LLInstanceTracker added to llcommon (pulled from llui in v2 for usage elsewhere) LLEventTimer now using LLInstanceTracker Updated LLLiveAppConfig (Though it appears unused, really) processor.h is obsolete, thus removed. (llprocessor.h replaces it)
314 lines
10 KiB
C++
314 lines
10 KiB
C++
/**
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* @file llpreviewscript.h
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* @brief LLPreviewScript class definition
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*
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* $LicenseInfo:firstyear=2002&license=viewergpl$
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*
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* Copyright (c) 2002-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef LL_LLPREVIEWSCRIPT_H
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#define LL_LLPREVIEWSCRIPT_H
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#include "lldarray.h"
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#include "llpreview.h"
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#include "lltabcontainer.h"
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#include "llinventory.h"
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#include "llcombobox.h"
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#include "lliconctrl.h"
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#include "llframetimer.h"
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#include "lleventtimer.h"
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class LLMessageSystem;
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class LLTextEditor;
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class LLButton;
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class LLCheckBoxCtrl;
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class LLScrollListCtrl;
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class LLViewerObject;
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struct LLEntryAndEdCore;
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class LLMenuBarGL;
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class LLFloaterScriptSearch;
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class LLKeywordToken;
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// Inner, implementation class. LLPreviewScript and LLLiveLSLEditor each own one of these.
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class LLScriptEdCore : public LLPanel, public LLEventTimer
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{
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friend class LLPreviewScript;
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friend class LLPreviewLSL;
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friend class LLLiveLSLEditor;
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friend class LLFloaterScriptSearch;
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public:
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LLScriptEdCore(
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const std::string& name,
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const LLRect& rect,
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const std::string& sample,
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const std::string& help_url,
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const LLHandle<LLFloater>& floater_handle,
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void (*load_callback)(void* userdata),
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void (*save_callback)(void* userdata, BOOL close_after_save),
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void (*search_replace_callback)(void* userdata),
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void* userdata,
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S32 bottom_pad = 0); // pad below bottom row of buttons
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~LLScriptEdCore();
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void initMenu();
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virtual void draw();
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BOOL canClose();
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void setScriptText(const std::string& text, BOOL is_valid);
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bool handleSaveChangesDialog(const LLSD& notification, const LLSD& response);
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bool handleReloadFromServerDialog(const LLSD& notification, const LLSD& response);
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static bool onHelpWebDialog(const LLSD& notification, const LLSD& response);
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static void onBtnHelp(void* userdata);
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static void onBtnDynamicHelp(void* userdata);
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static void onCheckLock(LLUICtrl*, void*);
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static void onHelpComboCommit(LLUICtrl* ctrl, void* userdata);
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static void onClickBack(void* userdata);
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static void onClickForward(void* userdata);
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static void onBtnInsertSample(void*);
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static void onBtnInsertFunction(LLUICtrl*, void*);
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static void doSave( void* userdata, BOOL close_after_save );
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static void onBtnSave(void*);
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static void onBtnUndoChanges(void*);
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static void onSearchMenu(void* userdata);
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static void onUndoMenu(void* userdata);
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static void onRedoMenu(void* userdata);
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static void onCutMenu(void* userdata);
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static void onCopyMenu(void* userdata);
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static void onPasteMenu(void* userdata);
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static void onSelectAllMenu(void* userdata);
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static void onDeselectMenu(void* userdata);
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static BOOL enableUndoMenu(void* userdata);
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static BOOL enableRedoMenu(void* userdata);
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static BOOL enableCutMenu(void* userdata);
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static BOOL enableCopyMenu(void* userdata);
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static BOOL enablePasteMenu(void* userdata);
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static BOOL enableSelectAllMenu(void* userdata);
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static BOOL enableDeselectMenu(void* userdata);
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static BOOL hasChanged(void* userdata);
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void selectFirstError();
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void autoSave();
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virtual BOOL handleKeyHere(KEY key, MASK mask);
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virtual BOOL tick();
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void enableSave(BOOL b) {mEnableSave = b;}
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protected:
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void deleteBridges();
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void setHelpPage(const std::string& help_string);
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void updateDynamicHelp(BOOL immediate = FALSE);
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void addHelpItemToHistory(const std::string& help_string);
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static void onErrorList(LLUICtrl*, void* user_data);
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virtual const char *getTitleName() const { return "Script"; }
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private:
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std::string mSampleText;
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std::string mAutosaveFilename;
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std::string mHelpURL;
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LLTextEditor* mEditor;
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void (*mLoadCallback)(void* userdata);
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void (*mSaveCallback)(void* userdata, BOOL close_after_save);
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void (*mSearchReplaceCallback) (void* userdata);
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void* mUserdata;
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LLComboBox *mFunctions;
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BOOL mForceClose;
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//LLPanel* mGuiPanel;
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LLPanel* mCodePanel;
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LLScrollListCtrl* mErrorList;
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LLDynamicArray<LLEntryAndEdCore*> mBridges;
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LLHandle<LLFloater> mLiveHelpHandle;
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LLKeywordToken* mLastHelpToken;
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LLFrameTimer mLiveHelpTimer;
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S32 mLiveHelpHistorySize;
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BOOL mEnableSave;
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BOOL mHasScriptData;
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};
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// Used to view and edit a LSL from your inventory.
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class LLPreviewLSL : public LLPreview
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{
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public:
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LLPreviewLSL(const std::string& name, const LLRect& rect, const std::string& title,
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const LLUUID& item_uuid );
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virtual void callbackLSLCompileSucceeded();
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virtual void callbackLSLCompileFailed(const LLSD& compile_errors);
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/*virtual*/ void open(); /*Flawfinder: ignore*/
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protected:
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virtual BOOL canClose();
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void closeIfNeeded();
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virtual void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE);
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virtual void loadAsset();
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void saveIfNeeded();
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void uploadAssetViaCaps(const std::string& url,
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const std::string& filename,
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const LLUUID& item_id);
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void uploadAssetLegacy(const std::string& filename,
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const LLUUID& item_id,
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const LLTransactionID& tid);
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// <edit>
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virtual BOOL canSaveAs() const;
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virtual void saveAs();
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// </edit>
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static void onSearchReplace(void* userdata);
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static void onLoad(void* userdata);
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static void onSave(void* userdata, BOOL close_after_save);
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static void onLoadComplete(LLVFS *vfs, const LLUUID& uuid,
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LLAssetType::EType type,
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void* user_data, S32 status, LLExtStat ext_status);
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static void onSaveComplete(const LLUUID& uuid, void* user_data, S32 status, LLExtStat ext_status);
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static void onSaveBytecodeComplete(const LLUUID& asset_uuid, void* user_data, S32 status, LLExtStat ext_status);
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public:
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static LLPreviewLSL* getInstance(const LLUUID& uuid);
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protected:
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static void* createScriptEdPanel(void* userdata);
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protected:
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virtual const char *getTitleName() const { return "Script"; }
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LLScriptEdCore* mScriptEd;
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// Can safely close only after both text and bytecode are uploaded
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S32 mPendingUploads;
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};
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// Used to view and edit an LSL that is attached to an object.
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class LLLiveLSLEditor : public LLPreview
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{
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public:
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LLLiveLSLEditor(const std::string& name, const LLRect& rect,
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const std::string& title,
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const LLUUID& object_id, const LLUUID& item_id);
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~LLLiveLSLEditor();
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static LLLiveLSLEditor* show(const LLUUID& item_id, const LLUUID& object_id);
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static void hide(const LLUUID& item_id, const LLUUID& object_id);
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static LLLiveLSLEditor* find(const LLUUID& item_id, const LLUUID& object_id);
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static void processScriptRunningReply(LLMessageSystem* msg, void**);
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virtual void callbackLSLCompileSucceeded(const LLUUID& task_id,
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const LLUUID& item_id,
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bool is_script_running);
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virtual void callbackLSLCompileFailed(const LLSD& compile_errors);
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// Overide LLPreview::open() to avoid calling loadAsset twice.
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/*virtual*/ void open(); /*Flawfinder: ignore*/
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protected:
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virtual BOOL canClose();
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void closeIfNeeded();
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virtual void draw();
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virtual void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE);
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virtual void loadAsset();
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void loadAsset(BOOL is_new);
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void saveIfNeeded();
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void uploadAssetViaCaps(const std::string& url,
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const std::string& filename,
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const LLUUID& task_id,
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const LLUUID& item_id,
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BOOL is_running);
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void uploadAssetLegacy(const std::string& filename,
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LLViewerObject* object,
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const LLTransactionID& tid,
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BOOL is_running);
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// <edit>
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virtual BOOL canSaveAs() const;
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virtual void saveAs();
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// </edit>
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static void onSearchReplace(void* userdata);
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static void onLoad(void* userdata);
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static void onSave(void* userdata, BOOL close_after_save);
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static void onLoadComplete(LLVFS *vfs, const LLUUID& asset_uuid,
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LLAssetType::EType type,
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void* user_data, S32 status, LLExtStat ext_status);
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static void onSaveTextComplete(const LLUUID& asset_uuid, void* user_data, S32 status, LLExtStat ext_status);
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static void onSaveBytecodeComplete(const LLUUID& asset_uuid, void* user_data, S32 status, LLExtStat ext_status);
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static void onRunningCheckboxClicked(LLUICtrl*, void* userdata);
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static void onReset(void* userdata);
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// void loadScriptText(const std::string& filename); // unused
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void loadScriptText(LLVFS *vfs, const LLUUID &uuid, LLAssetType::EType type);
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static void onErrorList(LLUICtrl*, void* user_data);
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static void* createScriptEdPanel(void* userdata);
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protected:
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LLUUID mObjectID;
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LLUUID mItemID; // The inventory item this script is associated with
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BOOL mIsNew;
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LLScriptEdCore* mScriptEd;
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//LLUUID mTransmitID;
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LLCheckBoxCtrl *mRunningCheckbox;
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BOOL mAskedForRunningInfo;
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BOOL mHaveRunningInfo;
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LLButton *mResetButton;
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LLPointer<LLViewerInventoryItem> mItem;
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BOOL mCloseAfterSave;
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// need to save both text and script, so need to decide when done
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S32 mPendingUploads;
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static LLMap<LLUUID, LLLiveLSLEditor*> sInstances;
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BOOL getIsModifiable() const { return mIsModifiable; } // Evaluated on load assert
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private:
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static void onMonoCheckboxClicked(LLUICtrl*, void* userdata);
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BOOL monoChecked() const;
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LLCheckBoxCtrl* mMonoCheckbox;
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BOOL mIsModifiable;
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};
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#endif // LL_LLPREVIEWSCRIPT_H
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