Files
SingularityViewer/indra/newview/llfloaterchat.h
Lirusaito cbfa47c0da [Voice Update] LLPanelActiveSpeakers to LLParticipantList
Minor updates to code, mostly just a migration with some v3 stuff commented, since we don't have LLAvatarList and must use buttons since scrolllist menus don't actually exist nicely yet.
Added toggleMuteVoice and isVoiceMuted to LLAvatarActions
Added a minor touch to the voice volume slider, it'll now offer changing your own volume while in an active voice session.. nice to not drop out of an import voice session just to fix yourself.

Also, fix a bug with SpeakerMgr's not flagging speakers for removal properly, causing external speakers and speakers managed by LLActiveSpeakerMgr to never actually get removed.
2013-06-09 11:28:49 -04:00

108 lines
3.5 KiB
C++

/**
* @file llfloaterchat.h
* @brief LLFloaterChat class definition
*
* $LicenseInfo:firstyear=2002&license=viewergpl$
*
* Copyright (c) 2002-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
/*
* Actually the "Chat History" floater.
* Should be llfloaterchathistory, not llfloaterchat.
*/
#ifndef LL_LLFLOATERCHAT_H
#define LL_LLFLOATERCHAT_H
#include "llfloater.h"
#include "lllogchat.h"
class LLButton;
class LLChat;
class LLComboBox;
class LLLineEditor;
class LLViewerTextEditor;
class LLMessageSystem;
class LLUUID;
class LLCheckBoxCtrl;
class LLParticipantList;
class LLLogChat;
class LLChatBar;
class LLFloaterChat
: public LLFloater, public LLUISingleton<LLFloaterChat, LLFloaterChat>
{
public:
LLFloaterChat(const LLSD& seed);
~LLFloaterChat();
virtual void setVisible( BOOL b );
virtual void draw();
virtual BOOL postBuild();
virtual void onClose(bool app_quitting);
virtual void onFocusReceived();
virtual void handleVisibilityChange(BOOL cur_visibility);
virtual void setMinimized(BOOL);
void updateConsoleVisibility();
void updateSettings();
static void setHistoryCursorAndScrollToEnd();
// Add chat to console and history list.
// Color based on source, type, distance.
static void addChat(const LLChat& chat, BOOL from_im = FALSE, BOOL local_agent = FALSE);
// Add chat to history alone.
static void addChatHistory(const LLChat& chat, bool log_to_file = true);
static void triggerAlerts(const std::string& text);
static void onClickMute(void *data);
static void onClickToggleShowMute(LLUICtrl* caller, void *data);
static void onClickToggleTranslateChat(LLUICtrl* caller, void *data);
static void onClickToggleActiveSpeakers(void* userdata);
static void onClickChatHistoryOpen(void* userdata);
static void chatFromLogFile(LLLogChat::ELogLineType type,std::string line, void* userdata);
static void loadHistory();
static void* createSpeakersPanel(void* data);
static void* createChatPanel(void* data);
// visibility policy for LLUISingleton
static bool visible(LLFloater* instance, const LLSD& key);
static void show(LLFloater* instance, const LLSD& key);
static void hide(LLFloater* instance, const LLSD& key);
LLParticipantList* mPanel;
BOOL mScrolledToEnd;
BOOL focusFirstItem(BOOL prefer_text_fields = FALSE, BOOL focus_flash = TRUE );
CachedUICtrl<LLButton> mToggleActiveSpeakersBtn;
CachedUICtrl<LLChatBar> mChatPanel;
};
#endif