-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges... -VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
92 lines
3.2 KiB
C++
92 lines
3.2 KiB
C++
/**
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* @file llviewborder.h
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* @brief A customizable decorative border. Does not interact with mouse events.
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*
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* $LicenseInfo:firstyear=2001&license=viewergpl$
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*
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* Copyright (c) 2001-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef LL_LLVIEWBORDER_H
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#define LL_LLVIEWBORDER_H
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#include "llview.h"
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class LLViewBorder : public LLView
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{
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public:
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enum EBevel { BEVEL_IN, BEVEL_OUT, BEVEL_BRIGHT, BEVEL_NONE };
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enum EStyle { STYLE_LINE, STYLE_TEXTURE };
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LLViewBorder( const std::string& name, const LLRect& rect, EBevel bevel = BEVEL_OUT, EStyle style = STYLE_LINE, S32 width = 1 );
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virtual void setValue(const LLSD& val) { setRect(LLRect(val)); }
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virtual BOOL isCtrl() const { return FALSE; }
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// llview functionality
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virtual void draw();
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virtual LLXMLNodePtr getXML(bool save_children = true) const;
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static LLView* fromXML(LLXMLNodePtr node, LLView *parent, class LLUICtrlFactory *factory);
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static BOOL getBevelFromAttribute(LLXMLNodePtr node, LLViewBorder::EBevel& bevel_style);
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void setBorderWidth(S32 width) { mBorderWidth = width; }
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S32 getBorderWidth() const { return mBorderWidth; }
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void setBevel(EBevel bevel) { mBevel = bevel; }
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EBevel getBevel() const { return mBevel; }
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void setColors( const LLColor4& shadow_dark, const LLColor4& highlight_light );
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void setColorsExtended( const LLColor4& shadow_light, const LLColor4& shadow_dark,
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const LLColor4& highlight_light, const LLColor4& highlight_dark );
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void setTexture( const class LLUUID &image_id );
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LLColor4 getHighlightLight() {return mHighlightLight;}
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LLColor4 getShadowDark() {return mHighlightDark;}
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EStyle getStyle() const { return mStyle; }
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void setKeyboardFocusHighlight( BOOL b ) { mHasKeyboardFocus = b; }
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private:
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void drawOnePixelLines();
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void drawTwoPixelLines();
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EBevel mBevel;
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const EStyle mStyle;
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LLColor4 mHighlightLight;
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LLColor4 mHighlightDark;
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LLColor4 mShadowLight;
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LLColor4 mShadowDark;
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LLColor4 mBackgroundColor;
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S32 mBorderWidth;
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LLPointer<LLUIImage> mTexture;
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BOOL mHasKeyboardFocus;
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};
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#endif // LL_LLVIEWBORDER_H
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