Adds name list specific name settings, Removes boolean for having lists of speakers with legacy names in favor of having a more flexible setting for them Have a look at the combo boxes on Adv. Chat->Chat UI to customize these new settings. There is now a fourth option for name display: LegaCy Name (D is play Name)
139 lines
4.0 KiB
C++
139 lines
4.0 KiB
C++
/**
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* @file hbprefsinert.h
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* @brief Ascent Viewer preferences panel
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*
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* $LicenseInfo:firstyear=2008&license=viewergpl$
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*
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* Copyright (c) 2008, Henri Beauchamp.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef ASCENTPREFSCHAT_H
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#define ASCENTPREFSCHAT_H
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#include "llpanel.h"
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class LLPrefsAscentChat : public LLPanel
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{
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public:
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LLPrefsAscentChat();
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~LLPrefsAscentChat();
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void apply();
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void cancel();
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void refresh();
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void refreshValues();
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protected:
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void onSpellAdd();
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void onSpellRemove();
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void onSpellEditCustom();
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void onSpellBaseComboBoxCommit(const LLSD& value);
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void onCommitTimeDate(LLUICtrl* ctrl);
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void onCommitEnableAS(const LLSD& value);
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void onCommitDialogBlock(LLUICtrl* ctrl, const LLSD& value);
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void onCommitKeywords(LLUICtrl* ctrl);
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private:
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//Chat/IM -----------------------------------------------------------------------------
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bool mIMAnnounceIncoming;
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bool mHideTypingNotification;
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bool mInstantMessagesFriendsOnly;
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bool mShowGroupNameInChatIM;
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bool mShowDisplayNameChanges;
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bool mUseTypingBubbles;
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bool mPlayTypingSound;
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bool mHideNotificationsInChat;
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bool mEnableMUPose;
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bool mEnableOOCAutoClose;
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U32 mLinksForChattingObjects;
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U32 mTimeFormat;
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U32 mDateFormat;
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U32 tempTimeFormat;
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U32 tempDateFormat;
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bool mSecondsInChatAndIMs;
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bool mSecondsInLog;
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//Chat UI -----------------------------------------------------------------------------
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bool mWoLfVerticalIMTabs;
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bool mOtherChatsTornOff;
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bool mIMAnnounceStealFocus;
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bool mShowLocalChatFloaterBar;
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bool mHorizButt;
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bool mOneLineIMButt;
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bool mOneLineGroupButt;
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bool mOneLineConfButt;
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bool mOnlyComm;
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bool mItalicizeActions;
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bool mLegacyLogLaunch;
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S32 mFriendNames;
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S32 mGroupMembersNames;
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S32 mLandManagementNames;
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S32 mRadarNames;
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S32 mSpeakerNames;
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//Autoresponse ------------------------------------------------------------------------
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std::string mIMResponseAnyoneItemID;
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std::string mIMResponseNonFriendsItemID;
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std::string mIMResponseMutedItemID;
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std::string mIMResponseBusyItemID;
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//Spam --------------------------------------------------------------------------------
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bool mEnableAS;
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bool mGlobalQueue;
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U32 mChatSpamCount;
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U32 mChatSpamTime;
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bool mBlockDialogSpam;
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bool mBlockAlertSpam;
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bool mBlockFriendSpam;
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bool mBlockGroupNoticeSpam;
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bool mBlockGroupInviteSpam;
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bool mBlockGroupFeeInviteSpam;
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bool mBlockItemOfferSpam;
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bool mBlockNotMineSpam;
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bool mBlockNotFriendSpam;
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bool mBlockScriptSpam;
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bool mBlockTeleportSpam;
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bool mBlockTeleportRequestSpam;
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bool mNotifyOnSpam;
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bool mSoundMulti;
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U32 mNewLines;
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U32 mPreloadMulti;
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bool mEnableGestureSounds;
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//Text Options ------------------------------------------------------------------------
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bool mSpellDisplay;
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bool mKeywordsOn;
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std::string mKeywordsList;
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bool mKeywordsInChat;
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bool mKeywordsInIM;
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bool mKeywordsChangeColor;
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LLColor4 mKeywordsColor;
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bool mKeywordsPlaySound;
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LLUUID mKeywordsSound;
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};
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#endif
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