(inv_item->getType());
}
if ( !is_asset_knowable // disable menu item for Inventory items with unknown asset. EXT-5308
|| (! ( isItemPermissive() || gAgent.isGodlike() ) )
|| (flags & FIRST_SELECTED_ITEM) == 0)
{
disabled_items.push_back(std::string("Copy Asset UUID"));
}
}
items.push_back(std::string("Copy Separator"));
items.push_back(std::string("Copy"));
if (!isItemCopyable())
{
disabled_items.push_back(std::string("Copy"));
}
items.push_back(std::string("Cut"));
if (!isItemMovable() || !isItemRemovable())
{
disabled_items.push_back(std::string("Cut"));
}
if (canListOnMarketplace())
{
items.push_back(std::string("Marketplace Separator"));
items.push_back(std::string("Merchant Copy"));
if (!canListOnMarketplaceNow())
{
disabled_items.push_back(std::string("Merchant Copy"));
}
}
}
}
bool paste_as_copy = false; // If Paste As Copy is on the menu, Paste As Link will always show up disabled, so don't bother.
// Don't allow items to be pasted directly into the COF or the inbox/outbox
if (!isCOFFolder() && !isInboxFolder() && !isOutboxFolder())
{
items.push_back(std::string("Paste"));
// Paste as copy if we have links.
if (InventoryLinksEnabled() && isClipboardPasteableAsCopy())
{
items.push_back(std::string("Paste As Copy"));
paste_as_copy = true;
}
}
if (!isClipboardPasteable() || ((flags & FIRST_SELECTED_ITEM) == 0))
{
disabled_items.push_back(std::string("Paste"));
disabled_items.push_back(std::string("Paste As Copy"));
paste_as_copy = false;
}
if (!paste_as_copy && InventoryLinksEnabled())
{
items.push_back(std::string("Paste As Link"));
if (!isClipboardPasteableAsLink() || (flags & FIRST_SELECTED_ITEM) == 0)
{
disabled_items.push_back(std::string("Paste As Link"));
}
}
items.push_back(std::string("Paste Separator"));
addDeleteContextMenuOptions(items, disabled_items);
// If multiple items are selected, disable properties (if it exists).
/*if ((flags & FIRST_SELECTED_ITEM) == 0)
{
disabled_items.push_back(std::string("Properties"));
}*/
}
void LLInvFVBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
{
lldebugs << "LLInvFVBridge::buildContextMenu()" << llendl;
menuentry_vec_t items;
menuentry_vec_t disabled_items;
if(isItemInTrash())
{
addTrashContextMenuOptions(items, disabled_items);
}
else if(isOutboxFolder())
{
addOutboxContextMenuOptions(flags, items, disabled_items);
}
else
{
addOpenRightClickMenuOption(items);
items.push_back(std::string("Properties"));
// [RLVa:KB] - Checked: 2010-03-01 (RLVa-1.2.0b) | Modified: RLVa-1.1.0a
if (rlv_handler_t::isEnabled())
{
const LLInventoryObject* pItem = getInventoryObject();
if ( (pItem) &&
( ((LLAssetType::AT_NOTECARD == pItem->getType()) && (gRlvHandler.hasBehaviour(RLV_BHVR_VIEWNOTE))) ||
((LLAssetType::AT_LSL_TEXT == pItem->getType()) && (gRlvHandler.hasBehaviour(RLV_BHVR_VIEWSCRIPT))) ||
((LLAssetType::AT_TEXTURE == pItem->getType()) && (gRlvHandler.hasBehaviour(RLV_BHVR_VIEWTEXTURE))) ) )
{
disabled_items.push_back(std::string("Open"));
}
}
// [/RLVa:KB]
getClipboardEntries(true, items, disabled_items, flags);
}
hide_context_entries(menu, items, disabled_items);
}
void LLInvFVBridge::addTrashContextMenuOptions(menuentry_vec_t &items,
menuentry_vec_t &disabled_items)
{
const LLInventoryObject *obj = getInventoryObject();
if (obj && obj->getIsLinkType())
{
items.push_back(std::string("Find Original"));
if (isLinkedObjectMissing())
{
disabled_items.push_back(std::string("Find Original"));
}
}
items.push_back(std::string("Purge Item"));
if (!isItemRemovable())
{
disabled_items.push_back(std::string("Purge Item"));
}
items.push_back(std::string("Restore Item"));
}
void LLInvFVBridge::addDeleteContextMenuOptions(menuentry_vec_t &items,
menuentry_vec_t &disabled_items)
{
const LLInventoryObject *obj = getInventoryObject();
// Don't allow delete as a direct option from COF folder.
if (obj && obj->getIsLinkType() && isCOFFolder() && get_is_item_worn(mUUID))
{
return;
}
// "Remove link" and "Delete" are the same operation.
if (obj && obj->getIsLinkType() && !get_is_item_worn(mUUID))
{
items.push_back(std::string("Remove Link"));
}
else
{
items.push_back(std::string("Delete"));
}
if (!isItemRemovable())
{
disabled_items.push_back(std::string("Delete"));
}
}
void LLInvFVBridge::addOpenRightClickMenuOption(menuentry_vec_t &items)
{
const LLInventoryObject *obj = getInventoryObject();
const BOOL is_link = (obj && obj->getIsLinkType());
if (is_link)
items.push_back(std::string("Open Original"));
else
items.push_back(std::string("Open"));
}
void LLInvFVBridge::addOutboxContextMenuOptions(U32 flags,
menuentry_vec_t &items,
menuentry_vec_t &disabled_items)
{
items.push_back(std::string("Rename"));
items.push_back(std::string("Delete"));
if ((flags & FIRST_SELECTED_ITEM) == 0)
{
disabled_items.push_back(std::string("Rename"));
}
#if ENABLE_MERCHANT_SEND_TO_MARKETPLACE_CONTEXT_MENU
if (isOutboxFolderDirectParent())
{
items.push_back(std::string("Marketplace Separator"));
items.push_back(std::string("Marketplace Send"));
if (!canListOnMarketplaceNow() || (flags & FIRST_SELECTED_ITEM) == 0)
{
disabled_items.push_back(std::string("Marketplace Send"));
}
}
#endif // ENABLE_MERCHANT_SEND_TO_MARKETPLACE_CONTEXT_MENU
}
// *TODO: remove this
BOOL LLInvFVBridge::startDrag(EDragAndDropType* type, LLUUID* id) const
{
BOOL rv = FALSE;
const LLInventoryObject* obj = getInventoryObject();
if(obj)
{
*type = LLViewerAssetType::lookupDragAndDropType(obj->getActualType());
if(*type == DAD_NONE)
{
return FALSE;
}
*id = obj->getUUID();
//object_ids.put(obj->getUUID());
if (*type == DAD_CATEGORY)
{
LLInventoryModelBackgroundFetch::instance().start(obj->getUUID());
}
rv = TRUE;
}
return rv;
}
LLInventoryObject* LLInvFVBridge::getInventoryObject() const
{
LLInventoryObject* obj = NULL;
LLInventoryModel* model = getInventoryModel();
if(model)
{
obj = (LLInventoryObject*)model->getObject(mUUID);
}
return obj;
}
LLInventoryModel* LLInvFVBridge::getInventoryModel() const
{
LLInventoryPanel* panel = mInventoryPanel.get();
return panel ? panel->getModel() : NULL;
}
BOOL LLInvFVBridge::isItemInTrash() const
{
LLInventoryModel* model = getInventoryModel();
if(!model) return FALSE;
const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
return model->isObjectDescendentOf(mUUID, trash_id);
}
BOOL LLInvFVBridge::isLinkedObjectInTrash() const
{
if (isItemInTrash()) return TRUE;
const LLInventoryObject *obj = getInventoryObject();
if (obj && obj->getIsLinkType())
{
LLInventoryModel* model = getInventoryModel();
if(!model) return FALSE;
const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
return model->isObjectDescendentOf(obj->getLinkedUUID(), trash_id);
}
return FALSE;
}
BOOL LLInvFVBridge::isLinkedObjectMissing() const
{
const LLInventoryObject *obj = getInventoryObject();
if (!obj)
{
return TRUE;
}
if (obj->getIsLinkType() && LLAssetType::lookupIsLinkType(obj->getType()))
{
return TRUE;
}
return FALSE;
}
BOOL LLInvFVBridge::isAgentInventory() const
{
const LLInventoryModel* model = getInventoryModel();
if(!model) return FALSE;
if(gInventory.getRootFolderID() == mUUID) return TRUE;
return model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID());
}
BOOL LLInvFVBridge::isCOFFolder() const
{
return LLAppearanceMgr::instance().getIsInCOF(mUUID);
}
BOOL LLInvFVBridge::isInboxFolder() const
{
const LLUUID inbox_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_INBOX, false, false);
if (inbox_id.isNull())
{
return FALSE;
}
return gInventory.isObjectDescendentOf(mUUID, inbox_id);
}
BOOL LLInvFVBridge::isOutboxFolder() const
{
const LLUUID outbox_id = getOutboxFolder();
if (outbox_id.isNull())
{
return FALSE;
}
return gInventory.isObjectDescendentOf(mUUID, outbox_id);
}
BOOL LLInvFVBridge::isOutboxFolderDirectParent() const
{
BOOL outbox_is_parent = FALSE;
const LLInventoryCategory *cat = gInventory.getCategory(mUUID);
if (cat)
{
const LLUUID outbox_id = getOutboxFolder();
outbox_is_parent = (outbox_id.notNull() && (outbox_id == cat->getParentUUID()));
}
return outbox_is_parent;
}
const LLUUID LLInvFVBridge::getOutboxFolder() const
{
const LLUUID outbox_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OUTBOX, false, false);
return outbox_id;
}
BOOL LLInvFVBridge::isItemPermissive() const
{
return FALSE;
}
// static
void LLInvFVBridge::changeItemParent(LLInventoryModel* model,
LLViewerInventoryItem* item,
const LLUUID& new_parent_id,
BOOL restamp)
{
model->changeItemParent(item, new_parent_id, restamp);
}
// static
void LLInvFVBridge::changeCategoryParent(LLInventoryModel* model,
LLViewerInventoryCategory* cat,
const LLUUID& new_parent_id,
BOOL restamp)
{
model->changeCategoryParent(cat, new_parent_id, restamp);
}
LLInvFVBridge* LLInvFVBridge::createBridge(LLAssetType::EType asset_type,
LLAssetType::EType actual_asset_type,
LLInventoryType::EType inv_type,
LLInventoryPanel* inventory,
LLFolderView* root,
const LLUUID& uuid,
U32 flags)
{
LLInvFVBridge* new_listener = NULL;
switch(asset_type)
{
case LLAssetType::AT_TEXTURE:
if(!(inv_type == LLInventoryType::IT_TEXTURE || inv_type == LLInventoryType::IT_SNAPSHOT))
{
llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << LLInventoryType::lookupHumanReadable(inv_type) << " on uuid " << uuid << llendl;
}
new_listener = new LLTextureBridge(inventory, root, uuid, inv_type);
break;
case LLAssetType::AT_SOUND:
if(!(inv_type == LLInventoryType::IT_SOUND))
{
llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << LLInventoryType::lookupHumanReadable(inv_type) << " on uuid " << uuid << llendl;
}
new_listener = new LLSoundBridge(inventory, root, uuid);
break;
case LLAssetType::AT_LANDMARK:
if(!(inv_type == LLInventoryType::IT_LANDMARK))
{
llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << LLInventoryType::lookupHumanReadable(inv_type) << " on uuid " << uuid << llendl;
}
new_listener = new LLLandmarkBridge(inventory, root, uuid, flags);
break;
case LLAssetType::AT_CALLINGCARD:
if(!(inv_type == LLInventoryType::IT_CALLINGCARD))
{
llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << LLInventoryType::lookupHumanReadable(inv_type) << " on uuid " << uuid << llendl;
}
new_listener = new LLCallingCardBridge(inventory, root, uuid);
break;
case LLAssetType::AT_SCRIPT:
if(!(inv_type == LLInventoryType::IT_LSL))
{
llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << LLInventoryType::lookupHumanReadable(inv_type) << " on uuid " << uuid << llendl;
}
new_listener = new LLItemBridge(inventory, root, uuid);
break;
case LLAssetType::AT_OBJECT:
if(!(inv_type == LLInventoryType::IT_OBJECT || inv_type == LLInventoryType::IT_ATTACHMENT)
|| inv_type == LLInventoryType::IT_TEXTURE ) //There's an abundance of objects in inv that have texture (0) as their inv type, right out of unpack.
//May have been bug either in an old client, or server version. Either way... it causes a lot of spam over something ultimately harmless.
{
llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << LLInventoryType::lookupHumanReadable(inv_type) << " on uuid " << uuid << llendl;
}
new_listener = new LLObjectBridge(inventory, root, uuid, inv_type, flags);
break;
case LLAssetType::AT_NOTECARD:
if(!(inv_type == LLInventoryType::IT_NOTECARD))
{
llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << LLInventoryType::lookupHumanReadable(inv_type) << " on uuid " << uuid << llendl;
}
new_listener = new LLNotecardBridge(inventory, root, uuid);
break;
case LLAssetType::AT_ANIMATION:
if(!(inv_type == LLInventoryType::IT_ANIMATION))
{
llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << LLInventoryType::lookupHumanReadable(inv_type) << " on uuid " << uuid << llendl;
}
new_listener = new LLAnimationBridge(inventory, root, uuid);
break;
case LLAssetType::AT_GESTURE:
if(!(inv_type == LLInventoryType::IT_GESTURE))
{
llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << LLInventoryType::lookupHumanReadable(inv_type) << " on uuid " << uuid << llendl;
}
new_listener = new LLGestureBridge(inventory, root, uuid);
break;
case LLAssetType::AT_LSL_TEXT:
if(!(inv_type == LLInventoryType::IT_LSL))
{
llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << LLInventoryType::lookupHumanReadable(inv_type) << " on uuid " << uuid << llendl;
}
new_listener = new LLLSLTextBridge(inventory, root, uuid);
break;
case LLAssetType::AT_CLOTHING:
case LLAssetType::AT_BODYPART:
if(!(inv_type == LLInventoryType::IT_WEARABLE))
{
llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << LLInventoryType::lookupHumanReadable(inv_type) << " on uuid " << uuid << llendl;
}
new_listener = new LLWearableBridge(inventory, root, uuid, asset_type, inv_type, (LLWearableType::EType)flags);
break;
case LLAssetType::AT_CATEGORY:
if (actual_asset_type == LLAssetType::AT_LINK_FOLDER)
{
// Create a link folder handler instead.
new_listener = new LLLinkFolderBridge(inventory, root, uuid);
break;
}
new_listener = new LLFolderBridge(inventory, root, uuid);
break;
case LLAssetType::AT_LINK:
case LLAssetType::AT_LINK_FOLDER:
// Only should happen for broken links.
new_listener = new LLLinkItemBridge(inventory, root, uuid);
break;
case LLAssetType::AT_MESH:
if(!(inv_type == LLInventoryType::IT_MESH))
{
llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << LLInventoryType::lookupHumanReadable(inv_type) << " on uuid " << uuid << llendl;
}
new_listener = new LLMeshBridge(inventory, root, uuid);
break;
case LLAssetType::AT_IMAGE_TGA:
case LLAssetType::AT_IMAGE_JPEG:
//llwarns << LLAssetType::lookup(asset_type) << " asset type is unhandled for uuid " << uuid << llendl;
break;
default:
llinfos << "Unhandled asset type (llassetstorage.h): "
<< (S32)asset_type << " (" << LLAssetType::lookup(asset_type) << ")" << llendl;
break;
}
if (new_listener)
{
new_listener->mInvType = inv_type;
}
return new_listener;
}
void LLInvFVBridge::purgeItem(LLInventoryModel *model, const LLUUID &uuid)
{
LLInventoryCategory* cat = model->getCategory(uuid);
if (cat)
{
model->purgeDescendentsOf(uuid);
model->notifyObservers();
}
LLInventoryObject* obj = model->getObject(uuid);
if (obj)
{
model->purgeObject(uuid);
model->notifyObservers();
}
}
bool LLInvFVBridge::canListOnMarketplace() const
{
#if ENABLE_MERCHANT_OUTBOX_CONTEXT_MENU
LLInventoryModel * model = getInventoryModel();
const LLViewerInventoryCategory * cat = model->getCategory(mUUID);
if (cat && LLFolderType::lookupIsProtectedType(cat->getPreferredType()))
{
return false;
}
if (!isAgentInventory())
{
return false;
}
if (getOutboxFolder().isNull())
{
return false;
}
if (isInboxFolder() || isOutboxFolder())
{
return false;
}
LLViewerInventoryItem * item = model->getItem(mUUID);
if (item)
{
if (!item->getPermissions().allowOperationBy(PERM_TRANSFER, gAgent.getID()))
{
return false;
}
if (LLAssetType::AT_CALLINGCARD == item->getType())
{
return false;
}
}
return true;
#else
return false;
#endif
}
bool LLInvFVBridge::canListOnMarketplaceNow() const
{
#if ENABLE_MERCHANT_OUTBOX_CONTEXT_MENU
bool can_list = true;
// Do not allow listing while import is in progress
if (LLMarketplaceInventoryImporter::instanceExists())
{
can_list = !LLMarketplaceInventoryImporter::instance().isImportInProgress();
}
const LLInventoryObject* obj = getInventoryObject();
can_list &= (obj != NULL);
if (can_list)
{
const LLUUID& object_id = obj->getLinkedUUID();
can_list = object_id.notNull();
if (can_list)
{
LLFolderViewFolder * object_folderp = mRoot->getFolderByID(object_id);
if (object_folderp)
{
can_list = !object_folderp->isLoading();
}
}
if (can_list)
{
// Get outbox id
const LLUUID & outbox_id = getInventoryModel()->findCategoryUUIDForType(LLFolderType::FT_OUTBOX, false);
LLFolderViewItem * outbox_itemp = mRoot->getItemByID(outbox_id);
if (outbox_itemp)
{
MASK mask = 0x0;
BOOL drop = FALSE;
EDragAndDropType cargo_type = LLViewerAssetType::lookupDragAndDropType(obj->getActualType());
void * cargo_data = (void *) obj;
can_list = outbox_itemp->getListener()->dragOrDrop(mask, drop, cargo_type, cargo_data);
}
}
}
return can_list;
#else
return false;
#endif
}
// +=================================================+
// | InventoryFVBridgeBuilder |
// +=================================================+
LLInvFVBridge* LLInventoryFVBridgeBuilder::createBridge(LLAssetType::EType asset_type,
LLAssetType::EType actual_asset_type,
LLInventoryType::EType inv_type,
LLInventoryPanel* inventory,
LLFolderView* root,
const LLUUID& uuid,
U32 flags /* = 0x00 */) const
{
return LLInvFVBridge::createBridge(asset_type,
actual_asset_type,
inv_type,
inventory,
root,
uuid,
flags);
}
// +=================================================+
// | LLItemBridge |
// +=================================================+
void LLItemBridge::performAction(LLInventoryModel* model, std::string action)
{
if ("goto" == action)
{
gotoItem();
}
if ("open" == action || "open_original" == action)
{
openItem();
return;
}
else if ("properties" == action)
{
showProperties();
return;
}
else if ("purge" == action)
{
purgeItem(model, mUUID);
return;
}
else if ("restoreToWorld" == action)
{
restoreToWorld();
return;
}
else if ("restore" == action)
{
restoreItem();
return;
}
else if ("copy_uuid" == action)
{
// Single item only
LLViewerInventoryItem* item = static_cast<LLViewerInventoryItem*>(getItem());
if(!item) return;
LLUUID asset_id = item->getProtectedAssetUUID();
std::string buffer;
asset_id.toString(buffer);
gViewerWindow->getWindow()->copyTextToClipboard(utf8str_to_wstring(buffer));
return;
}
else if ("cut" == action)
{
cutToClipboard();
LLFolderView::removeCutItems();
return;
}
else if ("copy" == action)
{
copyToClipboard();
return;
}
else if ("paste" == action)
{
LLInventoryItem* itemp = model->getItem(mUUID);
if (!itemp) return;
LLFolderViewItem* folder_view_itemp = mRoot->getItemByID(itemp->getParentUUID());
if (!folder_view_itemp) return;
folder_view_itemp->getListener()->pasteFromClipboard();
return;
}
else if ("paste_copies" == action)
{
// Single item only
LLInventoryItem* itemp = model->getItem(mUUID);
if (!itemp) return;
LLFolderViewItem* folder_view_itemp = mRoot->getItemByID(itemp->getParentUUID());
if (!folder_view_itemp) return;
folder_view_itemp->getListener()->pasteFromClipboard(true);
return;
}
else if ("paste_link" == action)
{
// Single item only
LLInventoryItem* itemp = model->getItem(mUUID);
if (!itemp) return;
LLFolderViewItem* folder_view_itemp = mRoot->getItemByID(itemp->getParentUUID());
if (!folder_view_itemp) return;
folder_view_itemp->getListener()->pasteLinkFromClipboard();
return;
}
else if (isMarketplaceCopyAction(action))
{
llinfos << "Copy item to marketplace action!" << llendl;
LLInventoryItem* itemp = model->getItem(mUUID);
if (!itemp) return;
const LLUUID outbox_id = getInventoryModel()->findCategoryUUIDForType(LLFolderType::FT_OUTBOX, false, false);
copy_item_to_outbox(itemp, outbox_id, LLUUID::null, LLToolDragAndDrop::getOperationId());
}
}
void LLItemBridge::selectItem()
{
LLViewerInventoryItem* item = static_cast<LLViewerInventoryItem*>(getItem());
if(item && !item->isFinished())
{
//item->fetchFromServer();
LLInventoryModelBackgroundFetch::instance().start(item->getUUID(), false);
}
}
void LLItemBridge::restoreItem()
{
LLViewerInventoryItem* item = static_cast<LLViewerInventoryItem*>(getItem());
if(item)
{
LLInventoryModel* model = getInventoryModel();
const LLUUID new_parent = model->findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(item->getType()));
// do not restamp on restore.
LLInvFVBridge::changeItemParent(model, item, new_parent, FALSE);
}
}
void LLItemBridge::restoreToWorld()
{
//Similar functionality to the drag and drop rez logic
bool remove_from_inventory = false;
LLViewerInventoryItem* itemp = static_cast<LLViewerInventoryItem*>(getItem());
if (itemp)
{
LLMessageSystem* msg = gMessageSystem;
msg->newMessage("RezRestoreToWorld");
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_InventoryData);
itemp->packMessage(msg);
msg->sendReliable(gAgent.getRegion()->getHost());
//remove local inventory copy, sim will deal with permissions and removing the item
//from the actual inventory if its a no-copy etc
if(!itemp->getPermissions().allowCopyBy(gAgent.getID()))
{
remove_from_inventory = true;
}
// Check if it's in the trash. (again similar to the normal rez logic)
const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
if(gInventory.isObjectDescendentOf(itemp->getUUID(), trash_id))
{
remove_from_inventory = true;
}
}
if(remove_from_inventory)
{
gInventory.deleteObject(itemp->getUUID());
gInventory.notifyObservers();
}
}
void LLItemBridge::gotoItem()
{
LLInventoryObject *obj = getInventoryObject();
if (obj && obj->getIsLinkType())
{
LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel();
if (active_panel)
{
active_panel->setSelection(obj->getLinkedUUID(), TAKE_FOCUS_NO);
}
}
}
LLUIImagePtr LLItemBridge::getIcon() const
{
LLInventoryObject *obj = getInventoryObject();
if (obj)
{
return LLInventoryIcon::getIcon(obj->getType(),
LLInventoryType::IT_NONE,
mIsLink);
}
return LLInventoryIcon::getIcon(LLInventoryType::ICONNAME_OBJECT);
}
PermissionMask LLItemBridge::getPermissionMask() const
{
LLViewerInventoryItem* item = getItem();
PermissionMask perm_mask = 0;
if (item) perm_mask = item->getPermissionMask();
return perm_mask;
}
const std::string& LLItemBridge::getDisplayName() const
{
if(mDisplayName.empty())
{
buildDisplayName(getItem(), mDisplayName);
}
return mDisplayName;
}
void LLItemBridge::buildDisplayName(LLInventoryItem* item, std::string& name)
{
if(item)
{
name.assign(item->getName());
}
else
{
name.assign(LLStringUtil::null);
}
}
LLFontGL::StyleFlags LLItemBridge::getLabelStyle() const
{
U8 font = LLFontGL::NORMAL;
const LLViewerInventoryItem* item = getItem();
if (get_is_item_worn(mUUID))
{
// llinfos << "BOLD" << llendl;
font |= LLFontGL::BOLD;
}
else if(item && item->getIsLinkType())
{
font |= LLFontGL::ITALIC;
}
return (LLFontGL::StyleFlags)font;
}
std::string LLItemBridge::getLabelSuffix() const
{
// String table is loaded before login screen and inventory items are
// loaded after login, so LLTrans should be ready.
static std::string NO_COPY = LLTrans::getString("no_copy");
static std::string NO_MOD = LLTrans::getString("no_modify");
static std::string NO_XFER = LLTrans::getString("no_transfer");
static std::string TEMPO = LLTrans::getString("temporary");
static std::string LINK = LLTrans::getString("link");
static std::string BROKEN_LINK = LLTrans::getString("broken_link");
std::string suffix;
LLInventoryItem* item = getItem();
if(item)
{
// Any type can have the link suffix...
BOOL broken_link = LLAssetType::lookupIsLinkType(item->getType());
if (broken_link) return BROKEN_LINK;
BOOL link = item->getIsLinkType();
if (link) return LINK;
// ...but it's a bit confusing to put nocopy/nomod/etc suffixes on calling cards.
if(LLAssetType::AT_CALLINGCARD != item->getType()
&& item->getPermissions().getOwner() == gAgent.getID())
{
BOOL copy = item->getPermissions().allowCopyBy(gAgent.getID());
if (!copy)
{
suffix += NO_COPY;
}
BOOL mod = item->getPermissions().allowModifyBy(gAgent.getID());
if (!mod)
{
suffix += NO_MOD;
}
BOOL xfer = item->getPermissions().allowOperationBy(PERM_TRANSFER,
gAgent.getID());
if (!xfer)
{
suffix += NO_XFER;
}
BOOL temp = item->getPermissions().getGroup() == gAgent.getID();
if (temp)
{
suffix += TEMPO;
}
}
}
return suffix;
}
time_t LLItemBridge::getCreationDate() const
{
LLViewerInventoryItem* item = getItem();
if (item)
{
return item->getCreationDate();
}
return 0;
}
BOOL LLItemBridge::isItemRenameable() const
{
LLViewerInventoryItem* item = getItem();
if(item)
{
// (For now) Don't allow calling card rename since that may confuse users as to
// what the calling card points to.
if (item->getInventoryType() == LLInventoryType::IT_CALLINGCARD)
{
return FALSE;
}
if (!item->isFinished()) // EXT-8662
{
return FALSE;
}
// [RLVa:KB] - Checked: 2011-03-29 (RLVa-1.3.0g) | Modified: RLVa-1.3.0g
if ( (rlv_handler_t::isEnabled()) && (!RlvFolderLocks::instance().canRenameItem(mUUID)) )
{
return FALSE;
}
// [/RLVa:KB]
if (isInboxFolder())
{
return FALSE;
}
return (item->getPermissions().allowModifyBy(gAgent.getID()));
}
return FALSE;
}
BOOL LLItemBridge::renameItem(const std::string& new_name)
{
if(!isItemRenameable())
return FALSE;
LLPreview::rename(mUUID, getPrefix() + new_name);
LLInventoryModel* model = getInventoryModel();
if(!model)
return FALSE;
LLViewerInventoryItem* item = getItem();
if(item && (item->getName() != new_name))
{
LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
new_item->rename(new_name);
buildDisplayName(new_item, mDisplayName);
new_item->updateServer(FALSE);
model->updateItem(new_item);
model->notifyObservers();
}
// return FALSE because we either notified observers (& therefore
// rebuilt) or we didn't update.
return FALSE;
}
BOOL LLItemBridge::removeItem()
{
if(!isItemRemovable())
{
return FALSE;
}
// move it to the trash
LLPreview::hide(mUUID, TRUE);
LLInventoryModel* model = getInventoryModel();
if(!model) return FALSE;
const LLUUID& trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
LLViewerInventoryItem* item = getItem();
if (!item) return FALSE;
// Already in trash
if (model->isObjectDescendentOf(mUUID, trash_id)) return FALSE;
LLNotification::Params params("ConfirmItemDeleteHasLinks");
params.functor(boost::bind(&LLItemBridge::confirmRemoveItem, this, _1, _2));
// Check if this item has any links. If generic inventory linking is enabled,
// we can't do this check because we may have items in a folder somewhere that is
// not yet in memory, so we don't want false negatives. (If disabled, then we
// know we only have links in the Outfits folder which we explicitly fetch.)
// [SL:KB] - Patch: Inventory-Links | Checked: 2010-06-01 (Catznip-2.2.0a) | Added: Catznip-2.0.1a
// Users move folders around and reuse links that way... if we know something has links then it's just bad not to warn them :|
// [/SL:KB]
// if (!InventoryLinksEnabled())
{
if (!item->getIsLinkType())
{
LLInventoryModel::cat_array_t cat_array;
LLInventoryModel::item_array_t item_array;
LLLinkedItemIDMatches is_linked_item_match(mUUID);
gInventory.collectDescendentsIf(gInventory.getRootFolderID(),
cat_array,
item_array,
LLInventoryModel::INCLUDE_TRASH,
is_linked_item_match,
true);
const U32 num_links = cat_array.size() + item_array.size();
if (num_links > 0)
{
// Warn if the user is will break any links when deleting this item.
LLNotifications::instance().add(params);
return FALSE;
}
}
}
LLNotifications::instance().forceResponse(params, 0);
return TRUE;
}
BOOL LLItemBridge::confirmRemoveItem(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
if (option != 0) return FALSE;
LLInventoryModel* model = getInventoryModel();
if (!model) return FALSE;
LLViewerInventoryItem* item = getItem();
if (!item) return FALSE;
const LLUUID& trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
// if item is not already in trash
if(item && !model->isObjectDescendentOf(mUUID, trash_id))
{
// move to trash, and restamp
LLInvFVBridge::changeItemParent(model, item, trash_id, TRUE);
// delete was successful
return TRUE;
}
return FALSE;
}
BOOL LLItemBridge::isItemCopyable() const
{
LLViewerInventoryItem* item = getItem();
if (item)
{
// Can't copy worn objects. DEV-15183
/*if(get_is_item_worn(mUUID))
{
return FALSE;
}*/
// // You can never copy a link.
// if (item->getIsLinkType())
// [SL:KB] - Patch: Inventory-Links | Checked: 2010-04-12 (Catznip-2.2.0a) | Added: Catznip-2.0.0a
// We'll allow copying a link if:
// - its target is available
// - it doesn't point to another link [see LLViewerInventoryItem::getLinkedItem() which returns NULL in that case]
if (item->getIsLinkType() && !item->getLinkedItem())
// [/SL:KB]
{
return FALSE;
}
// [SL:KB] - Patch: Inventory-Links | Checked: 2010-04-12 (Catznip-2.2.0a) | Added: Catznip-2.0.0a
// User can copy the item if:
// - the item (or its target in the case of a link) is "copy"
// - and/or if the item (or its target in the case of a link) has a linkable asset type
// NOTE: we do *not* want to return TRUE on everything like LL seems to do in SL-2.1.0 because not all types are "linkable"
return (item->getPermissions().allowCopyBy(gAgent.getID())) || (LLAssetType::lookupCanLink(item->getType()));
// [/SL:KB]
// return item->getPermissions().allowCopyBy(gAgent.getID()) || InventoryLinksEnabled();
}
return FALSE;
}
LLViewerInventoryItem* LLItemBridge::getItem() const
{
LLViewerInventoryItem* item = NULL;
LLInventoryModel* model = getInventoryModel();
if(model)
{
item = (LLViewerInventoryItem*)model->getItem(mUUID);
}
return item;
}
BOOL LLItemBridge::isItemPermissive() const
{
LLViewerInventoryItem* item = getItem();
if(item)
{
return item->getIsFullPerm();
}
return FALSE;
}
// +=================================================+
// | LLFolderBridge |
// +=================================================+
LLHandle<LLFolderBridge> LLFolderBridge::sSelf;
// Can be moved to another folder
BOOL LLFolderBridge::isItemMovable() const
{
LLInventoryObject* obj = getInventoryObject();
if(obj)
{
return (!LLFolderType::lookupIsProtectedType(((LLInventoryCategory*)obj)->getPreferredType()));
}
return FALSE;
}
void LLFolderBridge::selectItem()
{
}
// Iterate through a folder's children to determine if
// all the children are removable.
class LLIsItemRemovable : public LLFolderViewFunctor
{
public:
LLIsItemRemovable() : mPassed(TRUE) {}
virtual void doFolder(LLFolderViewFolder* folder)
{
mPassed &= folder->getListener()->isItemRemovable();
}
virtual void doItem(LLFolderViewItem* item)
{
mPassed &= item->getListener()->isItemRemovable();
}
BOOL mPassed;
};
// Can be destroyed (or moved to trash)
BOOL LLFolderBridge::isItemRemovable() const
{
if (!get_is_category_removable(getInventoryModel(), mUUID))
{
return FALSE;
}
LLInventoryPanel* panel = mInventoryPanel.get();
LLFolderViewFolder* folderp = dynamic_cast<LLFolderViewFolder*>(panel ? panel->getRootFolder()->getItemByID(mUUID) : NULL);
if (folderp)
{
LLIsItemRemovable folder_test;
folderp->applyFunctorToChildren(folder_test);
if (!folder_test.mPassed)
{
return FALSE;
}
}
return TRUE;
}
BOOL LLFolderBridge::isUpToDate() const
{
LLInventoryModel* model = getInventoryModel();
if(!model) return FALSE;
LLViewerInventoryCategory* category = (LLViewerInventoryCategory*)model->getCategory(mUUID);
if( !category )
{
return FALSE;
}
return category->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN;
}
BOOL LLFolderBridge::isItemCopyable() const
{
// Folders are copyable if items in them are, recursively, copyable.
// Get the content of the folder
LLInventoryModel::cat_array_t* cat_array;
LLInventoryModel::item_array_t* item_array;
gInventory.getDirectDescendentsOf(mUUID,cat_array,item_array);
LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
// Check the items
LLInventoryModel::item_array_t item_array_copy = *item_array;
for (LLInventoryModel::item_array_t::iterator iter = item_array_copy.begin(); iter != item_array_copy.end(); iter++)
{
LLInventoryItem* item = *iter;
LLItemBridge item_br(panel, mRoot, item->getUUID());
if (!item_br.isItemCopyable())
return FALSE;
}
// Check the folders
LLInventoryModel::cat_array_t cat_array_copy = *cat_array;
for (LLInventoryModel::cat_array_t::iterator iter = cat_array_copy.begin(); iter != cat_array_copy.end(); iter++)
{
LLViewerInventoryCategory* category = *iter;
LLFolderBridge cat_br(panel, mRoot, category->getUUID());
if (!cat_br.isItemCopyable())
return FALSE;
}
return TRUE;
}
BOOL LLFolderBridge::isClipboardPasteable() const
{
if ( ! LLInvFVBridge::isClipboardPasteable() )
return FALSE;
/* TODO
// Don't allow pasting duplicates to the Calling Card/Friends subfolders, see bug EXT-1599
if ( LLFriendCardsManager::instance().isCategoryInFriendFolder( getCategory() ) )
{
LLInventoryModel* model = getInventoryModel();
if ( !model )
{
return FALSE;
}
LLDynamicArray<LLUUID> objects;
LLInventoryClipboard::instance().retrieve(objects);
const LLViewerInventoryCategory *current_cat = getCategory();
// Search for the direct descendent of current Friends subfolder among all pasted items,
// and return false if is found.
for(S32 i = objects.count() - 1; i >= 0; --i)
{
const LLUUID &obj_id = objects.get(i);
if ( LLFriendCardsManager::instance().isObjDirectDescendentOfCategory(model->getObject(obj_id), current_cat) )
{
return FALSE;
}
}
}
*/
return TRUE;
//Old, less restrictive behavior
/*if(LLInventoryClipboard::instance().hasContents() && isAgentInventory())
{
return TRUE;
}
return FALSE;*/
}
BOOL LLFolderBridge::isClipboardPasteableAsLink() const
{
// Check normal paste-as-link permissions
if (!LLInvFVBridge::isClipboardPasteableAsLink())
{
return FALSE;
}
const LLInventoryModel* model = getInventoryModel();
if (!model)
{
return FALSE;
}
const LLViewerInventoryCategory *current_cat = getCategory();
if (current_cat)
{
/* TODO
const BOOL is_in_friend_folder = LLFriendCardsManager::instance().isCategoryInFriendFolder(current_cat);
*/
const LLUUID &current_cat_id = current_cat->getUUID();
LLDynamicArray<LLUUID> objects;
LLInventoryClipboard::instance().retrieve(objects);
S32 count = objects.count();
for (S32 i = 0; i < count; i++)
{
const LLUUID &obj_id = objects.get(i);
const LLInventoryCategory *cat = model->getCategory(obj_id);
if (cat)
{
const LLUUID &cat_id = cat->getUUID();
// Don't allow recursive pasting
if ((cat_id == current_cat_id) ||
model->isObjectDescendentOf(current_cat_id, cat_id))
{
return FALSE;
}
}
/* TODO
// Don't allow pasting duplicates to the Calling Card/Friends subfolders, see bug EXT-1599
if (is_in_friend_folder)
{
// If object is direct descendent of current Friends subfolder than return false.
// Note: We can't use 'const LLInventoryCategory *cat', because it may be null
// in case type of obj_id is LLInventoryItem.
if (LLFriendCardsManager::instance().isObjDirectDescendentOfCategory(model->getObject(obj_id), current_cat))
{
return FALSE;
}
}
*/
}
}
return TRUE;
}
static BOOL can_move_to_outbox(LLInventoryItem* inv_item)
{
// Collapse links directly to items/folders
LLViewerInventoryItem * viewer_inv_item = (LLViewerInventoryItem *) inv_item;
LLViewerInventoryItem * linked_item = viewer_inv_item->getLinkedItem();
if (linked_item != NULL)
{
inv_item = linked_item;
}
bool allow_transfer = inv_item->getPermissions().allowOperationBy(PERM_TRANSFER, gAgent.getID());
if (!allow_transfer)
{
return false;
}
#if BLOCK_WORN_ITEMS_IN_OUTBOX
bool worn = get_is_item_worn(inv_item->getUUID());
if (worn)
{
return false;
}
#endif
bool calling_card = (LLAssetType::AT_CALLINGCARD == inv_item->getType());
if (calling_card)
{
return false;
}
return true;
}
int get_folder_levels(LLInventoryCategory* inv_cat)
{
LLInventoryModel::cat_array_t* cats;
LLInventoryModel::item_array_t* items;
gInventory.getDirectDescendentsOf(inv_cat->getUUID(), cats, items);
int max_child_levels = 0;
for (S32 i=0; i < cats->count(); ++i)
{
LLInventoryCategory* category = cats->get(i);
max_child_levels = llmax(max_child_levels, get_folder_levels(category));
}
return 1 + max_child_levels;
}
int get_folder_path_length(const LLUUID& ancestor_id, const LLUUID& descendant_id)
{
int depth = 0;
if (ancestor_id == descendant_id) return depth;
const LLInventoryCategory* category = gInventory.getCategory(descendant_id);
while(category)
{
LLUUID parent_id = category->getParentUUID();
if (parent_id.isNull()) break;
depth++;
if (parent_id == ancestor_id) return depth;
category = gInventory.getCategory(parent_id);
}
llwarns << "get_folder_path_length() couldn't trace a path from the descendant to the ancestor" << llendl;
return -1;
}
BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
BOOL drop)
{
LLInventoryModel* model = getInventoryModel();
if (!inv_cat) return FALSE; // shouldn't happen, but in case item is incorrectly parented in which case inv_cat will be NULL
if (!model) return FALSE;
if (!isAgentAvatarValid()) return FALSE;
if (!isAgentInventory()) return FALSE; // cannot drag categories into library
const LLUUID &cat_id = inv_cat->getUUID();
const LLUUID &current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT, false);
const LLUUID &outbox_id = model->findCategoryUUIDForType(LLFolderType::FT_OUTBOX, false);
const BOOL move_is_into_current_outfit = (mUUID == current_outfit_id);
const BOOL move_is_into_outbox = model->isObjectDescendentOf(mUUID, outbox_id);
const BOOL move_is_from_outbox = model->isObjectDescendentOf(cat_id, outbox_id);
// check to make sure source is agent inventory, and is represented there.
LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource();
const BOOL is_agent_inventory = (model->getCategory(cat_id) != NULL)
&& (LLToolDragAndDrop::SOURCE_AGENT == source);
BOOL accept = FALSE;
if (is_agent_inventory)
{
const LLUUID &trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH, false);
const LLUUID &landmarks_id = model->findCategoryUUIDForType(LLFolderType::FT_LANDMARK, false);
const BOOL move_is_into_trash = (mUUID == trash_id) || model->isObjectDescendentOf(mUUID, trash_id);
const BOOL move_is_into_outfit = getCategory() && (getCategory()->getPreferredType() == LLFolderType::FT_OUTFIT);
const BOOL move_is_into_landmarks = (mUUID == landmarks_id) || model->isObjectDescendentOf(mUUID, landmarks_id);
//--------------------------------------------------------------------------------
// Determine if folder can be moved.
//
BOOL is_movable = TRUE;
// Can't move a folder into itself
if (is_movable && (mUUID == cat_id))
{
is_movable = FALSE;
// tooltip?
}
// Avoid circularity
if (is_movable && (model->isObjectDescendentOf(mUUID, cat_id)))
{
is_movable = FALSE;
// tooltip?
}
// Can't move protected types.
if (is_movable && LLFolderType::lookupIsProtectedType(inv_cat->getPreferredType()))
{
is_movable = FALSE;
// tooltip?
}
// Can't drag into the outfit folder
if (is_movable && move_is_into_outfit)
{
is_movable = FALSE;
// tooltip?
}
// Can't move favorites folder.
if (is_movable && (mUUID == model->findCategoryUUIDForType(LLFolderType::FT_FAVORITE)))
{
is_movable = FALSE;
// tooltip?
}
LLInventoryModel::cat_array_t descendent_categories;
LLInventoryModel::item_array_t descendent_items;
if (is_movable)
{
model->collectDescendents(cat_id, descendent_categories, descendent_items, FALSE);
for (S32 i=0; i < descendent_categories.count(); ++i)
{
LLInventoryCategory* category = descendent_categories[i];
if(LLFolderType::lookupIsProtectedType(category->getPreferredType()))
{
// Can't move "special folders" (e.g. Textures Folder).
is_movable = FALSE;
break;
}
}
}
if (is_movable && move_is_into_trash)
{
for (S32 i=0; i < descendent_items.count(); ++i)
{
LLInventoryItem* item = descendent_items[i];
if (get_is_item_worn(item->getUUID()))
{
is_movable = FALSE;
break; // It's generally movable, but not into the trash.
}
}
}
if (is_movable && move_is_into_landmarks)
{
for (S32 i=0; i < descendent_items.count(); ++i)
{
LLViewerInventoryItem* item = descendent_items[i];
// Don't move anything except landmarks and categories into Landmarks folder.
// We use getType() instead of getActua;Type() to allow links to landmarks and folders.
if (LLAssetType::AT_LANDMARK != item->getType() && LLAssetType::AT_CATEGORY != item->getType())
{
is_movable = FALSE;
break; // It's generally movable, but not into Landmarks.
}
}
}
// [RLVa:KB] - Checked: 2011-03-29 (RLVa-1.3.0g) | Added: RLVa-1.3.0g
if ( (is_movable) && (rlv_handler_t::isEnabled()) && (RlvFolderLocks::instance().hasLockedFolder(RLV_LOCK_ANY)) )
{
is_movable = RlvFolderLocks::instance().canMoveFolder(cat_id, mUUID);
}
// [/RLVa:KB]
if (is_movable && move_is_into_outbox)
{
const int nested_folder_levels = get_folder_path_length(outbox_id, mUUID) + get_folder_levels(inv_cat);
if (nested_folder_levels > (S32)gSavedSettings.getU32("InventoryOutboxMaxFolderDepth"))
{
is_movable = FALSE;
}
else
{
int dragged_folder_count = descendent_categories.count();
int existing_item_count = 0;
int existing_folder_count = 0;
const LLViewerInventoryCategory * master_folder = model->getFirstDescendantOf(outbox_id, mUUID);
if (master_folder != NULL)
{
if (model->isObjectDescendentOf(cat_id, master_folder->getUUID()))
{
// Don't use count because we're already inside the same category anyway
dragged_folder_count = 0;
}
else
{
existing_folder_count = 1; // Include the master folder in the count!
// If we're in the drop operation as opposed to the drag without drop, we are doing a
// single category at a time so don't block based on the total amount of cargo data items
if (drop)
{
dragged_folder_count += 1;
}
else
{
// NOTE: The cargo id's count is a total of categories AND items but we err on the side of
// prevention rather than letting too many folders into the hierarchy of the outbox,
// when we're dragging the item to a new parent
dragged_folder_count += LLToolDragAndDrop::instance().getCargoIDsCount();
}
}
// Tally the total number of categories and items inside the master folder
LLInventoryModel::cat_array_t existing_categories;
LLInventoryModel::item_array_t existing_items;
model->collectDescendents(master_folder->getUUID(), existing_categories, existing_items, FALSE);
existing_folder_count += existing_categories.count();
existing_item_count += existing_items.count();
}
else
{
// Assume a single category is being dragged to the outbox since we evaluate one at a time
// when not putting them under a parent item.
dragged_folder_count += 1;
}
const int nested_folder_count = existing_folder_count + dragged_folder_count;
const int nested_item_count = existing_item_count + descendent_items.count();
if (nested_folder_count > (S32)gSavedSettings.getU32("InventoryOutboxMaxFolderCount"))
{
is_movable = FALSE;
}
else if (nested_item_count > (S32)gSavedSettings.getU32("InventoryOutboxMaxItemCount"))
{
is_movable = FALSE;
}
if (is_movable == TRUE)
{
for (S32 i=0; i < descendent_items.count(); ++i)
{
LLInventoryItem* item = descendent_items[i];
if (!can_move_to_outbox(item))
{
is_movable = FALSE;
break;
}
}
}
}
}
//
//--------------------------------------------------------------------------------
accept = is_movable;
if (accept && drop)
{
// Look for any gestures and deactivate them
if (move_is_into_trash)
{
for (S32 i=0; i < descendent_items.count(); i++)
{
LLInventoryItem* item = descendent_items[i];
if (item->getType() == LLAssetType::AT_GESTURE
&& LLGestureMgr::instance().isGestureActive(item->getUUID()))
{
LLGestureMgr::instance().deactivateGesture(item->getUUID());
}
}
}
// if target is an outfit or current outfit folder we use link
if (move_is_into_current_outfit || move_is_into_outfit)
{
if (inv_cat->getPreferredType() == LLFolderType::FT_NONE)
{
if (move_is_into_current_outfit)
{
// traverse category and add all contents to currently worn.
BOOL append = true;
LLAppearanceMgr::instance().wearInventoryCategory(inv_cat, false, append);
}
else
{
// Recursively create links in target outfit.
LLInventoryModel::cat_array_t cats;
LLInventoryModel::item_array_t items;
model->collectDescendents(cat_id, cats, items, LLInventoryModel::EXCLUDE_TRASH);
LLAppearanceMgr::instance().linkAll(mUUID,items,NULL);
}
}
else
{
#if SUPPORT_ENSEMBLES
// BAP - should skip if dup.
if (move_is_into_current_outfit)
{
LLAppearanceMgr::instance().addEnsembleLink(inv_cat);
}
else
{
LLPointer<LLInventoryCallback> cb = NULL;
const std::string empty_description = "";
link_inventory_item(
gAgent.getID(),
cat_id,
mUUID,
inv_cat->getName(),
empty_description,
LLAssetType::AT_LINK_FOLDER,
cb);
}
#endif
}
}
else if (move_is_into_outbox && !move_is_from_outbox)
{
copy_folder_to_outbox(inv_cat, mUUID, cat_id, LLToolDragAndDrop::getOperationId());
}
else
{
if (model->isObjectDescendentOf(cat_id, model->findCategoryUUIDForType(LLFolderType::FT_INBOX, false, false)))
{
set_dad_inbox_object(cat_id);
}
// Reparent the folder and restamp children if it's moving
// into trash.
LLInvFVBridge::changeCategoryParent(
model,
(LLViewerInventoryCategory*)inv_cat,
mUUID,
move_is_into_trash);
}
}
}
else if (LLToolDragAndDrop::SOURCE_WORLD == source)
{
if (move_is_into_outbox)
{
accept = FALSE;
}
else
{
accept = move_inv_category_world_to_agent(cat_id, mUUID, drop);
}
}
else if (LLToolDragAndDrop::SOURCE_LIBRARY == source)
{
if (move_is_into_outbox)
{
accept = FALSE;
}
else
{
// Accept folders that contain complete outfits.
accept = move_is_into_current_outfit && LLAppearanceMgr::instance().getCanMakeFolderIntoOutfit(cat_id);
}
if (accept && drop)
{
LLAppearanceMgr::instance().wearInventoryCategory(inv_cat, true, false);
}
}
return accept;
}
void warn_move_inventory(LLViewerObject* object, LLMoveInv* move_inv)
{
const char* dialog = NULL;
if (object->flagScripted())
{
dialog = "MoveInventoryFromScriptedObject";
}
else
{
dialog = "MoveInventoryFromObject";
}
LLNotificationsUtil::add(dialog, LLSD(), LLSD(), boost::bind(move_task_inventory_callback, _1, _2, move_inv));
}
// Move/copy all inventory items from the Contents folder of an in-world
// object to the agent's inventory, inside a given category.
BOOL move_inv_category_world_to_agent(const LLUUID& object_id,
const LLUUID& category_id,
BOOL drop,
void (*callback)(S32, void*),
void* user_data)
{
// Make sure the object exists. If we allowed dragging from
// anonymous objects, it would be possible to bypass
// permissions.
// content category has same ID as object itself
LLViewerObject* object = gObjectList.findObject(object_id);
if(!object)
{
llinfos << "Object not found for drop." << llendl;
return FALSE;
}
// this folder is coming from an object, as there is only one folder in an object, the root,
// we need to collect the entire contents and handle them as a group
LLInventoryObject::object_list_t inventory_objects;
object->getInventoryContents(inventory_objects);
if (inventory_objects.empty())
{
llinfos << "Object contents not found for drop." << llendl;
return FALSE;
}
BOOL accept = TRUE;
BOOL is_move = FALSE;
// coming from a task. Need to figure out if the person can
// move/copy this item.
LLInventoryObject::object_list_t::iterator it = inventory_objects.begin();
LLInventoryObject::object_list_t::iterator end = inventory_objects.end();
for ( ; it != end; ++it)
{
LLInventoryItem* item = dynamic_cast<LLInventoryItem*>(it->get());
if (!item)
{
llwarns << "Invalid inventory item for drop" << llendl;
continue;
}
// coming from a task. Need to figure out if the person can
// move/copy this item.
LLPermissions perm(item->getPermissions());
if((perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID())
&& perm.allowTransferTo(gAgent.getID())))
// || gAgent.isGodlike())
{
accept = TRUE;
}
else if(object->permYouOwner())
{
// If the object cannot be copied, but the object the
// inventory is owned by the agent, then the item can be
// moved from the task to agent inventory.
is_move = TRUE;
accept = TRUE;
}
else
{
accept = FALSE;
break;
}
}
if(drop && accept)
{
it = inventory_objects.begin();
LLMoveInv* move_inv = new LLMoveInv;
move_inv->mObjectID = object_id;
move_inv->mCategoryID = category_id;
move_inv->mCallback = callback;
move_inv->mUserData = user_data;
for ( ; it != end; ++it)
{
two_uuids_t two(category_id, (*it)->getUUID());
move_inv->mMoveList.push_back(two);
}
if(is_move)
{
// Callback called from within here.
warn_move_inventory(object, move_inv);
}
else
{
LLNotification::Params params("MoveInventoryFromObject");
params.functor(boost::bind(move_task_inventory_callback, _1, _2, move_inv));
LLNotifications::instance().forceResponse(params, 0);
}
}
return accept;
}
void LLRightClickInventoryFetchDescendentsObserver::execute(bool clear_observer)
{
// Bail out immediately if no descendents
if( mComplete.empty() )
{
llwarns << "LLRightClickInventoryFetchDescendentsObserver::done with empty mCompleteFolders" << llendl;
if (clear_observer)
{
dec_busy_count();
gInventory.removeObserver(this);
delete this;
}
return;
}
// Copy the list of complete fetched folders while "this" is still valid
uuid_vec_t completed_folder = mComplete;
// Clean up, and remove this as an observer now since recursive calls
// could notify observers and throw us into an infinite loop.
if (clear_observer)
{
dec_busy_count();
gInventory.removeObserver(this);
delete this;
}
for (uuid_vec_t::iterator current_folder = completed_folder.begin(); current_folder != completed_folder.end(); ++current_folder)
{
// Get the information on the fetched folder items and subfolders and fetch those
LLInventoryModel::cat_array_t* cat_array;
LLInventoryModel::item_array_t* item_array;
gInventory.getDirectDescendentsOf(*current_folder, cat_array, item_array);
S32 item_count = item_array->count();
S32 cat_count = cat_array->count();
// Move to next if current folder empty
if ((item_count == 0) && (cat_count == 0))
{
continue;
}
uuid_vec_t ids;
LLRightClickInventoryFetchObserver* outfit = NULL;
LLRightClickInventoryFetchDescendentsObserver* categories = NULL;
// Fetch the items
if (item_count)
{
for (S32 i = 0; i < item_count; ++i)
{
ids.push_back(item_array->get(i)->getUUID());
}
outfit = new LLRightClickInventoryFetchObserver(ids);
}
// Fetch the subfolders
if (cat_count)
{
for (S32 i = 0; i < cat_count; ++i)
{
ids.push_back(cat_array->get(i)->getUUID());
}
categories = new LLRightClickInventoryFetchDescendentsObserver(ids);
}
// Perform the item fetch
if (outfit)
{
outfit->startFetch();
outfit->execute(); // Not interested in waiting and this will be right 99% of the time.
delete outfit;
//Uncomment the following code for laggy Inventory UI.
/*
if (outfit->isFinished())
{
// everything is already here - call done.
outfit->execute();
delete outfit;
}
else
{
// it's all on its way - add an observer, and the inventory
// will call done for us when everything is here.
inc_busy_count();
gInventory.addObserver(outfit);
}
*/
}
// Perform the subfolders fetch : this is where we truly recurse down the folder hierarchy
if (categories)
{
categories->startFetch();
if (categories->isFinished())
{
// everything is already here - call done.
categories->execute();
delete categories;
}
else
{
// it's all on its way - add an observer, and the inventory
// will call done for us when everything is here.
inc_busy_count();
gInventory.addObserver(categories);
}
}
}
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class LLInventoryWearObserver
//
// Observer for "copy and wear" operation to support knowing
// when the all of the contents have been added to inventory.
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLInventoryCopyAndWearObserver : public LLInventoryObserver
{
public:
LLInventoryCopyAndWearObserver(const LLUUID& cat_id, int count, bool folder_added=false) :
mCatID(cat_id), mContentsCount(count), mFolderAdded(folder_added) {}
virtual ~LLInventoryCopyAndWearObserver() {}
virtual void changed(U32 mask);
protected:
LLUUID mCatID;
int mContentsCount;
bool mFolderAdded;
};
void LLInventoryCopyAndWearObserver::changed(U32 mask)
{
if((mask & (LLInventoryObserver::ADD)) != 0)
{
if (!mFolderAdded)
{
const std::set<LLUUID>& changed_items = gInventory.getChangedIDs();
std::set<LLUUID>::const_iterator id_it = changed_items.begin();
std::set<LLUUID>::const_iterator id_end = changed_items.end();
for (;id_it != id_end; ++id_it)
{
if ((*id_it) == mCatID)
{
mFolderAdded = TRUE;
break;
}
}
}
if (mFolderAdded)
{
LLViewerInventoryCategory* category = gInventory.getCategory(mCatID);
if (NULL == category)
{
llwarns << "gInventory.getCategory(" << mCatID
<< ") was NULL" << llendl;
}
else
{
if (category->getDescendentCount() ==
mContentsCount)
{
gInventory.removeObserver(this);
LLAppearanceMgr::instance().wearInventoryCategory(category, FALSE, FALSE);
delete this;
}
}
}
}
}
void LLFolderBridge::performAction(LLInventoryModel* model, std::string action)
{
if ("open" == action)
{
LLFolderViewFolder *f = dynamic_cast<LLFolderViewFolder *>(mRoot->getItemByID(mUUID));
if (f)
{
f->setOpen(TRUE);
}
return;
}
else if ("open_in_new_window" == action)
{
LLInventoryModel* model = getInventoryModel();
LLViewerInventoryCategory* cat = getCategory();
if (!model || !cat) return;
LFFloaterInvPanel::show(mUUID, model, cat->getName());
return;
}
else if ("paste" == action)
{
pasteFromClipboard();
return;
}
else if ("paste_copies" == action)
{
pasteFromClipboard(true);
return;
}
else if ("paste_link" == action)
{
pasteLinkFromClipboard();
return;
}
else if ("properties" == action)
{
showProperties();
return;
}
else if ("replaceoutfit" == action)
{
modifyOutfit(FALSE);
return;
}
else if ("addtooutfit" == action)
{
modifyOutfit(TRUE);
return;
}
else if ("cut" == action)
{
cutToClipboard();
LLFolderView::removeCutItems();
return;
}
else if ("copy" == action)
{
copyToClipboard();
return;
}
else if ("wearitems" == action)
{
modifyOutfit(TRUE);
}
else if ("removefromoutfit" == action)
{
LLInventoryModel* model = getInventoryModel();
if(!model) return;
LLViewerInventoryCategory* cat = getCategory();
if(!cat) return;
remove_inventory_category_from_avatar( cat );
return;
}
else if ("purge" == action)
{
purgeItem(model, mUUID);
return;
}
else if ("restore" == action)
{
restoreItem();
return;
}
#ifdef DELETE_SYSTEM_FOLDERS
else if ("delete_system_folder" == action)
{
removeSystemFolder();
}
#endif
else if (isMarketplaceCopyAction(action))
{
llinfos << "Copy folder to marketplace action!" << llendl;
LLInventoryCategory * cat = gInventory.getCategory(mUUID);
if (!cat) return;
const LLUUID outbox_id = getInventoryModel()->findCategoryUUIDForType(LLFolderType::FT_OUTBOX, false, false);
copy_folder_to_outbox(cat, outbox_id, cat->getUUID(), LLToolDragAndDrop::getOperationId());
}
#if ENABLE_MERCHANT_SEND_TO_MARKETPLACE_CONTEXT_MENU
else if (isMarketplaceSendAction(action))
{
llinfos << "Send to marketplace action!" << llendl;
/*LLInventoryCategory * cat = gInventory.getCategory(mUUID);
if (!cat) return;
send_to_marketplace(cat);*/
LLMarketplaceInventoryImporter::instance().triggerImport();
}
#endif // ENABLE_MERCHANT_SEND_TO_MARKETPLACE_CONTEXT_MENU
}
void LLFolderBridge::openItem()
{
lldebugs << "LLFolderBridge::openItem()" << llendl;
LLInventoryModel* model = getInventoryModel();
if(!model) return;
if(mUUID.isNull()) return;
bool fetching_inventory = model->fetchDescendentsOf(mUUID);
// Only change folder type if we have the folder contents.
if (!fetching_inventory)
{
// Disabling this for now, it's causing crash when new items are added to folders
// since folder type may change before new item item has finished processing.
// determineFolderType();
}
}
void LLFolderBridge::closeItem()
{
determineFolderType();
}
void LLFolderBridge::determineFolderType()
{
if (isUpToDate())
{
LLInventoryModel* model = getInventoryModel();
LLViewerInventoryCategory* category = model->getCategory(mUUID);
if (category)
{
category->determineFolderType();
}
}
}
BOOL LLFolderBridge::isItemRenameable() const
{
return get_is_category_renameable(getInventoryModel(), mUUID);
}
void LLFolderBridge::restoreItem()
{
LLViewerInventoryCategory* cat;
cat = (LLViewerInventoryCategory*)getCategory();
if(cat)
{
LLInventoryModel* model = getInventoryModel();
const LLUUID new_parent = model->findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(cat->getType()));
// do not restamp children on restore
LLInvFVBridge::changeCategoryParent(model, cat, new_parent, FALSE);
}
}
LLFolderType::EType LLFolderBridge::getPreferredType() const
{
LLFolderType::EType preferred_type = LLFolderType::FT_NONE;
LLViewerInventoryCategory* cat = getCategory();
if(cat)
{
preferred_type = cat->getPreferredType();
}
return preferred_type;
}
// Icons for folders are based on the preferred type
LLUIImagePtr LLFolderBridge::getIcon() const
{
LLFolderType::EType preferred_type = LLFolderType::FT_NONE;
LLViewerInventoryCategory* cat = getCategory();
if(cat)
{
preferred_type = cat->getPreferredType();
}
return getIcon(preferred_type);
}
// static
LLUIImagePtr LLFolderBridge::getIcon(LLFolderType::EType preferred_type)
{
return LLUI::getUIImage(LLViewerFolderType::lookupIconName(preferred_type, FALSE));
/*case LLAssetType::AT_MESH:
control = "inv_folder_mesh.tga";
break;*/
}
LLUIImagePtr LLFolderBridge::getOpenIcon() const
{
return LLUI::getUIImage(LLViewerFolderType::lookupIconName(getPreferredType(), TRUE));
}
BOOL LLFolderBridge::renameItem(const std::string& new_name)
{
rename_category(getInventoryModel(), mUUID, new_name);
// return FALSE because we either notified observers (& therefore
// rebuilt) or we didn't update.
return FALSE;
}
BOOL LLFolderBridge::removeItem()
{
if(!isItemRemovable())
{
return FALSE;
}
const LLViewerInventoryCategory *cat = getCategory();
LLSD payload;
LLSD args;
args["FOLDERNAME"] = cat->getName();
LLNotification::Params params("ConfirmDeleteProtectedCategory");
params.payload(payload).substitutions(args).functor(boost::bind(&LLFolderBridge::removeItemResponse, this, _1, _2));
LLNotifications::instance().forceResponse(params, 0);
return TRUE;
}
BOOL LLFolderBridge::removeSystemFolder()
{
const LLViewerInventoryCategory *cat = getCategory();
if (!LLFolderType::lookupIsProtectedType(cat->getPreferredType()))
{
return FALSE;
}
LLSD payload;
LLSD args;
args["FOLDERNAME"] = cat->getName();
LLNotification::Params params("ConfirmDeleteProtectedCategory");
params.payload(payload).substitutions(args).functor(boost::bind(&LLFolderBridge::removeItemResponse, this, _1, _2));
{
LLNotifications::instance().add(params);
}
return TRUE;
}
bool LLFolderBridge::removeItemResponse(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotification::getSelectedOption(notification, response);
// if they choose delete, do it. Otherwise, don't do anything
if(option == 0)
{
// move it to the trash
LLPreview::hide(mUUID);
getInventoryModel()->removeCategory(mUUID);
return TRUE;
}
return FALSE;
}
void LLFolderBridge::pasteFromClipboard(bool only_copies)
{
LLInventoryModel* model = getInventoryModel();
if(model && isClipboardPasteable())
{
const LLUUID &current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT, false);
const LLUUID &outbox_id = model->findCategoryUUIDForType(LLFolderType::FT_OUTBOX, false);
const BOOL move_is_into_current_outfit = (mUUID == current_outfit_id);
const BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT);
const BOOL move_is_into_outbox = model->isObjectDescendentOf(mUUID, outbox_id);
LLDynamicArray<LLUUID> objects;
LLInventoryClipboard::instance().retrieve(objects);
if (move_is_into_outbox)
{
LLFolderViewItem * outbox_itemp = mRoot->getItemByID(mUUID);
if (outbox_itemp)
{
//LLToolDragAndDrop::instance().setCargoCount(objects.size());
BOOL can_list = TRUE;
for (LLDynamicArray<LLUUID>::const_iterator iter = objects.begin();
(iter != objects.end()) && (can_list == TRUE);
++iter)
{
const LLUUID& item_id = (*iter);
LLInventoryItem *item = model->getItem(item_id);
if (item)
{
MASK mask = 0x0;
BOOL drop = FALSE;
EDragAndDropType cargo_type = LLViewerAssetType::lookupDragAndDropType(item->getActualType());
void * cargo_data = (void *) item;
//std::string tooltip_msg;
can_list = outbox_itemp->getListener()->dragOrDrop(mask, drop, cargo_type, cargo_data/*, tooltip_msg*/);
}
}
//LLToolDragAndDrop::instance().resetCargoCount();
if (can_list == FALSE)
{
// Notify user of failure somehow -- play error sound? modal dialog?
return;
}
}
}
const LLUUID parent_id(mUUID);
for (LLDynamicArray<LLUUID>::const_iterator iter = objects.begin();
iter != objects.end();
++iter)
{
const LLUUID& item_id = (*iter);
LLInventoryItem *item = model->getItem(item_id);
LLInventoryObject *obj = model->getObject(item_id);
if (obj)
{
if (move_is_into_current_outfit || move_is_into_outfit)
{
if (can_move_to_outfit(item, move_is_into_current_outfit))
{
dropToOutfit(item, move_is_into_current_outfit);
}
}
else if (!only_copies && LLInventoryClipboard::instance().isCutMode())
{
// Do a move to "paste" a "cut"
// move_inventory_item() is not enough, as we have to update inventory locally too
if (LLAssetType::AT_CATEGORY == obj->getType())
{
LLViewerInventoryCategory* vicat = (LLViewerInventoryCategory *) model->getCategory(item_id);
llassert(vicat);
if (vicat)
{
changeCategoryParent(model, vicat, parent_id, FALSE);
}
}
else
{
LLViewerInventoryItem* viitem = dynamic_cast<LLViewerInventoryItem*>(item);
llassert(viitem);
if (viitem)
{
changeItemParent(model, viitem, parent_id, FALSE);
}
}
}
else
{
if (only_copies)
{
item = model->getLinkedItem(item_id);
obj = model->getObject(item->getUUID());
}
// Do a "copy" to "paste" a regular copy clipboard
if (LLAssetType::AT_CATEGORY == obj->getType())
{
LLViewerInventoryCategory* vicat = (LLViewerInventoryCategory *) model->getCategory(item_id);
llassert(vicat);
if (vicat)
{
copy_inventory_category(model, vicat, parent_id);
}
}
// [SL:KB] - Patch: Inventory-Links | Checked: 2010-04-12 (Catznip-2.2.0a) | Added: Catznip-2.0.0a
else if (!only_copies && LLAssetType::lookupIsLinkType(item->getActualType()))
{
link_inventory_item(
gAgent.getID(),
item->getLinkedUUID(),
parent_id,
item->getName(),
item->getDescription(),
item->getActualType(),
LLPointer<LLInventoryCallback>(NULL));
}
// [/SL:KB]
else
{
copy_inventory_item(
gAgent.getID(),
item->getPermissions().getOwner(),
item->getUUID(),
parent_id,
std::string(),
LLPointer<LLInventoryCallback>(NULL));
}
}
}
}
// Change mode to copy for next paste
LLInventoryClipboard::instance().setCutMode(false);
}
}
void LLFolderBridge::pasteLinkFromClipboard()
{
LLInventoryModel* model = getInventoryModel();
if(model)
{
const LLUUID &current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT, false);
const LLUUID &outbox_id = model->findCategoryUUIDForType(LLFolderType::FT_OUTBOX, false);
const BOOL move_is_into_current_outfit = (mUUID == current_outfit_id);
const BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT);
const BOOL move_is_into_outbox = model->isObjectDescendentOf(mUUID, outbox_id);
if (move_is_into_outbox)
{
// Notify user of failure somehow -- play error sound? modal dialog?
return;
}
const LLUUID parent_id(mUUID);
LLDynamicArray<LLUUID> objects;
LLInventoryClipboard::instance().retrieve(objects);
for (LLDynamicArray<LLUUID>::const_iterator iter = objects.begin();
iter != objects.end();
++iter)
{
const LLUUID &object_id = (*iter);
if (move_is_into_current_outfit || move_is_into_outfit)
{
LLInventoryItem *item = model->getItem(object_id);
if (item && can_move_to_outfit(item, move_is_into_current_outfit))
{
dropToOutfit(item, move_is_into_current_outfit);
}
}
else if (LLInventoryCategory *cat = model->getCategory(object_id))
{
const std::string empty_description = "";
link_inventory_item(
gAgent.getID(),
cat->getUUID(),
parent_id,
cat->getName(),
empty_description,
LLAssetType::AT_LINK_FOLDER,
LLPointer<LLInventoryCallback>(NULL));
}
else if (LLInventoryItem *item = model->getItem(object_id))
{
link_inventory_item(
gAgent.getID(),
item->getLinkedUUID(),
parent_id,
item->getName(),
item->getDescription(),
LLAssetType::AT_LINK,
LLPointer<LLInventoryCallback>(NULL));
}
}
//Singu Note: Don't setCutMode(false) here, we can link now but real paste later.
}
}
void LLFolderBridge::staticFolderOptionsMenu()
{
LLFolderBridge* selfp = sSelf.get();
if (selfp && selfp->mRoot)
{
selfp->mRoot->updateMenu();
}
}
BOOL LLFolderBridge::checkFolderForContentsOfType(LLInventoryModel* model, LLInventoryCollectFunctor& is_type)
{
LLInventoryModel::cat_array_t cat_array;
LLInventoryModel::item_array_t item_array;
model->collectDescendentsIf(mUUID,
cat_array,
item_array,
LLInventoryModel::EXCLUDE_TRASH,
is_type,
true);
return ((item_array.count() > 0) ? TRUE : FALSE );
}
void LLFolderBridge::buildContextMenuBaseOptions(U32 flags)
{
LLInventoryModel* model = getInventoryModel();
llassert(model != NULL);
const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
const LLUUID lost_and_found_id = model->findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
// [RLVa:KB] - Checked: 2009-07-10 (RLVa-1.0.0g)
// Fixes LL bug
mItems.clear();
mDisabledItems.clear();
// [/RLVa:KB]
if (lost_and_found_id == mUUID)
{
// This is the lost+found folder.
mItems.push_back(std::string("Empty Lost And Found"));
mDisabledItems.push_back(std::string("New Folder"));
mDisabledItems.push_back(std::string("New Script"));
mDisabledItems.push_back(std::string("New Note"));
mDisabledItems.push_back(std::string("New Gesture"));
mDisabledItems.push_back(std::string("New Clothes"));
mDisabledItems.push_back(std::string("New Body Parts"));
}
if(trash_id == mUUID)
{
// This is the trash.
mItems.push_back(std::string("Empty Trash"));
}
else if(isItemInTrash())
{
// This is a folder in the trash.
mItems.clear(); // clear any items that used to exist
addTrashContextMenuOptions(mItems, mDisabledItems);
}
else if(isOutboxFolder())
{
addOutboxContextMenuOptions(flags, mItems, mDisabledItems);
}
else if(isAgentInventory()) // do not allow creating in library
{
LLViewerInventoryCategory *cat = getCategory();
// BAP removed protected check to re-enable standard ops in untyped folders.
// Not sure what the right thing is to do here.
if (!isCOFFolder() && cat && (cat->getPreferredType() != LLFolderType::FT_OUTFIT))
{
LLInventoryPanel* panel = mInventoryPanel.get();
if(panel && !panel->getFilterWorn())
if (!isInboxFolder() && !isOutboxFolder()) // don't allow creation in inbox or outbox
{
mItems.push_back(std::string("New Folder"));
mItems.push_back(std::string("New Script"));
mItems.push_back(std::string("New Note"));
mItems.push_back(std::string("New Gesture"));
mItems.push_back(std::string("New Clothes"));
mItems.push_back(std::string("New Body Parts"));
}
getClipboardEntries(false, mItems, mDisabledItems, flags);
}
else
{
// Want some but not all of the items from getClipboardEntries for outfits.
if (cat && (cat->getPreferredType() == LLFolderType::FT_OUTFIT))
{
mItems.push_back(std::string("Rename"));
addDeleteContextMenuOptions(mItems, mDisabledItems);
// EXT-4030: disallow deletion of currently worn outfit
const LLViewerInventoryItem *base_outfit_link = LLAppearanceMgr::instance().getBaseOutfitLink();
if (base_outfit_link && (cat == base_outfit_link->getLinkedCategory()))
{
mDisabledItems.push_back(std::string("Delete"));
}
}
}
//Added by aura to force inventory pull on right-click to display folder options correctly. 07-17-06
mCallingCards = mWearables = FALSE;
LLIsType is_callingcard(LLAssetType::AT_CALLINGCARD);
if (checkFolderForContentsOfType(model, is_callingcard))
{
mCallingCards=TRUE;
}
LLFindWearables is_wearable;
LLIsType is_object( LLAssetType::AT_OBJECT );
LLIsType is_gesture( LLAssetType::AT_GESTURE );
if (checkFolderForContentsOfType(model, is_wearable) ||
checkFolderForContentsOfType(model, is_object) ||
checkFolderForContentsOfType(model, is_gesture) )
{
mWearables=TRUE;
}
}
// Preemptively disable system folder removal if more than one item selected.
if ((flags & FIRST_SELECTED_ITEM) == 0)
{
mDisabledItems.push_back(std::string("Delete System Folder"));
}
}
void LLFolderBridge::buildContextMenuFolderOptions(U32 flags)
{
// Build folder specific options back up
LLInventoryModel* model = getInventoryModel();
if(!model) return;
const LLInventoryCategory* category = model->getCategory(mUUID);
if(!category) return;
const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
if (trash_id == mUUID) return;
if (isItemInTrash()) return;
if (!isAgentInventory()) return;
if (isOutboxFolder()) return;
mItems.push_back(std::string("Open Folder In New Window"));
LLFolderType::EType type = category->getPreferredType();
const bool is_system_folder = LLFolderType::lookupIsProtectedType(type);
// calling card related functionality for folders.
// [SL:KB] - Patch: Appearance-Misc | Checked: 2010-11-24 (Catznip-3.0.0a) | Added: Catznip-2.4.0e
const bool is_outfit = (type == LLFolderType::FT_OUTFIT);
// [/SL:KB]
// Only enable calling-card related options for non-system folders.
if (!is_system_folder)
{
LLIsType is_callingcard(LLAssetType::AT_CALLINGCARD);
if (mCallingCards || checkFolderForContentsOfType(model, is_callingcard))
{
mItems.push_back(std::string("Calling Card Separator"));
mItems.push_back(std::string("Conference Chat Folder"));
mItems.push_back(std::string("IM All Contacts In Folder"));
}
}
if (!isItemRemovable())
{
mDisabledItems.push_back(std::string("Delete"));
}
#ifdef DELETE_SYSTEM_FOLDERS
if (LLFolderType::lookupIsProtectedType(type))
{
mItems.push_back(std::string("Delete System Folder"));
}
#endif
// wearables related functionality for folders.
//is_wearable
LLFindWearables is_wearable;
LLIsType is_object( LLAssetType::AT_OBJECT );
LLIsType is_gesture( LLAssetType::AT_GESTURE );
if (mWearables ||
checkFolderForContentsOfType(model, is_wearable) ||
checkFolderForContentsOfType(model, is_object) ||
checkFolderForContentsOfType(model, is_gesture) )
{
mItems.push_back(std::string("Folder Wearables Separator"));
// Only enable add/replace outfit for non-system folders.
if (!is_system_folder)
{
if (InventoryLinksEnabled() &&
// Adding an outfit onto another (versus replacing) doesn't make sense.
type != LLFolderType::FT_OUTFIT)
{
mItems.push_back(std::string("Add To Outfit"));
}
else if(!InventoryLinksEnabled())
mItems.push_back(std::string("Wearable And Object Wear"));
mItems.push_back(std::string("Replace Outfit"));
}
mItems.push_back(std::string("Replace Remove Separator"));
mItems.push_back(std::string("Remove From Outfit"));
if (!LLAppearanceMgr::getCanRemoveFromCOF(mUUID))
{
mDisabledItems.push_back(std::string("Remove From Outfit"));
}
// if (!LLAppearanceMgr::instance().getCanReplaceCOF(mUUID))
// [SL:KB] - Patch: Appearance-Misc | Checked: 2010-11-24 (Catznip-3.0.0a) | Added: Catznip-2.4.0e
if ( ((is_outfit) && (!LLAppearanceMgr::instance().getCanReplaceCOF(mUUID))) ||
((!is_outfit) && (gAgentWearables.isCOFChangeInProgress())) )
// [/SL:KB]
{
mDisabledItems.push_back(std::string("Replace Outfit"));
}
mItems.push_back(std::string("Outfit Separator"));
}
}
// Flags unused
void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
{
sSelf.markDead();
mItems.clear();
mDisabledItems.clear();
lldebugs << "LLFolderBridge::buildContextMenu()" << llendl;
LLInventoryModel* model = getInventoryModel();
if(!model) return;
buildContextMenuBaseOptions(flags);
// Add menu items that are dependent on the contents of the folder.
LLViewerInventoryCategory* category = (LLViewerInventoryCategory *) model->getCategory(mUUID);
if (category)
{
uuid_vec_t folders;
folders.push_back(category->getUUID());
sSelf = getHandle();
LLRightClickInventoryFetchDescendentsObserver* fetch = new LLRightClickInventoryFetchDescendentsObserver(folders);
fetch->startFetch();
if (fetch->isFinished())
{
// Do not call execute() or done() here as if the folder is here, there's likely no point drilling down
// This saves lots of time as buildContextMenu() is called a lot
delete fetch;
buildContextMenuFolderOptions(flags);
}
else
{
// it's all on its way - add an observer, and the inventory will call done for us when everything is here.
inc_busy_count();
gInventory.addObserver(fetch);
}
}
hide_context_entries(menu, mItems, mDisabledItems);
// Reposition the menu, in case we're adding items to an existing menu.
menu.needsArrange();
menu.arrangeAndClear();
}
BOOL LLFolderBridge::hasChildren() const
{
LLInventoryModel* model = getInventoryModel();
if(!model) return FALSE;
LLInventoryModel::EHasChildren has_children;
has_children = gInventory.categoryHasChildren(mUUID);
return has_children != LLInventoryModel::CHILDREN_NO;
}
BOOL LLFolderBridge::dragOrDrop(MASK mask, BOOL drop,
EDragAndDropType cargo_type,
void* cargo_data)
{
LLInventoryItem* inv_item = (LLInventoryItem*)cargo_data;
//llinfos << "LLFolderBridge::dragOrDrop()" << llendl;
BOOL accept = FALSE;
switch(cargo_type)
{
case DAD_TEXTURE:
case DAD_SOUND:
case DAD_CALLINGCARD:
case DAD_LANDMARK:
case DAD_SCRIPT:
case DAD_CLOTHING:
case DAD_OBJECT:
case DAD_NOTECARD:
case DAD_BODYPART:
case DAD_ANIMATION:
case DAD_GESTURE:
case DAD_MESH:
accept = dragItemIntoFolder(inv_item, drop);
break;
case DAD_LINK:
// DAD_LINK type might mean one of two asset types: AT_LINK or AT_LINK_FOLDER.
// If we have an item of AT_LINK_FOLDER type we should process the linked
// category being dragged or dropped into folder.
/* <Singu> Note: No, we shouldn't, this behavior is misleading, just copy the link as usual.
if (inv_item && LLAssetType::AT_LINK_FOLDER == inv_item->getActualType())
{
LLInventoryCategory* linked_category = gInventory.getCategory(inv_item->getLinkedUUID());
if (linked_category)
{
accept = dragCategoryIntoFolder((LLInventoryCategory*)linked_category, drop);
}
}
else
</Singu> */
{
accept = dragItemIntoFolder(inv_item, drop);
}
break;
case DAD_CATEGORY:
accept = dragCategoryIntoFolder((LLInventoryCategory*)cargo_data, drop);
case DAD_ROOT_CATEGORY:
case DAD_NONE:
break;
default:
llwarns << "Unhandled cargo type for drag&drop " << cargo_type << llendl;
break;
}
return accept;
}
LLViewerInventoryCategory* LLFolderBridge::getCategory() const
{
LLViewerInventoryCategory* cat = NULL;
LLInventoryModel* model = getInventoryModel();
if(model)
{
cat = (LLViewerInventoryCategory*)model->getCategory(mUUID);
}
return cat;
}
// static
void LLFolderBridge::pasteClipboard(void* user_data)
{
LLFolderBridge* self = (LLFolderBridge*)user_data;
if(self) self->pasteFromClipboard();
}
void LLFolderBridge::createNewCategory(void* user_data)
{
LLFolderBridge* bridge = (LLFolderBridge*)user_data;
if(!bridge) return;
LLInventoryPanel* panel = bridge->mInventoryPanel.get();
if (!panel) return;
LLInventoryModel* model = panel->getModel();
if(!model) return;
LLUUID id;
id = model->createNewCategory(bridge->getUUID(),
LLFolderType::FT_NONE,
LLStringUtil::null);
model->notifyObservers();
// At this point, the bridge has probably been deleted, but the
// view is still there.
panel->setSelection(id, TAKE_FOCUS_YES);
}
void LLFolderBridge::createNewShirt(void* user_data)
{
LLFolderBridge::createWearable((LLFolderBridge*)user_data, LLWearableType::WT_SHIRT);
}
void LLFolderBridge::createNewPants(void* user_data)
{
LLFolderBridge::createWearable((LLFolderBridge*)user_data, LLWearableType::WT_PANTS);
}
void LLFolderBridge::createNewShoes(void* user_data)
{
LLFolderBridge::createWearable((LLFolderBridge*)user_data, LLWearableType::WT_SHOES);
}
void LLFolderBridge::createNewSocks(void* user_data)
{
LLFolderBridge::createWearable((LLFolderBridge*)user_data, LLWearableType::WT_SOCKS);
}
void LLFolderBridge::createNewJacket(void* user_data)
{
LLFolderBridge::createWearable((LLFolderBridge*)user_data, LLWearableType::WT_JACKET);
}
void LLFolderBridge::createNewSkirt(void* user_data)
{
LLFolderBridge::createWearable((LLFolderBridge*)user_data, LLWearableType::WT_SKIRT);
}
void LLFolderBridge::createNewGloves(void* user_data)
{
LLFolderBridge::createWearable((LLFolderBridge*)user_data, LLWearableType::WT_GLOVES);
}
void LLFolderBridge::createNewUndershirt(void* user_data)
{
LLFolderBridge::createWearable((LLFolderBridge*)user_data, LLWearableType::WT_UNDERSHIRT);
}
void LLFolderBridge::createNewUnderpants(void* user_data)
{
LLFolderBridge::createWearable((LLFolderBridge*)user_data, LLWearableType::WT_UNDERPANTS);
}
void LLFolderBridge::createNewAlpha(void* user_data)
{
LLFolderBridge::createWearable((LLFolderBridge*)user_data, LLWearableType::WT_ALPHA);
}
void LLFolderBridge::createNewTattoo(void* user_data)
{
LLFolderBridge::createWearable((LLFolderBridge*)user_data, LLWearableType::WT_TATTOO);
}
void LLFolderBridge::createNewShape(void* user_data)
{
LLFolderBridge::createWearable((LLFolderBridge*)user_data, LLWearableType::WT_SHAPE);
}
void LLFolderBridge::createNewSkin(void* user_data)
{
LLFolderBridge::createWearable((LLFolderBridge*)user_data, LLWearableType::WT_SKIN);
}
void LLFolderBridge::createNewHair(void* user_data)
{
LLFolderBridge::createWearable((LLFolderBridge*)user_data, LLWearableType::WT_HAIR);
}
void LLFolderBridge::createNewEyes(void* user_data)
{
LLFolderBridge::createWearable((LLFolderBridge*)user_data, LLWearableType::WT_EYES);
}
void LLFolderBridge::createNewPhysics(void* user_data)
{
LLFolderBridge::createWearable((LLFolderBridge*)user_data, LLWearableType::WT_PHYSICS);
}
// static
void LLFolderBridge::createWearable(LLFolderBridge* bridge, LLWearableType::EType type)
{
if(!bridge) return;
LLUUID parent_id = bridge->getUUID();
LLAgentWearables::createWearable(type, false, parent_id);
}
void LLFolderBridge::modifyOutfit(BOOL append/*, BOOL replace*/)
{
LLInventoryModel* model = getInventoryModel();
if(!model) return;
LLViewerInventoryCategory* cat = getCategory();
if(!cat) return;
LLAppearanceMgr::instance().wearInventoryCategory( cat, FALSE, append );
}
// helper stuff
bool move_task_inventory_callback(const LLSD& notification, const LLSD& response, LLMoveInv* move_inv)
{
LLFloaterOpenObject::LLCatAndWear* cat_and_wear = (LLFloaterOpenObject::LLCatAndWear* )move_inv->mUserData;
LLViewerObject* object = gObjectList.findObject(move_inv->mObjectID);
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
if(option == 0 && object)
{
if (cat_and_wear && cat_and_wear->mWear)
{
LLInventoryObject::object_list_t inventory_objects;
object->getInventoryContents(inventory_objects);
int contents_count = inventory_objects.size()-1; //subtract one for containing folder
LLInventoryCopyAndWearObserver* inventoryObserver = new LLInventoryCopyAndWearObserver(cat_and_wear->mCatID, contents_count, cat_and_wear->mFolderResponded);
gInventory.addObserver(inventoryObserver);
}
two_uuids_list_t::iterator move_it;
for (move_it = move_inv->mMoveList.begin();
move_it != move_inv->mMoveList.end();
++move_it)
{
object->moveInventory(move_it->first, move_it->second);
}
// update the UI.
dialog_refresh_all();
}
if (move_inv->mCallback)
{
move_inv->mCallback(option, move_inv->mUserData);
}
delete move_inv;
return false;
}
// Returns true if the item can be moved to Current Outfit or any outfit folder.
static BOOL can_move_to_outfit(LLInventoryItem* inv_item, BOOL move_is_into_current_outfit)
{
if ((inv_item->getInventoryType() != LLInventoryType::IT_WEARABLE) &&
(inv_item->getInventoryType() != LLInventoryType::IT_GESTURE) &&
(inv_item->getInventoryType() != LLInventoryType::IT_ATTACHMENT) &&
(inv_item->getInventoryType() != LLInventoryType::IT_OBJECT))
{
return FALSE;
}
if (move_is_into_current_outfit && get_is_item_worn(inv_item->getUUID()))
{
return FALSE;
}
return TRUE;
}
// Returns TRUE if item is a landmark or a link to a landmark
// and can be moved to Favorites or Landmarks folder.
static BOOL can_move_to_landmarks(LLInventoryItem* inv_item)
{
// Need to get the linked item to know its type because LLInventoryItem::getType()
// returns actual type AT_LINK for links, not the asset type of a linked item.
if (LLAssetType::AT_LINK == inv_item->getType())
{
LLInventoryItem* linked_item = gInventory.getItem(inv_item->getLinkedUUID());
if (linked_item)
{
return LLAssetType::AT_LANDMARK == linked_item->getType();
}
}
return LLAssetType::AT_LANDMARK == inv_item->getType();
}
void LLFolderBridge::dropToFavorites(LLInventoryItem* inv_item)
{
// use callback to rearrange favorite landmarks after adding
// to have new one placed before target (on which it was dropped). See EXT-4312.
LLPointer<AddFavoriteLandmarkCallback> cb = new AddFavoriteLandmarkCallback();
LLInventoryPanel* panel = mInventoryPanel.get();
LLFolderViewItem* drag_over_item = panel ? panel->getRootFolder()->getDraggingOverItem() : NULL;
if (drag_over_item && drag_over_item->getListener())
{
cb.get()->setTargetLandmarkId(drag_over_item->getListener()->getUUID());
}
copy_inventory_item(
gAgent.getID(),
inv_item->getPermissions().getOwner(),
inv_item->getUUID(),
mUUID,
std::string(),
cb);
}
void LLFolderBridge::dropToOutfit(LLInventoryItem* inv_item, BOOL move_is_into_current_outfit)
{
// BAP - should skip if dup.
if (move_is_into_current_outfit)
{
LLAppearanceMgr::instance().wearItemOnAvatar(inv_item->getUUID(), true, true);
}
else
{
LLPointer<LLInventoryCallback> cb = NULL;
link_inventory_item(
gAgent.getID(),
inv_item->getLinkedUUID(),
mUUID,
inv_item->getName(),
inv_item->getDescription(),
LLAssetType::AT_LINK,
cb);
}
}
// This is used both for testing whether an item can be dropped
// into the folder, as well as performing the actual drop, depending
// if drop == TRUE.
BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
BOOL drop)
{
LLInventoryModel* model = getInventoryModel();
if (!model || !inv_item) return FALSE;
if (!isAgentInventory()) return FALSE; // cannot drag into library
if (!isAgentAvatarValid()) return FALSE;
LLInventoryPanel* destination_panel = mInventoryPanel.get();
if (!destination_panel) return false;
const LLUUID &current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT, false);
const LLUUID &favorites_id = model->findCategoryUUIDForType(LLFolderType::FT_FAVORITE, false);
const LLUUID &landmarks_id = model->findCategoryUUIDForType(LLFolderType::FT_LANDMARK, false);
const LLUUID &outbox_id = model->findCategoryUUIDForType(LLFolderType::FT_OUTBOX, false);
const BOOL move_is_into_current_outfit = (mUUID == current_outfit_id);
const BOOL move_is_into_favorites = (mUUID == favorites_id);
const BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT);
const BOOL move_is_into_landmarks = (mUUID == landmarks_id) || model->isObjectDescendentOf(mUUID, landmarks_id);
const BOOL move_is_into_outbox = model->isObjectDescendentOf(mUUID, outbox_id); //(mUUID == outbox_id);
const BOOL move_is_from_outbox = model->isObjectDescendentOf(inv_item->getUUID(), outbox_id);
LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource();
BOOL accept = FALSE;
LLViewerObject* object = NULL;
if(LLToolDragAndDrop::SOURCE_AGENT == source)
{
const LLUUID &trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH, false);
const BOOL move_is_into_trash = (mUUID == trash_id) || model->isObjectDescendentOf(mUUID, trash_id);
const BOOL move_is_outof_current_outfit = LLAppearanceMgr::instance().getIsInCOF(inv_item->getUUID());
//--------------------------------------------------------------------------------
// Determine if item can be moved.
//
BOOL is_movable = TRUE;
switch (inv_item->getActualType())
{
//case LLFolderType::FT_ROOT_CATEGORY:
// is_movable = FALSE;
// break;
case LLAssetType::AT_CATEGORY:
is_movable = !LLFolderType::lookupIsProtectedType(((LLInventoryCategory*)inv_item)->getPreferredType());
break;
default:
break;
}
// Can't explicitly drag things out of the COF.
if (move_is_outof_current_outfit)
{
is_movable = FALSE;
}
// [RLVa:KB] - Checked: 2011-03-29 (RLVa-1.3.0g) | Modified: RLVa-1.3.0g
if ( (rlv_handler_t::isEnabled()) && (is_movable) )
{
if (move_is_into_current_outfit)
{
// RELEASE-RLVa: [RLVa-1.3.0] Keep sync'ed with code below => LLAppearanceMgr::wearItemOnAvatar() with "replace == true"
const LLViewerInventoryItem* pItem = dynamic_cast<const LLViewerInventoryItem*>(inv_item);
is_movable = rlvPredCanWearItem(pItem, RLV_WEAR_REPLACE);
}
if (is_movable)
{
is_movable = (!RlvFolderLocks::instance().hasLockedFolder(RLV_LOCK_ANY)) ||
(RlvFolderLocks::instance().canMoveItem(inv_item->getUUID(), mUUID));
}
}
// [/RLVa:KB]
if (move_is_into_trash)
{
is_movable &= inv_item->getIsLinkType() || !get_is_item_worn(inv_item->getUUID());
}
/* TODO
if (is_movable)
{
// Don't allow creating duplicates in the Calling Card/Friends
// subfolders, see bug EXT-1599. Check is item direct descendent
// of target folder and forbid item's movement if it so.
// Note: isItemDirectDescendentOfCategory checks if
// passed category is in the Calling Card/Friends folder
is_movable &= !LLFriendCardsManager::instance().isObjDirectDescendentOfCategory(inv_item, getCategory());
}
*/
//
//--------------------------------------------------------------------------------
//--------------------------------------------------------------------------------
// Determine if item can be moved & dropped
//
accept = TRUE;
if (!is_movable)
{
accept = FALSE;
}
else if ((mUUID == inv_item->getParentUUID()) && !move_is_into_favorites)
{
accept = FALSE;
}
else if (move_is_into_current_outfit || move_is_into_outfit)
{
accept = can_move_to_outfit(inv_item, move_is_into_current_outfit);
}
else if (move_is_into_favorites || move_is_into_landmarks)
{
accept = can_move_to_landmarks(inv_item);
}
else if (move_is_into_outbox)
{
accept = can_move_to_outbox(inv_item);
if (accept)
{
const LLViewerInventoryCategory * master_folder = model->getFirstDescendantOf(outbox_id, mUUID);
int existing_item_count = LLToolDragAndDrop::instance().getCargoIDsCount();
if (master_folder != NULL)
{
LLInventoryModel::cat_array_t existing_categories;
LLInventoryModel::item_array_t existing_items;
gInventory.collectDescendents(master_folder->getUUID(), existing_categories, existing_items, FALSE);
existing_item_count += existing_items.count();
}
if (existing_item_count > (S32)gSavedSettings.getU32("InventoryOutboxMaxItemCount"))
{
accept = FALSE;
}
}
}
LLInventoryPanel* active_panel = LLInventoryPanel::getActiveInventoryPanel(FALSE);
// Check whether the item being dragged from active inventory panel
if (accept && active_panel)
{
LLFolderView* active_folder_view = active_panel->getRootFolder();
if (!active_folder_view) return false;
}
if (accept && drop)
{
if (inv_item->getType() == LLAssetType::AT_GESTURE
&& LLGestureMgr::instance().isGestureActive(inv_item->getUUID()) && move_is_into_trash)
{
LLGestureMgr::instance().deactivateGesture(inv_item->getUUID());
}
// If an item is being dragged between windows, unselect everything in the active window
// so that we don't follow the selection to its new location (which is very annoying).
if (active_panel && (destination_panel != active_panel))
{
active_panel->unSelectAll();
}
//--------------------------------------------------------------------------------
// Destination folder logic
//
/* Singu TODO: Favorites
// REORDER
// (only reorder the item in Favorites folder)
if ((mUUID == inv_item->getParentUUID()) && move_is_into_favorites)
{
LLFolderViewItem* itemp = destination_panel->getRootFolder()->getDraggingOverItem();
if (itemp)
{
LLUUID srcItemId = inv_item->getUUID();
LLUUID destItemId = itemp->getListener()->getUUID();
gInventory.rearrangeFavoriteLandmarks(srcItemId, destItemId);
}
}
// FAVORITES folder
// (copy the item)
else */if (move_is_into_favorites)
{
dropToFavorites(inv_item);
}
// CURRENT OUTFIT or OUTFIT folder
// (link the item)
else if (move_is_into_current_outfit || move_is_into_outfit)
{
dropToOutfit(inv_item, move_is_into_current_outfit);
}
else if (move_is_into_outbox)
{
if (move_is_from_outbox)
{
move_item_within_outbox(inv_item, mUUID, LLToolDragAndDrop::getOperationId());
}
else
{
copy_item_to_outbox(inv_item, mUUID, LLUUID::null, LLToolDragAndDrop::getOperationId());
}
}
// NORMAL or TRASH folder
// (move the item, restamp if into trash)
else
{
// set up observer to select item once drag and drop from inbox is complete
if (gInventory.isObjectDescendentOf(inv_item->getUUID(), gInventory.findCategoryUUIDForType(LLFolderType::FT_INBOX, false, false)))
{
set_dad_inbox_object(inv_item->getUUID());
}
LLInvFVBridge::changeItemParent(
model,
(LLViewerInventoryItem*)inv_item,
mUUID,
move_is_into_trash);
}
//
//--------------------------------------------------------------------------------
}
}
else if (LLToolDragAndDrop::SOURCE_WORLD == source)
{
// Make sure the object exists. If we allowed dragging from
// anonymous objects, it would be possible to bypass
// permissions.
object = gObjectList.findObject(inv_item->getParentUUID());
if (!object)
{
llinfos << "Object not found for drop." << llendl;
return FALSE;
}
// coming from a task. Need to figure out if the person can
// move/copy this item.
LLPermissions perm(inv_item->getPermissions());
BOOL is_move = FALSE;
if ((perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID())
&& perm.allowTransferTo(gAgent.getID())))
// || gAgent.isGodlike())
{
accept = TRUE;
}
else if(object->permYouOwner())
{
// If the object cannot be copied, but the object the
// inventory is owned by the agent, then the item can be
// moved from the task to agent inventory.
is_move = TRUE;
accept = TRUE;
}
// Don't allow placing an original item into Current Outfit or an outfit folder
// because they must contain only links to wearable items.
// *TODO: Probably we should create a link to an item if it was dragged to outfit or COF.
if (move_is_into_current_outfit || move_is_into_outfit)
{
accept = FALSE;
}
// Don't allow to move a single item to Favorites or Landmarks
// if it is not a landmark or a link to a landmark.
else if ((move_is_into_favorites || move_is_into_landmarks)
&& !can_move_to_landmarks(inv_item))
{
accept = FALSE;
}
else if (move_is_into_outbox)
{
accept = FALSE;
}
if (accept && drop)
{
LLMoveInv* move_inv = new LLMoveInv;
move_inv->mObjectID = inv_item->getParentUUID();
two_uuids_t item_pair(mUUID, inv_item->getUUID());
move_inv->mMoveList.push_back(item_pair);
move_inv->mCallback = NULL;
move_inv->mUserData = NULL;
if(is_move)
{
warn_move_inventory(object, move_inv);
}
else
{
// store dad inventory item to select added one later. See EXT-4347
set_dad_inventory_item(inv_item, mUUID);
LLNotification::Params params("MoveInventoryFromObject");
params.functor(boost::bind(move_task_inventory_callback, _1, _2, move_inv));
LLNotifications::instance().forceResponse(params, 0);
}
}
}
else if(LLToolDragAndDrop::SOURCE_NOTECARD == source)
{
if (move_is_into_outbox)
{
accept = FALSE;
}
else
{
// Don't allow placing an original item from a notecard to Current Outfit or an outfit folder
// because they must contain only links to wearable items.
accept = !(move_is_into_current_outfit || move_is_into_outfit);
}
if (accept && drop)
{
copy_inventory_from_notecard(mUUID, // Drop to the chosen destination folder
LLToolDragAndDrop::getInstance()->getObjectID(),
LLToolDragAndDrop::getInstance()->getSourceID(),
inv_item);
}
}
else if(LLToolDragAndDrop::SOURCE_LIBRARY == source)
{
LLViewerInventoryItem* item = (LLViewerInventoryItem*)inv_item;
if(item && item->isFinished())
{
accept = TRUE;
if (move_is_into_outbox)
{
accept = FALSE;
}
else if (move_is_into_current_outfit || move_is_into_outfit)
{
accept = can_move_to_outfit(inv_item, move_is_into_current_outfit);
}
// Don't allow to move a single item to Favorites or Landmarks
// if it is not a landmark or a link to a landmark.
else if (move_is_into_favorites || move_is_into_landmarks)
{
accept = can_move_to_landmarks(inv_item);
}
LLInventoryPanel* active_panel = LLInventoryPanel::getActiveInventoryPanel(FALSE);
// Check whether the item being dragged from the library
if (accept && active_panel)
{
LLFolderView* active_folder_view = active_panel->getRootFolder();
if (!active_folder_view) return false;
}
if (accept && drop)
{
// FAVORITES folder
// (copy the item)
if (move_is_into_favorites)
{
dropToFavorites(inv_item);
}
// CURRENT OUTFIT or OUTFIT folder
// (link the item)
else if (move_is_into_current_outfit || move_is_into_outfit)
{
dropToOutfit(inv_item, move_is_into_current_outfit);
}
else
{
copy_inventory_item(
gAgent.getID(),
inv_item->getPermissions().getOwner(),
inv_item->getUUID(),
mUUID,
std::string(),
LLPointer<LLInventoryCallback>(NULL));
}
}
}
}
else
{
llwarns << "unhandled drag source" << llendl;
}
return accept;
}
// +=================================================+
// | LLTextureBridge |
// +=================================================+
LLUIImagePtr LLTextureBridge::getIcon() const
{
return LLInventoryIcon::getIcon(LLAssetType::AT_TEXTURE, mInvType);
}
void open_texture(const LLUUID& item_id,
const std::string& title,
BOOL show_keep_discard,
const LLUUID& source_id,
BOOL take_focus)
{
// [RLVa:KB] - Checked: 2009-11-11 (RLVa-1.1.0a) | Modified: RLVa-1.1.0a
if (gRlvHandler.hasBehaviour(RLV_BHVR_VIEWTEXTURE))
{
RlvUtil::notifyBlockedViewXXX(LLAssetType::AT_TEXTURE);
return;
}
// [/RLVa:KB]
// See if we can bring an exiting preview to the front
if( !LLPreview::show( item_id, take_focus ) )
{
// There isn't one, so make a new preview
S32 left, top;
gFloaterView->getNewFloaterPosition(&left, &top);
LLRect rect = gSavedSettings.getRect("PreviewTextureRect");
rect.translate( left - rect.mLeft, top - rect.mTop );
LLPreviewTexture* preview;
preview = new LLPreviewTexture("preview texture",
rect,
title,
item_id,
LLUUID::null,
show_keep_discard);
preview->setSourceID(source_id);
if(take_focus) preview->setFocus(TRUE);
gFloaterView->adjustToFitScreen(preview, FALSE);
}
}
void LLTextureBridge::openItem()
{
LLViewerInventoryItem* item = getItem();
if (item)
{
LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
}
}
bool LLTextureBridge::canSaveTexture()
{
const LLInventoryModel* model = getInventoryModel();
if (!model)
{
return false;
}
const LLViewerInventoryItem* item = model->getItem(mUUID);
if (item)
{
return item->checkPermissionsSet(PERM_ITEM_UNRESTRICTED);
}
return false;
}
void LLTextureBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
{
lldebugs << "LLTextureBridge::buildContextMenu()" << llendl;
menuentry_vec_t items;
menuentry_vec_t disabled_items;
if(isItemInTrash())
{
addTrashContextMenuOptions(items, disabled_items);
}
else if(isOutboxFolder())
{
addOutboxContextMenuOptions(flags, items, disabled_items);
}
else
{
addOpenRightClickMenuOption(items);
items.push_back(std::string("Properties"));
getClipboardEntries(true, items, disabled_items, flags);
items.push_back(std::string("Texture Separator"));
items.push_back(std::string("Save As"));
if (!canSaveTexture())
{
disabled_items.push_back(std::string("Save As"));
}
}
hide_context_entries(menu, items, disabled_items);
}
// virtual
void LLTextureBridge::performAction(LLInventoryModel* model, std::string action)
{
if ("save_as" == action)
{
const LLViewerInventoryItem* item(getItem());
if (!item) return;
open_texture(mUUID, std::string("Texture: ") + item->getName(), FALSE);
LLPreview* preview_texture = LLPreview::find(mUUID);
if (preview_texture)
{
preview_texture->saveAs();
}
}
else LLItemBridge::performAction(model, action);
}
// +=================================================+
// | LLSoundBridge |
// +=================================================+
void LLSoundBridge::openItem()
{
const LLViewerInventoryItem* item = getItem();
if (item)
{
LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
}
}
void LLSoundBridge::previewItem()
{
LLViewerInventoryItem* item = getItem();
if(item)
{
send_sound_trigger(item->getAssetUUID(), 1.0);
}
}
void LLSoundBridge::openSoundPreview(void* which)
{
LLSoundBridge *me = (LLSoundBridge *)which;
if(!LLPreview::show(me->mUUID))
{
S32 left, top;
gFloaterView->getNewFloaterPosition(&left, &top);
LLRect rect = gSavedSettings.getRect("PreviewSoundRect");
rect.translate(left - rect.mLeft, top - rect.mTop);
LLPreviewSound* preview = new LLPreviewSound("preview sound",
rect,
LLTrans::getString("Sound: ") + me->getName(),
me->mUUID);
preview->setFocus(TRUE);
// Keep entirely onscreen.
gFloaterView->adjustToFitScreen(preview, FALSE);
}
}
void LLSoundBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
{
lldebugs << "LLSoundBridge::buildContextMenu()" << llendl;
menuentry_vec_t items;
menuentry_vec_t disabled_items;
if (isOutboxFolder())
{
addOutboxContextMenuOptions(flags, items, disabled_items);
}
else
{
if (isItemInTrash())
{
addTrashContextMenuOptions(items, disabled_items);
}
else
{
items.push_back(std::string("Sound Open"));
items.push_back(std::string("Properties"));
getClipboardEntries(true, items, disabled_items, flags);
}
items.push_back(std::string("Sound Separator"));
items.push_back(std::string("Sound Play"));
}
hide_context_entries(menu, items, disabled_items);
}
// +=================================================+
// | LLLandmarkBridge |
// +=================================================+
LLLandmarkBridge::LLLandmarkBridge(LLInventoryPanel* inventory,
LLFolderView* root,
const LLUUID& uuid,
U32 flags/* = 0x00*/) :
LLItemBridge(inventory, root, uuid)
{
mVisited = FALSE;
if (flags & LLInventoryItemFlags::II_FLAGS_LANDMARK_VISITED)
{
mVisited = TRUE;
}
}
LLUIImagePtr LLLandmarkBridge::getIcon() const
{
return LLInventoryIcon::getIcon(LLAssetType::AT_LANDMARK, LLInventoryType::IT_LANDMARK, mVisited, FALSE);
}
void LLLandmarkBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
{
menuentry_vec_t items;
menuentry_vec_t disabled_items;
lldebugs << "LLLandmarkBridge::buildContextMenu()" << llendl;
if(isOutboxFolder())
{
addOutboxContextMenuOptions(flags, items, disabled_items);
}
else
{
if(isItemInTrash())
{
addTrashContextMenuOptions(items, disabled_items);
}
else
{
items.push_back(std::string("Landmark Open"));
items.push_back(std::string("Properties"));
getClipboardEntries(true, items, disabled_items, flags);
}
items.push_back(std::string("Landmark Separator"));
items.push_back(std::string("Teleport To Landmark"));
items.push_back(std::string("Show On Map"));
}
// Disable "About Landmark" menu item for
// multiple landmarks selected. Only one landmark
// info panel can be shown at a time.
if ((flags & FIRST_SELECTED_ITEM) == 0)
{
disabled_items.push_back(std::string("Teleport To Landmark"));
disabled_items.push_back(std::string("Show On Map"));
}
hide_context_entries(menu, items, disabled_items);
}
// Convenience function for the two functions below.
void teleport_via_landmark(const LLUUID& asset_id, const LLUUID& item_id)
{
gAgent.teleportViaLandmark( asset_id );
// we now automatically track the landmark you're teleporting to
// because you'll probably arrive at a telehub instead
LLFloaterWorldMap* floater_world_map = gFloaterWorldMap;
if( floater_world_map )
{
//Emerald says this needs to be the item id instead of the asset ID. -HgB
floater_world_map->trackLandmark( item_id );
}
}
// virtual
void LLLandmarkBridge::performAction(LLInventoryModel* model, std::string action)
{
if ("teleport" == action)
{
LLViewerInventoryItem* item = getItem();
if(item)
{
teleport_via_landmark(item->getAssetUUID(), item->getUUID());
}
}
else if ("about" == action)
{
LLViewerInventoryItem* item = getItem();
if(item)
{
open_landmark(item, std::string(" Landmark: ") + item->getName(), FALSE);
}
}
else if ("show_on_map" == action)
{
if (const LLViewerInventoryItem* item = getItem())
{
gFloaterWorldMap->trackLandmark(item->getUUID());
LLFloaterWorldMap::show(true);
}
}
else
{
LLItemBridge::performAction(model, action);
}
}
void open_landmark(LLViewerInventoryItem* inv_item,
const std::string& title,
BOOL show_keep_discard,
const LLUUID& source_id,
BOOL take_focus)
{
// See if we can bring an exiting preview to the front
if( !LLPreview::show( inv_item->getUUID(), take_focus ) )
{
// There isn't one, so make a new preview
S32 left, top;
gFloaterView->getNewFloaterPosition(&left, &top);
LLRect rect = gSavedSettings.getRect("PreviewLandmarkRect");
rect.translate( left - rect.mLeft, top - rect.mTop );
LLPreviewLandmark* preview = new LLPreviewLandmark(title,
rect,
title,
inv_item->getUUID(),
show_keep_discard,
inv_item);
preview->setSourceID(source_id);
if(take_focus) preview->setFocus(TRUE);
// keep onscreen
gFloaterView->adjustToFitScreen(preview, FALSE);
}
}
static bool open_landmark_callback(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
LLUUID asset_id = notification["payload"]["asset_id"].asUUID();
LLUUID item_id = notification["payload"]["item_id"].asUUID();
if (option == 0)
{
teleport_via_landmark( asset_id, item_id );
}
return false;
}
static LLNotificationFunctorRegistration open_landmark_callback_reg("TeleportFromLandmark", open_landmark_callback);
void LLLandmarkBridge::openItem()
{
LLViewerInventoryItem* item = getItem();
if (item)
{
LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
}
}
// +=================================================+
// | LLCallingCardObserver |
// +=================================================+
class LLCallingCardObserver : public LLFriendObserver
{
public:
LLCallingCardObserver(LLCallingCardBridge* bridge) : mBridgep(bridge) {}
virtual ~LLCallingCardObserver() { mBridgep = NULL; }
virtual void changed(U32 mask)
{
mBridgep->refreshFolderViewItem();
}
protected:
LLCallingCardBridge* mBridgep;
};
// +=================================================+
// | LLCallingCardBridge |
// +=================================================+
LLCallingCardBridge::LLCallingCardBridge(LLInventoryPanel* inventory,
LLFolderView* root,
const LLUUID& uuid ) :
LLItemBridge(inventory, root, uuid)
{
mObserver = new LLCallingCardObserver(this);
LLAvatarTracker::instance().addObserver(mObserver);
}
LLCallingCardBridge::~LLCallingCardBridge()
{
LLAvatarTracker::instance().removeObserver(mObserver);
delete mObserver;
}
void LLCallingCardBridge::refreshFolderViewItem()
{
LLInventoryPanel* panel = mInventoryPanel.get();
LLFolderViewItem* itemp = panel ? panel->getRootFolder()->getItemByID(mUUID) : NULL;
if (itemp)
{
itemp->refresh();
}
}
// virtual
void LLCallingCardBridge::performAction(LLInventoryModel* model, std::string action)
{
if ("begin_im" == action)
{
LLViewerInventoryItem *item = getItem();
if (item && (item->getCreatorUUID() != gAgent.getID()) &&
(!item->getCreatorUUID().isNull()))
{
LLAvatarActions::startIM(item->getCreatorUUID());
}
}
else if ("lure" == action)
{
LLViewerInventoryItem *item = getItem();
if (item && (item->getCreatorUUID() != gAgent.getID()) &&
(!item->getCreatorUUID().isNull()))
{
LLAvatarActions::offerTeleport(item->getCreatorUUID());
}
}
else if ("request_lure" == action)
{
LLViewerInventoryItem *item = getItem();
if (item && (item->getCreatorUUID() != gAgent.getID()) &&
(!item->getCreatorUUID().isNull()))
{
LLAvatarActions::teleportRequest(item->getCreatorUUID());
}
}
else if ("web_profile" == action)
{
if (LLViewerInventoryItem* item = getItem())
{
LLAvatarActions::showProfile(item->getCreatorUUID(), true);
}
}
else LLItemBridge::performAction(model, action);
}
LLUIImagePtr LLCallingCardBridge::getIcon() const
{
BOOL online = FALSE;
LLViewerInventoryItem* item = getItem();
if(item)
{
online = LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID());
}
return LLInventoryIcon::getIcon(LLAssetType::AT_CALLINGCARD, LLInventoryType::IT_CALLINGCARD, online, FALSE);
}
std::string LLCallingCardBridge::getLabelSuffix() const
{
LLViewerInventoryItem* item = getItem();
if( item && LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID()) )
{
return LLItemBridge::getLabelSuffix() + " (online)";
}
else
{
return LLItemBridge::getLabelSuffix();
}
}
void LLCallingCardBridge::openItem()
{
LLViewerInventoryItem* item = getItem();
if (item)
{
LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
}
/*
LLViewerInventoryItem* item = getItem();
if(item && !item->getCreatorUUID().isNull())
{
LLAvatarActions::showProfile(item->getCreatorUUID());
}
*/
}
void LLCallingCardBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
{
lldebugs << "LLCallingCardBridge::buildContextMenu()" << llendl;
menuentry_vec_t items;
menuentry_vec_t disabled_items;
if(isItemInTrash())
{
addTrashContextMenuOptions(items, disabled_items);
}
else if(isOutboxFolder())
{
items.push_back(std::string("Delete"));
}
else
{
/* Singu Note: Multiple profiles get opened in a multifloater
if ((flags & FIRST_SELECTED_ITEM) == 0)
{
disabled_items.push_back(std::string("Open"));
}
*/
addOpenRightClickMenuOption(items);
items.push_back(std::string("Properties"));
getClipboardEntries(true, items, disabled_items, flags);
LLInventoryItem* item = getItem();
BOOL good_card = (item
&& (item->getCreatorUUID().notNull())
&& (item->getCreatorUUID() != gAgent.getID()));
BOOL user_online = FALSE;
if (item)
{
user_online = (LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID()));
}
items.push_back(std::string("Send Instant Message Separator"));
if (!gSavedSettings.getString("WebProfileURL").empty() && !gSavedSettings.getBOOL("UseWebProfiles"))
items.push_back(std::string("Web Profile"));
items.push_back(std::string("Send Instant Message"));
items.push_back(std::string("Offer Teleport..."));
items.push_back(std::string("Request Teleport..."));
items.push_back(std::string("Conference Chat"));
if (!good_card)
{
disabled_items.push_back(std::string("Send Instant Message"));
}
if (!good_card || !user_online)
{
disabled_items.push_back(std::string("Offer Teleport..."));
disabled_items.push_back(std::string("Request Teleport..."));
disabled_items.push_back(std::string("Conference Chat"));
}
}
hide_context_entries(menu, items, disabled_items);
}
BOOL LLCallingCardBridge::dragOrDrop(MASK mask, BOOL drop,
EDragAndDropType cargo_type,
void* cargo_data)
{
LLViewerInventoryItem* item = getItem();
BOOL rv = FALSE;
if(item)
{
// check the type
switch(cargo_type)
{
case DAD_TEXTURE:
case DAD_SOUND:
case DAD_LANDMARK:
case DAD_SCRIPT:
case DAD_CLOTHING:
case DAD_OBJECT:
case DAD_NOTECARD:
case DAD_BODYPART:
case DAD_ANIMATION:
case DAD_GESTURE:
case DAD_MESH:
{
LLInventoryItem* inv_item = (LLInventoryItem*)cargo_data;
const LLPermissions& perm = inv_item->getPermissions();
if(gInventory.getItem(inv_item->getUUID())
&& perm.allowOperationBy(PERM_TRANSFER, gAgent.getID()))
{
rv = TRUE;
if(drop)
{
LLGiveInventory::doGiveInventoryItem(item->getCreatorUUID(),
(LLInventoryItem*)cargo_data);
}
}
else
{
// It's not in the user's inventory (it's probably in
// an object's contents), so disallow dragging it here.
// You can't give something you don't yet have.
rv = FALSE;
}
break;
}
case DAD_CATEGORY:
{
LLInventoryCategory* inv_cat = (LLInventoryCategory*)cargo_data;
if( gInventory.getCategory( inv_cat->getUUID() ) )
{
rv = TRUE;
if(drop)
{
LLGiveInventory::doGiveInventoryCategory(
item->getCreatorUUID(),
inv_cat);
}
}
else
{
// It's not in the user's inventory (it's probably in
// an object's contents), so disallow dragging it here.
// You can't give something you don't yet have.
rv = FALSE;
}
break;
}
default:
break;
}
}
return rv;
}
// +=================================================+
// | LLNotecardBridge |
// +=================================================+
void open_notecard(LLViewerInventoryItem* inv_item,
const std::string& title,
const LLUUID& object_id,
BOOL show_keep_discard,
const LLUUID& source_id,
BOOL take_focus)
{
// [RLVa:KB] - Checked: 2009-11-11 (RLVa-1.1.0a) | Modified: RLVa-1.1.0a
if (gRlvHandler.hasBehaviour(RLV_BHVR_VIEWNOTE))
{
RlvUtil::notifyBlockedViewXXX(LLAssetType::AT_NOTECARD);
return;
}
// [/RLVa:KB]
// See if we can bring an existing preview to the front
if(!LLPreview::show(inv_item->getUUID(), take_focus))
{
// There isn't one, so make a new preview
S32 left, top;
gFloaterView->getNewFloaterPosition(&left, &top);
LLRect rect = gSavedSettings.getRect("NotecardEditorRect");
rect.translate(left - rect.mLeft, top - rect.mTop);
LLPreviewNotecard* preview;
preview = new LLPreviewNotecard("preview notecard", rect, title,
inv_item->getUUID(), object_id, inv_item->getAssetUUID(),
show_keep_discard, inv_item);
preview->setSourceID(source_id);
if(take_focus) preview->setFocus(TRUE);
// Force to be entirely onscreen.
gFloaterView->adjustToFitScreen(preview, FALSE);
//if (source_id.notNull())
//{
// // look for existing tabbed view for content from same source
// LLPreview* existing_preview = LLPreview::getPreviewForSource(source_id);
// if (existing_preview)
// {
// // found existing preview from this source
// // is it already hosted in a multi-preview window?
// LLMultiPreview* preview_hostp = (LLMultiPreview*)existing_preview->getHost();
// if (!preview_hostp)
// {
// // create new multipreview if it doesn't exist
// LLMultiPreview* preview_hostp = new LLMultiPreview(existing_preview->getRect());
// preview_hostp->addFloater(existing_preview);
// }
// // add this preview to existing host
// preview_hostp->addFloater(preview);
// }
//}
}
}
void LLNotecardBridge::openItem()
{
LLViewerInventoryItem* item = getItem();
if (item)
{
LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
}
}
// +=================================================+
// | LLGestureBridge |
// +=================================================+
LLFontGL::StyleFlags LLGestureBridge::getLabelStyle() const
{
U8 font = LLFontGL::NORMAL;
if (LLGestureMgr::instance().isGestureActive(mUUID))
{
font |= LLFontGL::BOLD;
}
const LLViewerInventoryItem* item = getItem();
if (item && item->getIsLinkType())
{
font |= LLFontGL::ITALIC;
}
return (LLFontGL::StyleFlags)font;
}
std::string LLGestureBridge::getLabelSuffix() const
{
if( LLGestureMgr::instance().isGestureActive(mUUID) )
{
LLStringUtil::format_map_t args;
args["[GESLABEL]"] = LLItemBridge::getLabelSuffix();
return LLTrans::getString("ActiveGesture", args);
}
else
{
return LLItemBridge::getLabelSuffix();
}
}
// virtual
void LLGestureBridge::performAction(LLInventoryModel* model, std::string action)
{
if (isAddAction(action))
{
LLGestureMgr::instance().activateGesture(mUUID);
LLViewerInventoryItem* item = gInventory.getItem(mUUID);
if (!item) return;
// Since we just changed the suffix to indicate (active)
// the server doesn't need to know, just the viewer.
gInventory.updateItem(item);
gInventory.notifyObservers();
}
else if (isRemoveAction(action))
{
LLGestureMgr::instance().deactivateGesture(mUUID);
LLViewerInventoryItem* item = gInventory.getItem(mUUID);
if (!item) return;
// Since we just changed the suffix to indicate (active)
// the server doesn't need to know, just the viewer.
gInventory.updateItem(item);
gInventory.notifyObservers();
}
else if("play" == action)
{
if(!LLGestureMgr::instance().isGestureActive(mUUID))
{
// we need to inform server about gesture activating to be consistent with LLPreviewGesture and LLGestureComboList.
BOOL inform_server = TRUE;
BOOL deactivate_similar = FALSE;
LLGestureMgr::instance().setGestureLoadedCallback(mUUID, boost::bind(&LLGestureBridge::playGesture, mUUID));
LLViewerInventoryItem* item = gInventory.getItem(mUUID);
llassert(item);
if (item)
{
LLGestureMgr::instance().activateGestureWithAsset(mUUID, item->getAssetUUID(), inform_server, deactivate_similar);
}
}
else
{
playGesture(mUUID);
}
}
else LLItemBridge::performAction(model, action);
}
void LLGestureBridge::openItem()
{
LLViewerInventoryItem* item = getItem();
if (item)
{
LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
}
/*
LLViewerInventoryItem* item = getItem();
if (item)
{
LLPreviewGesture* preview = LLPreviewGesture::show(mUUID, LLUUID::null);
preview->setFocus(TRUE);
}
*/
}
BOOL LLGestureBridge::removeItem()
{
// Grab class information locally since *this may be deleted
// within this function. Not a great pattern...
const LLInventoryModel* model = getInventoryModel();
if(!model)
{
return FALSE;
}
const LLUUID item_id = mUUID;
// Force close the preview window, if it exists
LLGestureMgr::instance().deactivateGesture(item_id);
// If deactivateGesture deleted *this, then return out immediately.
if (!model->getObject(item_id))
{
return TRUE;
}
return LLItemBridge::removeItem();
}
void LLGestureBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
{
lldebugs << "LLGestureBridge::buildContextMenu()" << llendl;
menuentry_vec_t items;
menuentry_vec_t disabled_items;
if(isItemInTrash())
{
addTrashContextMenuOptions(items, disabled_items);
}
else if(isOutboxFolder())
{
items.push_back(std::string("Delete"));
}
else
{
addOpenRightClickMenuOption(items);
items.push_back(std::string("Properties"));
getClipboardEntries(true, items, disabled_items, flags);
items.push_back(std::string("Gesture Separator"));
if (LLGestureMgr::instance().isGestureActive(getUUID()))
{
items.push_back(std::string("Deactivate"));
}
else
{
items.push_back(std::string("Activate"));
}
}
hide_context_entries(menu, items, disabled_items);
}
// static
void LLGestureBridge::playGesture(const LLUUID& item_id)
{
if (LLGestureMgr::instance().isGesturePlaying(item_id))
{
LLGestureMgr::instance().stopGesture(item_id);
}
else
{
LLGestureMgr::instance().playGesture(item_id);
}
}
// +=================================================+
// | LLAnimationBridge |
// +=================================================+
void LLAnimationBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
{
menuentry_vec_t items;
menuentry_vec_t disabled_items;
lldebugs << "LLAnimationBridge::buildContextMenu()" << llendl;
if(isOutboxFolder())
{
items.push_back(std::string("Delete"));
}
else
{
if(isItemInTrash())
{
addTrashContextMenuOptions(items, disabled_items);
}
else
{
items.push_back(std::string("Animation Open"));
items.push_back(std::string("Properties"));
getClipboardEntries(true, items, disabled_items, flags);
}
items.push_back(std::string("Animation Separator"));
items.push_back(std::string("Animation Play"));
items.push_back(std::string("Animation Audition"));
}
hide_context_entries(menu, items, disabled_items);
}
// virtual
void LLAnimationBridge::performAction(LLInventoryModel* model, std::string action)
{
if ((action == "playworld") || (action == "playlocal"))
{
// See if we can bring an existing preview to the front
if (LLPreview::show(mUUID))
return;
if (getItem())
{
LLPreviewAnim::e_activation_type activate = LLPreviewAnim::NONE;
if ("playworld" == action) activate = LLPreviewAnim::PLAY;
if ("playlocal" == action) activate = LLPreviewAnim::AUDITION;
S32 left, top;
gFloaterView->getNewFloaterPosition(&left, &top);
LLRect rect = gSavedSettings.getRect("PreviewAnimRect");
rect.translate( left - rect.mLeft, top - rect.mTop );
LLPreviewAnim* preview = new LLPreviewAnim("preview anim",
rect,
"Animations: " + getItem()->getName(),
mUUID,
activate);
// Force to be entirely onscreen.
gFloaterView->adjustToFitScreen(preview, FALSE);
}
}
else
{
LLItemBridge::performAction(model, action);
}
}
void LLAnimationBridge::openItem()
{
LLViewerInventoryItem* item = getItem();
if (item)
{
LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
}
/*
LLViewerInventoryItem* item = getItem();
if (item)
{
LLFloaterReg::showInstance("preview_anim", LLSD(mUUID), TAKE_FOCUS_YES);
}
*/
}
// +=================================================+
// | LLObjectBridge |
// +=================================================+
// static
LLUUID LLObjectBridge::sContextMenuItemID;
LLObjectBridge::LLObjectBridge(LLInventoryPanel* inventory,
LLFolderView* root,
const LLUUID& uuid,
LLInventoryType::EType type,
U32 flags) :
LLItemBridge(inventory, root, uuid)
{
mAttachPt = (flags & 0xff); // low bye of inventory flags
mIsMultiObject = ( flags & LLInventoryItemFlags::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS ) ? TRUE: FALSE;
mInvType = type;
}
LLUIImagePtr LLObjectBridge::getIcon() const
{
return LLInventoryIcon::getIcon(LLAssetType::AT_OBJECT, mInvType, mAttachPt, mIsMultiObject);
}
LLInventoryObject* LLObjectBridge::getObject() const
{
LLInventoryObject* object = NULL;
LLInventoryModel* model = getInventoryModel();
if(model)
{
object = (LLInventoryObject*)model->getObject(mUUID);
}
return object;
}
// virtual
void LLObjectBridge::performAction(LLInventoryModel* model, std::string action)
{
if (isAddAction(action))
{
LLUUID object_id = mUUID;
LLViewerInventoryItem* item;
item = (LLViewerInventoryItem*)gInventory.getItem(object_id);
if(item && gInventory.isObjectDescendentOf(object_id, gInventory.getRootFolderID()))
{
rez_attachment(item, NULL, true); // Replace if "Wear"ing.
}
else if(item && item->isFinished())
{
// must be in library. copy it to our inventory and put it on.
LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(boost::bind(rez_attachment_cb, _1, (LLViewerJointAttachment*)0, false));
copy_inventory_item(
gAgent.getID(),
item->getPermissions().getOwner(),
item->getUUID(),
LLUUID::null,
std::string(),
cb);
}
gFocusMgr.setKeyboardFocus(NULL);
}
else if ("wear_add" == action)
{
LLAppearanceMgr::instance().wearItemOnAvatar(mUUID, true, false); // Don't replace if adding.
}
else if (isRemoveAction(action))
{
LLAppearanceMgr::instance().removeItemFromAvatar(mUUID);
}
else if ("edit" == action)
{
handle_attachment_edit(mUUID);
}
else LLItemBridge::performAction(model, action);
}
void LLObjectBridge::openItem()
{
static LLCachedControl<bool> add(gSavedSettings, "LiruAddNotReplace");
// object double-click action is to wear/unwear object
performAction(getInventoryModel(),
get_is_item_worn(mUUID) ? "detach" : (add ? "wear_add" : "attach"));
}
std::string LLObjectBridge::getLabelSuffix() const
{
if (get_is_item_worn(mUUID))
{
if (!isAgentAvatarValid()) // Error condition, can't figure out attach point
{
return LLItemBridge::getLabelSuffix() + LLTrans::getString("worn");
}
std::string attachment_point_name = gAgentAvatarp->getAttachedPointName(mUUID);
if (attachment_point_name == LLStringUtil::null) // Error condition, invalid attach point
{
attachment_point_name = "Invalid Attachment";
}
// e.g. "(worn on ...)" / "(attached to ...)"
LLStringUtil::format_map_t args;
args["[ATTACHMENT_POINT]"] = LLTrans::getString(attachment_point_name);
if(gRlvAttachmentLocks.canDetach(getItem()))
return LLItemBridge::getLabelSuffix() + LLTrans::getString("WornOnAttachmentPoint", args);
else
return LLItemBridge::getLabelSuffix() + LLTrans::getString("LockedOnAttachmentPoint", args);
}
return LLItemBridge::getLabelSuffix();
}
void rez_attachment(LLViewerInventoryItem* item, LLViewerJointAttachment* attachment, bool replace)
{
// [RLVa:KB] - Checked: 2010-08-25 (RLVa-1.2.1a) | Added: RLVa-1.2.1a
// If no attachment point was specified, try looking it up from the item name
if ( (rlv_handler_t::isEnabled()) && (!attachment) && (gRlvAttachmentLocks.hasLockedAttachmentPoint(RLV_LOCK_ANY)) )
{
attachment = RlvAttachPtLookup::getAttachPoint(item);
}
// [/RLVa:KB]
const LLUUID& item_id = item->getLinkedUUID();
// Check for duplicate request.
if (isAgentAvatarValid() &&
(gAgentAvatarp->attachmentWasRequested(item_id) ||
gAgentAvatarp->isWearingAttachment(item_id)))
{
llwarns << "duplicate attachment request, ignoring" << llendl;
return;
}
gAgentAvatarp->addAttachmentRequest(item_id);
S32 attach_pt = 0;
if (isAgentAvatarValid() && attachment)
{
for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
iter != gAgentAvatarp->mAttachmentPoints.end(); ++iter)
{
if (iter->second == attachment)
{
attach_pt = iter->first;
break;
}
}
}
LLSD payload;
payload["item_id"] = item_id; // Wear the base object in case this is a link.
payload["attachment_point"] = attach_pt;
payload["is_add"] = !replace;
if (replace &&
(attachment && attachment->getNumObjects() > 0))
{
// [RLVa:KB] - Checked: 2010-08-25 (RLVa-1.2.1a) | Modified: RLVa-1.2.1a
// Block if we can't "replace wear" what's currently there
if ( (rlv_handler_t::isEnabled()) && ((gRlvAttachmentLocks.canAttach(attachment) & RLV_WEAR_REPLACE) == 0) )
return;
// [/RLVa:KB]
LLNotificationsUtil::add("ReplaceAttachment", LLSD(), payload, confirm_attachment_rez);
}
else
{
// [RLVa:KB] - Checked: 2010-08-07 (RLVa-1.2.0i) | Modified: RLVa-1.2.0i
// Block wearing anything on a non-attachable attachment point
if ( (rlv_handler_t::isEnabled()) && (gRlvAttachmentLocks.isLockedAttachmentPoint(attach_pt, RLV_LOCK_ADD)) )
return;
// [/RLVa:KB]
LLNotifications::instance().forceResponse(LLNotification::Params("ReplaceAttachment").payload(payload), 0/*YES*/);
}
}
bool confirm_attachment_rez(const LLSD& notification, const LLSD& response)
{
if (!gAgentAvatarp->canAttachMoreObjects())
{
LLSD args;
args["MAX_ATTACHMENTS"] = llformat("%d", MAX_AGENT_ATTACHMENTS);
LLNotificationsUtil::add("MaxAttachmentsOnOutfit", args);
return false;
}
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
if (option == 0/*YES*/)
{
LLUUID item_id = notification["payload"]["item_id"].asUUID();
LLViewerInventoryItem* itemp = gInventory.getItem(item_id);
if (itemp)
{
/*
{
U8 attachment_pt = notification["payload"]["attachment_point"].asInteger();
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_RezSingleAttachmentFromInv);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_ObjectData);
msg->addUUIDFast(_PREHASH_ItemID, itemp->getUUID());
msg->addUUIDFast(_PREHASH_OwnerID, itemp->getPermissions().getOwner());
msg->addU8Fast(_PREHASH_AttachmentPt, attachment_pt);
pack_permissions_slam(msg, itemp->getFlags(), itemp->getPermissions());
msg->addStringFast(_PREHASH_Name, itemp->getName());
msg->addStringFast(_PREHASH_Description, itemp->getDescription());
msg->sendReliable(gAgent.getRegion()->getHost());
return false;
}
*/
// Queue up attachments to be sent in next idle tick, this way the
// attachments are batched up all into one message versus each attachment
// being sent in its own separate attachments message.
U8 attachment_pt = notification["payload"]["attachment_point"].asInteger();
BOOL is_add = notification["payload"]["is_add"].asBoolean();
LLAttachmentsMgr::instance().addAttachment(item_id,
attachment_pt,
is_add);
}
}
return false;
}
static LLNotificationFunctorRegistration confirm_replace_attachment_rez_reg("ReplaceAttachment", confirm_attachment_rez);
BOOL rlvAttachToEnabler(void* pParam)
{
return (pParam != NULL) &&
//(!gRlvAttachmentLocks.hasLockedAttachment((LLViewerJointAttachment*)pParam)) && //Attach To should only add to worn. (LLAttachObject::handleEvent)
(!gRlvAttachmentLocks.isLockedAttachmentPoint((LLViewerJointAttachment*)pParam, RLV_LOCK_ADD));
}
void LLObjectBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
{
menuentry_vec_t items;
menuentry_vec_t disabled_items;
if(isItemInTrash())
{
addTrashContextMenuOptions(items, disabled_items);
}
else if(isOutboxFolder())
{
items.push_back(std::string("Delete"));
}
else
{
items.push_back(std::string("Properties"));
getClipboardEntries(true, items, disabled_items, flags);
LLObjectBridge::sContextMenuItemID = mUUID;
LLInventoryItem* item = getItem();
if(item)
{
if (!isAgentAvatarValid()) return;
if( get_is_item_worn( mUUID ) )
{
items.push_back(std::string("Wearable And Object Separator"));
items.push_back(std::string("Detach From Yourself"));
items.push_back(std::string("Wearable Edit"));
// [RLVa:KB] - Checked: 2010-02-27 (RLVa-1.2.0a) | Modified: RLVa-1.2.0a | OK
if ( (rlv_handler_t::isEnabled()) && (!gRlvAttachmentLocks.canDetach(item)) )
disabled_items.push_back(std::string("Detach From Yourself"));
// [/RLVa:KB]
}
else if (!isItemInTrash() && !isLinkedObjectInTrash() && !isLinkedObjectMissing() && !isCOFFolder())
{
items.push_back(std::string("Wearable And Object Separator"));
items.push_back(std::string("Wearable And Object Wear"));
if (InventoryLinksEnabled())
items.push_back(std::string("Wearable Add"));
items.push_back(std::string("Attach To"));
items.push_back(std::string("Attach To HUD"));
// commented out for DEV-32347 - AND Commented back in for non-morons. -HgB
items.push_back(std::string("Restore to Last Position"));
if (!gAgentAvatarp->canAttachMoreObjects())
{
disabled_items.push_back(std::string("Wearable And Object Wear"));
disabled_items.push_back(std::string("Wearable Add"));
disabled_items.push_back(std::string("Attach To"));
disabled_items.push_back(std::string("Attach To HUD"));
}
// [RLVa:KB] - Checked: 2010-09-03 (RLVa-1.2.1a) | Modified: RLVa-1.2.1a
else if (rlv_handler_t::isEnabled())
{
ERlvWearMask eWearMask = gRlvAttachmentLocks.canAttach(item);
if ((eWearMask & RLV_WEAR_REPLACE) == 0)
disabled_items.push_back(std::string("Wearable And Object Wear"));
if ((eWearMask & RLV_WEAR_ADD) == 0)
disabled_items.push_back(std::string("Wearable Add"));
}
// [/RLVa:KB]
LLMenuGL* attach_menu = menu.getChildMenuByName("Attach To", TRUE);
LLMenuGL* attach_hud_menu = menu.getChildMenuByName("Attach To HUD", TRUE);
if (attach_menu
&& (attach_menu->getChildCount() == 0)
&& attach_hud_menu
&& (attach_hud_menu->getChildCount() == 0)
&& isAgentAvatarValid())
{
for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
iter != gAgentAvatarp->mAttachmentPoints.end(); )
{
LLVOAvatar::attachment_map_t::iterator curiter = iter++;
LLViewerJointAttachment* attachment = curiter->second;
LLMenuItemCallGL *new_item;
LLMenuGL* target_menu = attachment->getIsHUDAttachment() ? attach_hud_menu : attach_menu;
// [RLVa:KB] - Checked: 2009-07-06 (RLVa-1.0.0c)
target_menu->addChild(new_item = new LLMenuItemCallGL(attachment->getName(),
NULL, //&LLObjectBridge::attachToAvatar,
(rlv_handler_t::isEnabled()) ? &rlvAttachToEnabler : NULL,
&attach_label, (void*)attachment));
// [/RLVa:KB]
LLSimpleListener* callback = mInventoryPanel.get()->getListenerByName("Inventory.AttachObject");
if (callback)
{
new_item->addListener(callback, "on_click", LLSD(attachment->getName()));
}
}
LLMenuItemCallGL *new_item = new LLMenuItemCallGL("Custom...", NULL, NULL);
attach_menu->addChild(new_item);
LLSimpleListener* callback = mInventoryPanel.get()->getListenerByName("Inventory.AttachCustom");
new_item->addListener(callback, "on_click", LLSD());
}
}
}
}
hide_context_entries(menu, items, disabled_items);
}
BOOL LLObjectBridge::renameItem(const std::string& new_name)
{
if(!isItemRenameable())
return FALSE;
LLPreview::rename(mUUID, std::string("Object: ") + new_name);
LLInventoryModel* model = getInventoryModel();
if(!model)
return FALSE;
LLViewerInventoryItem* item = getItem();
if(item && (item->getName() != new_name))
{
LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
new_item->rename(new_name);
buildDisplayName(new_item, mDisplayName);
new_item->updateServer(FALSE);
model->updateItem(new_item);
model->notifyObservers();
if (isAgentAvatarValid())
{
LLViewerObject* obj = gAgentAvatarp->getWornAttachment( item->getUUID() );
if(obj)
{
LLSelectMgr::getInstance()->deselectAll();
LLSelectMgr::getInstance()->addAsIndividual( obj, SELECT_ALL_TES, FALSE );
LLSelectMgr::getInstance()->selectionSetObjectName( new_name );
LLSelectMgr::getInstance()->deselectAll();
}
}
}
// return FALSE because we either notified observers (& therefore
// rebuilt) or we didn't update.
return FALSE;
}
// +=================================================+
// | LLLSLTextBridge |
// +=================================================+
void LLLSLTextBridge::openItem()
{
LLViewerInventoryItem* item = getItem();
if (item)
{
LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
}
}
// +=================================================+
// | LLWearableBridge |
// +=================================================+
LLWearableBridge::LLWearableBridge(LLInventoryPanel* inventory,
LLFolderView* root,
const LLUUID& uuid,
LLAssetType::EType asset_type,
LLInventoryType::EType inv_type,
LLWearableType::EType wearable_type) :
LLItemBridge(inventory, root, uuid),
mAssetType( asset_type ),
mWearableType(wearable_type)
{
mInvType = inv_type;
}
void remove_inventory_category_from_avatar( LLInventoryCategory* category )
{
if(!category) return;
lldebugs << "remove_inventory_category_from_avatar( " << category->getName()
<< " )" << llendl;
if (LLFloaterCustomize::instanceExists())
{
LLFloaterCustomize::getInstance()->askToSaveIfDirty(boost::bind(&remove_inventory_category_from_avatar_step2,_1,category->getUUID()));
}
else
remove_inventory_category_from_avatar_step2(TRUE, category->getUUID() );
}
//struct OnRemoveStruct
//{
// LLUUID mUUID;
// OnRemoveStruct(const LLUUID& uuid):
// mUUID(uuid)
// {
// }
//};
void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_id)
{
// Find all the wearables that are in the category's subtree.
lldebugs << "remove_inventory_category_from_avatar_step2()" << llendl;
if(proceed)
{
LLInventoryModel::cat_array_t cat_array;
LLInventoryModel::item_array_t item_array;
LLFindWearables is_wearable;
gInventory.collectDescendentsIf(category_id,
cat_array,
item_array,
LLInventoryModel::EXCLUDE_TRASH,
is_wearable,
true);
S32 i;
S32 wearable_count = item_array.count();
LLInventoryModel::cat_array_t obj_cat_array;
LLInventoryModel::item_array_t obj_item_array;
LLIsType is_object( LLAssetType::AT_OBJECT );
gInventory.collectDescendentsIf(category_id,
obj_cat_array,
obj_item_array,
LLInventoryModel::EXCLUDE_TRASH,
is_object,
true);
S32 obj_count = obj_item_array.count();
// Find all gestures in this folder
LLInventoryModel::cat_array_t gest_cat_array;
LLInventoryModel::item_array_t gest_item_array;
LLIsType is_gesture( LLAssetType::AT_GESTURE );
gInventory.collectDescendentsIf(category_id,
gest_cat_array,
gest_item_array,
LLInventoryModel::EXCLUDE_TRASH,
is_gesture,
true);
S32 gest_count = gest_item_array.count();
if (wearable_count > 0) //Loop through wearables. If worn, remove.
{
for(i = 0; i < wearable_count; ++i)
{
LLViewerInventoryItem *item = item_array.get(i);
if (item->getType() == LLAssetType::AT_BODYPART)
continue;
if (gAgent.isTeen() && item->isWearableType() &&
(item->getWearableType() == LLWearableType::WT_UNDERPANTS || item->getWearableType() == LLWearableType::WT_UNDERSHIRT))
continue;
if (get_is_item_worn(item->getUUID()))
{
// [RLVa:KB] - Checked: 2010-04-04 (RLVa-1.2.0c) | Modified: RLVa-0.2.2a
// if ( (rlv_handler_t::isEnabled()) && (!gRlvWearableLocks.canRemove(item)) )
// continue;
// [/RLVa:KB]
// LLWearableList::instance().getAsset(item->getAssetUUID(),
// item->getName(),
// item->getType(),
// LLWearableBridge::onRemoveFromAvatarArrived,
// new OnRemoveStruct(item->getLinkedUUID()));
// [SL:KB] - Patch: Appearance-RemoveWearableFromAvatar | Checked: 2010-08-13 (Catznip-3.0.0a) | Added: Catznip-2.1.1d
LLAppearanceMgr::instance().removeItemFromAvatar(item->getUUID());
// [/SL:KB]
}
}
}
if (obj_count > 0)
{
for(i = 0; i < obj_count; ++i)
{
LLViewerInventoryItem *obj_item = obj_item_array.get(i);
if (get_is_item_worn(obj_item->getUUID()))
{
LLVOAvatarSelf::detachAttachmentIntoInventory(obj_item->getLinkedUUID());
}
}
}
if (gest_count > 0)
{
for(i = 0; i < gest_count; ++i)
{
LLViewerInventoryItem *gest_item = gest_item_array.get(i);
if (get_is_item_worn(gest_item->getUUID()))
{
LLGestureMgr::instance().deactivateGesture( gest_item->getLinkedUUID() );
gInventory.updateItem( gest_item );
gInventory.notifyObservers();
}
}
}
}
}
BOOL LLWearableBridge::renameItem(const std::string& new_name)
{
if (get_is_item_worn(mUUID))
{
gAgentWearables.setWearableName( mUUID, new_name );
}
return LLItemBridge::renameItem(new_name);
}
void LLWearableBridge::nameOrDescriptionChanged(void) const
{
if (get_is_item_worn(mUUID))
{
gAgentWearables.nameOrDescriptionChanged(mUUID);
}
}
std::string LLWearableBridge::getLabelSuffix() const
{
if (get_is_item_worn(mUUID))
{
if ( (rlv_handler_t::isEnabled()) && (!gRlvWearableLocks.canRemove(getItem())) )
{
return LLItemBridge::getLabelSuffix() + LLTrans::getString("locked");
}
// e.g. "(worn)"
return LLItemBridge::getLabelSuffix() + LLTrans::getString("worn");
}
else
{
return LLItemBridge::getLabelSuffix();
}
}
LLUIImagePtr LLWearableBridge::getIcon() const
{
return LLInventoryIcon::getIcon(mAssetType, mInvType, mWearableType, FALSE);
}
//LLAppearanceMgr::moveWearable unfortunately fails for non-link items, so links in CoF must be found for this to work.
void move_wearable_item(LLViewerInventoryItem* item, bool closer_to_body)
{
if(!item)
return;
if(item->getIsLinkType())
{
if(LLAppearanceMgr::instance().moveWearable(item, closer_to_body))
gAgentAvatarp->wearableUpdated(item->getWearableType(),TRUE);
}
else
{
LLInventoryModel::item_array_t items;
LLInventoryModel::cat_array_t cats;
LLLinkedItemIDMatches is_linked_item_match(item->getUUID());
gInventory.collectDescendentsIf(LLAppearanceMgr::instance().getCOF(),
cats,
items,
LLInventoryModel::EXCLUDE_TRASH,
is_linked_item_match);
if(!items.empty())
{
if(LLAppearanceMgr::instance().moveWearable(gInventory.getItem(items.front()->getUUID()),closer_to_body))
gAgentAvatarp->wearableUpdated(item->getWearableType(),TRUE);
}
}
}
// virtual
void LLWearableBridge::performAction(LLInventoryModel* model, std::string action)
{
if (isAddAction(action))
{
wearOnAvatar();
}
else if ("wear_add" == action)
{
wearAddOnAvatar();
}
else if ("edit" == action)
{
editOnAvatar();
return;
}
else if (isRemoveAction(action))
{
removeFromAvatar();
return;
}
//These move
else if("move_forward" == action)
{
move_wearable_item(getItem(),false);
}
else if("move_back" == action)
{
move_wearable_item(getItem(),true);
}
else LLItemBridge::performAction(model, action);
}
void LLWearableBridge::openItem()
{
LLViewerInventoryItem* item = getItem();
if (item)
{
LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
}
}
void LLWearableBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
{
lldebugs << "LLWearableBridge::buildContextMenu()" << llendl;
menuentry_vec_t items;
menuentry_vec_t disabled_items;
if(isItemInTrash())
{
addTrashContextMenuOptions(items, disabled_items);
}
else if(isOutboxFolder())
{
items.push_back(std::string("Delete"));
}
else
{ // FWIW, it looks like SUPPRESS_OPEN_ITEM is not set anywhere
BOOL can_open = ((flags & SUPPRESS_OPEN_ITEM) != SUPPRESS_OPEN_ITEM);
// If we have clothing, don't add "Open" as it's the same action as "Wear" SL-18976
LLViewerInventoryItem* item = getItem();
if (can_open && item)
{
can_open = (item->getType() != LLAssetType::AT_CLOTHING) &&
(item->getType() != LLAssetType::AT_BODYPART);
}
if (isLinkedObjectMissing())
{
can_open = FALSE;
}
if (can_open)
{
addOpenRightClickMenuOption(items);
}
else
{
disabled_items.push_back(std::string("Open"));
disabled_items.push_back(std::string("Open Original"));
}
items.push_back(std::string("Properties"));
getClipboardEntries(true, items, disabled_items, flags);
items.push_back(std::string("Wearable And Object Separator"));
items.push_back(std::string("Wearable Edit"));
/*// [RLVa:KB] - Checked: 2011-09-16 (RLVa-1.1.4a) | Added: RLVa-1.1.4a
if ( (rlv_handler_t::isEnabled()) && (!gRlvWearableLocks.canRemove(item)) )
{
disabled_items.push_back(std::string("Wearable And Object Wear"));
disabled_items.push_back(std::string("Wearable Edit"));
}
// [/RLVa:KB]*/
bool not_modifiable = !item || !gAgentWearables.isWearableModifiable(item->getUUID());
if (((flags & FIRST_SELECTED_ITEM) == 0) || not_modifiable)
{
disabled_items.push_back(std::string("Wearable Edit"));
}
// Don't allow items to be worn if their baseobj is in the trash.
if (isLinkedObjectInTrash() || isLinkedObjectMissing() || isCOFFolder())
{
disabled_items.push_back(std::string("Wearable And Object Wear"));
disabled_items.push_back(std::string("Wearable Add"));
disabled_items.push_back(std::string("Wearable Edit"));
}
// Disable wear and take off based on whether the item is worn.
if(item)
{
switch (item->getType())
{
case LLAssetType::AT_CLOTHING:
items.push_back(std::string("Take Off"));
/*// [RLVa:KB] - Checked: 2011-09-16 (RLVa-1.1.4a) | Added: RLVa-1.1.4a
if ( (rlv_handler_t::isEnabled()) && (!gRlvWearableLocks.canRemove(item)) )
disabled_items.push_back(std::string("Take Off"));
// [/RLVa:KB]*/
// Fallthrough since clothing and bodypart share wear options
case LLAssetType::AT_BODYPART:
if (get_is_item_worn(item->getUUID()))
{
disabled_items.push_back(std::string("Wearable And Object Wear"));
disabled_items.push_back(std::string("Wearable Add"));
// [RLVa:KB] - Checked: 2010-04-04 (RLVa-1.2.0c) | Added: RLVa-1.2.0c
if ( (rlv_handler_t::isEnabled()) && (!gRlvWearableLocks.canRemove(item)) )
disabled_items.push_back(std::string("Take Off"));
// [/RLVa:KB]
}
else
{
items.push_back(std::string("Wearable And Object Wear"));
disabled_items.push_back(std::string("Take Off"));
disabled_items.push_back(std::string("Wearable Edit"));
// [RLVa:KB] - Checked: 2010-06-09 (RLVa-1.2.0g) | Modified: RLVa-1.2.0g
if (rlv_handler_t::isEnabled())
{
ERlvWearMask eWearMask = gRlvWearableLocks.canWear(item);
if ((eWearMask & RLV_WEAR_REPLACE) == 0)
disabled_items.push_back(std::string("Wearable And Object Wear"));
if ((eWearMask & RLV_WEAR_ADD) == 0)
disabled_items.push_back(std::string("Wearable Add"));
}
// [/RLVa:KB]
}
if (LLWearableType::getAllowMultiwear(mWearableType))
{
items.push_back(std::string("Wearable Add"));
items.push_back(std::string("Wearable Move Forward"));
items.push_back(std::string("Wearable Move Back"));
bool is_worn = get_is_item_worn(item->getUUID());
if(!is_worn || !gAgentWearables.canMoveWearable(item->getUUID(),false))
disabled_items.push_back(std::string("Wearable Move Forward"));
if(!is_worn || !gAgentWearables.canMoveWearable(item->getUUID(),true))
disabled_items.push_back(std::string("Wearable Move Back"));
// if (gAgentWearables.getWearableCount(mWearableType) >= LLAgentWearables::MAX_CLOTHING_PER_TYPE)
// [SL:KB] - Patch: Appearance-WearableDuplicateAssets | Checked: 2011-07-24 (Catznip-2.6.0e) | Added: Catznip-2.6.0e
if ( (gAgentWearables.getWearableCount(mWearableType) >= LLAgentWearables::MAX_CLOTHING_PER_TYPE) ||
(gAgentWearables.getWearableFromAssetID(item->getAssetUUID())) )
// [/SL:KB]
{
disabled_items.push_back(std::string("Wearable Add"));
}
}
break;
default:
break;
}
}
}
hide_context_entries(menu, items, disabled_items);
}
// Called from menus
// static
BOOL LLWearableBridge::canWearOnAvatar(void* user_data)
{
LLWearableBridge* self = (LLWearableBridge*)user_data;
if(!self) return FALSE;
if(!self->isAgentInventory())
{
LLViewerInventoryItem* item = (LLViewerInventoryItem*)self->getItem();
if(!item || !item->isFinished()) return FALSE;
}
return (!get_is_item_worn(self->mUUID));
}
// Called from menus
// static
void LLWearableBridge::onWearOnAvatar(void* user_data)
{
LLWearableBridge* self = (LLWearableBridge*)user_data;
if(!self) return;
self->wearOnAvatar();
}
void LLWearableBridge::wearOnAvatar()
{
// Note: This test is not in any other viewer and it seriously harms Singularity:
// On many opensim grids people start without a base outfit: they are not wearing
// anything (no shape, skin, eyes or hair). Even if one of those is missing, which
// ALSO happens due to (another) bug specific to Singularity (namely wearing a
// pre-multiwear wearable that is erroneously marked as 'shape' and causes the
// current shape to be removed), the user is eternally stuck as cloud since they
// are not ALLOWED to add the body parts that are missing BECAUSE they are missing?!
// The only way to recover from that is then to install another viewer and log in
// with that - go figure.
//
// Nevertheless, I won't break this test without good reason (although, again, no
// other viewer has it - so it can't be that serious) and therefore will only
// change it that users CAN wear body parts if those are missing :p (see below).
#if 0
// TODO: investigate wearables may not be loaded at this point EXT-8231
// Don't wear anything until initial wearables are loaded, can
// destroy clothing items.
if (!gAgentWearables.areWearablesLoaded())
{
LLNotificationsUtil::add("CanNotChangeAppearanceUntilLoaded");
return;
}
#endif
LLViewerInventoryItem* item = getItem();
if (item)
{
//<singu>
// Don't wear anything until initial wearables are loaded unless the user tries to replace
// a body part, which might be missing and be the REASON that areWearablesLoaded() returns false.
if ((item->getType() != LLAssetType::AT_BODYPART && !gAgentWearables.areWearablesLoaded()))
{
LLNotificationsUtil::add("CanNotChangeAppearanceUntilLoaded");
return;
}
//</singu>
LLAppearanceMgr::instance().wearItemOnAvatar(item->getUUID(), true, true);
}
}
void LLWearableBridge::wearAddOnAvatar()
{
// TODO: investigate wearables may not be loaded at this point EXT-8231
// Don't wear anything until initial wearables are loaded, can
// destroy clothing items.
if (!gAgentWearables.areWearablesLoaded())
{
LLNotificationsUtil::add("CanNotChangeAppearanceUntilLoaded");
return;
}
LLViewerInventoryItem* item = getItem();
if(item)
{
LLAppearanceMgr::instance().wearItemOnAvatar(item->getUUID(), true, false);
}
}
// static
//void LLWearableBridge::onWearOnAvatarArrived( LLViewerWearable* wearable, void* userdata )
//{
// LLUUID* item_id = (LLUUID*) userdata;
// if(wearable)
// {
// LLViewerInventoryItem* item = NULL;
// item = (LLViewerInventoryItem*)gInventory.getItem(*item_id);
// if(item)
// {
// if(item->getAssetUUID() == wearable->getAssetID())
// {
// gAgentWearables.setWearableItem(item, wearable);
// gInventory.notifyObservers();
// //self->getFolderItem()->refreshFromRoot();
// }
// else
// {
// llinfos << "By the time wearable asset arrived, its inv item already pointed to a different asset." << llendl;
// }
// }
// }
// delete item_id;
//}
// static
// BAP remove the "add" code path once everything is fully COF-ified.
//void LLWearableBridge::onWearAddOnAvatarArrived( LLViewerWearable* wearable, void* userdata )
//{
// LLUUID* item_id = (LLUUID*) userdata;
// if(wearable)
// {
// LLViewerInventoryItem* item = NULL;
// item = (LLViewerInventoryItem*)gInventory.getItem(*item_id);
// if(item)
// {
// if(item->getAssetUUID() == wearable->getAssetID())
// {
// bool do_append = true;
// gAgentWearables.setWearableItem(item, wearable, do_append);
// gInventory.notifyObservers();
// //self->getFolderItem()->refreshFromRoot();
// }
// else
// {
// llinfos << "By the time wearable asset arrived, its inv item already pointed to a different asset." << llendl;
// }
// }
// }
// delete item_id;
//}
// static
BOOL LLWearableBridge::canEditOnAvatar(void* user_data)
{
LLWearableBridge* self = (LLWearableBridge*)user_data;
if(!self) return FALSE;
return (get_is_item_worn(self->mUUID));
}
// static
void LLWearableBridge::onEditOnAvatar(void* user_data)
{
LLWearableBridge* self = (LLWearableBridge*)user_data;
if(self)
{
self->editOnAvatar();
}
}
void LLWearableBridge::editOnAvatar()
{
LLAgentWearables::editWearable(mUUID);
}
// static
BOOL LLWearableBridge::canRemoveFromAvatar(void* user_data)
{
LLWearableBridge* self = (LLWearableBridge*)user_data;
if( self && (LLAssetType::AT_BODYPART != self->mAssetType) )
{
return get_is_item_worn( self->mUUID );
}
return FALSE;
}
// static
//void LLWearableBridge::onRemoveFromAvatar(void* user_data)
//{
// LLWearableBridge* self = (LLWearableBridge*)user_data;
// if(!self) return;
// if(get_is_item_worn(self->mUUID))
// {
// LLViewerInventoryItem* item = self->getItem();
// if (item)
// {
// LLUUID parent_id = item->getParentUUID();
// LLWearableList::instance().getAsset(item->getAssetUUID(),
// item->getName(),
// item->getType(),
// onRemoveFromAvatarArrived,
// new OnRemoveStruct(LLUUID(self->mUUID)));
// }
// }
//}
// static
//void LLWearableBridge::onRemoveFromAvatarArrived(LLViewerWearable* wearable,
// void* userdata)
//{
// OnRemoveStruct *on_remove_struct = (OnRemoveStruct*) userdata;
// const LLUUID &item_id = gInventory.getLinkedItemID(on_remove_struct->mUUID);
// [RLVa:KB] - Checked: 2010-03-20 (RLVa-1.2.0c) | Modified: RLVa-1.2.0a
// if ( (rlv_handler_t::isEnabled()) && ((!wearable) || (!gRlvWearableLocks.canRemove(gInventory.getItem(item_id)))) )
// {
// delete on_remove_struct;
// return;
// }
// [/RLVa:KB]
// if(wearable)
// {
// if( get_is_item_worn( item_id ) )
// {
// LLWearableType::EType type = wearable->getType();
//
// if( !(type==LLWearableType::WT_SHAPE || type==LLWearableType::WT_SKIN || type==LLWearableType::WT_HAIR || type==LLWearableType::WT_EYES ) ) //&&
// //!((!gAgent.isTeen()) && ( type==LLWearableType::WT_UNDERPANTS || type==LLWearableType::WT_UNDERSHIRT )) )
// {
// bool do_remove_all = false;
// U32 index = gAgentWearables.getWearableIndex(wearable);
// gAgentWearables.removeWearable( type, do_remove_all, index );
// }
// }
// }
//
// // Find and remove this item from the COF.
// LLAppearanceMgr::instance().removeCOFItemLinks(item_id,false);
// gInventory.notifyObservers();
//
// delete on_remove_struct;
//}
void LLWearableBridge::removeFromAvatar()
{
if (get_is_item_worn(mUUID))
{
LLAppearanceMgr::instance().removeItemFromAvatar(mUUID);
}
}
// +=================================================+
// | LLLinkItemBridge |
// +=================================================+
// For broken item links
std::string LLLinkItemBridge::sPrefix("Link: ");
LLUIImagePtr LLLinkItemBridge::getIcon() const
{
if (LLViewerInventoryItem *item = getItem())
{
U32 attachment_point = (item->getFlags() & 0xff); // low byte of inventory flags
bool is_multi = LLInventoryItemFlags::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS & item->getFlags();
return LLInventoryIcon::getIcon(item->getActualType(), item->getInventoryType(), attachment_point, is_multi);
}
return LLInventoryIcon::getIcon(LLAssetType::AT_LINK, LLInventoryType::IT_NONE, 0, FALSE);
}
void LLLinkItemBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
{
// *TODO: Translate
lldebugs << "LLLink::buildContextMenu()" << llendl;
menuentry_vec_t items;
menuentry_vec_t disabled_items;
items.push_back(std::string("Find Original"));
disabled_items.push_back(std::string("Find Original"));
if(isItemInTrash())
{
addTrashContextMenuOptions(items, disabled_items);
}
else
{
items.push_back(std::string("Properties"));
addDeleteContextMenuOptions(items, disabled_items);
}
hide_context_entries(menu, items, disabled_items);
}
// +=================================================+
// | LLMeshBridge |
// +=================================================+
LLUIImagePtr LLMeshBridge::getIcon() const
{
return LLInventoryIcon::getIcon(LLAssetType::AT_MESH, LLInventoryType::IT_MESH, 0, FALSE);
}
void LLMeshBridge::openItem()
{
LLViewerInventoryItem* item = getItem();
if (item)
{
// open mesh
}
}
void LLMeshBridge::previewItem()
{
LLViewerInventoryItem* item = getItem();
if(item)
{
// preview mesh
}
}
void LLMeshBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
{
lldebugs << "LLMeshBridge::buildContextMenu()" << llendl;
std::vector<std::string> items;
std::vector<std::string> disabled_items;
if(isItemInTrash())
{
items.push_back(std::string("Purge Item"));
if (!isItemRemovable())
{
disabled_items.push_back(std::string("Purge Item"));
}
items.push_back(std::string("Restore Item"));
}
else if(isOutboxFolder())
{
addOutboxContextMenuOptions(flags, items, disabled_items);
}
else
{
items.push_back(std::string("Properties"));
getClipboardEntries(true, items, disabled_items, flags);
}
hide_context_entries(menu, items, disabled_items);
}
// +=================================================+
// | LLLinkBridge |
// +=================================================+
// For broken folder links.
std::string LLLinkFolderBridge::sPrefix("Link: ");
LLUIImagePtr LLLinkFolderBridge::getIcon() const
{
LLFolderType::EType folder_type = LLFolderType::FT_NONE;
const LLInventoryObject *obj = getInventoryObject();
if (obj)
{
LLViewerInventoryCategory* cat = NULL;
LLInventoryModel* model = getInventoryModel();
if(model)
{
cat = (LLViewerInventoryCategory*)model->getCategory(obj->getLinkedUUID());
if (cat)
{
folder_type = cat->getPreferredType();
}
}
}
return LLFolderBridge::getIcon(folder_type);
}
void LLLinkFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
{
// *TODO: Translate
lldebugs << "LLLink::buildContextMenu()" << llendl;
menuentry_vec_t items;
menuentry_vec_t disabled_items;
if (isItemInTrash())
{
addTrashContextMenuOptions(items, disabled_items);
}
else
{
items.push_back(std::string("Find Original"));
addDeleteContextMenuOptions(items, disabled_items);
}
hide_context_entries(menu, items, disabled_items);
}
void LLLinkFolderBridge::performAction(LLInventoryModel* model, std::string action)
{
if ("goto" == action)
{
gotoItem();
return;
}
LLItemBridge::performAction(model,action);
}
void LLLinkFolderBridge::gotoItem()
{
const LLUUID &cat_uuid = getFolderID();
if (!cat_uuid.isNull())
{
if (LLFolderViewItem *base_folder = mRoot->getItemByID(cat_uuid))
{
if (LLInventoryModel* model = getInventoryModel())
{
model->fetchDescendentsOf(cat_uuid);
}
base_folder->setOpen(TRUE);
mRoot->setSelectionFromRoot(base_folder,TRUE);
mRoot->scrollToShowSelection();
}
}
}
const LLUUID &LLLinkFolderBridge::getFolderID() const
{
if (LLViewerInventoryItem *link_item = getItem())
{
if (const LLViewerInventoryCategory *cat = link_item->getLinkedCategory())
{
const LLUUID& cat_uuid = cat->getUUID();
return cat_uuid;
}
}
return LLUUID::null;
}
/********************************************************************************
**
** BRIDGE ACTIONS
**/
// static
void LLInvFVBridgeAction::doAction(LLAssetType::EType asset_type,
const LLUUID& uuid,
LLInventoryModel* model)
{
// Perform indirection in case of link.
const LLUUID& linked_uuid = gInventory.getLinkedItemID(uuid);
LLInvFVBridgeAction* action = createAction(asset_type,linked_uuid,model);
if(action)
{
action->doIt();
delete action;
}
}
// static
void LLInvFVBridgeAction::doAction(const LLUUID& uuid, LLInventoryModel* model)
{
llassert(model);
LLViewerInventoryItem* item = model->getItem(uuid);
llassert(item);
if (item)
{
LLAssetType::EType asset_type = item->getType();
LLInvFVBridgeAction* action = createAction(asset_type,uuid,model);
if(action)
{
action->doIt();
delete action;
}
}
}
LLViewerInventoryItem* LLInvFVBridgeAction::getItem() const
{
if (mModel)
return (LLViewerInventoryItem*)mModel->getItem(mUUID);
return NULL;
}
class LLTextureBridgeAction: public LLInvFVBridgeAction
{
friend class LLInvFVBridgeAction;
public:
virtual void doIt()
{
if (const LLViewerInventoryItem* item = getItem())
{
open_texture(mUUID, std::string("Texture: ") + item->getName(), FALSE);
}
LLInvFVBridgeAction::doIt();
}
virtual ~LLTextureBridgeAction(){}
protected:
LLTextureBridgeAction(const LLUUID& id,LLInventoryModel* model) : LLInvFVBridgeAction(id,model) {}
};
class LLSoundBridgeAction: public LLInvFVBridgeAction
{
friend class LLInvFVBridgeAction;
public:
virtual void doIt()
{
LLViewerInventoryItem* item = getItem();
if (item)
{
if(!LLPreview::show(mUUID))
{
S32 left, top;
gFloaterView->getNewFloaterPosition(&left, &top);
LLRect rect = gSavedSettings.getRect("PreviewSoundRect");
rect.translate(left - rect.mLeft, top - rect.mTop);
LLPreviewSound* preview = new LLPreviewSound("preview sound",
rect,
LLTrans::getString("Sound: ") + item->getName(),
mUUID);
preview->setFocus(TRUE);
// Keep entirely onscreen.
gFloaterView->adjustToFitScreen(preview, FALSE);
}
}
LLInvFVBridgeAction::doIt();
}
virtual ~LLSoundBridgeAction(){}
protected:
LLSoundBridgeAction(const LLUUID& id,LLInventoryModel* model) : LLInvFVBridgeAction(id,model) {}
};
class LLLandmarkBridgeAction: public LLInvFVBridgeAction
{
friend class LLInvFVBridgeAction;
public:
virtual void doIt()
{
LLViewerInventoryItem* item = getItem();
if (item)
{
// Opening (double-clicking) a landmark immediately teleports,
// but warns you the first time.
LLSD payload;
payload["asset_id"] = item->getAssetUUID();
payload["item_id"] = item->getUUID();
LLSD args;
args["LOCATION"] = item->getName();
LLNotificationsUtil::add("TeleportFromLandmark", args, payload);
}
LLInvFVBridgeAction::doIt();
}
virtual ~LLLandmarkBridgeAction(){}
protected:
LLLandmarkBridgeAction(const LLUUID& id,LLInventoryModel* model) : LLInvFVBridgeAction(id,model) {}
};
class LLCallingCardBridgeAction: public LLInvFVBridgeAction
{
friend class LLInvFVBridgeAction;
public:
virtual void doIt()
{
LLViewerInventoryItem* item = getItem();
if (item)
{
LLAvatarActions::showProfile(item->getCreatorUUID());
}
LLInvFVBridgeAction::doIt();
}
virtual ~LLCallingCardBridgeAction(){}
protected:
LLCallingCardBridgeAction(const LLUUID& id,LLInventoryModel* model) : LLInvFVBridgeAction(id,model) {}
};
class LLNotecardBridgeAction
: public LLInvFVBridgeAction
{
friend class LLInvFVBridgeAction;
public:
virtual void doIt()
{
LLViewerInventoryItem* item = getItem();
if (item)
{
open_notecard(item, std::string("Notecard: ") + item->getName(), LLUUID::null, FALSE);
}
LLInvFVBridgeAction::doIt();
}
virtual ~LLNotecardBridgeAction(){}
protected:
LLNotecardBridgeAction(const LLUUID& id,LLInventoryModel* model) : LLInvFVBridgeAction(id,model) {}
};
class LLGestureBridgeAction: public LLInvFVBridgeAction
{
friend class LLInvFVBridgeAction;
public:
virtual void doIt()
{
LLViewerInventoryItem* item = getItem();
if (item)
{
// See if we can bring an existing preview to the front
if(!LLPreview::show(mUUID))
{
// TODO: save the rectangle
LLPreviewGesture* preview = LLPreviewGesture::show(std::string("Gesture: ") + item->getName(), mUUID, LLUUID::null);
preview->setFocus(TRUE);
// Force to be entirely onscreen.
gFloaterView->adjustToFitScreen(preview, FALSE);
}
}
LLInvFVBridgeAction::doIt();
}
virtual ~LLGestureBridgeAction(){}
protected:
LLGestureBridgeAction(const LLUUID& id,LLInventoryModel* model) : LLInvFVBridgeAction(id,model) {}
};
class LLAnimationBridgeAction: public LLInvFVBridgeAction
{
friend class LLInvFVBridgeAction;
public:
virtual void doIt()
{
LLViewerInventoryItem* item = getItem();
if (item)
{
// See if we can bring an existing preview to the front
if(!LLPreview::show( mUUID ))
{
S32 left, top;
gFloaterView->getNewFloaterPosition(&left, &top);
LLRect rect = gSavedSettings.getRect("PreviewAnimRect");
rect.translate( left - rect.mLeft, top - rect.mTop );
LLPreviewAnim* preview = new LLPreviewAnim("preview anim",
rect,
std::string("Animation: ") + item->getName(),
mUUID,
LLPreviewAnim::NONE);
preview->setFocus(TRUE);
// Force to be entirely onscreen.
gFloaterView->adjustToFitScreen(preview, FALSE);
}
}
LLInvFVBridgeAction::doIt();
}
virtual ~LLAnimationBridgeAction(){}
protected:
LLAnimationBridgeAction(const LLUUID& id,LLInventoryModel* model) : LLInvFVBridgeAction(id,model) {}
};
class LLObjectBridgeAction: public LLInvFVBridgeAction
{
friend class LLInvFVBridgeAction;
public:
virtual void doIt()
{
/*
LLFloaterReg::showInstance("properties", mUUID);
*/
LLInvFVBridgeAction::doIt();
}
virtual ~LLObjectBridgeAction(){}
protected:
LLObjectBridgeAction(const LLUUID& id,LLInventoryModel* model) : LLInvFVBridgeAction(id,model) {}
};
class LLLSLTextBridgeAction: public LLInvFVBridgeAction
{
friend class LLInvFVBridgeAction;
public:
virtual void doIt()
{
// [RLVa:KB] - Checked: 2009-11-11 (RLVa-1.1.0a) | Modified: RLVa-1.1.0a
if (gRlvHandler.hasBehaviour(RLV_BHVR_VIEWSCRIPT))
{
RlvUtil::notifyBlockedViewXXX(LLAssetType::AT_NOTECARD);
return;
}
// [/RLVa:KB]
LLViewerInventoryItem* item = getItem();
if (item)
{
// See if we can bring an exiting preview to the front
if(!LLPreview::show(mUUID))
{
LLViewerInventoryItem* item = getItem();
if (item)
{
// There isn't one, so make a new preview
S32 left, top;
gFloaterView->getNewFloaterPosition(&left, &top);
LLRect rect = gSavedSettings.getRect("PreviewScriptRect");
rect.translate(left - rect.mLeft, top - rect.mTop);
LLPreviewLSL* preview = new LLPreviewLSL("preview lsl text",
rect,
std::string("Script: ") + item->getName(),
mUUID);
preview->setFocus(TRUE);
// keep onscreen
gFloaterView->adjustToFitScreen(preview, FALSE);
}
}
}
LLInvFVBridgeAction::doIt();
}
virtual ~LLLSLTextBridgeAction(){}
protected:
LLLSLTextBridgeAction(const LLUUID& id,LLInventoryModel* model) : LLInvFVBridgeAction(id,model) {}
};
class LLWearableBridgeAction: public LLInvFVBridgeAction
{
friend class LLInvFVBridgeAction;
public:
virtual void doIt()
{
wearOnAvatar();
}
virtual ~LLWearableBridgeAction(){}
protected:
LLWearableBridgeAction(const LLUUID& id,LLInventoryModel* model) : LLInvFVBridgeAction(id,model) {}
BOOL isItemInTrash() const;
// return true if the item is in agent inventory. if false, it
// must be lost or in the inventory library.
BOOL isAgentInventory() const;
void wearOnAvatar();
};
BOOL LLWearableBridgeAction::isItemInTrash() const
{
if(!mModel) return FALSE;
const LLUUID trash_id = mModel->findCategoryUUIDForType(LLFolderType::FT_TRASH);
return mModel->isObjectDescendentOf(mUUID, trash_id);
}
BOOL LLWearableBridgeAction::isAgentInventory() const
{
if(!mModel) return FALSE;
if(gInventory.getRootFolderID() == mUUID) return TRUE;
return mModel->isObjectDescendentOf(mUUID, gInventory.getRootFolderID());
}
void LLWearableBridgeAction::wearOnAvatar()
{
// TODO: investigate wearables may not be loaded at this point EXT-8231
LLViewerInventoryItem* item = getItem();
if(item)
{
if (get_is_item_worn(item))
{
LLAppearanceMgr::instance().removeItemFromAvatar(item->getUUID());
}
else
{
static LLCachedControl<bool> add(gSavedSettings, "LiruAddNotReplace");
LLAppearanceMgr::instance().wearItemOnAvatar(item->getUUID(), true, !add);
}
}
}
LLInvFVBridgeAction* LLInvFVBridgeAction::createAction(LLAssetType::EType asset_type,
const LLUUID& uuid,
LLInventoryModel* model)
{
LLInvFVBridgeAction* action = NULL;
switch(asset_type)
{
case LLAssetType::AT_TEXTURE:
action = new LLTextureBridgeAction(uuid,model);
break;
case LLAssetType::AT_SOUND:
action = new LLSoundBridgeAction(uuid,model);
break;
case LLAssetType::AT_LANDMARK:
action = new LLLandmarkBridgeAction(uuid,model);
break;
case LLAssetType::AT_CALLINGCARD:
action = new LLCallingCardBridgeAction(uuid,model);
break;
case LLAssetType::AT_OBJECT:
action = new LLObjectBridgeAction(uuid,model);
break;
case LLAssetType::AT_NOTECARD:
action = new LLNotecardBridgeAction(uuid,model);
break;
case LLAssetType::AT_ANIMATION:
action = new LLAnimationBridgeAction(uuid,model);
break;
case LLAssetType::AT_GESTURE:
action = new LLGestureBridgeAction(uuid,model);
break;
case LLAssetType::AT_LSL_TEXT:
action = new LLLSLTextBridgeAction(uuid,model);
break;
case LLAssetType::AT_CLOTHING:
case LLAssetType::AT_BODYPART:
action = new LLWearableBridgeAction(uuid,model);
break;
default:
break;
}
return action;
}
/** Bridge Actions
**
********************************************************************************/
/************************************************************************/
/* Recent Inventory Panel related classes */
/************************************************************************/
void LLRecentItemsFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
{
LLFolderBridge::buildContextMenu(menu, flags);
menuentry_vec_t disabled_items, items = getMenuItems();
items.erase(std::remove(items.begin(), items.end(), std::string("New Folder")), items.end());
hide_context_entries(menu, items, disabled_items);
}
LLInvFVBridge* LLRecentInventoryBridgeBuilder::createBridge(
LLAssetType::EType asset_type,
LLAssetType::EType actual_asset_type,
LLInventoryType::EType inv_type,
LLInventoryPanel* inventory,
LLFolderView* root,
const LLUUID& uuid,
U32 flags /*= 0x00*/ ) const
{
LLInvFVBridge* new_listener = NULL;
if (asset_type == LLAssetType::AT_CATEGORY
&& actual_asset_type != LLAssetType::AT_LINK_FOLDER)
{
new_listener = new LLRecentItemsFolderBridge(inv_type, inventory, root, uuid);
}
else
{
new_listener = LLInventoryFVBridgeBuilder::createBridge(asset_type,
actual_asset_type,
inv_type,
inventory,
root,
uuid,
flags);
}
return new_listener;
}
// EOF