102 lines
3.0 KiB
C++
102 lines
3.0 KiB
C++
/**
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* @file llfloaterbulkpermissions.h
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* @brief Allow multiple task inventory properties to be set in one go.
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* @author Michelle2 Zenovka
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*
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* $LicenseInfo:firstyear=2008&license=viewergpl$
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*
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* Copyright (c) 2008-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef LL_LLBULKPERMISSION_H
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#define LL_LLBULKPERMISSION_H
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#include "lldarray.h"
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#include "llinventory.h"
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#include "llviewerobject.h"
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#include "llvoinventorylistener.h"
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#include "llmap.h"
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#include "lluuid.h"
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#include "llfloater.h"
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#include "llscrolllistctrl.h"
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class LLFloaterBulkPermission : public LLFloater, public LLVOInventoryListener, public LLFloaterSingleton<LLFloaterBulkPermission>
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{
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public:
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LLFloaterBulkPermission(const LLSD& seed);
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private:
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virtual ~LLFloaterBulkPermission() {}
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BOOL start(); // returns TRUE if the queue has started, otherwise FALSE.
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BOOL nextObject();
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BOOL popNext();
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// This is the callback method for the viewer object currently
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// being worked on.
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/*virtual*/ void inventoryChanged(LLViewerObject* obj,
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LLInventoryObject::object_list_t* inv,
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S32 serial_num,
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void* queue);
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// This is called by inventoryChanged
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void handleInventory(LLViewerObject* viewer_obj,
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LLInventoryObject::object_list_t* inv);
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void updateInventory(LLViewerObject* object,
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LLViewerInventoryItem* item,
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U8 key,
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bool is_new);
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static void onHelpBtn();
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void onCloseBtn();
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void onApplyBtn();
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void onCommitCopy();
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void onCheckAll() { doCheckUncheckAll(TRUE); }
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void onUncheckAll() { doCheckUncheckAll(FALSE); }
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// returns true if this is done
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BOOL isDone() const { return (mCurrentObjectID.isNull() || (mObjectIDs.count() == 0)); }
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//Read the settings and Apply the permissions
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void doApply();
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void doCheckUncheckAll(BOOL check);
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private:
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// Object Queue
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LLDynamicArray<LLUUID> mObjectIDs;
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LLUUID mCurrentObjectID;
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BOOL mDone;
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LLUUID mID;
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};
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#endif
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