Files
SingularityViewer/indra
Shyotl 1d1947c51a Reworked LLPostProcess and implemented FBO support (much faster if multiple post shaders are enabled, or need a lot of passes).
Tweaked LLRenderTarget to support depth textures if FBO support is lacking.
Prefer LLRenderTarget::getFBO() over LLRenderTarget::sUseFBO when determining how to handle a specific LLRenderTarget object. (Decoupling to simplify logic without having to track a global)
2012-07-29 04:28:11 -05:00
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2012-02-16 02:30:14 +01:00
2012-07-04 10:25:04 +00:00
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2012-07-04 10:25:04 +00:00
2012-07-04 10:25:04 +00:00