1031 lines
27 KiB
C++
1031 lines
27 KiB
C++
/**
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* @file floaterlocalassetbrowse.cpp
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* @brief Local texture support
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*
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* $LicenseInfo:firstyear=2009&license=viewergpl$
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*
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* Copyright (c) 2010, author unknown
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*
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* Imprudence Viewer Source Code
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* The source code in this file ("Source Code") is provided to you
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* under the terms of the GNU General Public License, version 2.0
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* ("GPL"). Terms of the GPL can be found in doc/GPL-license.txt in
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* this distribution, or online at
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* http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL SOURCE CODE IS PROVIDED "AS IS." THE AUTHOR MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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/*
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tag: vaa emerald local_asset_browser
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this feature is still a work in progress.
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*/
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/* basic headers */
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#include "llviewerprecompiledheaders.h"
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#include "lluictrlfactory.h"
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/* own class header && upload floater header */
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#include "floaterlocalassetbrowse.h"
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//#include "floaterlocaluploader.h" <- in development.
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/* image compression headers. */
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#include "llimagebmp.h"
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#include "llimagetga.h"
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#include "llimagejpeg.h"
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#include "llimagepng.h"
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/* misc headers */
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#include <time.h>
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#include <ctime>
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#include "llviewerimagelist.h"
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#include "llviewerobjectlist.h"
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#include "llfilepicker.h"
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#include "llviewermenufile.h"
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#include "llfloaterimagepreview.h"
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#include "llfile.h"
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/* repeated in header */
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#include "lltexturectrl.h"
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#include "llscrolllistctrl.h"
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#include "llviewercontrol.h"
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/* including to force rebakes when needed */
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#include "llagent.h"
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#include "llvoavatar.h"
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/* sculpt refresh */
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#include "llvovolume.h"
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#include "llface.h"
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/*=======================================*/
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/* Instantiating manager class */
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/* and formally declaring it's list */
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/*=======================================*/
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LocalAssetBrowser* gLocalBrowser;
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LocalAssetBrowserTimer* gLocalBrowserTimer;
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std::vector<LocalBitmap*> LocalAssetBrowser::loaded_bitmaps;
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bool LocalAssetBrowser::mLayerUpdated;
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bool LocalAssetBrowser::mSculptUpdated;
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/*=======================================*/
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/* LocalBitmap: unit class */
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/*=======================================*/
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/*
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The basic unit class responsible for
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containing one loaded local texture.
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*/
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LocalBitmap::LocalBitmap(std::string fullpath)
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{
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this->valid = false;
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if ( gDirUtilp->fileExists(fullpath) )
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{
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/* taking care of basic properties */
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this->id.generate();
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this->filename = fullpath;
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this->linkstatus = LINK_OFF;
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this->keep_updating = false;
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this->shortname = gDirUtilp->getBaseFileName(this->filename, true);
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this->bitmap_type = TYPE_TEXTURE;
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this->sculpt_dirty = false;
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this->volume_dirty = false;
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this->valid = false;
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/* taking care of extension type now to avoid switch madness */
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std::string temp_exten = gDirUtilp->getExtension(this->filename);
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if (temp_exten == "bmp") { this->extension = IMG_EXTEN_BMP; }
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else if (temp_exten == "tga") { this->extension = IMG_EXTEN_TGA; }
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else if (temp_exten == "jpg" || temp_exten == "jpeg") { this->extension = IMG_EXTEN_JPG; }
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else if (temp_exten == "png") { this->extension = IMG_EXTEN_PNG; }
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else { return; } // no valid extension.
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/* getting file's last modified */
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llstat temp_stat;
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LLFile::stat(this->filename, &temp_stat);
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std::time_t time = temp_stat.st_mtime;
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this->last_modified = asctime( localtime(&time) );
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/* checking if the bitmap is valid && decoding if it is */
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LLImageRaw* raw_image = new LLImageRaw();
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if ( this->decodeSelf(raw_image) )
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{
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/* creating a shell LLViewerImage and fusing raw image into it */
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LLViewerImage* viewer_image = new LLViewerImage( "file://"+this->filename, this->id, LOCAL_USE_MIPMAPS );
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viewer_image->createGLTexture( LOCAL_DISCARD_LEVEL, raw_image );
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viewer_image->mCachedRawImage = raw_image;
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/* making damn sure gImageList will not delete it prematurely */
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viewer_image->ref();
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/* finalizing by adding LLViewerImage instance into gImageList */
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gImageList.addImage(viewer_image);
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/* filename is valid, bitmap is decoded and valid, i can haz liftoff! */
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this->valid = true;
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}
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}
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}
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LocalBitmap::~LocalBitmap()
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{
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}
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/* [maintenence functions] */
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void LocalBitmap::updateSelf()
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{
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if ( this->linkstatus == LINK_ON || this->linkstatus == LINK_UPDATING )
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{
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/* making sure file still exists */
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if ( !gDirUtilp->fileExists(this->filename) ) { this->linkstatus = LINK_BROKEN; return; }
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/* exists, let's check if it's lastmod has changed */
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llstat temp_stat;
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LLFile::stat(this->filename, &temp_stat);
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std::time_t temp_time = temp_stat.st_mtime;
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LLSD new_last_modified = asctime( localtime(&temp_time) );
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if ( this->last_modified.asString() == new_last_modified.asString() ) { return; }
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/* here we update the image */
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LLImageRaw* new_imgraw = new LLImageRaw();
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if ( !decodeSelf(new_imgraw) ) { this->linkstatus = LINK_UPDATING; return; }
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else { this->linkstatus = LINK_ON; }
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LLViewerImage* image = gImageList.hasImage(this->id);
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if (!image->mForSculpt)
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{ image->createGLTexture( LOCAL_DISCARD_LEVEL, new_imgraw ); }
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else
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{ image->mCachedRawImage = new_imgraw; }
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/* finalizing by updating lastmod to current */
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this->last_modified = new_last_modified;
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/* setting unit property to reflect that it has been changed */
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switch (this->bitmap_type)
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{
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case TYPE_TEXTURE:
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{ break; }
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case TYPE_SCULPT:
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{
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/* sets a bool to run through all visible sculpts in one go, and update the ones necessary. */
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this->sculpt_dirty = true;
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this->volume_dirty = true;
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gLocalBrowser->setSculptUpdated( true );
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break;
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}
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case TYPE_LAYER:
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{
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/* sets a bool to rebake layers after the iteration is done with */
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gLocalBrowser->setLayerUpdated( true );
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break;
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}
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default:
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{ break; }
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}
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}
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}
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bool LocalBitmap::decodeSelf(LLImageRaw* rawimg)
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{
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switch (this->extension)
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{
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case IMG_EXTEN_BMP:
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{
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LLPointer<LLImageBMP> bmp_image = new LLImageBMP;
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if ( !bmp_image->load(filename) ) { break; }
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if ( !bmp_image->decode(rawimg, 0.0f) ) { break; }
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rawimg->biasedScaleToPowerOfTwo( LLViewerImage::MAX_IMAGE_SIZE_DEFAULT );
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return true;
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}
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case IMG_EXTEN_TGA:
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{
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LLPointer<LLImageTGA> tga_image = new LLImageTGA;
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if ( !tga_image->load(filename) ) { break; }
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if ( !tga_image->decode(rawimg) ) { break; }
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if( ( tga_image->getComponents() != 3) &&
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( tga_image->getComponents() != 4) ) { break; }
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rawimg->biasedScaleToPowerOfTwo( LLViewerImage::MAX_IMAGE_SIZE_DEFAULT );
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return true;
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}
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case IMG_EXTEN_JPG:
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{
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LLPointer<LLImageJPEG> jpeg_image = new LLImageJPEG;
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if ( !jpeg_image->load(filename) ) { break; }
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if ( !jpeg_image->decode(rawimg, 0.0f) ) { break; }
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rawimg->biasedScaleToPowerOfTwo( LLViewerImage::MAX_IMAGE_SIZE_DEFAULT );
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return true;
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}
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case IMG_EXTEN_PNG:
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{
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LLPointer<LLImagePNG> png_image = new LLImagePNG;
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if ( !png_image->load(filename) ) { break; }
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if ( !png_image->decode(rawimg, 0.0f) ) { break; }
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rawimg->biasedScaleToPowerOfTwo( LLViewerImage::MAX_IMAGE_SIZE_DEFAULT );
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return true;
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}
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default:
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break;
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}
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return false;
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}
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void LocalBitmap::setUpdateBool()
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{
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if ( this->linkstatus != LINK_BROKEN )
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{
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if ( !this->keep_updating )
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{
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this->linkstatus = LINK_ON;
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this->keep_updating = true;
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}
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else
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{
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this->linkstatus = LINK_OFF;
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this->keep_updating = false;
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}
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}
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else
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{
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this->keep_updating = false;
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}
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}
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void LocalBitmap::setType( S32 type )
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{
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this->bitmap_type = type;
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}
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/* [information query functions] */
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std::string LocalBitmap::getShortName()
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{
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return this->shortname;
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}
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std::string LocalBitmap::getFileName()
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{
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return this->filename;
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}
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LLUUID LocalBitmap::getID()
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{
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return this->id;
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}
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LLSD LocalBitmap::getLastModified()
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{
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return this->last_modified;
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}
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std::string LocalBitmap::getLinkStatus()
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{
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switch(this->linkstatus)
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{
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case LINK_ON:
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return "On";
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case LINK_OFF:
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return "Off";
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case LINK_BROKEN:
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return "Broken";
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case LINK_UPDATING:
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return "Updating";
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default:
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return "Unknown";
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}
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}
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bool LocalBitmap::getUpdateBool()
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{
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return this->keep_updating;
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}
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bool LocalBitmap::getIfValidBool()
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{
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return this->valid;
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}
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LocalBitmap* LocalBitmap::getThis()
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{
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return this;
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}
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S32 LocalBitmap::getType()
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{
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return this->bitmap_type;
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}
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std::vector<LLFace*> LocalBitmap::getFaceUsesThis(LLDrawable* drawable)
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{
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std::vector<LLFace*> matching_faces;
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for ( S32 face_iter = 0; face_iter <= drawable->getNumFaces(); face_iter++ )
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{
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LLFace* newface = drawable->getFace(face_iter);
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if ( this->id == newface->getTexture()->getID() )
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{ matching_faces.push_back(newface); }
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}
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return matching_faces;
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}
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std::vector<affected_object> LocalBitmap::getUsingObjects(bool seek_by_type, bool seek_textures, bool seek_sculptmaps)
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{
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std::vector<affected_object> affected_vector;
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for( LLDynamicArrayPtr< LLPointer<LLViewerObject>, 256 >::iterator iter = gObjectList.mObjects.begin();
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iter != gObjectList.mObjects.end(); iter++ )
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{
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LLViewerObject* obj = *iter;
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affected_object shell;
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shell.object = obj;
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shell.local_sculptmap = false;
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bool obj_relevant = false;
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if ( obj && obj->mDrawable )
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{
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/* looking for textures */
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if ( seek_textures || ( seek_by_type && this->bitmap_type == TYPE_TEXTURE ) )
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{
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std::vector<LLFace*> affected_faces = this->getFaceUsesThis( obj->mDrawable );
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if ( !affected_faces.empty() )
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{
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shell.face_list = affected_faces;
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obj_relevant = true;
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}
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}
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/* looking for sculptmaps */
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if ( ( seek_sculptmaps || ( seek_by_type && this->bitmap_type == TYPE_SCULPT ) )
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&& obj->isSculpted() && obj->getVolume()
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&& this->id == obj->getVolume()->getParams().getSculptID()
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)
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{
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shell.local_sculptmap = true;
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obj_relevant = true;
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}
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}
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if (obj_relevant)
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{ affected_vector.push_back(shell); }
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}
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return affected_vector;
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}
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void LocalBitmap::getDebugInfo()
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{
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/* debug function: dumps everything human readable into llinfos */
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llinfos << "===[local bitmap debug]===" << "\n"
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<< "path: " << this->filename << "\n"
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<< "name: " << this->shortname << "\n"
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<< "extension: " << this->extension << "\n"
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<< "uuid: " << this->id << "\n"
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<< "last modified: " << this->last_modified << "\n"
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<< "link status: " << this->getLinkStatus() << "\n"
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<< "keep updated: " << this->keep_updating << "\n"
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<< "type: " << this->bitmap_type << "\n"
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<< "is valid: " << this->valid << "\n"
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<< "==========================" << llendl;
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}
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/*=======================================*/
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/* LocalAssetBrowser: internal class */
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/*=======================================*/
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/*
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Responsible for internal workings.
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Instantiated at the top of the source file.
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Sits in memory until the viewer is closed.
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*/
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LocalAssetBrowser::LocalAssetBrowser()
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{
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this->mLayerUpdated = false;
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this->mSculptUpdated = false;
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}
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LocalAssetBrowser::~LocalAssetBrowser()
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{
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}
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void LocalAssetBrowser::AddBitmap()
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{
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LLFilePicker& picker = LLFilePicker::instance();
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if ( !picker.getMultipleOpenFiles(LLFilePicker::FFLOAD_IMAGE) )
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{ return; }
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bool change_happened = false;
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std::string filename = picker.getFirstFile();
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while( !filename.empty() )
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{
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LocalBitmap* unit = new LocalBitmap( filename );
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if ( unit->getIfValidBool() )
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{
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loaded_bitmaps.push_back( unit );
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change_happened = true;
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}
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filename = picker.getNextFile();
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}
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if ( change_happened )
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{ onChangeHappened(); }
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}
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void LocalAssetBrowser::DelBitmap( std::vector<LLScrollListItem*> delete_vector, S32 column )
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{
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bool change_happened = false;
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for( std::vector<LLScrollListItem*>::iterator list_iter = delete_vector.begin();
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list_iter != delete_vector.end(); list_iter++ )
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{
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LLScrollListItem* list_item = *list_iter;
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if ( list_item )
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{
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LLUUID id = list_item->getColumn(column)->getValue().asUUID();
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for (local_list_iter iter = loaded_bitmaps.begin();
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iter != loaded_bitmaps.end();)
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{
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LocalBitmap* unit = (*iter)->getThis();
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if ( unit->getID() == id )
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{
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LLViewerImage* image = gImageList.hasImage(id);
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gImageList.deleteImage( image );
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image->unref();
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iter = loaded_bitmaps.erase(iter);
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delete unit;
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unit = NULL;
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change_happened = true;
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}
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else
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{ iter++; }
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}
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}
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}
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if ( change_happened )
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{ onChangeHappened(); }
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}
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void LocalAssetBrowser::onUpdateBool(LLUUID id)
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{
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LocalBitmap* unit = GetBitmapUnit( id );
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if ( unit )
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{
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unit->setUpdateBool();
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PingTimer();
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}
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}
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void LocalAssetBrowser::onSetType(LLUUID id, S32 type)
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{
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LocalBitmap* unit = GetBitmapUnit( id );
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if ( unit )
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{ unit->setType(type); }
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}
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LocalBitmap* LocalAssetBrowser::GetBitmapUnit(LLUUID id)
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{
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local_list_iter iter = loaded_bitmaps.begin();
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for (; iter != loaded_bitmaps.end(); iter++)
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{
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if ( (*iter)->getID() == id )
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{
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return (*iter)->getThis();
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}
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}
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return NULL;
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}
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bool LocalAssetBrowser::IsDoingUpdates()
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{
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local_list_iter iter = loaded_bitmaps.begin();
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for (; iter != loaded_bitmaps.end(); iter++)
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{
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if ( (*iter)->getUpdateBool() )
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{ return true; } /* if at least one unit in the list needs updates - we need a timer. */
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}
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return false;
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}
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/* Reaction to a change in bitmaplist, this function finds a texture picker floater's appropriate scrolllist
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and passes this scrolllist's pointer to UpdateTextureCtrlList for processing.
|
|
it also processes timer start/stops as needed */
|
|
void LocalAssetBrowser::onChangeHappened()
|
|
{
|
|
/* own floater update */
|
|
FloaterLocalAssetBrowser::UpdateBitmapScrollList();
|
|
|
|
/* texturepicker related */
|
|
const LLView::child_list_t* child_list = gFloaterView->getChildList();
|
|
LLView::child_list_const_iter_t child_list_iter = child_list->begin();
|
|
|
|
for (; child_list_iter != child_list->end(); child_list_iter++)
|
|
{
|
|
LLView* view = *child_list_iter;
|
|
if ( view->getName() == LOCAL_TEXTURE_PICKER_NAME )
|
|
{
|
|
LLScrollListCtrl* ctrl = view->getChild<LLScrollListCtrl>
|
|
( LOCAL_TEXTURE_PICKER_LIST_NAME,
|
|
LOCAL_TEXTURE_PICKER_RECURSE,
|
|
LOCAL_TEXTURE_PICKER_CREATEIFMISSING );
|
|
|
|
if ( ctrl ) { UpdateTextureCtrlList(ctrl); }
|
|
}
|
|
}
|
|
|
|
/* poking timer to see if it's still needed/still not needed */
|
|
PingTimer();
|
|
|
|
}
|
|
|
|
void LocalAssetBrowser::PingTimer()
|
|
{
|
|
if ( !loaded_bitmaps.empty() && IsDoingUpdates() )
|
|
{
|
|
if (!gLocalBrowserTimer)
|
|
{ gLocalBrowserTimer = new LocalAssetBrowserTimer(); }
|
|
|
|
if ( !gLocalBrowserTimer->isRunning() )
|
|
{ gLocalBrowserTimer->start(); }
|
|
}
|
|
|
|
else
|
|
{
|
|
if (gLocalBrowserTimer)
|
|
{
|
|
if ( gLocalBrowserTimer->isRunning() )
|
|
{ gLocalBrowserTimer->stop(); }
|
|
}
|
|
}
|
|
}
|
|
|
|
/* This function refills the texture picker floater's scrolllist with the updated contents of bitmaplist */
|
|
void LocalAssetBrowser::UpdateTextureCtrlList(LLScrollListCtrl* ctrl)
|
|
{
|
|
if ( ctrl ) // checking again in case called externally for some silly reason.
|
|
{
|
|
ctrl->clearRows();
|
|
if ( !loaded_bitmaps.empty() )
|
|
{
|
|
local_list_iter iter = loaded_bitmaps.begin();
|
|
for ( ; iter != loaded_bitmaps.end(); iter++ )
|
|
{
|
|
LLSD element;
|
|
element["columns"][0]["column"] = "unit_name";
|
|
element["columns"][0]["type"] = "text";
|
|
element["columns"][0]["value"] = (*iter)->shortname;
|
|
|
|
element["columns"][1]["column"] = "unit_id_HIDDEN";
|
|
element["columns"][1]["type"] = "text";
|
|
element["columns"][1]["value"] = (*iter)->id;
|
|
|
|
ctrl->addElement(element);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void LocalAssetBrowser::PerformTimedActions(void)
|
|
{
|
|
// perform checking if updates are needed && update if so.
|
|
local_list_iter iter;
|
|
for (iter = loaded_bitmaps.begin(); iter != loaded_bitmaps.end(); iter++)
|
|
{ (*iter)->updateSelf(); }
|
|
|
|
// one or more sculpts have been updated, refreshing them.
|
|
if ( mSculptUpdated )
|
|
{
|
|
LocalAssetBrowser::local_list_iter iter;
|
|
for(iter = loaded_bitmaps.begin(); iter != loaded_bitmaps.end(); iter++)
|
|
{
|
|
if ( (*iter)->sculpt_dirty )
|
|
{
|
|
PerformSculptUpdates( (*iter)->getThis() );
|
|
(*iter)->sculpt_dirty = false;
|
|
}
|
|
}
|
|
mSculptUpdated = false;
|
|
}
|
|
|
|
// one of the layer bitmaps has been updated, we need to rebake.
|
|
if ( mLayerUpdated )
|
|
{
|
|
LLVOAvatar* avatar = gAgent.getAvatarObject();
|
|
if (avatar) { avatar->forceBakeAllTextures(SLAM_FOR_DEBUG); }
|
|
|
|
mLayerUpdated = false;
|
|
}
|
|
}
|
|
|
|
void LocalAssetBrowser::PerformSculptUpdates(LocalBitmap* unit)
|
|
{
|
|
|
|
/* looking for sculptmap using objects only */
|
|
std::vector<affected_object> object_list = unit->getUsingObjects(false, false, true);
|
|
if (object_list.empty()) { return; }
|
|
|
|
for( std::vector<affected_object>::iterator iter = object_list.begin();
|
|
iter != object_list.end(); iter++ )
|
|
{
|
|
affected_object aobj = *iter;
|
|
if ( aobj.object )
|
|
{
|
|
if ( !aobj.local_sculptmap ) { continue; } // should never get here. only in case of misuse.
|
|
|
|
// update code [begin]
|
|
if ( unit->volume_dirty )
|
|
{
|
|
LLImageRaw* rawimage = gImageList.hasImage( unit->getID() )->getCachedRawImage();
|
|
|
|
aobj.object->getVolume()->sculpt(rawimage->getWidth(), rawimage->getHeight(),
|
|
rawimage->getComponents(), rawimage->getData(), 0);
|
|
unit->volume_dirty = false;
|
|
}
|
|
|
|
// tell affected drawable it's got updated
|
|
aobj.object->mDrawable->getVOVolume()->setSculptChanged( true );
|
|
aobj.object->mDrawable->getVOVolume()->markForUpdate( true );
|
|
// update code [end]
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/*==================================================*/
|
|
/* FloaterLocalAssetBrowser : floater class */
|
|
/*==================================================*/
|
|
/*
|
|
Responsible for talking to the user.
|
|
Instantiated by user request.
|
|
Destroyed when the floater is closed.
|
|
|
|
*/
|
|
|
|
// Floater Globals
|
|
FloaterLocalAssetBrowser* FloaterLocalAssetBrowser::sLFInstance = NULL;
|
|
|
|
// widgets:
|
|
LLButton* mAddBtn;
|
|
LLButton* mDelBtn;
|
|
LLButton* mMoreBtn;
|
|
LLButton* mLessBtn;
|
|
LLButton* mUploadBtn;
|
|
|
|
|
|
LLScrollListCtrl* mBitmapList;
|
|
LLTextureCtrl* mTextureView;
|
|
LLCheckBoxCtrl* mUpdateChkBox;
|
|
|
|
LLLineEditor* mPathTxt;
|
|
LLLineEditor* mUUIDTxt;
|
|
LLLineEditor* mNameTxt;
|
|
|
|
LLTextBox* mLinkTxt;
|
|
LLTextBox* mTimeTxt;
|
|
LLComboBox* mTypeComboBox;
|
|
|
|
LLTextBox* mCaptionPathTxt;
|
|
LLTextBox* mCaptionUUIDTxt;
|
|
LLTextBox* mCaptionLinkTxt;
|
|
LLTextBox* mCaptionNameTxt;
|
|
LLTextBox* mCaptionTimeTxt;
|
|
|
|
FloaterLocalAssetBrowser::FloaterLocalAssetBrowser()
|
|
: LLFloater(std::string("local_bitmap_browser_floater"))
|
|
{
|
|
// xui creation:
|
|
LLUICtrlFactory::getInstance()->buildFloater(this, "floater_local_asset_browse.xml");
|
|
|
|
// setting element/xui children:
|
|
mAddBtn = getChild<LLButton>("add_btn");
|
|
mDelBtn = getChild<LLButton>("del_btn");
|
|
mMoreBtn = getChild<LLButton>("more_btn");
|
|
mLessBtn = getChild<LLButton>("less_btn");
|
|
mUploadBtn = getChild<LLButton>("upload_btn");
|
|
|
|
mBitmapList = getChild<LLScrollListCtrl>("bitmap_list");
|
|
mTextureView = getChild<LLTextureCtrl>("texture_view");
|
|
mUpdateChkBox = getChild<LLCheckBoxCtrl>("keep_updating_checkbox");
|
|
|
|
mPathTxt = getChild<LLLineEditor>("path_text");
|
|
mUUIDTxt = getChild<LLLineEditor>("uuid_text");
|
|
mNameTxt = getChild<LLLineEditor>("name_text");
|
|
|
|
mLinkTxt = getChild<LLTextBox>("link_text");
|
|
mTimeTxt = getChild<LLTextBox>("time_text");
|
|
mTypeComboBox = getChild<LLComboBox>("type_combobox");
|
|
|
|
mCaptionPathTxt = getChild<LLTextBox>("path_caption_text");
|
|
mCaptionUUIDTxt = getChild<LLTextBox>("uuid_caption_text");
|
|
mCaptionLinkTxt = getChild<LLTextBox>("link_caption_text");
|
|
mCaptionNameTxt = getChild<LLTextBox>("name_caption_text");
|
|
mCaptionTimeTxt = getChild<LLTextBox>("time_caption_text");
|
|
|
|
// pre-disabling line editors, they're for view only and buttons that shouldn't be on on-spawn.
|
|
mPathTxt->setEnabled( false );
|
|
mUUIDTxt->setEnabled( false );
|
|
mNameTxt->setEnabled( false );
|
|
|
|
mDelBtn->setEnabled( false );
|
|
mUploadBtn->setEnabled( false );
|
|
|
|
// setting button callbacks:
|
|
mAddBtn->setClickedCallback( onClickAdd, this);
|
|
mDelBtn->setClickedCallback( onClickDel, this);
|
|
mMoreBtn->setClickedCallback( onClickMore, this);
|
|
mLessBtn->setClickedCallback( onClickLess, this);
|
|
mUploadBtn->setClickedCallback( onClickUpload, this);
|
|
|
|
// combo callback
|
|
mTypeComboBox->setCommitCallback(onCommitTypeCombo);
|
|
|
|
// scrolllist callbacks
|
|
mBitmapList->setCommitCallback(onChooseBitmapList);
|
|
|
|
// checkbox callbacks
|
|
mUpdateChkBox->setCommitCallback(onClickUpdateChkbox);
|
|
|
|
}
|
|
|
|
void FloaterLocalAssetBrowser::show(void*)
|
|
{
|
|
if (!sLFInstance)
|
|
sLFInstance = new FloaterLocalAssetBrowser();
|
|
sLFInstance->open();
|
|
sLFInstance->UpdateBitmapScrollList();
|
|
}
|
|
|
|
FloaterLocalAssetBrowser::~FloaterLocalAssetBrowser()
|
|
{
|
|
sLFInstance=NULL;
|
|
}
|
|
|
|
void FloaterLocalAssetBrowser::onClickAdd(void* userdata)
|
|
{
|
|
gLocalBrowser->AddBitmap();
|
|
}
|
|
|
|
void FloaterLocalAssetBrowser::onClickDel(void* userdata)
|
|
{
|
|
gLocalBrowser->DelBitmap( sLFInstance->mBitmapList->getAllSelected() );
|
|
}
|
|
|
|
/* what stopped me from using a single button and simply changing it's label
|
|
is the fact that i'd need to hardcode the button labels here, and that is griff. */
|
|
void FloaterLocalAssetBrowser::onClickMore(void* userdata)
|
|
{
|
|
FloaterResize(true);
|
|
}
|
|
|
|
void FloaterLocalAssetBrowser::onClickLess(void* userdata)
|
|
{
|
|
FloaterResize(false);
|
|
}
|
|
|
|
void FloaterLocalAssetBrowser::onClickUpload(void* userdata)
|
|
{
|
|
std::string filename = gLocalBrowser->GetBitmapUnit(
|
|
(LLUUID)sLFInstance->mBitmapList->getSelectedItemLabel(BITMAPLIST_COL_ID) )->getFileName();
|
|
|
|
if ( !filename.empty() )
|
|
{
|
|
LLFloaterImagePreview* floaterp = new LLFloaterImagePreview(filename);
|
|
LLUICtrlFactory::getInstance()->buildFloater(floaterp, "floater_image_preview.xml");
|
|
}
|
|
}
|
|
|
|
void FloaterLocalAssetBrowser::onChooseBitmapList(LLUICtrl* ctrl, void *userdata)
|
|
{
|
|
bool button_status = sLFInstance->mBitmapList->isEmpty();
|
|
sLFInstance->mDelBtn->setEnabled(!button_status);
|
|
sLFInstance->mUploadBtn->setEnabled(!button_status);
|
|
|
|
sLFInstance->UpdateRightSide();
|
|
}
|
|
|
|
void FloaterLocalAssetBrowser::onClickUpdateChkbox(LLUICtrl *ctrl, void *userdata)
|
|
{
|
|
std::string temp_str = sLFInstance->mBitmapList->getSelectedItemLabel(BITMAPLIST_COL_ID);
|
|
if ( !temp_str.empty() )
|
|
{
|
|
gLocalBrowser->onUpdateBool( (LLUUID)temp_str );
|
|
sLFInstance->UpdateRightSide();
|
|
}
|
|
}
|
|
|
|
void FloaterLocalAssetBrowser::onCommitTypeCombo(LLUICtrl* ctrl, void *userdata)
|
|
{
|
|
std::string temp_str = sLFInstance->mBitmapList->getSelectedItemLabel(BITMAPLIST_COL_ID);
|
|
|
|
if ( !temp_str.empty() )
|
|
{
|
|
S32 selection = sLFInstance->mTypeComboBox->getCurrentIndex();
|
|
gLocalBrowser->onSetType( (LLUUID)temp_str, selection );
|
|
|
|
}
|
|
}
|
|
|
|
void FloaterLocalAssetBrowser::FloaterResize(bool expand)
|
|
{
|
|
sLFInstance->mMoreBtn->setVisible(!expand);
|
|
sLFInstance->mLessBtn->setVisible(expand);
|
|
sLFInstance->mTextureView->setVisible(expand);
|
|
sLFInstance->mUpdateChkBox->setVisible(expand);
|
|
sLFInstance->mCaptionPathTxt->setVisible(expand);
|
|
sLFInstance->mCaptionUUIDTxt->setVisible(expand);
|
|
sLFInstance->mCaptionLinkTxt->setVisible(expand);
|
|
sLFInstance->mCaptionNameTxt->setVisible(expand);
|
|
sLFInstance->mCaptionTimeTxt->setVisible(expand);
|
|
sLFInstance->mTypeComboBox->setVisible(expand);
|
|
|
|
sLFInstance->mTimeTxt->setVisible(expand);
|
|
sLFInstance->mPathTxt->setVisible(expand);
|
|
sLFInstance->mUUIDTxt->setVisible(expand);
|
|
sLFInstance->mLinkTxt->setVisible(expand);
|
|
sLFInstance->mNameTxt->setVisible(expand);
|
|
|
|
if(expand)
|
|
{
|
|
sLFInstance->reshape(LF_FLOATER_EXPAND_WIDTH, LF_FLOATER_HEIGHT);
|
|
sLFInstance->setResizeLimits(LF_FLOATER_EXPAND_WIDTH, LF_FLOATER_HEIGHT);
|
|
sLFInstance->UpdateRightSide();
|
|
}
|
|
else
|
|
{
|
|
sLFInstance->reshape(LF_FLOATER_CONTRACT_WIDTH, LF_FLOATER_HEIGHT);
|
|
sLFInstance->setResizeLimits(LF_FLOATER_CONTRACT_WIDTH, LF_FLOATER_HEIGHT);
|
|
}
|
|
|
|
}
|
|
|
|
void FloaterLocalAssetBrowser::UpdateBitmapScrollList()
|
|
{
|
|
if ( !sLFInstance ) { return; }
|
|
|
|
sLFInstance->mBitmapList->clearRows();
|
|
if (!gLocalBrowser->loaded_bitmaps.empty())
|
|
{
|
|
|
|
LocalAssetBrowser::local_list_iter iter;
|
|
for(iter = gLocalBrowser->loaded_bitmaps.begin(); iter != gLocalBrowser->loaded_bitmaps.end(); iter++)
|
|
{
|
|
LLSD element;
|
|
element["columns"][BITMAPLIST_COL_NAME]["column"] = "bitmap_name";
|
|
element["columns"][BITMAPLIST_COL_NAME]["type"] = "text";
|
|
element["columns"][BITMAPLIST_COL_NAME]["value"] = (*iter)->getShortName();
|
|
|
|
element["columns"][BITMAPLIST_COL_ID]["column"] = "bitmap_uuid";
|
|
element["columns"][BITMAPLIST_COL_ID]["type"] = "text";
|
|
element["columns"][BITMAPLIST_COL_ID]["value"] = (*iter)->getID();
|
|
|
|
sLFInstance->mBitmapList->addElement(element);
|
|
}
|
|
|
|
}
|
|
sLFInstance->UpdateRightSide();
|
|
}
|
|
|
|
void FloaterLocalAssetBrowser::UpdateRightSide()
|
|
{
|
|
/*
|
|
Since i'm not keeping a bool on if the floater is expanded or not, i'll
|
|
just check if one of the widgets that shows when the floater is expanded is visible.
|
|
|
|
Also obviously before updating - checking if something IS actually selected :o
|
|
*/
|
|
|
|
if ( !sLFInstance->mTextureView->getVisible() ) { return; }
|
|
|
|
if ( !sLFInstance->mBitmapList->getAllSelected().empty() )
|
|
{
|
|
LocalBitmap* unit = gLocalBrowser->GetBitmapUnit( LLUUID(sLFInstance->mBitmapList->getSelectedItemLabel(BITMAPLIST_COL_ID)) );
|
|
|
|
if ( unit )
|
|
{
|
|
sLFInstance->mTextureView->setImageAssetID( unit->getID() );
|
|
sLFInstance->mUpdateChkBox->set( unit->getUpdateBool() );
|
|
sLFInstance->mPathTxt->setText( unit->getFileName() );
|
|
sLFInstance->mUUIDTxt->setText( unit->getID().asString() );
|
|
sLFInstance->mNameTxt->setText( unit->getShortName() );
|
|
sLFInstance->mTimeTxt->setText( unit->getLastModified().asString() );
|
|
sLFInstance->mLinkTxt->setText( unit->getLinkStatus() );
|
|
sLFInstance->mTypeComboBox->selectNthItem( unit->getType() );
|
|
|
|
sLFInstance->mTextureView->setEnabled(true);
|
|
sLFInstance->mUpdateChkBox->setEnabled(true);
|
|
sLFInstance->mTypeComboBox->setEnabled(true);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
sLFInstance->mTextureView->setImageAssetID( NO_IMAGE );
|
|
sLFInstance->mTextureView->setEnabled( false );
|
|
sLFInstance->mUpdateChkBox->set( false );
|
|
sLFInstance->mUpdateChkBox->setEnabled( false );
|
|
|
|
sLFInstance->mTypeComboBox->selectFirstItem();
|
|
sLFInstance->mTypeComboBox->setEnabled( false );
|
|
|
|
sLFInstance->mPathTxt->setText( LLStringExplicit("None") );
|
|
sLFInstance->mUUIDTxt->setText( LLStringExplicit("None") );
|
|
sLFInstance->mNameTxt->setText( LLStringExplicit("None") );
|
|
sLFInstance->mLinkTxt->setText( LLStringExplicit("None") );
|
|
sLFInstance->mTimeTxt->setText( LLStringExplicit("None") );
|
|
}
|
|
}
|
|
|
|
|
|
/*==================================================*/
|
|
/* LocalAssetBrowserTimer: timer class */
|
|
/*==================================================*/
|
|
/*
|
|
A small, simple timer class inheriting from
|
|
LLEventTimer, responsible for pinging the
|
|
LocalAssetBrowser class to perform it's
|
|
updates / checks / etc.
|
|
|
|
*/
|
|
|
|
LocalAssetBrowserTimer::LocalAssetBrowserTimer() : LLEventTimer( (F32)TIMER_HEARTBEAT )
|
|
{
|
|
|
|
}
|
|
|
|
LocalAssetBrowserTimer::~LocalAssetBrowserTimer()
|
|
{
|
|
|
|
}
|
|
|
|
BOOL LocalAssetBrowserTimer::tick()
|
|
{
|
|
gLocalBrowser->PerformTimedActions();
|
|
return FALSE;
|
|
}
|
|
|
|
void LocalAssetBrowserTimer::start()
|
|
{
|
|
mEventTimer.start();
|
|
}
|
|
|
|
void LocalAssetBrowserTimer::stop()
|
|
{
|
|
mEventTimer.stop();
|
|
}
|
|
|
|
bool LocalAssetBrowserTimer::isRunning()
|
|
{
|
|
return mEventTimer.getStarted();
|
|
}
|
|
|