Files
SingularityViewer/indra/newview/llviewercontrol.cpp
Shyotl 8b12d794c5 Added physics saved settings.
Emerald physics demoted to legacy. Only enabled on av's that fail to send physics paramaters, or AvatarPhysics is completely disabled.
Params reset when AvatarPhysics is toggled off. (Bugfix for LL's code)
2011-04-28 22:47:48 -05:00

848 lines
34 KiB
C++

/**
* @file llviewercontrol.cpp
* @brief Viewer configuration
* @author Richard Nelson
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
* Copyright (c) 2001-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llviewercontrol.h"
#include "indra_constants.h"
// For Listeners
#include "llaudioengine.h"
#include "llagent.h"
#include "llavatarnamecache.h"
#include "llconsole.h"
#include "lldrawpoolterrain.h"
#include "llflexibleobject.h"
#include "llfeaturemanager.h"
#include "llviewershadermgr.h"
#include "llpanelgeneral.h"
#include "llpanelinput.h"
#include "llsky.h"
#include "llvieweraudio.h"
#include "llviewertexturelist.h"
#include "llviewerthrottle.h"
#include "llviewerwindow.h"
#include "llvoavatar.h"
#include "llvoiceclient.h"
#include "llvosky.h"
#include "llvotree.h"
#include "llvovolume.h"
#include "llworld.h"
#include "pipeline.h"
#include "llviewerjoystick.h"
#include "llviewerparcelmedia.h"
#include "llviewerparcelmgr.h"
#include "llparcel.h"
#include "llnotify.h"
#include "llkeyboard.h"
#include "llerrorcontrol.h"
#include "llversionviewer.h"
#include "llappviewer.h"
#include "llvosurfacepatch.h"
#include "llvowlsky.h"
#include "llworldmapview.h"
#include "llnetmap.h"
#include "llrender.h"
#include "llfloaterchat.h"
#include "llviewerobjectlist.h"
#include "lldrawpoolbump.h"
#include "emeraldboobutils.h"
#ifdef TOGGLE_HACKED_GODLIKE_VIEWER
BOOL gHackGodmode = FALSE;
#endif
std::map<std::string, LLControlGroup*> gSettings;
LLControlGroup gSavedSettings; // saved at end of session
LLControlGroup gSavedPerAccountSettings; // saved at end of session
LLControlGroup gColors; // read-only
LLControlGroup gCrashSettings; // saved at end of session
std::string gLastRunVersion;
std::string gCurrentVersion;
extern BOOL gResizeScreenTexture;
extern BOOL gDebugGL;
extern BOOL gAuditTexture;
////////////////////////////////////////////////////////////////////////////
// Listeners
static bool handleRenderAvatarMouselookChanged(const LLSD& newvalue)
{
LLVOAvatar::sVisibleInFirstPerson = newvalue.asBoolean();
return true;
}
static bool handleRenderFarClipChanged(const LLSD& newvalue)
{
F32 draw_distance = (F32) newvalue.asReal();
gAgent.mDrawDistance = draw_distance;
LLWorld::getInstance()->setLandFarClip(draw_distance);
return true;
}
static bool handleTerrainDetailChanged(const LLSD& newvalue)
{
LLDrawPoolTerrain::sDetailMode = newvalue.asInteger();
return true;
}
static bool handleSetShaderChanged(const LLSD& newvalue)
{
// changing shader level may invalidate existing cached bump maps, as the shader type determines the format of the bump map it expects - clear and repopulate the bump cache
gBumpImageList.destroyGL();
gBumpImageList.restoreGL();
// Changing shader also changes the terrain detail to high, reflect that change here
if (newvalue.asBoolean())
{
// shaders enabled, set terrain detail to high
gSavedSettings.setS32("RenderTerrainDetail", 1);
}
// else, leave terrain detail as is
LLViewerShaderMgr::instance()->setShaders();
return true;
}
static bool handleAvatarBoobMassChanged(const LLSD& newvalue)
{
LLVOAvatar::sBoobConfig.mass = EmeraldBoobUtils::convertMass((F32) newvalue.asReal());
return true;
}
static bool handleAvatarBoobHardnessChanged(const LLSD& newvalue)
{
LLVOAvatar::sBoobConfig.hardness = EmeraldBoobUtils::convertHardness((F32) newvalue.asReal());
return true;
}
static bool handleAvatarBoobVelMaxChanged(const LLSD& newvalue)
{
LLVOAvatar::sBoobConfig.velMax = EmeraldBoobUtils::convertVelMax((F32) newvalue.asReal());
LLVOAvatar::sBoobConfig.velMin = LLVOAvatar::sBoobConfig.velMin*LLVOAvatar::sBoobConfig.velMax;
return true;
}
static bool handleAvatarBoobFrictionChanged(const LLSD& newvalue)
{
LLVOAvatar::sBoobConfig.friction = EmeraldBoobUtils::convertFriction((F32) newvalue.asReal());
return true;
}
static bool handleAvatarBoobVelMinChanged(const LLSD& newvalue)
{
LLVOAvatar::sBoobConfig.velMin = EmeraldBoobUtils::convertVelMin((F32) newvalue.asReal())*LLVOAvatar::sBoobConfig.velMax;
return true;
}
static bool handleAvatarBoobToggleChanged(const LLSD& newvalue)
{
LLVOAvatar::sBoobConfig.enabled = (BOOL) newvalue.asReal();
return true;
}
static bool handleAvatarBoobXYInfluence(const LLSD& newvalue)
{
LLVOAvatar::sBoobConfig.XYInfluence = (F32) newvalue.asReal();
return true;
}
static bool handleSetSelfInvisible( const LLSD& newvalue)
{
LLVOAvatar::onChangeSelfInvisible( newvalue.asBoolean() );
return true;
}
static bool handleReleaseGLBufferChanged(const LLSD& newvalue)
{
if (gPipeline.isInit())
{
gPipeline.releaseGLBuffers();
gPipeline.createGLBuffers();
}
return true;
}
static bool handleAnisotropicChanged(const LLSD& newvalue)
{
LLImageGL::sGlobalUseAnisotropic = newvalue.asBoolean();
LLImageGL::dirtyTexOptions();
return true;
}
static bool handleVolumeLODChanged(const LLSD& newvalue)
{
LLVOVolume::sLODFactor = (F32) newvalue.asReal();
LLVOVolume::sDistanceFactor = 1.f-LLVOVolume::sLODFactor * 0.1f;
return true;
}
static bool handleAvatarLODChanged(const LLSD& newvalue)
{
LLVOAvatar::sLODFactor = (F32) newvalue.asReal();
return true;
}
static bool handleAvatarPhysicsLODChanged(const LLSD& newvalue)
{
LLVOAvatar::sLODFactor = (F32) newvalue.asReal();
return true;
}
static bool handleAvatarMaxVisibleChanged(const LLSD& newvalue)
{
LLVOAvatar::sMaxVisible = (U32) newvalue.asInteger();
return true;
}
static bool handleTerrainLODChanged(const LLSD& newvalue)
{
LLVOSurfacePatch::sLODFactor = (F32)newvalue.asReal();
//sqaure lod factor to get exponential range of [0,4] and keep
//a value of 1 in the middle of the detail slider for consistency
//with other detail sliders (see panel_preferences_graphics1.xml)
LLVOSurfacePatch::sLODFactor *= LLVOSurfacePatch::sLODFactor;
return true;
}
static bool handleTreeLODChanged(const LLSD& newvalue)
{
LLVOTree::sTreeFactor = (F32) newvalue.asReal();
return true;
}
static bool handleFlexLODChanged(const LLSD& newvalue)
{
LLVolumeImplFlexible::sUpdateFactor = (F32) newvalue.asReal();
return true;
}
static bool handleGammaChanged(const LLSD& newvalue)
{
F32 gamma = (F32) newvalue.asReal();
if (gamma == 0.0f)
{
gamma = 1.0f; // restore normal gamma
}
if (gViewerWindow && gViewerWindow->getWindow() && gamma != gViewerWindow->getWindow()->getGamma())
{
// Only save it if it's changed
if (!gViewerWindow->getWindow()->setGamma(gamma))
{
llwarns << "setGamma failed!" << llendl;
}
}
return true;
}
const F32 MAX_USER_FOG_RATIO = 10.f;
const F32 MIN_USER_FOG_RATIO = 0.5f;
static bool handleFogRatioChanged(const LLSD& newvalue)
{
F32 fog_ratio = llmax(MIN_USER_FOG_RATIO, llmin((F32) newvalue.asReal(), MAX_USER_FOG_RATIO));
gSky.setFogRatio(fog_ratio);
return true;
}
static bool handleMaxPartCountChanged(const LLSD& newvalue)
{
LLViewerPartSim::setMaxPartCount(newvalue.asInteger());
return true;
}
static bool handleVideoMemoryChanged(const LLSD& newvalue)
{
gTextureList.updateMaxResidentTexMem(newvalue.asInteger());
return true;
}
static bool handleBandwidthChanged(const LLSD& newvalue)
{
gViewerThrottle.setMaxBandwidth((F32) newvalue.asReal());
return true;
}
static bool handleChatFontSizeChanged(const LLSD& newvalue)
{
if(gConsole)
{
gConsole->setFontSize(newvalue.asInteger());
}
return true;
}
static bool handleChatPersistTimeChanged(const LLSD& newvalue)
{
if(gConsole)
{
gConsole->setLinePersistTime((F32) newvalue.asReal());
}
return true;
}
static void handleAudioVolumeChanged(const LLSD& newvalue)
{
audio_update_volume(true);
}
static bool handleJoystickChanged(const LLSD& newvalue)
{
LLViewerJoystick::getInstance()->setCameraNeedsUpdate(TRUE);
return true;
}
static bool handleAudioStreamMusicChanged(const LLSD& newvalue)
{
if (gAudiop)
{
if ( newvalue.asBoolean() )
{
if (LLViewerParcelMgr::getInstance()->getAgentParcel()
&& !LLViewerParcelMgr::getInstance()->getAgentParcel()->getMusicURL().empty())
{
// if stream is already playing, don't call this
// otherwise music will briefly stop
if ( !gAudiop->isInternetStreamPlaying() )
{
LLViewerParcelMedia::playStreamingMusic(LLViewerParcelMgr::getInstance()->getAgentParcel());
}
}
}
else
{
gAudiop->stopInternetStream();
}
}
return true;
}
static bool handleUseOcclusionChanged(const LLSD& newvalue)
{
LLPipeline::sUseOcclusion = (newvalue.asBoolean() && gGLManager.mHasOcclusionQuery
&& LLFeatureManager::getInstance()->isFeatureAvailable("UseOcclusion") && !gUseWireframe) ? 2 : 0;
return true;
}
static bool handleUploadBakedTexOldChanged(const LLSD& newvalue)
{
LLPipeline::sForceOldBakedUpload = newvalue.asBoolean();
return true;
}
static bool handleNumpadControlChanged(const LLSD& newvalue)
{
if (gKeyboard)
{
gKeyboard->setNumpadDistinct(static_cast<LLKeyboard::e_numpad_distinct>(newvalue.asInteger()));
}
return true;
}
static bool handleRenderUseVBOChanged(const LLSD& newvalue)
{
if (gPipeline.isInit())
{
gPipeline.setUseVBO(newvalue.asBoolean());
}
return true;
}
static bool handleRenderUseVBOMappingChanged(const LLSD& newvalue)
{
if (gPipeline.isInit())
{
gPipeline.setDisableVBOMapping(newvalue.asBoolean());
}
return true;
}
static bool handleWLSkyDetailChanged(const LLSD&)
{
if (gSky.mVOWLSkyp.notNull())
{
gSky.mVOWLSkyp->updateGeometry(gSky.mVOWLSkyp->mDrawable);
}
return true;
}
static bool handleRenderLightingDetailChanged(const LLSD& newvalue)
{
if (gPipeline.isInit())
{
gPipeline.setLightingDetail(newvalue.asInteger());
}
return true;
}
static bool handleResetVertexBuffersChanged(const LLSD&)
{
if (gPipeline.isInit())
{
gPipeline.resetVertexBuffers();
}
return true;
}
static bool handleRenderDynamicLODChanged(const LLSD& newvalue)
{
LLPipeline::sDynamicLOD = newvalue.asBoolean();
return true;
}
static bool handleRenderUseFBOChanged(const LLSD& newvalue)
{
LLRenderTarget::sUseFBO = newvalue.asBoolean();
if (gPipeline.isInit())
{
gPipeline.releaseGLBuffers();
gPipeline.createGLBuffers();
if (LLPipeline::sRenderDeferred && LLRenderTarget::sUseFBO)
{
LLViewerShaderMgr::instance()->setShaders();
}
}
return true;
}
static bool handleRenderUseImpostorsChanged(const LLSD& newvalue)
{
LLVOAvatar::sUseImpostors = newvalue.asBoolean();
return true;
}
static bool handleAuditTextureChanged(const LLSD& newvalue)
{
gAuditTexture = newvalue.asBoolean();
return true;
}
static bool handleRenderDebugGLChanged(const LLSD& newvalue)
{
gDebugGL = newvalue.asBoolean();
gGL.clearErrors();
return true;
}
static bool handleRenderDebugPipelineChanged(const LLSD& newvalue)
{
gDebugPipeline = newvalue.asBoolean();
return true;
}
static bool handleRenderResolutionDivisorChanged(const LLSD&)
{
gResizeScreenTexture = TRUE;
return true;
}
static bool handleDebugViewsChanged(const LLSD& newvalue)
{
LLView::sDebugRects = newvalue.asBoolean();
return true;
}
static bool handleLogFileChanged(const LLSD& newvalue)
{
std::string log_filename = newvalue.asString();
LLFile::remove(log_filename);
LLError::logToFile(log_filename);
return true;
}
bool handleHideGroupTitleChanged(const LLSD& newvalue)
{
gAgent.setHideGroupTitle(newvalue);
return true;
}
bool handleEffectColorChanged(const LLSD& newvalue)
{
gAgent.setEffectColor(LLColor4(newvalue));
return true;
}
bool handleVectorizeChanged(const LLSD& newvalue)
{
LLViewerJointMesh::updateVectorize();
return true;
}
bool handleVoiceClientPrefsChanged(const LLSD& newvalue)
{
if(gVoiceClient)
{
gVoiceClient->updateSettings();
}
return true;
}
bool handleTranslateChatPrefsChanged(const LLSD& newvalue)
{
LLFloaterChat* floaterp = LLFloaterChat::getInstance();
if(floaterp)
{
// update "translate chat" pref in "Local Chat" floater
floaterp->updateSettings();
}
return true;
}
bool handleCloudSettingsChanged(const LLSD& newvalue)
{
bool bCloudsEnabled = gSavedSettings.getBOOL("CloudsEnabled");
if((bool)LLPipeline::hasRenderTypeControl((void*)LLPipeline::RENDER_TYPE_WL_CLOUDS)!=bCloudsEnabled)
LLPipeline::toggleRenderTypeControl((void*)LLPipeline::RENDER_TYPE_WL_CLOUDS);
if( !gSavedSettings.getBOOL("SkyUseClassicClouds") ) bCloudsEnabled = false;
if((bool)LLPipeline::hasRenderTypeControl((void*)LLPipeline::RENDER_TYPE_CLASSIC_CLOUDS)!=bCloudsEnabled )
LLPipeline::toggleRenderTypeControl((void*)LLPipeline::RENDER_TYPE_CLASSIC_CLOUDS);
return true;
}
bool handleAscentSelfTag(const LLSD& newvalue)
{
if(gAgent.getAvatarObject())
gAgent.getAvatarObject()->mClientTag = "";
return true;
}
bool handleAscentGlobalTag(const LLSD& newvalue)
{
S32 object_count = gObjectList.getNumObjects();
for (S32 i = 0; i < object_count; i++)
{
LLViewerObject *objectp = gObjectList.getObject(i);
if (objectp && objectp->isAvatar())
((LLVOAvatar*)objectp)->mClientTag = "";
}
return true;
}
// [Ansariel: Display name support]
static bool handlePhoenixNameSystemChanged(const LLSD& newvalue)
{
S32 dnval = (S32)newvalue.asInteger();
if (dnval <= 0 || dnval > 2) LLAvatarNameCache::setUseDisplayNames(false);
else LLAvatarNameCache::setUseDisplayNames(true);
LLVOAvatar::invalidateNameTags();
return true;
}
// [/Ansariel: Display name support]
////////////////////////////////////////////////////////////////////////////
void settings_setup_listeners()
{
gSavedSettings.getControl("FirstPersonAvatarVisible")->getSignal()->connect(boost::bind(&handleRenderAvatarMouselookChanged, _1));
gSavedSettings.getControl("RenderFarClip")->getSignal()->connect(boost::bind(&handleRenderFarClipChanged, _1));
gSavedSettings.getControl("RenderTerrainDetail")->getSignal()->connect(boost::bind(&handleTerrainDetailChanged, _1));
gSavedSettings.getControl("RenderAnimateTrees")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _1));
gSavedSettings.getControl("RenderAvatarVP")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _1));
gSavedSettings.getControl("VertexShaderEnable")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _1));
gSavedSettings.getControl("RenderFSAASamples")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _1));
gSavedSettings.getControl("RenderAnisotropic")->getSignal()->connect(boost::bind(&handleAnisotropicChanged, _1));
gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _1));
gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _1));
gSavedSettings.getControl("EnableRippleWater")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _1));
gSavedSettings.getControl("RenderGlowResolutionPow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _1));
gSavedSettings.getControl("RenderAvatarCloth")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _1));
gSavedSettings.getControl("WindLightUseAtmosShaders")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _1));
gSavedSettings.getControl("RenderGammaFull")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _1));
gSavedSettings.getControl("RenderAvatarMaxVisible")->getSignal()->connect(boost::bind(&handleAvatarMaxVisibleChanged, _1));
gSavedSettings.getControl("RenderAvatarInvisible")->getSignal()->connect(boost::bind(&handleSetSelfInvisible, _1));
gSavedSettings.getControl("RenderVolumeLODFactor")->getSignal()->connect(boost::bind(&handleVolumeLODChanged, _1));
gSavedSettings.getControl("RenderAvatarLODFactor")->getSignal()->connect(boost::bind(&handleAvatarLODChanged, _1));
gSavedSettings.getControl("RenderTerrainLODFactor")->getSignal()->connect(boost::bind(&handleTerrainLODChanged, _1));
gSavedSettings.getControl("RenderTreeLODFactor")->getSignal()->connect(boost::bind(&handleTreeLODChanged, _1));
gSavedSettings.getControl("RenderAvatarPhysicsLODFactor")->getSignal()->connect(boost::bind(&handleAvatarPhysicsLODChanged, _1));
gSavedSettings.getControl("RenderFlexTimeFactor")->getSignal()->connect(boost::bind(&handleFlexLODChanged, _1));
gSavedSettings.getControl("ThrottleBandwidthKBPS")->getSignal()->connect(boost::bind(&handleBandwidthChanged, _1));
gSavedSettings.getControl("RenderGamma")->getSignal()->connect(boost::bind(&handleGammaChanged, _1));
gSavedSettings.getControl("EmeraldBoobMass")->getSignal()->connect(boost::bind(&handleAvatarBoobMassChanged, _1));
gSavedSettings.getControl("EmeraldBoobHardness")->getSignal()->connect(boost::bind(&handleAvatarBoobHardnessChanged, _1));
gSavedSettings.getControl("EmeraldBoobVelMax")->getSignal()->connect(boost::bind(&handleAvatarBoobVelMaxChanged, _1));
gSavedSettings.getControl("EmeraldBoobFriction")->getSignal()->connect(boost::bind(&handleAvatarBoobFrictionChanged, _1));
gSavedSettings.getControl("EmeraldBoobVelMin")->getSignal()->connect(boost::bind(&handleAvatarBoobVelMinChanged, _1));
gSavedSettings.getControl("EmeraldBreastPhysicsToggle")->getSignal()->connect(boost::bind(&handleAvatarBoobToggleChanged, _1));
gSavedSettings.getControl("EmeraldBoobXYInfluence")->getSignal()->connect(boost::bind(&handleAvatarBoobXYInfluence, _1));
gSavedSettings.getControl("RenderFogRatio")->getSignal()->connect(boost::bind(&handleFogRatioChanged, _1));
gSavedSettings.getControl("RenderMaxPartCount")->getSignal()->connect(boost::bind(&handleMaxPartCountChanged, _1));
gSavedSettings.getControl("RenderDynamicLOD")->getSignal()->connect(boost::bind(&handleRenderDynamicLODChanged, _1));
gSavedSettings.getControl("RenderDebugTextureBind")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _1));
gSavedSettings.getControl("RenderFastAlpha")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _1));
gSavedSettings.getControl("RenderObjectBump")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _1));
gSavedSettings.getControl("RenderMaxVBOSize")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _1));
//See LL jira VWR-3258 comment section. Implemented by LL in 2.1 -Shyotl
gSavedSettings.getControl("ShyotlRenderUseStreamVBO")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _1));
gSavedSettings.getControl("SianaRenderOmitBlankVBO")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _1));
gSavedSettings.getControl("RenderUseFBO")->getSignal()->connect(boost::bind(&handleRenderUseFBOChanged, _1));
gSavedSettings.getControl("RenderDeferredNoise")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _1));
gSavedSettings.getControl("RenderUseImpostors")->getSignal()->connect(boost::bind(&handleRenderUseImpostorsChanged, _1));
gSavedSettings.getControl("RenderDebugGL")->getSignal()->connect(boost::bind(&handleRenderDebugGLChanged, _1));
gSavedSettings.getControl("RenderDebugPipeline")->getSignal()->connect(boost::bind(&handleRenderDebugPipelineChanged, _1));
gSavedSettings.getControl("RenderResolutionDivisor")->getSignal()->connect(boost::bind(&handleRenderResolutionDivisorChanged, _1));
gSavedSettings.getControl("RenderDeferred")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _1));
gSavedSettings.getControl("TextureMemory")->getSignal()->connect(boost::bind(&handleVideoMemoryChanged, _1));
gSavedSettings.getControl("ChatFontSize")->getSignal()->connect(boost::bind(&handleChatFontSizeChanged, _1));
gSavedSettings.getControl("ChatPersistTime")->getSignal()->connect(boost::bind(&handleChatPersistTimeChanged, _1));
gSavedSettings.getControl("UploadBakedTexOld")->getSignal()->connect(boost::bind(&handleUploadBakedTexOldChanged, _1));
gSavedSettings.getControl("UseOcclusion")->getSignal()->connect(boost::bind(&handleUseOcclusionChanged, _1));
gSavedSettings.getControl("AudioLevelMaster")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1));
gSavedSettings.getControl("AudioLevelSFX")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1));
gSavedSettings.getControl("AudioLevelUI")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1));
gSavedSettings.getControl("AudioLevelAmbient")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1));
gSavedSettings.getControl("AudioLevelMusic")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1));
gSavedSettings.getControl("AudioLevelMedia")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1));
gSavedSettings.getControl("AudioLevelVoice")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1));
gSavedSettings.getControl("AudioLevelDoppler")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1));
gSavedSettings.getControl("AudioLevelRolloff")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1));
gSavedSettings.getControl("AudioStreamingMusic")->getSignal()->connect(boost::bind(&handleAudioStreamMusicChanged, _1));
gSavedSettings.getControl("AuditTexture")->getSignal()->connect(boost::bind(&handleAuditTextureChanged, _1));
gSavedSettings.getControl("MuteAudio")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1));
gSavedSettings.getControl("MuteMusic")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1));
gSavedSettings.getControl("MuteMedia")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1));
gSavedSettings.getControl("MuteVoice")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1));
gSavedSettings.getControl("MuteAmbient")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1));
gSavedSettings.getControl("MuteUI")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1));
gSavedSettings.getControl("RenderVBOEnable")->getSignal()->connect(boost::bind(&handleRenderUseVBOChanged, _1));
gSavedSettings.getControl("RenderVBOMappingDisable")->getSignal()->connect(boost::bind(&handleRenderUseVBOMappingChanged, _1));
gSavedSettings.getControl("WLSkyDetail")->getSignal()->connect(boost::bind(&handleWLSkyDetailChanged, _1));
gSavedSettings.getControl("RenderLightingDetail")->getSignal()->connect(boost::bind(&handleRenderLightingDetailChanged, _1));
gSavedSettings.getControl("NumpadControl")->getSignal()->connect(boost::bind(&handleNumpadControlChanged, _1));
gSavedSettings.getControl("JoystickAxis0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("JoystickAxis1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("JoystickAxis2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("JoystickAxis3")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("JoystickAxis4")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("JoystickAxis5")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("JoystickAxis6")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("FlycamAxisScale0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("FlycamAxisScale1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("FlycamAxisScale2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("FlycamAxisScale3")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("FlycamAxisScale4")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("FlycamAxisScale5")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("FlycamAxisScale6")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("FlycamAxisDeadZone0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("FlycamAxisDeadZone1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("FlycamAxisDeadZone2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("FlycamAxisDeadZone3")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("FlycamAxisDeadZone4")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("FlycamAxisDeadZone5")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("FlycamAxisDeadZone6")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("AvatarAxisScale0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("AvatarAxisScale1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("AvatarAxisScale2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("AvatarAxisScale3")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("AvatarAxisScale4")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("AvatarAxisScale5")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("AvatarAxisDeadZone0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("AvatarAxisDeadZone1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("AvatarAxisDeadZone2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("AvatarAxisDeadZone3")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("AvatarAxisDeadZone4")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("AvatarAxisDeadZone5")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("BuildAxisScale0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("BuildAxisScale1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("BuildAxisScale2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("BuildAxisScale3")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("BuildAxisScale4")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("BuildAxisScale5")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("BuildAxisDeadZone0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("BuildAxisDeadZone1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("BuildAxisDeadZone2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("BuildAxisDeadZone3")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("BuildAxisDeadZone4")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("BuildAxisDeadZone5")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1));
gSavedSettings.getControl("DebugViews")->getSignal()->connect(boost::bind(&handleDebugViewsChanged, _1));
gSavedSettings.getControl("UserLogFile")->getSignal()->connect(boost::bind(&handleLogFileChanged, _1));
gSavedSettings.getControl("RenderHideGroupTitle")->getSignal()->connect(boost::bind(handleHideGroupTitleChanged, _1));
gSavedSettings.getControl("EffectColor")->getSignal()->connect(boost::bind(handleEffectColorChanged, _1));
gSavedSettings.getControl("VectorizePerfTest")->getSignal()->connect(boost::bind(&handleVectorizeChanged, _1));
gSavedSettings.getControl("VectorizeEnable")->getSignal()->connect(boost::bind(&handleVectorizeChanged, _1));
gSavedSettings.getControl("VectorizeProcessor")->getSignal()->connect(boost::bind(&handleVectorizeChanged, _1));
gSavedSettings.getControl("VectorizeSkin")->getSignal()->connect(boost::bind(&handleVectorizeChanged, _1));
gSavedSettings.getControl("EnableVoiceChat")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _1));
gSavedSettings.getControl("PTTCurrentlyEnabled")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _1));
gSavedSettings.getControl("PushToTalkButton")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _1));
gSavedSettings.getControl("PushToTalkToggle")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _1));
gSavedSettings.getControl("VoiceEarLocation")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _1));
gSavedSettings.getControl("VoiceInputAudioDevice")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _1));
gSavedSettings.getControl("VoiceOutputAudioDevice")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _1));
gSavedSettings.getControl("AudioLevelMic")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _1));
gSavedSettings.getControl("LipSyncEnabled")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _1));
gSavedSettings.getControl("TranslateChat")->getSignal()->connect(boost::bind(&handleTranslateChatPrefsChanged, _1));
gSavedSettings.getControl("CloudsEnabled")->getSignal()->connect(boost::bind(&handleCloudSettingsChanged, _1));
gSavedSettings.getControl("SkyUseClassicClouds")->getSignal()->connect(boost::bind(&handleCloudSettingsChanged, _1));
gSavedSettings.getControl("AscentUseTag")->getSignal()->connect(boost::bind(&handleAscentSelfTag,_1));
gSavedSettings.getControl("AscentUseCustomTag")->getSignal()->connect(boost::bind(&handleAscentSelfTag,_1));
gSavedSettings.getControl("AscentCustomTagColor")->getSignal()->connect(boost::bind(&handleAscentSelfTag,_1));
gSavedSettings.getControl("AscentCustomTagLabel")->getSignal()->connect(boost::bind(&handleAscentSelfTag,_1));
gSavedSettings.getControl("AscentReportClientUUID")->getSignal()->connect(boost::bind(&handleAscentSelfTag,_1));
gSavedSettings.getControl("AscentShowFriendsTag")->getSignal()->connect(boost::bind(&handleAscentGlobalTag,_1));
gSavedSettings.getControl("AscentUseStatusColors")->getSignal()->connect(boost::bind(&handleAscentGlobalTag,_1));
// [Ansariel: Display name support]
gSavedSettings.getControl("PhoenixNameSystem")->getSignal()->connect(boost::bind(&handlePhoenixNameSystemChanged, _1));
// [/Ansariel: Display name support]
}
template <> eControlType get_control_type<U32>(const U32& in, LLSD& out)
{
out = (LLSD::Integer)in;
return TYPE_U32;
}
template <> eControlType get_control_type<S32>(const S32& in, LLSD& out)
{
out = in;
return TYPE_S32;
}
template <> eControlType get_control_type<F32>(const F32& in, LLSD& out)
{
out = in;
return TYPE_F32;
}
template <> eControlType get_control_type<bool> (const bool& in, LLSD& out)
{
out = in;
return TYPE_BOOLEAN;
}
/*
// Yay BOOL, its really an S32.
template <> eControlType get_control_type<BOOL> (const BOOL& in, LLSD& out)
{
out = in;
return TYPE_BOOLEAN;
}
*/
template <> eControlType get_control_type<std::string>(const std::string& in, LLSD& out)
{
out = in;
return TYPE_STRING;
}
template <> eControlType get_control_type<LLVector3>(const LLVector3& in, LLSD& out)
{
out = in.getValue();
return TYPE_VEC3;
}
template <> eControlType get_control_type<LLVector3d>(const LLVector3d& in, LLSD& out)
{
out = in.getValue();
return TYPE_VEC3D;
}
template <> eControlType get_control_type<LLRect>(const LLRect& in, LLSD& out)
{
out = in.getValue();
return TYPE_RECT;
}
template <> eControlType get_control_type<LLColor4>(const LLColor4& in, LLSD& out)
{
out = in.getValue();
return TYPE_COL4;
}
template <> eControlType get_control_type<LLColor3>(const LLColor3& in, LLSD& out)
{
out = in.getValue();
return TYPE_COL3;
}
template <> eControlType get_control_type<LLColor4U>(const LLColor4U& in, LLSD& out)
{
out = in.getValue();
return TYPE_COL4U;
}
template <> eControlType get_control_type<LLSD>(const LLSD& in, LLSD& out)
{
out = in;
return TYPE_LLSD;
}
#if TEST_CACHED_CONTROL
#define DECL_LLCC(T, V) static LLCachedControl<T> mySetting_##T("TestCachedControl"#T, V)
DECL_LLCC(U32, (U32)666);
DECL_LLCC(S32, (S32)-666);
DECL_LLCC(F32, (F32)-666.666);
DECL_LLCC(bool, true);
DECL_LLCC(BOOL, FALSE);
static LLCachedControl<std::string> mySetting_string("TestCachedControlstring", "Default String Value");
DECL_LLCC(LLVector3, LLVector3(1.0f, 2.0f, 3.0f));
DECL_LLCC(LLVector3d, LLVector3d(6.0f, 5.0f, 4.0f));
DECL_LLCC(LLRect, LLRect(0, 0, 100, 500));
DECL_LLCC(LLColor4, LLColor4(0.0f, 0.5f, 1.0f));
DECL_LLCC(LLColor3, LLColor3(1.0f, 0.f, 0.5f));
DECL_LLCC(LLColor4U, LLColor4U(255, 200, 100, 255));
LLSD test_llsd = LLSD()["testing1"] = LLSD()["testing2"];
DECL_LLCC(LLSD, test_llsd);
static LLCachedControl<std::string> test_BrowserHomePage("BrowserHomePage", "hahahahahha", "Not the real comment");
void test_cached_control()
{
#define TEST_LLCC(T, V) if((T)mySetting_##T != V) llerrs << "Fail "#T << llendl
TEST_LLCC(U32, 666);
TEST_LLCC(S32, (S32)-666);
TEST_LLCC(F32, (F32)-666.666);
TEST_LLCC(bool, true);
TEST_LLCC(BOOL, FALSE);
if((std::string)mySetting_string != "Default String Value") llerrs << "Fail string" << llendl;
TEST_LLCC(LLVector3, LLVector3(1.0f, 2.0f, 3.0f));
TEST_LLCC(LLVector3d, LLVector3d(6.0f, 5.0f, 4.0f));
TEST_LLCC(LLRect, LLRect(0, 0, 100, 500));
TEST_LLCC(LLColor4, LLColor4(0.0f, 0.5f, 1.0f));
TEST_LLCC(LLColor3, LLColor3(1.0f, 0.f, 0.5f));
TEST_LLCC(LLColor4U, LLColor4U(255, 200, 100, 255));
//There's no LLSD comparsion for LLCC yet. TEST_LLCC(LLSD, test_llsd);
if((std::string)test_BrowserHomePage != "http://www.secondlife.com") llerrs << "Fail BrowserHomePage" << llendl;
}
#endif // TEST_CACHED_CONTROL