3177 lines
85 KiB
C++
3177 lines
85 KiB
C++
/**
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* @file lltooldraganddrop.cpp
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* @brief LLToolDragAndDrop class implementation
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*
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* $LicenseInfo:firstyear=2001&license=viewergpl$
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*
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* Copyright (c) 2001-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "message.h"
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#include "lltooldraganddrop.h"
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#include "llinstantmessage.h"
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#include "lldir.h"
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#include "llagent.h"
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#include "llviewercontrol.h"
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#include "llfirstuse.h"
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#include "llfloater.h"
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#include "llfloatertools.h"
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#include "llfocusmgr.h"
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#include "llgesturemgr.h"
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#include "llhudeffecttrail.h"
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#include "llhudmanager.h"
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#include "llinventorybridge.h"
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#include "llinventorymodel.h"
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#include "llinventoryview.h"
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#include "llmutelist.h"
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#include "llnotify.h"
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#include "llpreviewnotecard.h"
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#include "llselectmgr.h"
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#include "lltoolmgr.h"
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#include "lltrans.h"
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#include "llui.h"
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#include "llviewerimagelist.h"
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#include "llviewerinventory.h"
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#include "llviewerobject.h"
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#include "llviewerobjectlist.h"
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#include "llviewerregion.h"
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#include "llviewerstats.h"
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#include "llviewerwindow.h"
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#include "llvoavatar.h"
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#include "llvolume.h"
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#include "llworld.h"
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#include "object_flags.h"
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#include "llimview.h"
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// <edit>
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#include "llappviewer.h" // System Folders
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#include "llparcel.h" // always rez
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#include "llviewerparcelmgr.h" // always rez
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// </edit>
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#include "object_flags.h"
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#include "llimview.h"
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// [RLVa:KB] - Checked: 2010-03-04 (RLVa-1.2.0a)
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#include "rlvhandler.h"
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// [/RLVa:KB]
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// MAX ITEMS is based on (sizeof(uuid)+2) * count must be < MTUBYTES
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// or 18 * count < 1200 => count < 1200/18 => 66. I've cut it down a
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// bit from there to give some pad.
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const S32 MAX_ITEMS = 42;
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// syntactic sugar
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#define callMemberFunction(object,ptrToMember) ((object).*(ptrToMember))
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class LLNoPreferredType : public LLInventoryCollectFunctor
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{
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public:
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LLNoPreferredType() {}
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virtual ~LLNoPreferredType() {}
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virtual bool operator()(LLInventoryCategory* cat,
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LLInventoryItem* item)
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{
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if(cat && (cat->getPreferredType() == LLAssetType::AT_NONE))
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{
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return true;
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}
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return false;
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}
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};
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class LLNoPreferredTypeOrItem : public LLInventoryCollectFunctor
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{
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public:
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LLNoPreferredTypeOrItem() {}
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virtual ~LLNoPreferredTypeOrItem() {}
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virtual bool operator()(LLInventoryCategory* cat,
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LLInventoryItem* item)
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{
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if(item) return true;
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if(cat && (cat->getPreferredType() == LLAssetType::AT_NONE))
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{
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return true;
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}
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return false;
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}
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};
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class LLDroppableItem : public LLInventoryCollectFunctor
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{
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public:
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LLDroppableItem(BOOL is_transfer) :
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mCountLosing(0), mIsTransfer(is_transfer) {}
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virtual ~LLDroppableItem() {}
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virtual bool operator()(LLInventoryCategory* cat,
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LLInventoryItem* item);
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S32 countNoCopy() const { return mCountLosing; }
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protected:
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S32 mCountLosing;
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BOOL mIsTransfer;
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};
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bool LLDroppableItem::operator()(LLInventoryCategory* cat,
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LLInventoryItem* item)
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{
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bool allowed = false;
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if(item)
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{
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allowed = itemTransferCommonlyAllowed(item);
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if(allowed
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&& mIsTransfer
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&& !item->getPermissions().allowOperationBy(PERM_TRANSFER,
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gAgent.getID()))
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{
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allowed = false;
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}
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if(allowed && !item->getPermissions().allowCopyBy(gAgent.getID()))
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{
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++mCountLosing;
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}
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}
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return allowed;
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}
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class LLUncopyableItems : public LLInventoryCollectFunctor
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{
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public:
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LLUncopyableItems() {}
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virtual ~LLUncopyableItems() {}
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virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item);
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};
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bool LLUncopyableItems::operator()(LLInventoryCategory* cat,
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LLInventoryItem* item)
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{
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bool uncopyable = false;
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if(item)
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{
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if (itemTransferCommonlyAllowed(item) &&
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!item->getPermissions().allowCopyBy(gAgent.getID()))
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{
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uncopyable = true;
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}
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}
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return uncopyable;
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}
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class LLDropCopyableItems : public LLInventoryCollectFunctor
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{
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public:
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LLDropCopyableItems() {}
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virtual ~LLDropCopyableItems() {}
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virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item);
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};
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bool LLDropCopyableItems::operator()(
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LLInventoryCategory* cat,
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LLInventoryItem* item)
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{
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bool allowed = false;
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if(item)
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{
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allowed = itemTransferCommonlyAllowed(item);
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if(allowed &&
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!item->getPermissions().allowCopyBy(gAgent.getID()))
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{
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// whoops, can't copy it - don't allow it.
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allowed = false;
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}
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}
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return allowed;
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}
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class LLGiveable : public LLInventoryCollectFunctor
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{
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public:
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LLGiveable() : mCountLosing(0) {}
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virtual ~LLGiveable() {}
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virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item);
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S32 countNoCopy() const { return mCountLosing; }
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protected:
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S32 mCountLosing;
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};
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bool LLGiveable::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
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{
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// All categories can be given.
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if (cat)
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return true;
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bool allowed = false;
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if(item)
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{
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allowed = itemTransferCommonlyAllowed(item);
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if(allowed &&
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!item->getPermissions().allowOperationBy(PERM_TRANSFER,
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gAgent.getID()))
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{
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allowed = FALSE;
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}
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if(allowed &&
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!item->getPermissions().allowCopyBy(gAgent.getID()))
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{
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++mCountLosing;
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}
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}
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return allowed;
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}
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class LLCategoryFireAndForget : public LLInventoryFetchComboObserver
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{
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public:
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LLCategoryFireAndForget() {}
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~LLCategoryFireAndForget() {}
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virtual void done()
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{
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/* no-op: it's fire n forget right? */
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lldebugs << "LLCategoryFireAndForget::done()" << llendl;
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}
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};
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class LLCategoryDropObserver : public LLInventoryFetchObserver
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{
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public:
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LLCategoryDropObserver(
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const LLUUID& obj_id, LLToolDragAndDrop::ESource src) :
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mObjectID(obj_id),
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mSource(src)
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{}
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~LLCategoryDropObserver() {}
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virtual void done();
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protected:
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LLUUID mObjectID;
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LLToolDragAndDrop::ESource mSource;
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};
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void LLCategoryDropObserver::done()
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{
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gInventory.removeObserver(this);
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LLViewerObject* dst_obj = gObjectList.findObject(mObjectID);
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if(dst_obj)
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{
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// *FIX: coalesce these...
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LLInventoryItem* item = NULL;
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item_ref_t::iterator it = mComplete.begin();
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item_ref_t::iterator end = mComplete.end();
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for(; it < end; ++it)
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{
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item = gInventory.getItem(*it);
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if(item)
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{
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LLToolDragAndDrop::dropInventory(
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dst_obj,
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item,
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mSource,
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LLUUID::null);
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}
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}
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}
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delete this;
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}
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class LLCategoryDropDescendentsObserver : public LLInventoryFetchDescendentsObserver
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{
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public:
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LLCategoryDropDescendentsObserver(
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const LLUUID& obj_id, LLToolDragAndDrop::ESource src) :
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mObjectID(obj_id),
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mSource(src)
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{}
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~LLCategoryDropDescendentsObserver() {}
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virtual void done();
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protected:
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LLUUID mObjectID;
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LLToolDragAndDrop::ESource mSource;
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};
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void LLCategoryDropDescendentsObserver::done()
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{
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gInventory.removeObserver(this);
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folder_ref_t::iterator it = mCompleteFolders.begin();
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folder_ref_t::iterator end = mCompleteFolders.end();
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LLViewerInventoryCategory::cat_array_t cats;
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LLViewerInventoryItem::item_array_t items;
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for(; it != end; ++it)
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{
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gInventory.collectDescendents(
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(*it),
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cats,
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items,
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LLInventoryModel::EXCLUDE_TRASH);
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}
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S32 count = items.count();
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if(count)
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{
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std::set<LLUUID> unique_ids;
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for(S32 i = 0; i < count; ++i)
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{
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unique_ids.insert(items.get(i)->getUUID());
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}
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LLInventoryFetchObserver::item_ref_t ids;
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std::back_insert_iterator<LLInventoryFetchObserver::item_ref_t> copier(ids);
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std::copy(unique_ids.begin(), unique_ids.end(), copier);
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LLCategoryDropObserver* dropper;
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dropper = new LLCategoryDropObserver(mObjectID, mSource);
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dropper->fetchItems(ids);
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if(dropper->isEverythingComplete())
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{
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dropper->done();
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}
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else
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{
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gInventory.addObserver(dropper);
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}
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}
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delete this;
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}
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// This array is used to more easily control what happens when a 3d
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// drag and drop event occurs. Since there's an array of drop target
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// and cargo type, it's implemented as an array of pointers to member
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// functions which correctly carry out the actual drop.
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LLToolDragAndDrop::dragOrDrop3dImpl LLToolDragAndDrop::sDragAndDrop3d[DAD_COUNT][LLToolDragAndDrop::DT_COUNT] =
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{
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// Source: DAD_NONE
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{
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&LLToolDragAndDrop::dad3dNULL, // Dest: DT_NONE
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&LLToolDragAndDrop::dad3dNULL, // Dest: DT_SELF
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&LLToolDragAndDrop::dad3dNULL, // Dest: DT_AVATAR
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&LLToolDragAndDrop::dad3dNULL, // Dest: DT_OBJECT
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&LLToolDragAndDrop::dad3dNULL, // Dest: DT_LAND
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},
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// Source: DAD_TEXTURE
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{
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&LLToolDragAndDrop::dad3dNULL, // Dest: DT_NONE
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&LLToolDragAndDrop::dad3dNULL, // Dest: DT_SELF
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&LLToolDragAndDrop::dad3dGiveInventory, // Dest: DT_AVATAR
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&LLToolDragAndDrop::dad3dTextureObject, // Dest: DT_OBJECT
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&LLToolDragAndDrop::dad3dNULL,//dad3dAssetOnLand, // Dest: DT_LAND
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},
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// Source: DAD_SOUND
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{
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&LLToolDragAndDrop::dad3dNULL, // Dest: DT_NONE
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&LLToolDragAndDrop::dad3dNULL, // Dest: DT_SELF
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&LLToolDragAndDrop::dad3dGiveInventory, // Dest: DT_AVATAR
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&LLToolDragAndDrop::dad3dUpdateInventory, // Dest: DT_OBJECT
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&LLToolDragAndDrop::dad3dNULL,//dad3dAssetOnLand, // Dest: DT_LAND
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},
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// Source: DAD_CALLINGCARD
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{
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&LLToolDragAndDrop::dad3dNULL, // Dest: DT_NONE
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&LLToolDragAndDrop::dad3dNULL, // Dest: DT_SELF
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// <edit>
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//&LLToolDragAndDrop::dad3dNULL, // Dest: DT_AVATAR
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//&LLToolDragAndDrop::dad3dNULL, // Dest: DT_OBJECT
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&LLToolDragAndDrop::dad3dGiveInventory, // Dest: DT_AVATAR
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&LLToolDragAndDrop::dad3dUpdateInventory, // Dest: DT_OBJECT
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// </edit>
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&LLToolDragAndDrop::dad3dNULL, // Dest: DT_LAND
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},
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// Source: DAD_LANDMARK
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{
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&LLToolDragAndDrop::dad3dNULL, // Dest: DT_NONE
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&LLToolDragAndDrop::dad3dNULL, // Dest: DT_SELF
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&LLToolDragAndDrop::dad3dGiveInventory, // Dest: DT_AVATAR
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&LLToolDragAndDrop::dad3dUpdateInventory, // Dest: DT_OBJECT
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&LLToolDragAndDrop::dad3dNULL,//dad3dAssetOnLand, // Dest: DT_LAND
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},
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// Source: DAD_SCRIPT
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{
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&LLToolDragAndDrop::dad3dNULL, // Dest: DT_NONE
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&LLToolDragAndDrop::dad3dNULL, // Dest: DT_SELF
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&LLToolDragAndDrop::dad3dGiveInventory, // Dest: DT_AVATAR
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&LLToolDragAndDrop::dad3dRezScript, // Dest: DT_OBJECT
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&LLToolDragAndDrop::dad3dNULL,//dad3dAssetOnLand, // Dest: DT_LAND
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},
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// Source: DAD_CLOTHING
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{
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&LLToolDragAndDrop::dad3dNULL, // Dest: DT_NONE
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&LLToolDragAndDrop::dad3dWearItem, // Dest: DT_SELF
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&LLToolDragAndDrop::dad3dGiveInventory, // Dest: DT_AVATAR
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&LLToolDragAndDrop::dad3dUpdateInventory, // Dest: DT_OBJECT
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&LLToolDragAndDrop::dad3dNULL,//dad3dAssetOnLand, // Dest: DT_LAND
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},
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// Source: DAD_OBJECT
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{
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&LLToolDragAndDrop::dad3dNULL, // Dest: DT_NONE
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&LLToolDragAndDrop::dad3dRezAttachmentFromInv, // Dest: DT_SELF
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&LLToolDragAndDrop::dad3dGiveInventoryObject, // Dest: DT_AVATAR
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&LLToolDragAndDrop::dad3dRezObjectOnObject, // Dest: DT_OBJECT
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&LLToolDragAndDrop::dad3dRezObjectOnLand, // Dest: DT_LAND
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},
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// Source: DAD_NOTECARD
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{
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&LLToolDragAndDrop::dad3dNULL, // Dest: DT_NONE
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&LLToolDragAndDrop::dad3dNULL, // Dest: DT_SELF
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&LLToolDragAndDrop::dad3dGiveInventory, // Dest: DT_AVATAR
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&LLToolDragAndDrop::dad3dUpdateInventory, // Dest: DT_OBJECT
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&LLToolDragAndDrop::dad3dNULL,//dad3dAssetOnLand, // Dest: DT_LAND
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},
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// Source: DAD_CATEGORY
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{
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&LLToolDragAndDrop::dad3dNULL, // Dest: DT_NONE
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&LLToolDragAndDrop::dad3dWearCategory, // Dest: DT_SELF
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&LLToolDragAndDrop::dad3dGiveInventoryCategory, // Dest: DT_AVATAR
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&LLToolDragAndDrop::dad3dUpdateInventoryCategory, // Dest: DT_OBJECT
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&LLToolDragAndDrop::dad3dNULL,//dad3dCategoryOnLand, // Dest: DT_LAND
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},
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// Source: DAD_ROOT
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{
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&LLToolDragAndDrop::dad3dNULL, // Dest: DT_NONE
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&LLToolDragAndDrop::dad3dNULL, // Dest: DT_SELF
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&LLToolDragAndDrop::dad3dNULL, // Dest: DT_AVATAR
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&LLToolDragAndDrop::dad3dNULL, // Dest: DT_OBJECT
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&LLToolDragAndDrop::dad3dNULL, // Dest: DT_LAND
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},
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// Source: DAD_BODYPART
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{
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&LLToolDragAndDrop::dad3dNULL, // Dest: DT_NONE
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&LLToolDragAndDrop::dad3dWearItem, // Dest: DT_SELF
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&LLToolDragAndDrop::dad3dGiveInventory, // Dest: DT_AVATAR
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&LLToolDragAndDrop::dad3dUpdateInventory, // Dest: DT_OBJECT
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&LLToolDragAndDrop::dad3dNULL,//dad3dAssetOnLand, // Dest: DT_LAND
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},
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// Source: DAD_ANIMATION
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// TODO: animation on self could play it? edit it?
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{
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&LLToolDragAndDrop::dad3dNULL, // Dest: DT_NONE
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&LLToolDragAndDrop::dad3dNULL, // Dest: DT_SELF
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&LLToolDragAndDrop::dad3dGiveInventory, // Dest: DT_AVATAR
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&LLToolDragAndDrop::dad3dUpdateInventory, // Dest: DT_OBJECT
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&LLToolDragAndDrop::dad3dNULL,//dad3dAssetOnLand, // Dest: DT_LAND
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},
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// Source: DAD_GESTURE
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// TODO: gesture on self could play it? edit it?
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{
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&LLToolDragAndDrop::dad3dNULL, // Dest: DT_NONE
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&LLToolDragAndDrop::dad3dActivateGesture, // Dest: DT_SELF
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&LLToolDragAndDrop::dad3dGiveInventory, // Dest: DT_AVATAR
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&LLToolDragAndDrop::dad3dUpdateInventory, // Dest: DT_OBJECT
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&LLToolDragAndDrop::dad3dNULL,//dad3dAssetOnLand, // Dest: DT_LAND
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},
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// Source: DAD_LINK
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// TODO: gesture on self could play it? edit it?
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{
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&LLToolDragAndDrop::dad3dNULL, // Dest: DT_NONE
|
|
&LLToolDragAndDrop::dad3dNULL, // Dest: DT_SELF
|
|
&LLToolDragAndDrop::dad3dNULL, // Dest: DT_AVATAR
|
|
&LLToolDragAndDrop::dad3dNULL, // Dest: DT_OBJECT
|
|
&LLToolDragAndDrop::dad3dNULL,//dad3dAssetOnLand, // Dest: DT_LAND
|
|
},
|
|
};
|
|
|
|
LLToolDragAndDrop::LLToolDragAndDrop()
|
|
: LLTool(std::string("draganddrop"), NULL),
|
|
mDragStartX(0),
|
|
mDragStartY(0),
|
|
mSource(SOURCE_AGENT),
|
|
mCursor(UI_CURSOR_NO),
|
|
mLastAccept(ACCEPT_NO),
|
|
mDrop(FALSE),
|
|
mCurItemIndex(0)
|
|
{
|
|
|
|
}
|
|
|
|
void LLToolDragAndDrop::setDragStart(S32 x, S32 y)
|
|
{
|
|
mDragStartX = x;
|
|
mDragStartY = y;
|
|
}
|
|
|
|
BOOL LLToolDragAndDrop::isOverThreshold(S32 x,S32 y)
|
|
{
|
|
const S32 MIN_MANHATTAN_DIST = 3;
|
|
S32 manhattan_dist = llabs( x - mDragStartX ) + llabs( y - mDragStartY );
|
|
return manhattan_dist >= MIN_MANHATTAN_DIST;
|
|
}
|
|
|
|
void LLToolDragAndDrop::beginDrag(EDragAndDropType type,
|
|
const LLUUID& cargo_id,
|
|
ESource source,
|
|
const LLUUID& source_id,
|
|
const LLUUID& object_id)
|
|
{
|
|
if(type == DAD_NONE)
|
|
{
|
|
llwarns << "Attempted to start drag without a cargo type" << llendl;
|
|
return;
|
|
}
|
|
mCargoTypes.clear();
|
|
mCargoTypes.push_back(type);
|
|
mCargoIDs.clear();
|
|
mCargoIDs.push_back(cargo_id);
|
|
mSource = source;
|
|
mSourceID = source_id;
|
|
mObjectID = object_id;
|
|
|
|
setMouseCapture( TRUE );
|
|
LLToolMgr::getInstance()->setTransientTool( this );
|
|
mCursor = UI_CURSOR_NO;
|
|
if((mCargoTypes[0] == DAD_CATEGORY)
|
|
&& ((mSource == SOURCE_AGENT) || (mSource == SOURCE_LIBRARY)))
|
|
{
|
|
LLInventoryCategory* cat = gInventory.getCategory(cargo_id);
|
|
// go ahead and fire & forget the descendents if we are not
|
|
// dragging a protected folder.
|
|
if(cat)
|
|
{
|
|
LLViewerInventoryCategory::cat_array_t cats;
|
|
LLViewerInventoryItem::item_array_t items;
|
|
LLNoPreferredTypeOrItem is_not_preferred;
|
|
LLInventoryFetchComboObserver::folder_ref_t folder_ids;
|
|
LLInventoryFetchComboObserver::item_ref_t item_ids;
|
|
if(is_not_preferred(cat, NULL))
|
|
{
|
|
folder_ids.push_back(cargo_id);
|
|
}
|
|
gInventory.collectDescendentsIf(
|
|
cargo_id,
|
|
cats,
|
|
items,
|
|
LLInventoryModel::EXCLUDE_TRASH,
|
|
is_not_preferred);
|
|
S32 count = cats.count();
|
|
S32 i;
|
|
for(i = 0; i < count; ++i)
|
|
{
|
|
folder_ids.push_back(cats.get(i)->getUUID());
|
|
}
|
|
count = items.count();
|
|
for(i = 0; i < count; ++i)
|
|
{
|
|
item_ids.push_back(items.get(i)->getUUID());
|
|
}
|
|
if(!folder_ids.empty() || !item_ids.empty())
|
|
{
|
|
LLCategoryFireAndForget fetcher;
|
|
fetcher.fetch(folder_ids, item_ids);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLToolDragAndDrop::beginMultiDrag(
|
|
const std::vector<EDragAndDropType> types,
|
|
const std::vector<LLUUID>& cargo_ids,
|
|
ESource source,
|
|
const LLUUID& source_id)
|
|
{
|
|
// assert on public api is evil
|
|
//llassert( type != DAD_NONE );
|
|
|
|
std::vector<EDragAndDropType>::const_iterator types_it;
|
|
for (types_it = types.begin(); types_it != types.end(); ++types_it)
|
|
{
|
|
if(DAD_NONE == *types_it)
|
|
{
|
|
llwarns << "Attempted to start drag without a cargo type" << llendl;
|
|
return;
|
|
}
|
|
}
|
|
mCargoTypes = types;
|
|
mCargoIDs = cargo_ids;
|
|
mSource = source;
|
|
mSourceID = source_id;
|
|
|
|
setMouseCapture( TRUE );
|
|
LLToolMgr::getInstance()->setTransientTool( this );
|
|
mCursor = UI_CURSOR_NO;
|
|
if((mSource == SOURCE_AGENT) || (mSource == SOURCE_LIBRARY))
|
|
{
|
|
// find categories (i.e. inventory folders) in the cargo.
|
|
LLInventoryCategory* cat = NULL;
|
|
S32 count = llmin(cargo_ids.size(), types.size());
|
|
std::set<LLUUID> cat_ids;
|
|
for(S32 i = 0; i < count; ++i)
|
|
{
|
|
cat = gInventory.getCategory(cargo_ids[i]);
|
|
if(cat)
|
|
{
|
|
LLViewerInventoryCategory::cat_array_t cats;
|
|
LLViewerInventoryItem::item_array_t items;
|
|
LLNoPreferredType is_not_preferred;
|
|
if(is_not_preferred(cat, NULL))
|
|
{
|
|
cat_ids.insert(cat->getUUID());
|
|
}
|
|
gInventory.collectDescendentsIf(
|
|
cat->getUUID(),
|
|
cats,
|
|
items,
|
|
LLInventoryModel::EXCLUDE_TRASH,
|
|
is_not_preferred);
|
|
S32 cat_count = cats.count();
|
|
for(S32 i = 0; i < cat_count; ++i)
|
|
{
|
|
cat_ids.insert(cat->getUUID());
|
|
}
|
|
}
|
|
}
|
|
if(!cat_ids.empty())
|
|
{
|
|
LLInventoryFetchComboObserver::folder_ref_t folder_ids;
|
|
LLInventoryFetchComboObserver::item_ref_t item_ids;
|
|
std::back_insert_iterator<LLInventoryFetchDescendentsObserver::folder_ref_t> copier(folder_ids);
|
|
std::copy(cat_ids.begin(), cat_ids.end(), copier);
|
|
LLCategoryFireAndForget fetcher;
|
|
fetcher.fetch(folder_ids, item_ids);
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLToolDragAndDrop::endDrag()
|
|
{
|
|
LLSelectMgr::getInstance()->unhighlightAll();
|
|
setMouseCapture(FALSE);
|
|
}
|
|
|
|
void LLToolDragAndDrop::onMouseCaptureLost()
|
|
{
|
|
// Called whenever the drag ends or if mouse capture is simply lost
|
|
LLToolMgr::getInstance()->clearTransientTool();
|
|
mCargoTypes.clear();
|
|
mCargoIDs.clear();
|
|
mSource = SOURCE_AGENT;
|
|
mSourceID.setNull();
|
|
mObjectID.setNull();
|
|
}
|
|
|
|
BOOL LLToolDragAndDrop::handleMouseUp( S32 x, S32 y, MASK mask )
|
|
{
|
|
if( hasMouseCapture() )
|
|
{
|
|
EAcceptance acceptance = ACCEPT_NO;
|
|
dragOrDrop( x, y, mask, TRUE, &acceptance );
|
|
endDrag();
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
ECursorType LLToolDragAndDrop::acceptanceToCursor( EAcceptance acceptance )
|
|
{
|
|
switch( acceptance )
|
|
{
|
|
case ACCEPT_YES_MULTI:
|
|
if (mCargoIDs.size() > 1)
|
|
{
|
|
mCursor = UI_CURSOR_ARROWDRAGMULTI;
|
|
}
|
|
else
|
|
{
|
|
mCursor = UI_CURSOR_ARROWDRAG;
|
|
}
|
|
break;
|
|
case ACCEPT_YES_SINGLE:
|
|
if (mCargoIDs.size() > 1)
|
|
{
|
|
mToolTipMsg = LLTrans::getString("TooltipMustSingleDrop");
|
|
mCursor = UI_CURSOR_NO;
|
|
}
|
|
else
|
|
{
|
|
mCursor = UI_CURSOR_ARROWDRAG;
|
|
}
|
|
break;
|
|
|
|
case ACCEPT_NO_LOCKED:
|
|
mCursor = UI_CURSOR_NOLOCKED;
|
|
break;
|
|
|
|
case ACCEPT_NO:
|
|
mCursor = UI_CURSOR_NO;
|
|
break;
|
|
|
|
case ACCEPT_YES_COPY_MULTI:
|
|
if (mCargoIDs.size() > 1)
|
|
{
|
|
mCursor = UI_CURSOR_ARROWCOPYMULTI;
|
|
}
|
|
else
|
|
{
|
|
mCursor = UI_CURSOR_ARROWCOPY;
|
|
}
|
|
break;
|
|
case ACCEPT_YES_COPY_SINGLE:
|
|
if (mCargoIDs.size() > 1)
|
|
{
|
|
mToolTipMsg = LLTrans::getString("TooltipMustSingleDrop");
|
|
mCursor = UI_CURSOR_NO;
|
|
}
|
|
else
|
|
{
|
|
mCursor = UI_CURSOR_ARROWCOPY;
|
|
}
|
|
break;
|
|
case ACCEPT_POSTPONED:
|
|
break;
|
|
default:
|
|
llassert( FALSE );
|
|
}
|
|
|
|
return mCursor;
|
|
}
|
|
|
|
BOOL LLToolDragAndDrop::handleHover( S32 x, S32 y, MASK mask )
|
|
{
|
|
EAcceptance acceptance = ACCEPT_NO;
|
|
dragOrDrop( x, y, mask, FALSE, &acceptance );
|
|
|
|
ECursorType cursor = acceptanceToCursor(acceptance);
|
|
gViewerWindow->getWindow()->setCursor( cursor );
|
|
|
|
lldebugst(LLERR_USER_INPUT) << "hover handled by LLToolDragAndDrop" << llendl;
|
|
return TRUE;
|
|
}
|
|
|
|
BOOL LLToolDragAndDrop::handleKey(KEY key, MASK mask)
|
|
{
|
|
if (key == KEY_ESCAPE && mask == MASK_NONE)
|
|
{
|
|
// cancel drag and drop operation
|
|
endDrag();
|
|
return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
BOOL LLToolDragAndDrop::handleToolTip(S32 x, S32 y, std::string& msg, LLRect *sticky_rect_screen)
|
|
{
|
|
if (!mToolTipMsg.empty())
|
|
{
|
|
msg = mToolTipMsg;
|
|
//*sticky_rect_screen = gViewerWindow->getWindowRect();
|
|
return TRUE;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
void LLToolDragAndDrop::handleDeselect()
|
|
{
|
|
mToolTipMsg.clear();
|
|
}
|
|
|
|
// protected
|
|
void LLToolDragAndDrop::dragOrDrop( S32 x, S32 y, MASK mask, BOOL drop,
|
|
EAcceptance* acceptance)
|
|
{
|
|
*acceptance = ACCEPT_YES_MULTI;
|
|
|
|
BOOL handled = FALSE;
|
|
|
|
LLView* top_view = gFocusMgr.getTopCtrl();
|
|
LLViewerInventoryItem* item;
|
|
LLViewerInventoryCategory* cat;
|
|
|
|
mToolTipMsg.clear();
|
|
|
|
if(top_view)
|
|
{
|
|
handled = TRUE;
|
|
|
|
for (mCurItemIndex = 0; mCurItemIndex < (S32)mCargoIDs.size(); mCurItemIndex++)
|
|
{
|
|
LLInventoryObject* cargo = locateInventory(item, cat);
|
|
|
|
if (cargo)
|
|
{
|
|
S32 local_x, local_y;
|
|
top_view->screenPointToLocal( x, y, &local_x, &local_y );
|
|
EAcceptance item_acceptance = ACCEPT_NO;
|
|
handled = handled && top_view->handleDragAndDrop(local_x, local_y, mask, FALSE,
|
|
mCargoTypes[mCurItemIndex],
|
|
(void*)cargo,
|
|
&item_acceptance,
|
|
mToolTipMsg);
|
|
if (handled)
|
|
{
|
|
// use sort order to determine priority of acceptance
|
|
*acceptance = (EAcceptance)llmin((U32)item_acceptance, (U32)*acceptance);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
|
|
// all objects passed, go ahead and perform drop if necessary
|
|
if (handled && drop && (U32)*acceptance >= ACCEPT_YES_COPY_SINGLE)
|
|
{
|
|
if ((U32)*acceptance < ACCEPT_YES_COPY_MULTI &&
|
|
mCargoIDs.size() > 1)
|
|
{
|
|
// tried to give multi-cargo to a single-acceptor - refuse and return.
|
|
*acceptance = ACCEPT_NO;
|
|
return;
|
|
}
|
|
|
|
for (mCurItemIndex = 0; mCurItemIndex < (S32)mCargoIDs.size(); mCurItemIndex++)
|
|
{
|
|
LLInventoryObject* cargo = locateInventory(item, cat);
|
|
|
|
if (cargo)
|
|
{
|
|
S32 local_x, local_y;
|
|
|
|
EAcceptance item_acceptance;
|
|
top_view->screenPointToLocal( x, y, &local_x, &local_y );
|
|
handled = handled && top_view->handleDragAndDrop(local_x, local_y, mask, TRUE,
|
|
mCargoTypes[mCurItemIndex],
|
|
(void*)cargo,
|
|
&item_acceptance,
|
|
mToolTipMsg);
|
|
}
|
|
}
|
|
}
|
|
if (handled)
|
|
{
|
|
mLastAccept = (EAcceptance)*acceptance;
|
|
}
|
|
}
|
|
|
|
if(!handled)
|
|
{
|
|
handled = TRUE;
|
|
|
|
LLView* root_view = gViewerWindow->getRootView();
|
|
|
|
for (mCurItemIndex = 0; mCurItemIndex < (S32)mCargoIDs.size(); mCurItemIndex++)
|
|
{
|
|
LLInventoryObject* cargo = locateInventory(item, cat);
|
|
|
|
if (!cargo)
|
|
{
|
|
handled = FALSE;
|
|
break;
|
|
}
|
|
|
|
EAcceptance item_acceptance = ACCEPT_NO;
|
|
handled = handled && root_view->handleDragAndDrop(x, y, mask, FALSE,
|
|
mCargoTypes[mCurItemIndex],
|
|
(void*)cargo,
|
|
&item_acceptance,
|
|
mToolTipMsg);
|
|
if (handled)
|
|
{
|
|
// use sort order to determine priority of acceptance
|
|
*acceptance = (EAcceptance)llmin((U32)item_acceptance, (U32)*acceptance);
|
|
}
|
|
}
|
|
// all objects passed, go ahead and perform drop if necessary
|
|
if (handled && drop && (U32)*acceptance > ACCEPT_NO_LOCKED)
|
|
{
|
|
if ((U32)*acceptance < ACCEPT_YES_COPY_MULTI &&
|
|
mCargoIDs.size() > 1)
|
|
{
|
|
// tried to give multi-cargo to a single-acceptor - refuse and return.
|
|
*acceptance = ACCEPT_NO;
|
|
return;
|
|
}
|
|
|
|
for (mCurItemIndex = 0; mCurItemIndex < (S32)mCargoIDs.size(); mCurItemIndex++)
|
|
{
|
|
LLInventoryObject* cargo = locateInventory(item, cat);
|
|
|
|
if (cargo)
|
|
{
|
|
EAcceptance item_acceptance;
|
|
handled = handled && root_view->handleDragAndDrop(x, y, mask, TRUE,
|
|
mCargoTypes[mCurItemIndex],
|
|
(void*)cargo,
|
|
&item_acceptance,
|
|
mToolTipMsg);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (handled)
|
|
{
|
|
mLastAccept = (EAcceptance)*acceptance;
|
|
}
|
|
}
|
|
|
|
if ( !handled )
|
|
{
|
|
dragOrDrop3D( x, y, mask, drop, acceptance );
|
|
}
|
|
}
|
|
|
|
void LLToolDragAndDrop::dragOrDrop3D( S32 x, S32 y, MASK mask, BOOL drop, EAcceptance* acceptance )
|
|
{
|
|
mDrop = drop;
|
|
if (mDrop)
|
|
{
|
|
// don't allow drag and drop onto transparent objects
|
|
pickCallback(gViewerWindow->pickImmediate(x, y, FALSE));
|
|
}
|
|
else
|
|
{
|
|
// don't allow drag and drop onto transparent objects
|
|
gViewerWindow->pickAsync(x, y, mask, pickCallback, FALSE);
|
|
}
|
|
|
|
*acceptance = mLastAccept;
|
|
}
|
|
|
|
void LLToolDragAndDrop::pickCallback(const LLPickInfo& pick_info)
|
|
{
|
|
EDropTarget target = DT_NONE;
|
|
S32 hit_face = -1;
|
|
|
|
LLViewerObject* hit_obj = pick_info.getObject();
|
|
LLSelectMgr::getInstance()->unhighlightAll();
|
|
|
|
// Treat attachments as part of the avatar they are attached to.
|
|
if (hit_obj)
|
|
{
|
|
// don't allow drag and drop on grass, trees, etc.
|
|
if(pick_info.mPickType == LLPickInfo::PICK_FLORA)
|
|
{
|
|
LLToolDragAndDrop::getInstance()->mCursor = UI_CURSOR_NO;
|
|
gViewerWindow->getWindow()->setCursor( LLToolDragAndDrop::getInstance()->mCursor );
|
|
return;
|
|
}
|
|
|
|
if(hit_obj->isAttachment() && !hit_obj->isHUDAttachment())
|
|
{
|
|
LLVOAvatar* avatar = LLVOAvatar::findAvatarFromAttachment( hit_obj );
|
|
if( !avatar )
|
|
{
|
|
LLToolDragAndDrop::getInstance()->mLastAccept = ACCEPT_NO;
|
|
LLToolDragAndDrop::getInstance()->mCursor = UI_CURSOR_NO;
|
|
gViewerWindow->getWindow()->setCursor( LLToolDragAndDrop::getInstance()->mCursor );
|
|
return;
|
|
}
|
|
|
|
hit_obj = avatar;
|
|
}
|
|
|
|
if(hit_obj->isAvatar())
|
|
{
|
|
if(((LLVOAvatar*) hit_obj)->isSelf())
|
|
{
|
|
target = DT_SELF;
|
|
hit_face = -1;
|
|
}
|
|
else
|
|
{
|
|
target = DT_AVATAR;
|
|
hit_face = -1;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
target = DT_OBJECT;
|
|
hit_face = pick_info.mObjectFace;
|
|
// if any item being dragged will be applied to the object under our cursor
|
|
// highlight that object
|
|
for (S32 i = 0; i < (S32)LLToolDragAndDrop::getInstance()->mCargoIDs.size(); i++)
|
|
{
|
|
if (LLToolDragAndDrop::getInstance()->mCargoTypes[i] != DAD_OBJECT || (pick_info.mKeyMask & MASK_CONTROL))
|
|
{
|
|
LLSelectMgr::getInstance()->highlightObjectAndFamily(hit_obj);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if(pick_info.mPickType == LLPickInfo::PICK_LAND)
|
|
{
|
|
target = DT_LAND;
|
|
hit_face = -1;
|
|
}
|
|
|
|
LLToolDragAndDrop::getInstance()->mLastAccept = ACCEPT_YES_MULTI;
|
|
|
|
for (LLToolDragAndDrop::getInstance()->mCurItemIndex = 0; LLToolDragAndDrop::getInstance()->mCurItemIndex < (S32)LLToolDragAndDrop::getInstance()->mCargoIDs.size();
|
|
LLToolDragAndDrop::getInstance()->mCurItemIndex++)
|
|
{
|
|
// Call the right implementation function
|
|
LLToolDragAndDrop::getInstance()->mLastAccept = (EAcceptance)llmin(
|
|
(U32)LLToolDragAndDrop::getInstance()->mLastAccept,
|
|
(U32)callMemberFunction((*LLToolDragAndDrop::getInstance()),
|
|
LLToolDragAndDrop::getInstance()->sDragAndDrop3d[LLToolDragAndDrop::getInstance()->mCargoTypes[LLToolDragAndDrop::getInstance()->mCurItemIndex]][target])
|
|
(hit_obj, hit_face, pick_info.mKeyMask, FALSE));
|
|
}
|
|
|
|
if (LLToolDragAndDrop::getInstance()->mDrop &&
|
|
(U32)LLToolDragAndDrop::getInstance()->mLastAccept >= ACCEPT_YES_COPY_SINGLE)
|
|
{
|
|
// if target allows multi-drop or there is only one item being dropped, go ahead
|
|
if (LLToolDragAndDrop::getInstance()->mLastAccept >= ACCEPT_YES_COPY_MULTI ||
|
|
LLToolDragAndDrop::getInstance()->mCargoIDs.size() == 1)
|
|
{
|
|
// Target accepts multi, or cargo is a single-drop
|
|
for (LLToolDragAndDrop::getInstance()->mCurItemIndex = 0;
|
|
LLToolDragAndDrop::getInstance()->mCurItemIndex < (S32)LLToolDragAndDrop::getInstance()->mCargoIDs.size();
|
|
LLToolDragAndDrop::getInstance()->mCurItemIndex++)
|
|
{
|
|
// Call the right implementation function
|
|
(U32)callMemberFunction((*LLToolDragAndDrop::getInstance()),
|
|
LLToolDragAndDrop::getInstance()->sDragAndDrop3d[LLToolDragAndDrop::getInstance()->mCargoTypes[LLToolDragAndDrop::getInstance()->mCurItemIndex]][target])
|
|
(hit_obj, hit_face, pick_info.mKeyMask, TRUE);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Target does not accept multi, but cargo is multi
|
|
LLToolDragAndDrop::getInstance()->mLastAccept = ACCEPT_NO;
|
|
}
|
|
}
|
|
|
|
ECursorType cursor = LLToolDragAndDrop::getInstance()->acceptanceToCursor( LLToolDragAndDrop::getInstance()->mLastAccept );
|
|
gViewerWindow->getWindow()->setCursor( cursor );
|
|
|
|
LLToolDragAndDrop::getInstance()->mLastHitPos = pick_info.mPosGlobal;
|
|
LLToolDragAndDrop::getInstance()->mLastCameraPos = gAgent.getCameraPositionGlobal();
|
|
}
|
|
|
|
// static
|
|
BOOL LLToolDragAndDrop::handleDropTextureProtections(LLViewerObject* hit_obj,
|
|
LLInventoryItem* item,
|
|
LLToolDragAndDrop::ESource source,
|
|
const LLUUID& src_id)
|
|
{
|
|
// Always succeed if....
|
|
// texture is from the library
|
|
// or already in the contents of the object
|
|
if(SOURCE_LIBRARY == source)
|
|
{
|
|
// dropping a texture from the library always just works.
|
|
return TRUE;
|
|
}
|
|
|
|
// In case the inventory has not been updated (e.g. due to some recent operation
|
|
// causing a dirty inventory), stall the user while fetching the inventory.
|
|
if (hit_obj->isInventoryDirty())
|
|
{
|
|
hit_obj->fetchInventoryFromServer();
|
|
LLSD args;
|
|
args["ERROR_MESSAGE"] = "Unable to add texture.\nPlease wait a few seconds and try again.";
|
|
LLNotifications::instance().add("ErrorMessage", args);
|
|
return FALSE;
|
|
}
|
|
if (hit_obj->getInventoryItemByAsset(item->getAssetUUID()))
|
|
{
|
|
// if the asset is already in the object's inventory
|
|
// then it can always be added to a side.
|
|
// This saves some work if the task's inventory is already loaded
|
|
// and ensures that the texture item is only added once.
|
|
return TRUE;
|
|
}
|
|
|
|
if (!item) return FALSE;
|
|
|
|
LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
|
|
if(!item->getPermissions().allowOperationBy(PERM_COPY, gAgent.getID()))
|
|
{
|
|
// Check that we can add the texture as inventory to the object
|
|
if (willObjectAcceptInventory(hit_obj,item) < ACCEPT_YES_COPY_SINGLE )
|
|
{
|
|
return FALSE;
|
|
}
|
|
// make sure the object has the texture in it's inventory.
|
|
if(SOURCE_AGENT == source)
|
|
{
|
|
// Remove the texture from local inventory. The server
|
|
// will actually remove the item from agent inventory.
|
|
gInventory.deleteObject(item->getUUID());
|
|
gInventory.notifyObservers();
|
|
}
|
|
else if(SOURCE_WORLD == source)
|
|
{
|
|
// *FIX: if the objects are in different regions, and the
|
|
// source region has crashed, you can bypass these
|
|
// permissions.
|
|
LLViewerObject* src_obj = gObjectList.findObject(src_id);
|
|
if(src_obj)
|
|
{
|
|
src_obj->removeInventory(item->getUUID());
|
|
}
|
|
else
|
|
{
|
|
llwarns << "Unable to find source object." << llendl;
|
|
return FALSE;
|
|
}
|
|
}
|
|
// Add the texture item to the target object's inventory.
|
|
hit_obj->updateInventory(new_item, TASK_INVENTORY_ITEM_KEY, true);
|
|
// TODO: Check to see if adding the item was successful; if not, then
|
|
// we should return false here.
|
|
}
|
|
else if(!item->getPermissions().allowOperationBy(PERM_TRANSFER,
|
|
gAgent.getID()))
|
|
{
|
|
// Check that we can add the texture as inventory to the object
|
|
if (willObjectAcceptInventory(hit_obj,item) < ACCEPT_YES_COPY_SINGLE )
|
|
{
|
|
return FALSE;
|
|
}
|
|
// *FIX: may want to make sure agent can paint hit_obj.
|
|
|
|
// Add the texture item to the target object's inventory.
|
|
hit_obj->updateInventory(new_item, TASK_INVENTORY_ITEM_KEY, true);
|
|
// Force the object to update its refetch its inventory so it has this texture.
|
|
hit_obj->fetchInventoryFromServer();
|
|
// TODO: Check to see if adding the item was successful; if not, then
|
|
// we should return false here.
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
void LLToolDragAndDrop::dropTextureAllFaces(LLViewerObject* hit_obj,
|
|
LLInventoryItem* item,
|
|
LLToolDragAndDrop::ESource source,
|
|
const LLUUID& src_id)
|
|
{
|
|
if (!item)
|
|
{
|
|
llwarns << "LLToolDragAndDrop::dropTextureAllFaces no texture item." << llendl;
|
|
return;
|
|
}
|
|
LLUUID asset_id = item->getAssetUUID();
|
|
BOOL success = handleDropTextureProtections(hit_obj, item, source, src_id);
|
|
if(!success)
|
|
{
|
|
return;
|
|
}
|
|
LLViewerImage* image = gImageList.getImage(asset_id);
|
|
LLViewerStats::getInstance()->incStat(LLViewerStats::ST_EDIT_TEXTURE_COUNT );
|
|
S32 num_faces = hit_obj->getNumTEs();
|
|
for( S32 face = 0; face < num_faces; face++ )
|
|
{
|
|
|
|
// update viewer side image in anticipation of update from simulator
|
|
hit_obj->setTEImage(face, image);
|
|
dialog_refresh_all();
|
|
}
|
|
// send the update to the simulator
|
|
hit_obj->sendTEUpdate();
|
|
}
|
|
|
|
/*
|
|
void LLToolDragAndDrop::dropTextureOneFaceAvatar(LLVOAvatar* avatar, S32 hit_face, LLInventoryItem* item)
|
|
{
|
|
if (hit_face == -1) return;
|
|
LLViewerImage* image = gImageList.getImage(item->getAssetUUID());
|
|
|
|
avatar->userSetOptionalTE( hit_face, image);
|
|
}
|
|
*/
|
|
|
|
void LLToolDragAndDrop::dropTextureOneFace(LLViewerObject* hit_obj,
|
|
S32 hit_face,
|
|
LLInventoryItem* item,
|
|
LLToolDragAndDrop::ESource source,
|
|
const LLUUID& src_id)
|
|
{
|
|
if (hit_face == -1) return;
|
|
if (!item)
|
|
{
|
|
llwarns << "LLToolDragAndDrop::dropTextureOneFace no texture item." << llendl;
|
|
return;
|
|
}
|
|
LLUUID asset_id = item->getAssetUUID();
|
|
BOOL success = handleDropTextureProtections(hit_obj, item, source, src_id);
|
|
if(!success)
|
|
{
|
|
return;
|
|
}
|
|
// update viewer side image in anticipation of update from simulator
|
|
LLViewerImage* image = gImageList.getImage(asset_id);
|
|
LLViewerStats::getInstance()->incStat(LLViewerStats::ST_EDIT_TEXTURE_COUNT );
|
|
hit_obj->setTEImage(hit_face, image);
|
|
dialog_refresh_all();
|
|
|
|
// send the update to the simulator
|
|
hit_obj->sendTEUpdate();
|
|
}
|
|
|
|
|
|
void LLToolDragAndDrop::dropScript(LLViewerObject* hit_obj,
|
|
LLInventoryItem* item,
|
|
BOOL active,
|
|
ESource source,
|
|
const LLUUID& src_id)
|
|
{
|
|
// *HACK: In order to resolve SL-22177, we need to block drags
|
|
// from notecards and objects onto other objects.
|
|
if((SOURCE_WORLD == LLToolDragAndDrop::getInstance()->mSource)
|
|
|| (SOURCE_NOTECARD == LLToolDragAndDrop::getInstance()->mSource))
|
|
{
|
|
llwarns << "Call to LLToolDragAndDrop::dropScript() from world"
|
|
<< " or notecard." << llendl;
|
|
return;
|
|
}
|
|
if(hit_obj && item)
|
|
{
|
|
LLPointer<LLViewerInventoryItem> new_script = new LLViewerInventoryItem(item);
|
|
if(!item->getPermissions().allowCopyBy(gAgent.getID()))
|
|
{
|
|
if(SOURCE_AGENT == source)
|
|
{
|
|
// Remove the script from local inventory. The server
|
|
// will actually remove the item from agent inventory.
|
|
gInventory.deleteObject(item->getUUID());
|
|
gInventory.notifyObservers();
|
|
}
|
|
else if(SOURCE_WORLD == source)
|
|
{
|
|
// *FIX: if the objects are in different regions, and
|
|
// the source region has crashed, you can bypass
|
|
// these permissions.
|
|
LLViewerObject* src_obj = gObjectList.findObject(src_id);
|
|
if(src_obj)
|
|
{
|
|
src_obj->removeInventory(item->getUUID());
|
|
}
|
|
else
|
|
{
|
|
llwarns << "Unable to find source object." << llendl;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
hit_obj->saveScript(new_script, active, true);
|
|
gFloaterTools->dirty();
|
|
|
|
if (gSavedSettings.getBOOL("BroadcastViewerEffects"))
|
|
{
|
|
// </edit>
|
|
// VEFFECT: SetScript
|
|
LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM, TRUE);
|
|
effectp->setSourceObject(gAgent.getAvatarObject());
|
|
effectp->setTargetObject(hit_obj);
|
|
effectp->setDuration(LL_HUD_DUR_SHORT);
|
|
effectp->setColor(LLColor4U(gAgent.getEffectColor()));
|
|
// <edit>
|
|
}
|
|
// </edit>
|
|
}
|
|
}
|
|
|
|
void LLToolDragAndDrop::dropObject(LLViewerObject* raycast_target,
|
|
BOOL bypass_sim_raycast,
|
|
BOOL from_task_inventory,
|
|
BOOL remove_from_inventory)
|
|
{
|
|
LLViewerRegion* regionp = LLWorld::getInstance()->getRegionFromPosGlobal(mLastHitPos);
|
|
if (!regionp)
|
|
{
|
|
llwarns << "Couldn't find region to rez object" << llendl;
|
|
return;
|
|
}
|
|
|
|
|
|
// [RLVa:KB] - Checked: 2010-03-23 (RLVa-1.2.0e) | Modified: RLVa-1.2.0a
|
|
// Fallback in case there's a new code path that leads here (see behaviour notes)
|
|
if ( (rlv_handler_t::isEnabled()) && ((gRlvHandler.hasBehaviour(RLV_BHVR_REZ)) || (gRlvHandler.hasBehaviour(RLV_BHVR_INTERACT))) )
|
|
{
|
|
return;
|
|
}
|
|
// [/RLVa:KB]
|
|
|
|
//llinfos << "Rezzing object" << llendl;
|
|
make_ui_sound("UISndObjectRezIn");
|
|
LLViewerInventoryItem* item;
|
|
LLViewerInventoryCategory* cat;
|
|
locateInventory(item, cat);
|
|
if(!item || !item->isComplete()) return;
|
|
|
|
if (regionp
|
|
&& (regionp->getRegionFlags() & REGION_FLAGS_SANDBOX))
|
|
{
|
|
LLFirstUse::useSandbox();
|
|
}
|
|
// check if it cannot be copied, and mark as remove if it is -
|
|
// this will remove the object from inventory after rez. Only
|
|
// bother with this check if we would not normally remove from
|
|
// inventory.
|
|
if(!remove_from_inventory
|
|
&& !item->getPermissions().allowCopyBy(gAgent.getID()))
|
|
{
|
|
remove_from_inventory = TRUE;
|
|
}
|
|
|
|
// Limit raycast to a single object.
|
|
// Speeds up server raycast + avoid problems with server ray
|
|
// hitting objects that were clipped by the near plane or culled
|
|
// on the viewer.
|
|
LLUUID ray_target_id;
|
|
if( raycast_target )
|
|
{
|
|
ray_target_id = raycast_target->getID();
|
|
}
|
|
else
|
|
{
|
|
ray_target_id.setNull();
|
|
}
|
|
|
|
// Check if it's in the trash.
|
|
bool is_in_trash = false;
|
|
LLUUID trash_id;
|
|
trash_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH);
|
|
if(gInventory.isObjectDescendentOf(item->getUUID(), trash_id))
|
|
{
|
|
is_in_trash = true;
|
|
remove_from_inventory = TRUE;
|
|
}
|
|
|
|
LLUUID source_id = from_task_inventory ? mSourceID : LLUUID::null;
|
|
|
|
// Select the object only if we're editing.
|
|
BOOL rez_selected = LLToolMgr::getInstance()->inEdit();
|
|
|
|
|
|
LLVector3 ray_start = regionp->getPosRegionFromGlobal(mLastCameraPos);
|
|
LLVector3 ray_end = regionp->getPosRegionFromGlobal(mLastHitPos);
|
|
// currently the ray's end point is an approximation,
|
|
// and is sometimes too short (causing failure.) so we
|
|
// double the ray's length:
|
|
if (bypass_sim_raycast == FALSE)
|
|
{
|
|
LLVector3 ray_direction = ray_start - ray_end;
|
|
ray_end = ray_end - ray_direction;
|
|
}
|
|
|
|
|
|
// Message packing code should be it's own uninterrupted block
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
if (mSource == SOURCE_NOTECARD)
|
|
{
|
|
msg->newMessageFast(_PREHASH_RezObjectFromNotecard);
|
|
}
|
|
else
|
|
{
|
|
msg->newMessageFast(_PREHASH_RezObject);
|
|
}
|
|
msg->nextBlockFast(_PREHASH_AgentData);
|
|
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
|
|
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
|
|
|
// Alway rez objects as land group if available.
|
|
if (gSavedSettings.getBOOL("AscentAlwaysRezInGroup"))
|
|
{
|
|
LLParcel *parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
|
|
if(gAgent.isInGroup(parcel->getGroupID()))
|
|
msg->addUUIDFast(_PREHASH_GroupID, parcel->getGroupID());
|
|
else if(gAgent.isInGroup(parcel->getOwnerID()))
|
|
msg->addUUIDFast(_PREHASH_GroupID, parcel->getOwnerID());
|
|
else
|
|
msg->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID());
|
|
}
|
|
else
|
|
msg->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID());
|
|
|
|
msg->nextBlock("RezData");
|
|
// if it's being rezzed from task inventory, we need to enable
|
|
// saving it back into the task inventory.
|
|
// *FIX: We can probably compress this to a single byte, since I
|
|
// think folderid == mSourceID. This will be a later
|
|
// optimization.
|
|
msg->addUUIDFast(_PREHASH_FromTaskID, source_id);
|
|
msg->addU8Fast(_PREHASH_BypassRaycast, (U8) bypass_sim_raycast);
|
|
msg->addVector3Fast(_PREHASH_RayStart, ray_start);
|
|
msg->addVector3Fast(_PREHASH_RayEnd, ray_end);
|
|
msg->addUUIDFast(_PREHASH_RayTargetID, ray_target_id );
|
|
msg->addBOOLFast(_PREHASH_RayEndIsIntersection, FALSE);
|
|
msg->addBOOLFast(_PREHASH_RezSelected, rez_selected);
|
|
msg->addBOOLFast(_PREHASH_RemoveItem, remove_from_inventory);
|
|
|
|
// deal with permissions slam logic
|
|
pack_permissions_slam(msg, item->getFlags(), item->getPermissions());
|
|
|
|
LLUUID folder_id = item->getParentUUID();
|
|
if((SOURCE_LIBRARY == mSource) || (is_in_trash))
|
|
{
|
|
// since it's coming from the library or trash, we want to not
|
|
// 'take' it back to the same place.
|
|
item->setParent(LLUUID::null);
|
|
// *TODO this code isn't working - the parent (FolderID) is still
|
|
// set when the object is "taken". so code on the "take" side is
|
|
// checking for trash and library as well (llviewermenu.cpp)
|
|
}
|
|
if (mSource == SOURCE_NOTECARD)
|
|
{
|
|
msg->nextBlockFast(_PREHASH_NotecardData);
|
|
msg->addUUIDFast(_PREHASH_NotecardItemID, mSourceID);
|
|
msg->addUUIDFast(_PREHASH_ObjectID, mObjectID);
|
|
msg->nextBlockFast(_PREHASH_InventoryData);
|
|
msg->addUUIDFast(_PREHASH_ItemID, item->getUUID());
|
|
}
|
|
else
|
|
{
|
|
msg->nextBlockFast(_PREHASH_InventoryData);
|
|
item->packMessage(msg);
|
|
}
|
|
msg->sendReliable(regionp->getHost());
|
|
// back out the change. no actual internal changes take place.
|
|
item->setParent(folder_id);
|
|
|
|
// If we're going to select it, get ready for the incoming
|
|
// selected object.
|
|
if (rez_selected)
|
|
{
|
|
LLSelectMgr::getInstance()->deselectAll();
|
|
gViewerWindow->getWindow()->incBusyCount();
|
|
}
|
|
|
|
if(remove_from_inventory)
|
|
{
|
|
// Delete it from inventory immediately so that users cannot
|
|
// easily bypass copy protection in laggy situations. If the
|
|
// rez fails, we will put it back on the server.
|
|
gInventory.deleteObject(item->getUUID());
|
|
gInventory.notifyObservers();
|
|
}
|
|
// <edit>
|
|
if (gSavedSettings.getBOOL("BroadcastViewerEffects"))
|
|
{
|
|
// </edit>
|
|
// VEFFECT: DropObject
|
|
LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM, TRUE);
|
|
effectp->setSourceObject(gAgent.getAvatarObject());
|
|
effectp->setPositionGlobal(mLastHitPos);
|
|
effectp->setDuration(LL_HUD_DUR_SHORT);
|
|
effectp->setColor(LLColor4U(gAgent.getEffectColor()));
|
|
// <edit>
|
|
}
|
|
// </edit>
|
|
LLViewerStats::getInstance()->incStat(LLViewerStats::ST_REZ_COUNT);
|
|
}
|
|
|
|
void LLToolDragAndDrop::dropInventory(LLViewerObject* hit_obj,
|
|
LLInventoryItem* item,
|
|
LLToolDragAndDrop::ESource source,
|
|
const LLUUID& src_id)
|
|
{
|
|
// *HACK: In order to resolve SL-22177, we need to block drags
|
|
// from notecards and objects onto other objects.
|
|
if((SOURCE_WORLD == LLToolDragAndDrop::getInstance()->mSource)
|
|
|| (SOURCE_NOTECARD == LLToolDragAndDrop::getInstance()->mSource))
|
|
{
|
|
llwarns << "Call to LLToolDragAndDrop::dropInventory() from world"
|
|
<< " or notecard." << llendl;
|
|
return;
|
|
}
|
|
|
|
LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
|
|
time_t creation_date = time_corrected();
|
|
new_item->setCreationDate(creation_date);
|
|
|
|
if(!item->getPermissions().allowCopyBy(gAgent.getID()))
|
|
{
|
|
if(SOURCE_AGENT == source)
|
|
{
|
|
// Remove the inventory item from local inventory. The
|
|
// server will actually remove the item from agent
|
|
// inventory.
|
|
gInventory.deleteObject(item->getUUID());
|
|
gInventory.notifyObservers();
|
|
}
|
|
else if(SOURCE_WORLD == source)
|
|
{
|
|
// *FIX: if the objects are in different regions, and the
|
|
// source region has crashed, you can bypass these
|
|
// permissions.
|
|
LLViewerObject* src_obj = gObjectList.findObject(src_id);
|
|
if(src_obj)
|
|
{
|
|
src_obj->removeInventory(item->getUUID());
|
|
}
|
|
else
|
|
{
|
|
llwarns << "Unable to find source object." << llendl;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
hit_obj->updateInventory(new_item, TASK_INVENTORY_ITEM_KEY, true);
|
|
if (gFloaterTools->getVisible())
|
|
{
|
|
// *FIX: only show this if panel not expanded?
|
|
gFloaterTools->showPanel(LLFloaterTools::PANEL_CONTENTS);
|
|
}
|
|
// <edit>
|
|
if (gSavedSettings.getBOOL("BroadcastViewerEffects"))
|
|
{
|
|
// </edit>
|
|
// VEFFECT: AddToInventory
|
|
LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM, TRUE);
|
|
effectp->setSourceObject(gAgent.getAvatarObject());
|
|
effectp->setTargetObject(hit_obj);
|
|
effectp->setDuration(LL_HUD_DUR_SHORT);
|
|
effectp->setColor(LLColor4U(gAgent.getEffectColor()));
|
|
// <edit>
|
|
}
|
|
// <edit>
|
|
gFloaterTools->dirty();
|
|
}
|
|
|
|
struct LLGiveInventoryInfo
|
|
{
|
|
LLUUID mToAgentID;
|
|
LLUUID mInventoryObjectID;
|
|
LLUUID mIMSessionID;
|
|
LLGiveInventoryInfo(const LLUUID& to_agent, const LLUUID& obj_id, const LLUUID &im_session_id = LLUUID::null) :
|
|
mToAgentID(to_agent),
|
|
mInventoryObjectID(obj_id),
|
|
mIMSessionID(im_session_id)
|
|
{}
|
|
};
|
|
|
|
void LLToolDragAndDrop::giveInventory(const LLUUID& to_agent,
|
|
LLInventoryItem* item,
|
|
const LLUUID& im_session_id)
|
|
|
|
{
|
|
llinfos << "LLToolDragAndDrop::giveInventory()" << llendl;
|
|
if(!isInventoryGiveAcceptable(item))
|
|
{
|
|
return;
|
|
}
|
|
if(item->getPermissions().allowCopyBy(gAgent.getID()))
|
|
{
|
|
// just give it away.
|
|
LLToolDragAndDrop::commitGiveInventoryItem(to_agent, item, im_session_id);
|
|
}
|
|
else
|
|
{
|
|
// ask if the agent is sure.
|
|
LLSD payload;
|
|
payload["agent_id"] = to_agent;
|
|
payload["item_id"] = item->getUUID();
|
|
LLNotifications::instance().add("CannotCopyWarning", LLSD(), payload,
|
|
&LLToolDragAndDrop::handleCopyProtectedItem);
|
|
}
|
|
}
|
|
// static
|
|
bool LLToolDragAndDrop::handleCopyProtectedItem(const LLSD& notification, const LLSD& response)
|
|
{
|
|
S32 option = LLNotification::getSelectedOption(notification, response);
|
|
LLInventoryItem* item = NULL;
|
|
switch(option)
|
|
{
|
|
case 0: // "Yes"
|
|
item = gInventory.getItem(notification["payload"]["item_id"].asUUID());
|
|
if(item)
|
|
{
|
|
LLToolDragAndDrop::commitGiveInventoryItem(notification["payload"]["agent_id"].asUUID(),
|
|
item);
|
|
// delete it for now - it will be deleted on the server
|
|
// quickly enough.
|
|
gInventory.deleteObject(notification["payload"]["item_id"].asUUID());
|
|
gInventory.notifyObservers();
|
|
}
|
|
else
|
|
{
|
|
LLNotifications::instance().add("CannotGiveItem");
|
|
}
|
|
break;
|
|
|
|
default: // no, cancel, whatever, who cares, not yes.
|
|
LLNotifications::instance().add("TransactionCancelled");
|
|
break;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// static
|
|
void LLToolDragAndDrop::commitGiveInventoryItem(const LLUUID& to_agent,
|
|
LLInventoryItem* item,
|
|
const LLUUID& im_session_id)
|
|
{
|
|
if(!item) return;
|
|
std::string name;
|
|
gAgent.buildFullname(name);
|
|
LLUUID transaction_id;
|
|
transaction_id.generate();
|
|
const S32 BUCKET_SIZE = sizeof(U8) + UUID_BYTES;
|
|
U8 bucket[BUCKET_SIZE];
|
|
bucket[0] = (U8)item->getType();
|
|
memcpy(&bucket[1], &(item->getUUID().mData), UUID_BYTES); /* Flawfinder: ignore */
|
|
pack_instant_message(
|
|
gMessageSystem,
|
|
gAgent.getID(),
|
|
FALSE,
|
|
gAgent.getSessionID(),
|
|
to_agent,
|
|
name,
|
|
item->getName(),
|
|
IM_ONLINE,
|
|
IM_INVENTORY_OFFERED,
|
|
transaction_id,
|
|
0,
|
|
LLUUID::null,
|
|
gAgent.getPositionAgent(),
|
|
NO_TIMESTAMP,
|
|
bucket,
|
|
BUCKET_SIZE);
|
|
gAgent.sendReliableMessage();
|
|
// <edit>
|
|
if (gSavedSettings.getBOOL("BroadcastViewerEffects"))
|
|
{
|
|
// </edit>
|
|
// VEFFECT: giveInventory
|
|
LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM, TRUE);
|
|
effectp->setSourceObject(gAgent.getAvatarObject());
|
|
effectp->setTargetObject(gObjectList.findObject(to_agent));
|
|
effectp->setDuration(LL_HUD_DUR_SHORT);
|
|
effectp->setColor(LLColor4U(gAgent.getEffectColor()));
|
|
// <edit>
|
|
}
|
|
// </edit>
|
|
gFloaterTools->dirty();
|
|
|
|
LLMuteList::getInstance()->autoRemove(to_agent, LLMuteList::AR_INVENTORY);
|
|
|
|
// If this item was given by drag-and-drop into an IM panel, log this action in the IM panel chat.
|
|
if (im_session_id != LLUUID::null)
|
|
{
|
|
LLSD args;
|
|
gIMMgr->addSystemMessage(im_session_id, "inventory_item_offered", args);
|
|
}
|
|
|
|
}
|
|
|
|
void LLToolDragAndDrop::giveInventoryCategory(const LLUUID& to_agent,
|
|
LLInventoryCategory* cat,
|
|
const LLUUID& im_session_id)
|
|
|
|
{
|
|
if(!cat) return;
|
|
llinfos << "LLToolDragAndDrop::giveInventoryCategory() - "
|
|
<< cat->getUUID() << llendl;
|
|
|
|
LLVOAvatar* my_avatar = gAgent.getAvatarObject();
|
|
if( !my_avatar )
|
|
{
|
|
return;
|
|
}
|
|
|
|
// Test out how many items are being given.
|
|
LLViewerInventoryCategory::cat_array_t cats;
|
|
LLViewerInventoryItem::item_array_t items;
|
|
LLGiveable giveable;
|
|
gInventory.collectDescendentsIf(cat->getUUID(),
|
|
cats,
|
|
items,
|
|
LLInventoryModel::EXCLUDE_TRASH,
|
|
giveable);
|
|
S32 count = cats.count();
|
|
bool complete = true;
|
|
for(S32 i = 0; i < count; ++i)
|
|
{
|
|
if(!gInventory.isCategoryComplete(cats.get(i)->getUUID()))
|
|
{
|
|
complete = false;
|
|
break;
|
|
}
|
|
}
|
|
if(!complete)
|
|
{
|
|
LLNotifications::instance().add("IncompleteInventory");
|
|
return;
|
|
}
|
|
count = items.count() + cats.count();
|
|
if(count > MAX_ITEMS)
|
|
{
|
|
LLNotifications::instance().add("TooManyItems");
|
|
return;
|
|
}
|
|
else if(count == 0)
|
|
{
|
|
LLNotifications::instance().add("NoItems");
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
if(0 == giveable.countNoCopy())
|
|
{
|
|
LLToolDragAndDrop::commitGiveInventoryCategory(to_agent, cat, im_session_id);
|
|
}
|
|
else
|
|
{
|
|
LLGiveInventoryInfo* info = NULL;
|
|
info = new LLGiveInventoryInfo(to_agent, cat->getUUID(), im_session_id);
|
|
LLSD args;
|
|
args["COUNT"] = llformat("%d",giveable.countNoCopy());
|
|
LLSD payload;
|
|
payload["agent_id"] = to_agent;
|
|
payload["folder_id"] = cat->getUUID();
|
|
LLNotifications::instance().add("CannotCopyCountItems", args, payload, &LLToolDragAndDrop::handleCopyProtectedCategory);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// static
|
|
bool LLToolDragAndDrop::handleCopyProtectedCategory(const LLSD& notification, const LLSD& response)
|
|
{
|
|
S32 option = LLNotification::getSelectedOption(notification, response);
|
|
LLInventoryCategory* cat = NULL;
|
|
switch(option)
|
|
{
|
|
case 0: // "Yes"
|
|
cat = gInventory.getCategory(notification["payload"]["folder_id"].asUUID());
|
|
if(cat)
|
|
{
|
|
LLToolDragAndDrop::commitGiveInventoryCategory(notification["payload"]["agent_id"].asUUID(),
|
|
cat);
|
|
LLViewerInventoryCategory::cat_array_t cats;
|
|
LLViewerInventoryItem::item_array_t items;
|
|
LLUncopyableItems remove;
|
|
gInventory.collectDescendentsIf(cat->getUUID(),
|
|
cats,
|
|
items,
|
|
LLInventoryModel::EXCLUDE_TRASH,
|
|
remove);
|
|
S32 count = items.count();
|
|
for(S32 i = 0; i < count; ++i)
|
|
{
|
|
gInventory.deleteObject(items.get(i)->getUUID());
|
|
}
|
|
gInventory.notifyObservers();
|
|
}
|
|
else
|
|
{
|
|
LLNotifications::instance().add("CannotGiveCategory");
|
|
}
|
|
break;
|
|
|
|
default: // no, cancel, whatever, who cares, not yes.
|
|
LLNotifications::instance().add("TransactionCancelled");
|
|
break;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// static
|
|
void LLToolDragAndDrop::commitGiveInventoryCategory(const LLUUID& to_agent,
|
|
LLInventoryCategory* cat,
|
|
const LLUUID& im_session_id)
|
|
|
|
{
|
|
if(!cat) return;
|
|
llinfos << "LLToolDragAndDrop::commitGiveInventoryCategory() - "
|
|
<< cat->getUUID() << llendl;
|
|
|
|
// Test out how many items are being given.
|
|
LLViewerInventoryCategory::cat_array_t cats;
|
|
LLViewerInventoryItem::item_array_t items;
|
|
LLGiveable giveable;
|
|
gInventory.collectDescendentsIf(cat->getUUID(),
|
|
cats,
|
|
items,
|
|
LLInventoryModel::EXCLUDE_TRASH,
|
|
giveable);
|
|
|
|
// MAX ITEMS is based on (sizeof(uuid)+2) * count must be <
|
|
// MTUBYTES or 18 * count < 1200 => count < 1200/18 =>
|
|
// 66. I've cut it down a bit from there to give some pad.
|
|
S32 count = items.count() + cats.count();
|
|
if(count > MAX_ITEMS)
|
|
{
|
|
LLNotifications::instance().add("TooManyItems");
|
|
return;
|
|
}
|
|
else if(count == 0)
|
|
{
|
|
LLNotifications::instance().add("NoItems");
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
std::string name;
|
|
gAgent.buildFullname(name);
|
|
LLUUID transaction_id;
|
|
transaction_id.generate();
|
|
S32 bucket_size = (sizeof(U8) + UUID_BYTES) * (count + 1);
|
|
U8* bucket = new U8[bucket_size];
|
|
U8* pos = bucket;
|
|
U8 type = (U8)cat->getType();
|
|
memcpy(pos, &type, sizeof(U8)); /* Flawfinder: ignore */
|
|
pos += sizeof(U8);
|
|
memcpy(pos, &(cat->getUUID()), UUID_BYTES); /* Flawfinder: ignore */
|
|
pos += UUID_BYTES;
|
|
S32 i;
|
|
count = cats.count();
|
|
for(i = 0; i < count; ++i)
|
|
{
|
|
memcpy(pos, &type, sizeof(U8)); /* Flawfinder: ignore */
|
|
pos += sizeof(U8);
|
|
memcpy(pos, &(cats.get(i)->getUUID()), UUID_BYTES); /* Flawfinder: ignore */
|
|
pos += UUID_BYTES;
|
|
}
|
|
count = items.count();
|
|
for(i = 0; i < count; ++i)
|
|
{
|
|
type = (U8)items.get(i)->getType();
|
|
memcpy(pos, &type, sizeof(U8)); /* Flawfinder: ignore */
|
|
pos += sizeof(U8);
|
|
memcpy(pos, &(items.get(i)->getUUID()), UUID_BYTES); /* Flawfinder: ignore */
|
|
pos += UUID_BYTES;
|
|
}
|
|
pack_instant_message(
|
|
gMessageSystem,
|
|
gAgent.getID(),
|
|
FALSE,
|
|
gAgent.getSessionID(),
|
|
to_agent,
|
|
name,
|
|
cat->getName(),
|
|
IM_ONLINE,
|
|
IM_INVENTORY_OFFERED,
|
|
transaction_id,
|
|
0,
|
|
LLUUID::null,
|
|
gAgent.getPositionAgent(),
|
|
NO_TIMESTAMP,
|
|
bucket,
|
|
bucket_size);
|
|
gAgent.sendReliableMessage();
|
|
delete[] bucket;
|
|
// <edit>
|
|
if (gSavedSettings.getBOOL("BroadcastViewerEffects"))
|
|
{
|
|
// </edit>
|
|
// VEFFECT: giveInventoryCategory
|
|
LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM, TRUE);
|
|
effectp->setSourceObject(gAgent.getAvatarObject());
|
|
effectp->setTargetObject(gObjectList.findObject(to_agent));
|
|
effectp->setDuration(LL_HUD_DUR_SHORT);
|
|
effectp->setColor(LLColor4U(gAgent.getEffectColor()));
|
|
// <edit>
|
|
}
|
|
// </edit>
|
|
gFloaterTools->dirty();
|
|
|
|
LLMuteList::getInstance()->autoRemove(to_agent, LLMuteList::AR_INVENTORY);
|
|
|
|
// If this item was given by drag-and-drop into an IM panel, log this action in the IM panel chat.
|
|
if (im_session_id != LLUUID::null)
|
|
{
|
|
LLSD args;
|
|
gIMMgr->addSystemMessage(im_session_id, "inventory_item_offered", args);
|
|
}
|
|
}
|
|
}
|
|
|
|
// static
|
|
BOOL LLToolDragAndDrop::isInventoryGiveAcceptable(LLInventoryItem* item)
|
|
{
|
|
if(!item)
|
|
{
|
|
return FALSE;
|
|
}
|
|
if(!item->getPermissions().allowOperationBy(PERM_TRANSFER, gAgent.getID()))
|
|
{
|
|
return FALSE;
|
|
}
|
|
BOOL copyable = FALSE;
|
|
if(item->getPermissions().allowCopyBy(gAgent.getID())) copyable = TRUE;
|
|
|
|
// <edit>
|
|
/*LLVOAvatar* my_avatar = gAgent.getAvatarObject();
|
|
if(!my_avatar)
|
|
{
|
|
return FALSE;
|
|
}*/
|
|
// </edit>
|
|
|
|
// <edit>
|
|
//BOOL acceptable = FALSE;
|
|
BOOL acceptable = TRUE;
|
|
// Might also look at what's down below
|
|
// </edit>
|
|
switch(item->getType())
|
|
{
|
|
case LLAssetType::AT_CALLINGCARD:
|
|
acceptable = FALSE;
|
|
break;
|
|
case LLAssetType::AT_OBJECT:
|
|
// <edit>
|
|
/*if(my_avatar->isWearingAttachment(item->getUUID()))
|
|
{
|
|
acceptable = FALSE;
|
|
}*/
|
|
// </edit>
|
|
break;
|
|
case LLAssetType::AT_BODYPART:
|
|
case LLAssetType::AT_CLOTHING:
|
|
// <edit>
|
|
/*if(!copyable && gAgent.isWearingItem(item->getUUID()))
|
|
{
|
|
acceptable = FALSE;
|
|
}*/
|
|
// </edit>
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
return acceptable;
|
|
}
|
|
|
|
// Static
|
|
BOOL LLToolDragAndDrop::isInventoryGroupGiveAcceptable(LLInventoryItem* item)
|
|
{
|
|
if(!item)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
// These permissions are double checked in the simulator in
|
|
// LLGroupNoticeInventoryItemFetch::result().
|
|
if(!item->getPermissions().allowOperationBy(PERM_TRANSFER, gAgent.getID()))
|
|
{
|
|
return FALSE;
|
|
}
|
|
if(!item->getPermissions().allowCopyBy(gAgent.getID()))
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
LLVOAvatar* my_avatar = gAgent.getAvatarObject();
|
|
if(!my_avatar)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
BOOL acceptable = TRUE;
|
|
// <edit>
|
|
/*
|
|
// </edit>
|
|
switch(item->getType())
|
|
{
|
|
case LLAssetType::AT_CALLINGCARD:
|
|
acceptable = FALSE;
|
|
break;
|
|
case LLAssetType::AT_OBJECT:
|
|
if(my_avatar->isWearingAttachment(item->getUUID()))
|
|
{
|
|
acceptable = FALSE;
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
// <edit>
|
|
*/
|
|
// </edit>
|
|
return acceptable;
|
|
}
|
|
|
|
// accessor that looks at permissions, copyability, and names of
|
|
// inventory items to determine if a drop would be ok.
|
|
EAcceptance LLToolDragAndDrop::willObjectAcceptInventory(LLViewerObject* obj, LLInventoryItem* item)
|
|
{
|
|
// check the basics
|
|
if(!item || !obj) return ACCEPT_NO;
|
|
// HACK: downcast
|
|
LLViewerInventoryItem* vitem = (LLViewerInventoryItem*)item;
|
|
// <edit>
|
|
//if(!vitem->isComplete()) return ACCEPT_NO;
|
|
if(!vitem->isComplete() && !(gInventory.isObjectDescendentOf(vitem->getUUID(), gSystemFolderRoot))) return ACCEPT_NO;
|
|
// </edit>
|
|
if (vitem->getIsLinkType()) return ACCEPT_NO; // No giving away links
|
|
|
|
// deny attempts to drop from an object onto itself. This is to
|
|
// help make sure that drops that are from an object to an object
|
|
// don't have to worry about order of evaluation. Think of this
|
|
// like check for self in assignment.
|
|
if(obj->getID() == item->getParentUUID())
|
|
{
|
|
return ACCEPT_NO;
|
|
}
|
|
|
|
//BOOL copy = (perm.allowCopyBy(gAgent.getID(),
|
|
// gAgent.getGroupID())
|
|
// && (obj->mPermModify || obj->mFlagAllowInventoryAdd));
|
|
BOOL worn = FALSE;
|
|
LLVOAvatar* my_avatar = NULL;
|
|
switch(item->getType())
|
|
{
|
|
case LLAssetType::AT_OBJECT:
|
|
my_avatar = gAgent.getAvatarObject();
|
|
if(my_avatar && my_avatar->isWearingAttachment(item->getUUID()))
|
|
{
|
|
worn = TRUE;
|
|
}
|
|
break;
|
|
case LLAssetType::AT_BODYPART:
|
|
case LLAssetType::AT_CLOTHING:
|
|
if(gAgent.isWearingItem(item->getUUID()))
|
|
{
|
|
worn = TRUE;
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
const LLPermissions& perm = item->getPermissions();
|
|
BOOL modify = (obj->permModify() || obj->flagAllowInventoryAdd());
|
|
BOOL transfer = FALSE;
|
|
if((obj->permYouOwner() && (perm.getOwner() == gAgent.getID()))
|
|
|| perm.allowOperationBy(PERM_TRANSFER, gAgent.getID()))
|
|
{
|
|
transfer = TRUE;
|
|
}
|
|
BOOL volume = (LL_PCODE_VOLUME == obj->getPCode());
|
|
BOOL attached = obj->isAttachment();
|
|
BOOL unrestricted = ((perm.getMaskBase() & PERM_ITEM_UNRESTRICTED) == PERM_ITEM_UNRESTRICTED) ? TRUE : FALSE;
|
|
|
|
// [RLVa:KB] - Checked: 2010-03-31 (RLVa-1.2.0c) | Modified: RLVa-1.0.0c
|
|
if (rlv_handler_t::isEnabled())
|
|
{
|
|
const LLViewerObject* pObjRoot = obj->getRootEdit();
|
|
if (gRlvAttachmentLocks.isLockedAttachment(pObjRoot))
|
|
{
|
|
return ACCEPT_NO_LOCKED; // Disallow inventory drops on a locked attachment
|
|
}
|
|
else if ( (gRlvHandler.hasBehaviour(RLV_BHVR_UNSIT)) || (gRlvHandler.hasBehaviour(RLV_BHVR_SITTP)) )
|
|
{
|
|
LLVOAvatar* pAvatar = gAgent.getAvatarObject();
|
|
if ( (pAvatar) && (pAvatar->mIsSitting) && (pAvatar->getRoot() == pObjRoot) )
|
|
return ACCEPT_NO_LOCKED; // ... or on a linkset the avie is sitting on under @unsit=n/@sittp=n
|
|
}
|
|
}
|
|
// [/RLVa:KB]
|
|
|
|
if(attached && !unrestricted)
|
|
{
|
|
return ACCEPT_NO_LOCKED;
|
|
}
|
|
else if(modify && transfer && volume && !worn)
|
|
{
|
|
return ACCEPT_YES_MULTI;
|
|
}
|
|
else if(!modify)
|
|
{
|
|
return ACCEPT_NO_LOCKED;
|
|
}
|
|
return ACCEPT_NO;
|
|
}
|
|
|
|
|
|
// function used as drag-and-drop handler for simple agent give inventory requests
|
|
//static
|
|
bool LLToolDragAndDrop::handleGiveDragAndDrop(LLUUID dest_agent, LLUUID session_id, BOOL drop,
|
|
EDragAndDropType cargo_type,
|
|
void* cargo_data,
|
|
EAcceptance* accept)
|
|
{
|
|
// check the type
|
|
switch(cargo_type)
|
|
{
|
|
case DAD_TEXTURE:
|
|
case DAD_SOUND:
|
|
case DAD_LANDMARK:
|
|
case DAD_SCRIPT:
|
|
case DAD_OBJECT:
|
|
case DAD_NOTECARD:
|
|
case DAD_CLOTHING:
|
|
case DAD_BODYPART:
|
|
case DAD_ANIMATION:
|
|
case DAD_GESTURE:
|
|
{
|
|
LLViewerInventoryItem* inv_item = (LLViewerInventoryItem*)cargo_data;
|
|
if(gInventory.getItem(inv_item->getUUID())
|
|
&& LLToolDragAndDrop::isInventoryGiveAcceptable(inv_item))
|
|
{
|
|
// *TODO: get multiple object transfers working
|
|
*accept = ACCEPT_YES_COPY_SINGLE;
|
|
if(drop)
|
|
{
|
|
LLToolDragAndDrop::giveInventory(dest_agent, inv_item, session_id);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// It's not in the user's inventory (it's probably
|
|
// in an object's contents), so disallow dragging
|
|
// it here. You can't give something you don't
|
|
// yet have.
|
|
*accept = ACCEPT_NO;
|
|
}
|
|
break;
|
|
}
|
|
case DAD_CATEGORY:
|
|
{
|
|
LLViewerInventoryCategory* inv_cat = (LLViewerInventoryCategory*)cargo_data;
|
|
if( gInventory.getCategory( inv_cat->getUUID() ) )
|
|
{
|
|
// *TODO: get multiple object transfers working
|
|
*accept = ACCEPT_YES_COPY_SINGLE;
|
|
if(drop)
|
|
{
|
|
LLToolDragAndDrop::giveInventoryCategory(dest_agent, inv_cat, session_id);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// It's not in the user's inventory (it's probably
|
|
// in an object's contents), so disallow dragging
|
|
// it here. You can't give something you don't
|
|
// yet have.
|
|
*accept = ACCEPT_NO;
|
|
}
|
|
break;
|
|
}
|
|
case DAD_CALLINGCARD:
|
|
default:
|
|
*accept = ACCEPT_NO;
|
|
break;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
|
|
///
|
|
/// Methods called in the drag & drop array
|
|
///
|
|
|
|
EAcceptance LLToolDragAndDrop::dad3dNULL(
|
|
LLViewerObject*, S32, MASK, BOOL)
|
|
{
|
|
lldebugs << "LLToolDragAndDrop::dad3dNULL()" << llendl;
|
|
return ACCEPT_NO;
|
|
}
|
|
|
|
EAcceptance LLToolDragAndDrop::dad3dRezAttachmentFromInv(
|
|
LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
|
|
{
|
|
lldebugs << "LLToolDragAndDrop::dad3dRezAttachmentFromInv()" << llendl;
|
|
// must be in the user's inventory
|
|
if(mSource != SOURCE_AGENT && mSource != SOURCE_LIBRARY)
|
|
{
|
|
return ACCEPT_NO;
|
|
}
|
|
|
|
LLViewerInventoryItem* item;
|
|
LLViewerInventoryCategory* cat;
|
|
locateInventory(item, cat);
|
|
if(!item || !item->isComplete()) return ACCEPT_NO;
|
|
|
|
// must not be in the trash
|
|
LLUUID trash_id(gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH));
|
|
if( gInventory.isObjectDescendentOf( item->getUUID(), trash_id ) )
|
|
{
|
|
return ACCEPT_NO;
|
|
}
|
|
|
|
// must not be already wearing it
|
|
// <edit>
|
|
//LLVOAvatar* my_avatar = gAgent.getAvatarObject();
|
|
//if( !my_avatar || my_avatar->isWearingAttachment( item->getUUID() ) )
|
|
//{
|
|
// return ACCEPT_NO;
|
|
//}
|
|
// </edit>
|
|
|
|
// [RLVa:KB] - Checked: 2010-09-28 (RLVa-1.2.1f) | Modified: RLVa-1.2.1f
|
|
if ( (rlv_handler_t::isEnabled()) && (gRlvAttachmentLocks.hasLockedAttachmentPoint(RLV_LOCK_ANY)) )
|
|
{
|
|
ERlvWearMask eWearMask = gRlvAttachmentLocks.canAttach(item); bool fReplace = !(mask & MASK_CONTROL);
|
|
if ( ((!fReplace) && ((RLV_WEAR_ADD & eWearMask) == 0)) || ((fReplace) && ((RLV_WEAR_REPLACE & eWearMask) == 0)) )
|
|
return ACCEPT_NO_LOCKED;
|
|
}
|
|
// [/RLVa:KB]
|
|
|
|
if( drop )
|
|
{
|
|
if(mSource == SOURCE_LIBRARY)
|
|
{
|
|
// LLPointer<LLInventoryCallback> cb = new RezAttachmentCallback(0);
|
|
// [SL:KB] - Patch: Appearance-Misc | Checked: 2010-09-08 (Catznip-2.2.0a) | Added: Catznip-2.2.0a
|
|
// Make this behave consistent with dad3dWearItem
|
|
LLPointer<LLInventoryCallback> cb = new RezAttachmentCallback(0, !(mask & MASK_CONTROL));
|
|
// [/SL:KB]
|
|
copy_inventory_item(
|
|
gAgent.getID(),
|
|
item->getPermissions().getOwner(),
|
|
item->getUUID(),
|
|
LLUUID::null,
|
|
std::string(),
|
|
cb);
|
|
}
|
|
else
|
|
{
|
|
// rez_attachment(item, 0);
|
|
// [SL:KB] - Patch: Appearance-Misc | Checked: 2010-09-08 (Catznip-2.2.0a) | Added: Catznip-2.2.0a
|
|
// Make this behave consistent with dad3dWearItem
|
|
rez_attachment(item, 0, !(mask & MASK_CONTROL));
|
|
// [/SL:KB]
|
|
}
|
|
}
|
|
return ACCEPT_YES_SINGLE;
|
|
}
|
|
|
|
|
|
EAcceptance LLToolDragAndDrop::dad3dRezObjectOnLand(
|
|
LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
|
|
{
|
|
// [RLVa:KB] - Checked: 2010-03-23 (RLVa-1.2.0e) | Modified: RLVa-1.1.0l
|
|
// RELEASE-RLVa: [SL-2.2.0] Make sure the code below is the only code path to LLToolDragAndDrop::dad3dRezFromObjectOnLand()
|
|
if ( (rlv_handler_t::isEnabled()) && ((gRlvHandler.hasBehaviour(RLV_BHVR_REZ)) || (gRlvHandler.hasBehaviour(RLV_BHVR_INTERACT))) )
|
|
{
|
|
return ACCEPT_NO_LOCKED;
|
|
}
|
|
// [/RLVa:KB]
|
|
|
|
if (mSource == SOURCE_WORLD)
|
|
{
|
|
return dad3dRezFromObjectOnLand(obj, face, mask, drop);
|
|
}
|
|
|
|
lldebugs << "LLToolDragAndDrop::dad3dRezObjectOnLand()" << llendl;
|
|
LLViewerInventoryItem* item;
|
|
LLViewerInventoryCategory* cat;
|
|
locateInventory(item, cat);
|
|
if(!item || !item->isComplete()) return ACCEPT_NO;
|
|
|
|
// <edit>
|
|
//LLVOAvatar* my_avatar = gAgent.getAvatarObject();
|
|
//if( !my_avatar || my_avatar->isWearingAttachment( item->getUUID() ) )
|
|
//{
|
|
// return ACCEPT_NO;
|
|
//}
|
|
// </edit>
|
|
EAcceptance accept;
|
|
BOOL remove_inventory;
|
|
|
|
// Get initial settings based on shift key
|
|
if (mask & MASK_SHIFT)
|
|
{
|
|
// For now, always make copy
|
|
//accept = ACCEPT_YES_SINGLE;
|
|
//remove_inventory = TRUE;
|
|
accept = ACCEPT_YES_COPY_SINGLE;
|
|
remove_inventory = FALSE;
|
|
}
|
|
else
|
|
{
|
|
accept = ACCEPT_YES_COPY_SINGLE;
|
|
remove_inventory = FALSE;
|
|
}
|
|
|
|
// check if the item can be copied. If not, send that to the sim
|
|
// which will remove the inventory item.
|
|
if(!item->getPermissions().allowCopyBy(gAgent.getID()))
|
|
{
|
|
accept = ACCEPT_YES_SINGLE;
|
|
remove_inventory = TRUE;
|
|
}
|
|
|
|
// Check if it's in the trash.
|
|
LLUUID trash_id;
|
|
trash_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH);
|
|
if(gInventory.isObjectDescendentOf(item->getUUID(), trash_id))
|
|
{
|
|
accept = ACCEPT_YES_SINGLE;
|
|
remove_inventory = TRUE;
|
|
}
|
|
|
|
if(drop)
|
|
{
|
|
dropObject(obj, TRUE, FALSE, remove_inventory);
|
|
}
|
|
|
|
return accept;
|
|
}
|
|
|
|
EAcceptance LLToolDragAndDrop::dad3dRezObjectOnObject(
|
|
LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
|
|
{
|
|
// [RLVa:KB] - Checked: 2010-03-23 (RLVa-1.2.0e) | Modified: RLVa-1.1.0l
|
|
// NOTE: if (mask & MASK_CONTROL) then it's a drop rather than a rez, so we let that pass through when @rez=n restricted
|
|
// (but not when @interact=n restricted unless the drop target is a HUD attachment)
|
|
// RELEASE-RLVa: [SL-2.2.0] Make sure the code below is the only code path to LLToolDragAndDrop::dad3dRezFromObjectOnObject()
|
|
if ( (rlv_handler_t::isEnabled()) &&
|
|
( ( (gRlvHandler.hasBehaviour(RLV_BHVR_REZ)) && ((mask & MASK_CONTROL) == 0) ) ||
|
|
( (gRlvHandler.hasBehaviour(RLV_BHVR_INTERACT)) && (((mask & MASK_CONTROL) == 0) || (!obj->isHUDAttachment())) ) ) )
|
|
{
|
|
return ACCEPT_NO_LOCKED;
|
|
}
|
|
// [/RLVa:KB]
|
|
|
|
// handle objects coming from object inventory
|
|
if (mSource == SOURCE_WORLD)
|
|
{
|
|
return dad3dRezFromObjectOnObject(obj, face, mask, drop);
|
|
}
|
|
|
|
lldebugs << "LLToolDragAndDrop::dad3dRezObjectOnObject()" << llendl;
|
|
LLViewerInventoryItem* item;
|
|
LLViewerInventoryCategory* cat;
|
|
locateInventory(item, cat);
|
|
if(!item || !item->isComplete()) return ACCEPT_NO;
|
|
// <edit>
|
|
//LLVOAvatar* my_avatar = gAgent.getAvatarObject();
|
|
//if( !my_avatar || my_avatar->isWearingAttachment( item->getUUID() ) )
|
|
//{
|
|
// return ACCEPT_NO;
|
|
//}
|
|
// </edit>
|
|
|
|
if((mask & MASK_CONTROL))
|
|
{
|
|
// *HACK: In order to resolve SL-22177, we need to block drags
|
|
// from notecards and objects onto other objects.
|
|
if(mSource == SOURCE_NOTECARD)
|
|
{
|
|
return ACCEPT_NO;
|
|
}
|
|
|
|
EAcceptance rv = willObjectAcceptInventory(obj, item);
|
|
if(drop && (ACCEPT_YES_SINGLE <= rv))
|
|
{
|
|
dropInventory(obj, item, mSource, mSourceID);
|
|
}
|
|
return rv;
|
|
}
|
|
|
|
EAcceptance accept;
|
|
BOOL remove_inventory;
|
|
|
|
if (mask & MASK_SHIFT)
|
|
{
|
|
// For now, always make copy
|
|
//accept = ACCEPT_YES_SINGLE;
|
|
//remove_inventory = TRUE;
|
|
accept = ACCEPT_YES_COPY_SINGLE;
|
|
remove_inventory = FALSE;
|
|
}
|
|
else
|
|
{
|
|
accept = ACCEPT_YES_COPY_SINGLE;
|
|
remove_inventory = FALSE;
|
|
}
|
|
|
|
// check if the item can be copied. If not, send that to the sim
|
|
// which will remove the inventory item.
|
|
if(!item->getPermissions().allowCopyBy(gAgent.getID()))
|
|
{
|
|
accept = ACCEPT_YES_SINGLE;
|
|
remove_inventory = TRUE;
|
|
}
|
|
|
|
// Check if it's in the trash.
|
|
LLUUID trash_id;
|
|
trash_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH);
|
|
if(gInventory.isObjectDescendentOf(item->getUUID(), trash_id))
|
|
{
|
|
accept = ACCEPT_YES_SINGLE;
|
|
remove_inventory = TRUE;
|
|
}
|
|
|
|
if(drop)
|
|
{
|
|
dropObject(obj, FALSE, FALSE, remove_inventory);
|
|
}
|
|
|
|
return accept;
|
|
}
|
|
|
|
EAcceptance LLToolDragAndDrop::dad3dRezScript(
|
|
LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
|
|
{
|
|
lldebugs << "LLToolDragAndDrop::dad3dRezScript()" << llendl;
|
|
|
|
// *HACK: In order to resolve SL-22177, we need to block drags
|
|
// from notecards and objects onto other objects.
|
|
if((SOURCE_WORLD == mSource) || (SOURCE_NOTECARD == mSource))
|
|
{
|
|
return ACCEPT_NO;
|
|
}
|
|
|
|
LLViewerInventoryItem* item;
|
|
LLViewerInventoryCategory* cat;
|
|
locateInventory(item, cat);
|
|
if(!item || !item->isComplete()) return ACCEPT_NO;
|
|
EAcceptance rv = willObjectAcceptInventory(obj, item);
|
|
if(drop && (ACCEPT_YES_SINGLE <= rv))
|
|
{
|
|
// rez in the script active by default, rez in inactive if the
|
|
// control key is being held down.
|
|
BOOL active = ((mask & MASK_CONTROL) == 0);
|
|
|
|
LLViewerObject* root_object = obj;
|
|
if (obj && obj->getParent())
|
|
{
|
|
LLViewerObject* parent_obj = (LLViewerObject*)obj->getParent();
|
|
if (!parent_obj->isAvatar())
|
|
{
|
|
root_object = parent_obj;
|
|
}
|
|
}
|
|
|
|
dropScript(root_object, item, active, mSource, mSourceID);
|
|
}
|
|
return rv;
|
|
}
|
|
|
|
EAcceptance LLToolDragAndDrop::dad3dTextureObject(
|
|
LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
|
|
{
|
|
lldebugs << "LLToolDragAndDrop::dad3dTextureObject()" << llendl;
|
|
|
|
// <edit>
|
|
// Fuck this
|
|
|
|
// *HACK: In order to resolve SL-22177, we need to block drags
|
|
// from notecards and objects onto other objects.
|
|
//if((SOURCE_WORLD == mSource) || (SOURCE_NOTECARD == mSource))
|
|
//{
|
|
// return ACCEPT_NO;
|
|
//}
|
|
// </edit>
|
|
|
|
LLViewerInventoryItem* item;
|
|
LLViewerInventoryCategory* cat;
|
|
locateInventory(item, cat);
|
|
// <edit>
|
|
//if(!item || !item->isComplete()) return ACCEPT_NO;
|
|
if( !item || (!item->isComplete() && !(gInventory.isObjectDescendentOf(item->getUUID(), gSystemFolderRoot))) ) return ACCEPT_NO;
|
|
// </edit>
|
|
EAcceptance rv = willObjectAcceptInventory(obj, item);
|
|
if((mask & MASK_CONTROL))
|
|
{
|
|
if((ACCEPT_YES_SINGLE <= rv) && drop)
|
|
{
|
|
dropInventory(obj, item, mSource, mSourceID);
|
|
}
|
|
return rv;
|
|
}
|
|
if(!obj->permModify())
|
|
{
|
|
return ACCEPT_NO_LOCKED;
|
|
}
|
|
//If texture !copyable don't texture or you'll never get it back.
|
|
if(!item->getPermissions().allowCopyBy(gAgent.getID()))
|
|
{
|
|
return ACCEPT_NO;
|
|
}
|
|
|
|
if(drop && (ACCEPT_YES_SINGLE <= rv))
|
|
{
|
|
if((mask & MASK_SHIFT))
|
|
{
|
|
dropTextureAllFaces(obj, item, mSource, mSourceID);
|
|
}
|
|
else
|
|
{
|
|
dropTextureOneFace(obj, face, item, mSource, mSourceID);
|
|
}
|
|
|
|
// VEFFECT: SetTexture
|
|
LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM, TRUE);
|
|
effectp->setSourceObject(gAgent.getAvatarObject());
|
|
effectp->setTargetObject(obj);
|
|
effectp->setDuration(LL_HUD_DUR_SHORT);
|
|
effectp->setColor(LLColor4U(gAgent.getEffectColor()));
|
|
}
|
|
|
|
// enable multi-drop, although last texture will win
|
|
return ACCEPT_YES_MULTI;
|
|
}
|
|
/*
|
|
EAcceptance LLToolDragAndDrop::dad3dTextureSelf(
|
|
LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
|
|
{
|
|
lldebugs << "LLToolDragAndDrop::dad3dTextureAvatar()" << llendl;
|
|
if(drop)
|
|
{
|
|
if( !(mask & MASK_SHIFT) )
|
|
{
|
|
dropTextureOneFaceAvatar( (LLVOAvatar*)obj, face, (LLInventoryItem*)mCargoData);
|
|
}
|
|
}
|
|
return (mask & MASK_SHIFT) ? ACCEPT_NO : ACCEPT_YES_SINGLE;
|
|
}
|
|
*/
|
|
|
|
EAcceptance LLToolDragAndDrop::dad3dWearItem(
|
|
LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
|
|
{
|
|
lldebugs << "LLToolDragAndDrop::dad3dWearItem()" << llendl;
|
|
LLViewerInventoryItem* item;
|
|
LLViewerInventoryCategory* cat;
|
|
locateInventory(item, cat);
|
|
if(!item || !item->isComplete()) return ACCEPT_NO;
|
|
|
|
if(mSource == SOURCE_AGENT || mSource == SOURCE_LIBRARY)
|
|
{
|
|
// it's in the agent inventory
|
|
LLUUID trash_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH);
|
|
if( gInventory.isObjectDescendentOf( item->getUUID(), trash_id ) )
|
|
{
|
|
return ACCEPT_NO;
|
|
}
|
|
|
|
// [RLVa:KB] - Checked: 2010-09-28 (RLVa-1.2.1f) | Modified: RLVa-1.2.1f
|
|
if ( (rlv_handler_t::isEnabled()) && (RLV_WEAR_REPLACE != gRlvWearableLocks.canWear(item)) )
|
|
{
|
|
return ACCEPT_NO_LOCKED;
|
|
}
|
|
// [/RLVa:KB]
|
|
|
|
if( drop )
|
|
{
|
|
// Don't wear anything until initial wearables are loaded, can
|
|
// destroy clothing items.
|
|
if (!gAgent.areWearablesLoaded())
|
|
{
|
|
LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded");
|
|
return ACCEPT_NO;
|
|
}
|
|
|
|
if(mSource == SOURCE_LIBRARY)
|
|
{
|
|
// create item based on that one, and put it on if that
|
|
// was a success.
|
|
LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
|
|
copy_inventory_item(
|
|
gAgent.getID(),
|
|
item->getPermissions().getOwner(),
|
|
item->getUUID(),
|
|
LLUUID::null,
|
|
std::string(),
|
|
cb);
|
|
}
|
|
else
|
|
{
|
|
wear_inventory_item_on_avatar( item );
|
|
}
|
|
}
|
|
return ACCEPT_YES_MULTI;
|
|
}
|
|
else
|
|
{
|
|
// TODO: copy/move item to avatar's inventory and then wear it.
|
|
return ACCEPT_NO;
|
|
}
|
|
}
|
|
|
|
EAcceptance LLToolDragAndDrop::dad3dActivateGesture(
|
|
LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
|
|
{
|
|
lldebugs << "LLToolDragAndDrop::dad3dActivateGesture()" << llendl;
|
|
LLViewerInventoryItem* item;
|
|
LLViewerInventoryCategory* cat;
|
|
locateInventory(item, cat);
|
|
if(!item || !item->isComplete()) return ACCEPT_NO;
|
|
|
|
if(mSource == SOURCE_AGENT || mSource == SOURCE_LIBRARY)
|
|
{
|
|
// it's in the agent inventory
|
|
LLUUID trash_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH);
|
|
if( gInventory.isObjectDescendentOf( item->getUUID(), trash_id ) )
|
|
{
|
|
return ACCEPT_NO;
|
|
}
|
|
|
|
if( drop )
|
|
{
|
|
LLUUID item_id;
|
|
if(mSource == SOURCE_LIBRARY)
|
|
{
|
|
// create item based on that one, and put it on if that
|
|
// was a success.
|
|
LLPointer<LLInventoryCallback> cb = new ActivateGestureCallback();
|
|
copy_inventory_item(
|
|
gAgent.getID(),
|
|
item->getPermissions().getOwner(),
|
|
item->getUUID(),
|
|
LLUUID::null,
|
|
std::string(),
|
|
cb);
|
|
}
|
|
else
|
|
{
|
|
gGestureManager.activateGesture(item->getUUID());
|
|
gInventory.updateItem(item);
|
|
gInventory.notifyObservers();
|
|
}
|
|
}
|
|
return ACCEPT_YES_MULTI;
|
|
}
|
|
else
|
|
{
|
|
return ACCEPT_NO;
|
|
}
|
|
}
|
|
|
|
EAcceptance LLToolDragAndDrop::dad3dWearCategory(
|
|
LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
|
|
{
|
|
lldebugs << "LLToolDragAndDrop::dad3dWearCategory()" << llendl;
|
|
LLViewerInventoryItem* item;
|
|
LLViewerInventoryCategory* category;
|
|
locateInventory(item, category);
|
|
if(!category) return ACCEPT_NO;
|
|
|
|
if (drop)
|
|
{
|
|
// Don't wear anything until initial wearables are loaded, can
|
|
// destroy clothing items.
|
|
if (!gAgent.areWearablesLoaded())
|
|
{
|
|
LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded");
|
|
return ACCEPT_NO;
|
|
}
|
|
}
|
|
|
|
if(mSource == SOURCE_AGENT)
|
|
{
|
|
LLUUID trash_id(gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH));
|
|
if( gInventory.isObjectDescendentOf( category->getUUID(), trash_id ) )
|
|
{
|
|
return ACCEPT_NO;
|
|
}
|
|
|
|
if(drop)
|
|
{
|
|
BOOL append = ( (mask & MASK_SHIFT) ? TRUE : FALSE );
|
|
wear_inventory_category(category, false, append);
|
|
}
|
|
return ACCEPT_YES_MULTI;
|
|
}
|
|
else if(mSource == SOURCE_LIBRARY)
|
|
{
|
|
if(drop)
|
|
{
|
|
wear_inventory_category(category, true, false);
|
|
}
|
|
return ACCEPT_YES_MULTI;
|
|
}
|
|
else
|
|
{
|
|
// TODO: copy/move category to avatar's inventory and then wear it.
|
|
return ACCEPT_NO;
|
|
}
|
|
}
|
|
|
|
|
|
EAcceptance LLToolDragAndDrop::dad3dUpdateInventory(
|
|
LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
|
|
{
|
|
lldebugs << "LLToolDragAndDrop::dadUpdateInventory()" << llendl;
|
|
|
|
// *HACK: In order to resolve SL-22177, we need to block drags
|
|
// from notecards and objects onto other objects.
|
|
if((SOURCE_WORLD == mSource) || (SOURCE_NOTECARD == mSource))
|
|
{
|
|
return ACCEPT_NO;
|
|
}
|
|
|
|
LLViewerInventoryItem* item;
|
|
LLViewerInventoryCategory* cat;
|
|
locateInventory(item, cat);
|
|
if(!item || !item->isComplete()) return ACCEPT_NO;
|
|
LLViewerObject* root_object = obj;
|
|
if (obj && obj->getParent())
|
|
{
|
|
LLViewerObject* parent_obj = (LLViewerObject*)obj->getParent();
|
|
if (!parent_obj->isAvatar())
|
|
{
|
|
root_object = parent_obj;
|
|
}
|
|
}
|
|
|
|
EAcceptance rv = willObjectAcceptInventory(root_object, item);
|
|
if(root_object && drop && (ACCEPT_YES_COPY_SINGLE <= rv))
|
|
{
|
|
dropInventory(root_object, item, mSource, mSourceID);
|
|
}
|
|
return rv;
|
|
}
|
|
|
|
BOOL LLToolDragAndDrop::dadUpdateInventory(LLViewerObject* obj, BOOL drop)
|
|
{
|
|
EAcceptance rv = dad3dUpdateInventory(obj, -1, MASK_NONE, drop);
|
|
return (rv >= ACCEPT_YES_COPY_SINGLE);
|
|
}
|
|
|
|
EAcceptance LLToolDragAndDrop::dad3dUpdateInventoryCategory(
|
|
LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
|
|
{
|
|
lldebugs << "LLToolDragAndDrop::dad3dUpdateInventoryCategory()" << llendl;
|
|
if (NULL==obj)
|
|
{
|
|
llwarns << "obj is NULL; aborting func with ACCEPT_NO" << llendl;
|
|
return ACCEPT_NO;
|
|
}
|
|
|
|
if (mSource != SOURCE_AGENT && mSource != SOURCE_LIBRARY)
|
|
{
|
|
return ACCEPT_NO;
|
|
}
|
|
if(obj->isAttachment()) return ACCEPT_NO_LOCKED;
|
|
LLViewerInventoryItem* item;
|
|
LLViewerInventoryCategory* cat;
|
|
locateInventory(item, cat);
|
|
if(!cat) return ACCEPT_NO;
|
|
EAcceptance rv = ACCEPT_NO;
|
|
|
|
// find all the items in the category
|
|
LLDroppableItem droppable(!obj->permYouOwner());
|
|
LLInventoryModel::cat_array_t cats;
|
|
LLInventoryModel::item_array_t items;
|
|
gInventory.collectDescendentsIf(cat->getUUID(),
|
|
cats,
|
|
items,
|
|
LLInventoryModel::EXCLUDE_TRASH,
|
|
droppable);
|
|
cats.put(cat);
|
|
if(droppable.countNoCopy() > 0)
|
|
{
|
|
llwarns << "*** Need to confirm this step" << llendl;
|
|
}
|
|
LLViewerObject* root_object = obj;
|
|
if (obj->getParent())
|
|
{
|
|
LLViewerObject* parent_obj = (LLViewerObject*)obj->getParent();
|
|
if (!parent_obj->isAvatar())
|
|
{
|
|
root_object = parent_obj;
|
|
}
|
|
}
|
|
|
|
// Check for accept
|
|
S32 i;
|
|
S32 count = cats.count();
|
|
for(i = 0; i < count; ++i)
|
|
{
|
|
rv = gInventory.isCategoryComplete(cats.get(i)->getUUID()) ? ACCEPT_YES_MULTI : ACCEPT_NO;
|
|
if(rv < ACCEPT_YES_SINGLE)
|
|
{
|
|
lldebugs << "Category " << cats.get(i)->getUUID()
|
|
<< "is not complete." << llendl;
|
|
break;
|
|
}
|
|
}
|
|
if(ACCEPT_YES_COPY_SINGLE <= rv)
|
|
{
|
|
count = items.count();
|
|
for(i = 0; i < count; ++i)
|
|
{
|
|
rv = willObjectAcceptInventory(root_object, items.get(i));
|
|
if(rv < ACCEPT_YES_COPY_SINGLE)
|
|
{
|
|
lldebugs << "Object will not accept "
|
|
<< items.get(i)->getUUID() << llendl;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// if every item is accepted, go ahead and send it on.
|
|
if(drop && (ACCEPT_YES_COPY_SINGLE <= rv))
|
|
{
|
|
S32 count = items.count();
|
|
LLInventoryFetchObserver::item_ref_t ids;
|
|
for(i = 0; i < count; ++i)
|
|
{
|
|
//dropInventory(root_object, items.get(i), mSource, mSourceID);
|
|
ids.push_back(items.get(i)->getUUID());
|
|
}
|
|
LLCategoryDropObserver* dropper;
|
|
dropper = new LLCategoryDropObserver(obj->getID(), mSource);
|
|
dropper->fetchItems(ids);
|
|
if(dropper->isEverythingComplete())
|
|
{
|
|
dropper->done();
|
|
}
|
|
else
|
|
{
|
|
gInventory.addObserver(dropper);
|
|
}
|
|
}
|
|
return rv;
|
|
}
|
|
|
|
BOOL LLToolDragAndDrop::dadUpdateInventoryCategory(LLViewerObject* obj,
|
|
BOOL drop)
|
|
{
|
|
EAcceptance rv = dad3dUpdateInventoryCategory(obj, -1, MASK_NONE, drop);
|
|
return (rv >= ACCEPT_YES_COPY_SINGLE);
|
|
}
|
|
|
|
EAcceptance LLToolDragAndDrop::dad3dGiveInventoryObject(
|
|
LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
|
|
{
|
|
lldebugs << "LLToolDragAndDrop::dad3dGiveInventoryObject()" << llendl;
|
|
|
|
// item has to be in agent inventory.
|
|
if(mSource != SOURCE_AGENT) return ACCEPT_NO;
|
|
|
|
// find the item now.
|
|
LLViewerInventoryItem* item;
|
|
LLViewerInventoryCategory* cat;
|
|
locateInventory(item, cat);
|
|
if(!item || !item->isComplete()) return ACCEPT_NO;
|
|
if(!item->getPermissions().allowOperationBy(PERM_TRANSFER, gAgent.getID()))
|
|
{
|
|
// cannot give away no-transfer objects
|
|
return ACCEPT_NO;
|
|
}
|
|
LLVOAvatar* avatar = gAgent.getAvatarObject();
|
|
if(avatar && avatar->isWearingAttachment( item->getUUID() ) )
|
|
{
|
|
// You can't give objects that are attached to you
|
|
return ACCEPT_NO;
|
|
}
|
|
if( obj && avatar )
|
|
{
|
|
if(drop)
|
|
{
|
|
giveInventory(obj->getID(), item );
|
|
}
|
|
// *TODO: deal with all the issues surrounding multi-object
|
|
// inventory transfers.
|
|
return ACCEPT_YES_SINGLE;
|
|
}
|
|
return ACCEPT_NO;
|
|
}
|
|
|
|
|
|
EAcceptance LLToolDragAndDrop::dad3dGiveInventory(
|
|
LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
|
|
{
|
|
lldebugs << "LLToolDragAndDrop::dad3dGiveInventory()" << llendl;
|
|
// item has to be in agent inventory.
|
|
if(mSource != SOURCE_AGENT) return ACCEPT_NO;
|
|
LLViewerInventoryItem* item;
|
|
LLViewerInventoryCategory* cat;
|
|
locateInventory(item, cat);
|
|
if(!item || !item->isComplete()) return ACCEPT_NO;
|
|
if(!isInventoryGiveAcceptable(item))
|
|
{
|
|
return ACCEPT_NO;
|
|
}
|
|
if(drop && obj)
|
|
{
|
|
giveInventory(obj->getID(), item);
|
|
}
|
|
// *TODO: deal with all the issues surrounding multi-object
|
|
// inventory transfers.
|
|
return ACCEPT_YES_SINGLE;
|
|
}
|
|
|
|
EAcceptance LLToolDragAndDrop::dad3dGiveInventoryCategory(
|
|
LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
|
|
{
|
|
lldebugs << "LLToolDragAndDrop::dad3dGiveInventoryCategory()" << llendl;
|
|
if(drop && obj)
|
|
{
|
|
LLViewerInventoryItem* item;
|
|
LLViewerInventoryCategory* cat;
|
|
locateInventory(item, cat);
|
|
if(!cat) return ACCEPT_NO;
|
|
giveInventoryCategory(obj->getID(), cat);
|
|
}
|
|
// *TODO: deal with all the issues surrounding multi-object
|
|
// inventory transfers.
|
|
return ACCEPT_YES_SINGLE;
|
|
}
|
|
|
|
|
|
EAcceptance LLToolDragAndDrop::dad3dRezFromObjectOnLand(
|
|
LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
|
|
{
|
|
lldebugs << "LLToolDragAndDrop::dad3dRezFromObjectOnLand()" << llendl;
|
|
LLViewerInventoryItem* item = NULL;
|
|
LLViewerInventoryCategory* cat = NULL;
|
|
locateInventory(item, cat);
|
|
if(!item || !item->isComplete()) return ACCEPT_NO;
|
|
|
|
if(!gAgent.allowOperation(PERM_COPY, item->getPermissions())
|
|
|| !item->getPermissions().allowTransferTo(LLUUID::null))
|
|
{
|
|
return ACCEPT_NO_LOCKED;
|
|
}
|
|
if(drop)
|
|
{
|
|
dropObject(obj, TRUE, TRUE, FALSE);
|
|
}
|
|
return ACCEPT_YES_SINGLE;
|
|
}
|
|
|
|
EAcceptance LLToolDragAndDrop::dad3dRezFromObjectOnObject(
|
|
LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
|
|
{
|
|
lldebugs << "LLToolDragAndDrop::dad3dRezFromObjectOnObject()" << llendl;
|
|
LLViewerInventoryItem* item;
|
|
LLViewerInventoryCategory* cat;
|
|
locateInventory(item, cat);
|
|
if(!item || !item->isComplete()) return ACCEPT_NO;
|
|
if((mask & MASK_CONTROL))
|
|
{
|
|
// *HACK: In order to resolve SL-22177, we need to block drags
|
|
// from notecards and objects onto other objects.
|
|
return ACCEPT_NO;
|
|
|
|
// *HACK: uncomment this when appropriate
|
|
//EAcceptance rv = willObjectAcceptInventory(obj, item);
|
|
//if(drop && (ACCEPT_YES_SINGLE <= rv))
|
|
//{
|
|
// dropInventory(obj, item, mSource, mSourceID);
|
|
//}
|
|
//return rv;
|
|
}
|
|
if(!item->getPermissions().allowCopyBy(gAgent.getID(),
|
|
gAgent.getGroupID())
|
|
|| !item->getPermissions().allowTransferTo(LLUUID::null))
|
|
{
|
|
return ACCEPT_NO_LOCKED;
|
|
}
|
|
if(drop)
|
|
{
|
|
dropObject(obj, FALSE, TRUE, FALSE);
|
|
}
|
|
return ACCEPT_YES_SINGLE;
|
|
}
|
|
|
|
EAcceptance LLToolDragAndDrop::dad3dCategoryOnLand(
|
|
LLViewerObject *obj, S32 face, MASK mask, BOOL drop)
|
|
{
|
|
return ACCEPT_NO;
|
|
/*
|
|
lldebugs << "LLToolDragAndDrop::dad3dCategoryOnLand()" << llendl;
|
|
LLInventoryItem* item;
|
|
LLInventoryCategory* cat;
|
|
locateInventory(item, cat);
|
|
if(!cat) return ACCEPT_NO;
|
|
EAcceptance rv = ACCEPT_NO;
|
|
|
|
// find all the items in the category
|
|
LLViewerInventoryCategory::cat_array_t cats;
|
|
LLViewerInventoryItem::item_array_t items;
|
|
LLDropCopyableItems droppable;
|
|
gInventory.collectDescendentsIf(cat->getUUID(),
|
|
cats,
|
|
items,
|
|
LLInventoryModel::EXCLUDE_TRASH,
|
|
droppable);
|
|
if(items.count() > 0)
|
|
{
|
|
rv = ACCEPT_YES_SINGLE;
|
|
}
|
|
if((rv >= ACCEPT_YES_COPY_SINGLE) && drop)
|
|
{
|
|
createContainer(items, cat->getName());
|
|
return ACCEPT_NO;
|
|
}
|
|
return rv;
|
|
*/
|
|
}
|
|
|
|
|
|
// This is based on ALOT of copied, special-cased code
|
|
// This shortcuts alot of steps to make a basic object
|
|
// w/ an inventory and a special permissions set
|
|
EAcceptance LLToolDragAndDrop::dad3dAssetOnLand(
|
|
LLViewerObject *obj, S32 face, MASK mask, BOOL drop)
|
|
{
|
|
return ACCEPT_NO;
|
|
/*
|
|
lldebugs << "LLToolDragAndDrop::dad3dAssetOnLand()" << llendl;
|
|
LLViewerInventoryCategory::cat_array_t cats;
|
|
LLViewerInventoryItem::item_array_t items;
|
|
LLViewerInventoryItem::item_array_t copyable_items;
|
|
locateMultipleInventory(items, cats);
|
|
if(!items.count()) return ACCEPT_NO;
|
|
EAcceptance rv = ACCEPT_NO;
|
|
for (S32 i = 0; i < items.count(); i++)
|
|
{
|
|
LLInventoryItem* item = items[i];
|
|
if(item->getPermissions().allowCopyBy(gAgent.getID()))
|
|
{
|
|
copyable_items.put(item);
|
|
rv = ACCEPT_YES_SINGLE;
|
|
}
|
|
}
|
|
|
|
if((rv >= ACCEPT_YES_COPY_SINGLE) && drop)
|
|
{
|
|
createContainer(copyable_items, NULL);
|
|
}
|
|
|
|
return rv;
|
|
*/
|
|
}
|
|
|
|
LLInventoryObject* LLToolDragAndDrop::locateInventory(
|
|
LLViewerInventoryItem*& item,
|
|
LLViewerInventoryCategory*& cat)
|
|
{
|
|
item = NULL;
|
|
cat = NULL;
|
|
if(mCargoIDs.empty()) return NULL;
|
|
if((mSource == SOURCE_AGENT) || (mSource == SOURCE_LIBRARY))
|
|
{
|
|
// The object should be in user inventory.
|
|
item = (LLViewerInventoryItem*)gInventory.getItem(mCargoIDs[mCurItemIndex]);
|
|
cat = (LLViewerInventoryCategory*)gInventory.getCategory(mCargoIDs[mCurItemIndex]);
|
|
}
|
|
else if(mSource == SOURCE_WORLD)
|
|
{
|
|
// This object is in some task inventory somewhere.
|
|
LLViewerObject* obj = gObjectList.findObject(mSourceID);
|
|
if(obj)
|
|
{
|
|
if((mCargoTypes[mCurItemIndex] == DAD_CATEGORY)
|
|
|| (mCargoTypes[mCurItemIndex] == DAD_ROOT_CATEGORY))
|
|
{
|
|
cat = (LLViewerInventoryCategory*)obj->getInventoryObject(mCargoIDs[mCurItemIndex]);
|
|
}
|
|
else
|
|
{
|
|
item = (LLViewerInventoryItem*)obj->getInventoryObject(mCargoIDs[mCurItemIndex]);
|
|
}
|
|
}
|
|
}
|
|
else if(mSource == SOURCE_NOTECARD)
|
|
{
|
|
LLPreviewNotecard* card;
|
|
card = (LLPreviewNotecard*)LLPreview::find(mSourceID);
|
|
if(card)
|
|
{
|
|
item = (LLViewerInventoryItem*)card->getDragItem();
|
|
}
|
|
}
|
|
if(item) return item;
|
|
if(cat) return cat;
|
|
return NULL;
|
|
}
|
|
|
|
/*
|
|
LLInventoryObject* LLToolDragAndDrop::locateMultipleInventory(LLViewerInventoryCategory::cat_array_t& cats,
|
|
LLViewerInventoryItem::item_array_t& items)
|
|
{
|
|
if(mCargoIDs.count() == 0) return NULL;
|
|
if((mSource == SOURCE_AGENT) || (mSource == SOURCE_LIBRARY))
|
|
{
|
|
// The object should be in user inventory.
|
|
for (S32 i = 0; i < mCargoIDs.count(); i++)
|
|
{
|
|
LLInventoryItem* item = gInventory.getItem(mCargoIDs[i]);
|
|
if (item)
|
|
{
|
|
items.put(item);
|
|
}
|
|
LLInventoryCategory* category = gInventory.getCategory(mCargoIDs[i]);
|
|
if (category)
|
|
{
|
|
cats.put(category);
|
|
}
|
|
}
|
|
}
|
|
else if(mSource == SOURCE_WORLD)
|
|
{
|
|
// This object is in some task inventory somewhere.
|
|
LLViewerObject* obj = gObjectList.findObject(mSourceID);
|
|
if(obj)
|
|
{
|
|
if((mCargoType == DAD_CATEGORY)
|
|
|| (mCargoType == DAD_ROOT_CATEGORY))
|
|
{
|
|
// The object should be in user inventory.
|
|
for (S32 i = 0; i < mCargoIDs.count(); i++)
|
|
{
|
|
LLInventoryCategory* category = (LLInventoryCategory*)obj->getInventoryObject(mCargoIDs[i]);
|
|
if (category)
|
|
{
|
|
cats.put(category);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (S32 i = 0; i < mCargoIDs.count(); i++)
|
|
{
|
|
LLInventoryItem* item = (LLInventoryItem*)obj->getInventoryObject(mCargoIDs[i]);
|
|
if (item)
|
|
{
|
|
items.put(item);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if(mSource == SOURCE_NOTECARD)
|
|
{
|
|
LLPreviewNotecard* card;
|
|
card = (LLPreviewNotecard*)LLPreview::find(mSourceID);
|
|
if(card)
|
|
{
|
|
items.put((LLInventoryItem*)card->getDragItem());
|
|
}
|
|
}
|
|
if(items.count()) return items[0];
|
|
if(cats.count()) return cats[0];
|
|
return NULL;
|
|
}
|
|
*/
|
|
|
|
// void LLToolDragAndDrop::createContainer(LLViewerInventoryItem::item_array_t &items, const char* preferred_name )
|
|
// {
|
|
// llwarns << "LLToolDragAndDrop::createContainer()" << llendl;
|
|
// return;
|
|
// }
|
|
|
|
|
|
// utility functions
|
|
|
|
void pack_permissions_slam(LLMessageSystem* msg, U32 flags, const LLPermissions& perms)
|
|
{
|
|
// CRUFT -- the server no longer pays attention to this data
|
|
U32 group_mask = perms.getMaskGroup();
|
|
U32 everyone_mask = perms.getMaskEveryone();
|
|
U32 next_owner_mask = perms.getMaskNextOwner();
|
|
|
|
msg->addU32Fast(_PREHASH_ItemFlags, flags);
|
|
msg->addU32Fast(_PREHASH_GroupMask, group_mask);
|
|
msg->addU32Fast(_PREHASH_EveryoneMask, everyone_mask);
|
|
msg->addU32Fast(_PREHASH_NextOwnerMask, next_owner_mask);
|
|
}
|