728 lines
21 KiB
C++
728 lines
21 KiB
C++
/**
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* @file llviewerwearable.cpp
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* @brief LLViewerWearable class implementation
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*
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* $LicenseInfo:firstyear=2012&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llagent.h"
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#include "llagentcamera.h"
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#include "llagentwearables.h"
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#include "llfloatercustomize.h"
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#include "llnotificationsutil.h"
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#include "lltextureentry.h"
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#include "llviewertexlayer.h"
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#include "llvoavatarself.h"
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#include "llavatarappearancedefines.h"
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#include "llviewerwearable.h"
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#include "llviewercontrol.h"
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#include "llviewerregion.h"
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#include "llinventoryobserver.h"
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#include "llinventoryfunctions.h"
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using namespace LLAvatarAppearanceDefines;
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// support class - remove for 2.1 (hackity hack hack)
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class LLOverrideBakedTextureUpdate
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{
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public:
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LLOverrideBakedTextureUpdate(bool temp_state)
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{
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U32 num_bakes = (U32) LLAvatarAppearanceDefines::BAKED_NUM_INDICES;
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for( U32 index = 0; index < num_bakes; ++index )
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{
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composite_enabled[index] = gAgentAvatarp->isCompositeUpdateEnabled(index);
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}
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gAgentAvatarp->setCompositeUpdatesEnabled(temp_state);
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}
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~LLOverrideBakedTextureUpdate()
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{
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U32 num_bakes = (U32)LLAvatarAppearanceDefines::BAKED_NUM_INDICES;
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for( U32 index = 0; index < num_bakes; ++index )
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{
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gAgentAvatarp->setCompositeUpdatesEnabled(index, composite_enabled[index]);
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}
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}
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private:
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bool composite_enabled[LLAvatarAppearanceDefines::BAKED_NUM_INDICES];
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};
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// Private local functions
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static std::string asset_id_to_filename(const LLUUID &asset_id);
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LLViewerWearable::LLViewerWearable(const LLTransactionID& transaction_id) :
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LLWearable()
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{
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mTransactionID = transaction_id;
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mAssetID = mTransactionID.makeAssetID(gAgent.getSecureSessionID());
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}
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LLViewerWearable::LLViewerWearable(const LLAssetID& asset_id) :
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LLWearable()
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{
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mAssetID = asset_id;
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mTransactionID.setNull();
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}
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// virtual
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LLViewerWearable::~LLViewerWearable()
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{
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}
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// virtual
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LLWearable::EImportResult LLViewerWearable::importStream( std::istream& input_stream, LLAvatarAppearance* avatarp )
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{
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// suppress texlayerset updates while wearables are being imported. Layersets will be updated
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// when the wearables are "worn", not loaded. Note state will be restored when this object is destroyed.
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LLOverrideBakedTextureUpdate stop_bakes(false);
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LLWearable::EImportResult result = LLWearable::importStream(input_stream, avatarp);
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if (LLWearable::FAILURE == result) return result;
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if (LLWearable::BAD_HEADER == result)
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{
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// Shouldn't really log the asset id for security reasons, but
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// we need it in this case.
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llwarns << "Bad Wearable asset header: " << mAssetID << llendl;
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//gVFS->dumpMap();
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return result;
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}
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LLStringUtil::truncate(mName, DB_INV_ITEM_NAME_STR_LEN );
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LLStringUtil::truncate(mDescription, DB_INV_ITEM_DESC_STR_LEN );
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te_map_t::const_iterator iter = mTEMap.begin();
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te_map_t::const_iterator end = mTEMap.end();
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for (; iter != end; ++iter)
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{
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S32 te = iter->first;
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LLLocalTextureObject* lto = iter->second;
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LLUUID textureid = LLUUID::null;
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if (lto)
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{
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textureid = lto->getID();
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}
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LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture( textureid );
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if(gSavedSettings.getBOOL("DebugAvatarLocalTexLoadedTime"))
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{
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image->setLoadedCallback(LLVOAvatarSelf::debugOnTimingLocalTexLoaded,0,TRUE,FALSE, new LLVOAvatarSelf::LLAvatarTexData(textureid, (LLAvatarAppearanceDefines::ETextureIndex)te), NULL);
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}
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}
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return result;
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}
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extern void dump_visual_param(LLAPRFile& file, LLVisualParam const* viewer_param, F32 value);
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void LLViewerWearable::archetypeExport(LLAPRFile& file) const
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{
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apr_file_t* fp = file.getFileHandle();
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std::string path;
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append_path_short(mItemID, path);
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apr_file_printf(fp, " <meta path=\"%s\" name=\"%s\" description=\"%s\"/>\n",
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LLXMLNode::escapeXML(path).c_str(),
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LLXMLNode::escapeXML(mName).c_str(),
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LLXMLNode::escapeXML(mDescription).c_str());
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for (visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.begin(); iter != mVisualParamIndexMap.end(); ++iter)
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{
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LLVisualParam const* param = iter->second;
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dump_visual_param(file, param, param->getWeight());
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}
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for (te_map_t::const_iterator iter = mTEMap.begin(); iter != mTEMap.end(); ++iter)
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{
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S32 te = iter->first;
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LLUUID const& image_id = iter->second->getID();
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apr_file_printf(fp, " <texture te=\"%i\" uuid=\"%s\"/>\n", te, image_id.asString().c_str());
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}
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apr_file_printf(fp, "\n");
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}
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// Avatar parameter and texture definitions can change over time.
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// This function returns true if parameters or textures have been added or removed
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// since this wearable was created.
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BOOL LLViewerWearable::isOldVersion() const
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{
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if (!isAgentAvatarValid()) return FALSE;
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if( LLWearable::sCurrentDefinitionVersion < mDefinitionVersion )
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{
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llwarns << "Wearable asset has newer version (" << mDefinitionVersion << ") than XML (" << LLWearable::sCurrentDefinitionVersion << ")" << llendl;
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llassert(0);
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}
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if( LLWearable::sCurrentDefinitionVersion != mDefinitionVersion )
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{
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return TRUE;
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}
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S32 param_count = 0;
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for( LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam();
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param;
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param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam() )
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{
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if( (param->getWearableType() == mType) && (param->isTweakable() ) )
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{
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param_count++;
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if( !is_in_map(mVisualParamIndexMap, param->getID() ) )
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{
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return TRUE;
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}
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}
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}
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if( param_count != mVisualParamIndexMap.size() )
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{
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return TRUE;
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}
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S32 te_count = 0;
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for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
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{
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if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType)
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{
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te_count++;
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if( !is_in_map(mTEMap, te ) )
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{
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return TRUE;
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}
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}
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}
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if( te_count != mTEMap.size() )
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{
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return TRUE;
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}
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return FALSE;
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}
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// Avatar parameter and texture definitions can change over time.
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// * If parameters or textures have been REMOVED since the wearable was created,
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// they're just ignored, so we consider the wearable clean even though isOldVersion()
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// will return true.
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// * If parameters or textures have been ADDED since the wearable was created,
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// they are taken to have default values, so we consider the wearable clean
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// only if those values are the same as the defaults.
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BOOL LLViewerWearable::isDirty() const
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{
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if (!isAgentAvatarValid()) return FALSE;
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for( LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam();
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param;
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param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam() )
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{
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if( (param->getWearableType() == mType)
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&& (param->isTweakable() )
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&& !param->getCrossWearable())
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{
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F32 current_weight = getVisualParamWeight(param->getID());
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current_weight = llclamp( current_weight, param->getMinWeight(), param->getMaxWeight() );
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F32 saved_weight = get_if_there(mSavedVisualParamMap, param->getID(), param->getDefaultWeight());
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saved_weight = llclamp( saved_weight, param->getMinWeight(), param->getMaxWeight() );
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U8 a = F32_to_U8( saved_weight, param->getMinWeight(), param->getMaxWeight() );
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U8 b = F32_to_U8( current_weight, param->getMinWeight(), param->getMaxWeight() );
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if( a != b )
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{
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//llwarns << "param ID " << param->getID() << " was changed." << llendl;
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return TRUE;
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}
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}
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}
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for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
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{
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if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType)
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{
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te_map_t::const_iterator current_iter = mTEMap.find(te);
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if(current_iter != mTEMap.end())
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{
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const LLUUID& current_image_id = current_iter->second->getID();
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te_map_t::const_iterator saved_iter = mSavedTEMap.find(te);
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if(saved_iter != mSavedTEMap.end())
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{
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const LLUUID& saved_image_id = saved_iter->second->getID();
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if (saved_image_id != current_image_id)
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{
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// saved vs current images are different, wearable is dirty
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return TRUE;
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}
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}
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else
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{
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// image found in current image list but not saved image list
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return TRUE;
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}
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}
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}
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}
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return FALSE;
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}
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void LLViewerWearable::setParamsToDefaults()
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{
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if (!isAgentAvatarValid()) return;
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for( LLVisualParam* param = gAgentAvatarp->getFirstVisualParam(); param; param = gAgentAvatarp->getNextVisualParam() )
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{
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if( (((LLViewerVisualParam*)param)->getWearableType() == mType ) && (param->isTweakable() ) )
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{
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setVisualParamWeight(param->getID(),param->getDefaultWeight(), FALSE);
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}
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}
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}
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void LLViewerWearable::setTexturesToDefaults()
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{
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for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
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{
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if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType)
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{
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LLUUID id = getDefaultTextureImageID((ETextureIndex) te);
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LLViewerFetchedTexture * image = LLViewerTextureManager::getFetchedTexture( id );
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if( mTEMap.find(te) == mTEMap.end() )
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{
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mTEMap[te] = new LLLocalTextureObject(image, id);
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createLayers(te, gAgentAvatarp);
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}
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else
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{
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// Local Texture Object already created, just set image and UUID
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LLLocalTextureObject *lto = mTEMap[te];
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lto->setID(id);
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lto->setImage(image);
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}
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}
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}
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}
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// virtual
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const LLUUID LLViewerWearable::getDefaultTextureImageID(ETextureIndex index) const
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{
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const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(index);
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const std::string &default_image_name = texture_dict->mDefaultImageName;
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if (default_image_name == "")
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{
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return IMG_DEFAULT_AVATAR;
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}
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else
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{
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return LLUUID(gSavedSettings.getString(default_image_name));
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}
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}
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// Updates the user's avatar's appearance
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//virtual
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void LLViewerWearable::writeToAvatar(LLAvatarAppearance *avatarp)
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{
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LLVOAvatarSelf* viewer_avatar = dynamic_cast<LLVOAvatarSelf*>(avatarp);
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if (!avatarp || !viewer_avatar) return;
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if (!viewer_avatar->isValid()) return;
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#if 0
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// FIXME DRANO - kludgy way to avoid overwriting avatar state from wearables.
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// Ideally would avoid calling this func in the first place.
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if (viewer_avatar->isUsingServerBakes() &&
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!viewer_avatar->isUsingLocalAppearance())
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{
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return;
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}
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#endif
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ESex old_sex = avatarp->getSex();
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LLWearable::writeToAvatar(avatarp);
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// Pull texture entries
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for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
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{
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if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType)
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{
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te_map_t::const_iterator iter = mTEMap.find(te);
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LLUUID image_id;
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if(iter != mTEMap.end())
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{
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image_id = iter->second->getID();
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}
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else
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{
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image_id = getDefaultTextureImageID((ETextureIndex) te);
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}
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LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture( image_id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE );
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// MULTI-WEARABLE: assume index 0 will be used when writing to avatar. TODO: eliminate the need for this.
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viewer_avatar->setLocalTextureTE(te, image, 0);
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}
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}
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ESex new_sex = avatarp->getSex();
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if( old_sex != new_sex )
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{
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viewer_avatar->updateSexDependentLayerSets( FALSE );
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}
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}
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// Updates the user's avatar's appearance, replacing this wearables' parameters and textures with default values.
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// static
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void LLViewerWearable::removeFromAvatar( LLWearableType::EType type, BOOL upload_bake )
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{
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if (!isAgentAvatarValid()) return;
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// You can't just remove body parts.
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if( (type == LLWearableType::WT_SHAPE) ||
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(type == LLWearableType::WT_SKIN) ||
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(type == LLWearableType::WT_HAIR) ||
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(type == LLWearableType::WT_EYES) )
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{
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return;
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}
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// Pull params
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for( LLVisualParam* param = gAgentAvatarp->getFirstVisualParam(); param; param = gAgentAvatarp->getNextVisualParam() )
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{
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if( (((LLViewerVisualParam*)param)->getWearableType() == type) && (param->isTweakable()) )
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{
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S32 param_id = param->getID();
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gAgentAvatarp->setVisualParamWeight( param_id, param->getDefaultWeight(), upload_bake );
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}
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}
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if(isAgentAvatarValid() && gAgentAvatarp->isEditingAppearance() && LLFloaterCustomize::instanceExists())
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{
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LLFloaterCustomize::getInstance()->wearablesChanged(type);
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}
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gAgentAvatarp->updateVisualParams();
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gAgentAvatarp->wearableUpdated(type, FALSE);
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// if( upload_bake )
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// {
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// gAgent.sendAgentSetAppearance();
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// }
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}
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// Does not copy mAssetID.
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// Definition version is current: removes obsolete enties and creates default values for new ones.
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void LLViewerWearable::copyDataFrom(const LLViewerWearable* src)
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{
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if (!isAgentAvatarValid()) return;
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mDefinitionVersion = LLWearable::sCurrentDefinitionVersion;
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mName = src->mName;
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mDescription = src->mDescription;
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mPermissions = src->mPermissions;
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mSaleInfo = src->mSaleInfo;
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setType(src->mType, gAgentAvatarp);
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mSavedVisualParamMap.clear();
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// Deep copy of mVisualParamMap (copies only those params that are current, filling in defaults where needed)
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for (LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam();
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param;
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param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam() )
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{
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if( (param->getWearableType() == mType) )
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{
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S32 id = param->getID();
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F32 weight = src->getVisualParamWeight(id);
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mSavedVisualParamMap[id] = weight;
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}
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}
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destroyTextures();
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// Deep copy of mTEMap (copies only those tes that are current, filling in defaults where needed)
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for (S32 te = 0; te < TEX_NUM_INDICES; te++)
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{
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if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType)
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{
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te_map_t::const_iterator iter = src->mTEMap.find(te);
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LLUUID image_id;
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LLViewerFetchedTexture *image = NULL;
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if(iter != src->mTEMap.end())
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{
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image = dynamic_cast<LLViewerFetchedTexture*> (src->getLocalTextureObject(te)->getImage());
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image_id = src->getLocalTextureObject(te)->getID();
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mTEMap[te] = new LLLocalTextureObject(image, image_id);
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mSavedTEMap[te] = new LLLocalTextureObject(image, image_id);
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mTEMap[te]->setBakedReady(src->getLocalTextureObject(te)->getBakedReady());
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mTEMap[te]->setDiscard(src->getLocalTextureObject(te)->getDiscard());
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}
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else
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{
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image_id = getDefaultTextureImageID((ETextureIndex) te);
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image = LLViewerTextureManager::getFetchedTexture( image_id );
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mTEMap[te] = new LLLocalTextureObject(image, image_id);
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mSavedTEMap[te] = new LLLocalTextureObject(image, image_id);
|
|
}
|
|
createLayers(te, gAgentAvatarp);
|
|
}
|
|
}
|
|
|
|
// Probably reduntant, but ensure that the newly created wearable is not dirty by setting current value of params in new wearable
|
|
// to be the same as the saved values (which were loaded from src at param->cloneParam(this))
|
|
revertValues();
|
|
}
|
|
|
|
void LLViewerWearable::setItemID(const LLUUID& item_id)
|
|
{
|
|
mItemID = item_id;
|
|
}
|
|
|
|
void LLViewerWearable::revertValues()
|
|
{
|
|
#if 0
|
|
// DRANO avoid overwrite when not in local appearance
|
|
if (isAgentAvatarValid() && gAgentAvatarp->isUsingServerBakes() && !gAgentAvatarp->isUsingLocalAppearance())
|
|
{
|
|
return;
|
|
}
|
|
#endif
|
|
LLWearable::revertValues();
|
|
|
|
|
|
/*LLSidepanelAppearance *panel = dynamic_cast<LLSidepanelAppearance*>(LLFloaterSidePanelContainer::getPanel("appearance"));
|
|
if( panel )
|
|
{
|
|
panel->updateScrollingPanelList();
|
|
}*/
|
|
if( LLFloaterCustomize::instanceExists() && gAgentWearables.getWearableIndex(this)==0 )
|
|
LLFloaterCustomize::getInstance()->updateScrollingPanelList();
|
|
|
|
}
|
|
|
|
void LLViewerWearable::saveValues()
|
|
{
|
|
LLWearable::saveValues();
|
|
|
|
/*LLSidepanelAppearance *panel = dynamic_cast<LLSidepanelAppearance*>(LLFloaterSidePanelContainer::getPanel("appearance"));
|
|
if( panel )
|
|
{
|
|
panel->updateScrollingPanelList();
|
|
}*/
|
|
|
|
if( LLFloaterCustomize::instanceExists() && gAgentWearables.getWearableIndex(this)==0)
|
|
LLFloaterCustomize::getInstance()->updateScrollingPanelList();
|
|
}
|
|
|
|
/*void LLViewerWearable::readFromAvatar()
|
|
{
|
|
LLVOAvatar* avatar = gAgentAvatarp;
|
|
llassert( avatar );
|
|
if( !avatar )
|
|
{
|
|
return;
|
|
}
|
|
|
|
mDefinitionVersion = LLViewerWearable::sCurrentDefinitionVersion;
|
|
|
|
mVisualParamMap.clear();
|
|
for( LLVisualParam* param = avatar->getFirstVisualParam(); param; param = avatar->getNextVisualParam() )
|
|
{
|
|
if( (((LLViewerVisualParam*)param)->getWearableType() == mType) && (param->isTweakable()) )
|
|
{
|
|
mVisualParamMap[param->getID()] = param->getWeight();
|
|
}
|
|
}
|
|
|
|
mTEMap.clear();
|
|
for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
|
|
{
|
|
if( LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te ) == mType )
|
|
{
|
|
LLViewerTexture* image = avatar->getTEImage( te );
|
|
if( image )
|
|
{
|
|
mTEMap[te] = image->getID();
|
|
}
|
|
}
|
|
}
|
|
|
|
//if( gFloaterCustomize )
|
|
//{
|
|
// mDescription = gFloaterCustomize->getWearableDescription( mType );
|
|
//}
|
|
}*/
|
|
|
|
// virtual
|
|
void LLViewerWearable::setUpdated() const
|
|
{
|
|
gInventory.addChangedMask(LLInventoryObserver::LABEL, getItemID());
|
|
}
|
|
|
|
void LLViewerWearable::refreshNameAndDescription()
|
|
{
|
|
LLUUID item_id = getItemID();
|
|
LLInventoryItem* item = gInventory.getItem(item_id);
|
|
if( item )
|
|
{
|
|
mName = item->getName();
|
|
mDescription = item->getDescription();
|
|
}
|
|
}
|
|
|
|
// virtual
|
|
void LLViewerWearable::addToBakedTextureHash(LLMD5& hash) const
|
|
{
|
|
LLUUID asset_id = getAssetID();
|
|
hash.update((const unsigned char*)asset_id.mData, UUID_BYTES);
|
|
}
|
|
|
|
struct LLWearableSaveData
|
|
{
|
|
LLWearableType::EType mType;
|
|
};
|
|
|
|
void LLViewerWearable::saveNewAsset() const
|
|
{
|
|
// llinfos << "LLViewerWearable::saveNewAsset() type: " << getTypeName() << llendl;
|
|
//llinfos << *this << llendl;
|
|
|
|
const std::string filename = asset_id_to_filename(mAssetID);
|
|
LLFILE* fp = LLFile::fopen(filename, "wb"); /* Flawfinder: ignore */
|
|
BOOL successful_save = FALSE;
|
|
if(fp && exportFile(fp))
|
|
{
|
|
successful_save = TRUE;
|
|
}
|
|
if(fp)
|
|
{
|
|
fclose(fp);
|
|
fp = NULL;
|
|
}
|
|
if(!successful_save)
|
|
{
|
|
std::string buffer = llformat("Unable to save '%s' to wearable file.", mName.c_str());
|
|
llwarns << buffer << llendl;
|
|
|
|
LLSD args;
|
|
args["NAME"] = mName;
|
|
LLNotificationsUtil::add("CannotSaveWearableOutOfSpace", args);
|
|
return;
|
|
}
|
|
|
|
// save it out to database
|
|
if( gAssetStorage )
|
|
{
|
|
/*
|
|
std::string url = gAgent.getRegion()->getCapability("NewAgentInventory");
|
|
if (!url.empty())
|
|
{
|
|
llinfos << "Update Agent Inventory via capability" << llendl;
|
|
LLSD body;
|
|
body["folder_id"] = gInventory.findCategoryUUIDForType(LLFolderType::assetToFolderType(getAssetType()));
|
|
body["asset_type"] = LLAssetType::lookup(getAssetType());
|
|
body["inventory_type"] = LLInventoryType::lookup(LLInventoryType::IT_WEARABLE);
|
|
body["name"] = getName();
|
|
body["description"] = getDescription();
|
|
LLHTTPClient::post(url, body, new LLNewAgentInventoryResponder(body, filename));
|
|
}
|
|
else
|
|
{
|
|
}
|
|
*/
|
|
LLWearableSaveData* data = new LLWearableSaveData;
|
|
data->mType = mType;
|
|
gAssetStorage->storeAssetData(filename, mTransactionID, getAssetType(),
|
|
&LLViewerWearable::onSaveNewAssetComplete,
|
|
(void*)data);
|
|
}
|
|
}
|
|
|
|
// static
|
|
void LLViewerWearable::onSaveNewAssetComplete(const LLUUID& new_asset_id, void* userdata, S32 status, LLExtStat ext_status) // StoreAssetData callback (fixed)
|
|
{
|
|
LLWearableSaveData* data = (LLWearableSaveData*)userdata;
|
|
const std::string& type_name = LLWearableType::getTypeName(data->mType);
|
|
if(0 == status)
|
|
{
|
|
// Success
|
|
llinfos << "Saved wearable " << type_name << llendl;
|
|
}
|
|
else
|
|
{
|
|
std::string buffer = llformat("Unable to save %s to central asset store.", type_name.c_str());
|
|
llwarns << buffer << " Status: " << status << llendl;
|
|
LLSD args;
|
|
args["NAME"] = type_name;
|
|
LLNotificationsUtil::add("CannotSaveToAssetStore", args);
|
|
}
|
|
|
|
// Delete temp file
|
|
const std::string src_filename = asset_id_to_filename(new_asset_id);
|
|
LLFile::remove(src_filename);
|
|
|
|
// delete the context data
|
|
delete data;
|
|
|
|
}
|
|
|
|
std::ostream& operator<<(std::ostream &s, const LLViewerWearable &w)
|
|
{
|
|
s << "wearable " << LLWearableType::getTypeName(w.mType) << "\n";
|
|
s << " Name: " << w.mName << "\n";
|
|
s << " Desc: " << w.mDescription << "\n";
|
|
//w.mPermissions
|
|
//w.mSaleInfo
|
|
|
|
s << " Params:" << "\n";
|
|
for (LLViewerWearable::visual_param_index_map_t::const_iterator iter = w.mVisualParamIndexMap.begin();
|
|
iter != w.mVisualParamIndexMap.end(); ++iter)
|
|
{
|
|
S32 param_id = iter->first;
|
|
LLVisualParam *wearable_param = iter->second;
|
|
F32 param_weight = wearable_param->getWeight();
|
|
s << " " << param_id << " " << param_weight << "\n";
|
|
}
|
|
|
|
s << " Textures:" << "\n";
|
|
for (LLViewerWearable::te_map_t::const_iterator iter = w.mTEMap.begin();
|
|
iter != w.mTEMap.end(); ++iter)
|
|
{
|
|
S32 te = iter->first;
|
|
const LLUUID& image_id = iter->second->getID();
|
|
s << " " << te << " " << image_id << "\n";
|
|
}
|
|
return s;
|
|
}
|
|
|
|
std::string asset_id_to_filename(const LLUUID &asset_id)
|
|
{
|
|
std::string asset_id_string;
|
|
asset_id.toString(asset_id_string);
|
|
std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,asset_id_string) + ".wbl";
|
|
return filename;
|
|
}
|