Fixed by updating indra/cmake/WebKitLibPlugin.cmake with version from imprudence. This commit also contains removal of execute permissions of source files and configure files, sorry...
133 lines
4.5 KiB
C++
133 lines
4.5 KiB
C++
/**
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* @file llsdmessagebuilder.h
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* @brief Declaration of LLSDMessageBuilder class.
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*
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* $LicenseInfo:firstyear=2007&license=viewergpl$
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*
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* Copyright (c) 2007-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef LL_LLSDMESSAGEBUILDER_H
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#define LL_LLSDMESSAGEBUILDER_H
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#include <map>
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#include "llmessagebuilder.h"
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#include "llmsgvariabletype.h"
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#include "llsd.h"
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class LLMessageTemplate;
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class LLMsgData;
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class LLSDMessageBuilder : public LLMessageBuilder
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{
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public:
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//CLASS_LOG_TYPE(LLSDMessageBuilder);
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LLSDMessageBuilder();
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virtual ~LLSDMessageBuilder();
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virtual void newMessage(const char* name);
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virtual void nextBlock(const char* blockname);
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virtual BOOL removeLastBlock(); // TODO: babbage: remove this horror...
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/** All add* methods expect pointers to canonical varname strings. */
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virtual void addBinaryData(
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const char* varname,
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const void* data,
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S32 size);
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virtual void addBOOL(const char* varname, BOOL b);
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virtual void addS8(const char* varname, S8 s);
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virtual void addU8(const char* varname, U8 u);
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virtual void addS16(const char* varname, S16 i);
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virtual void addU16(const char* varname, U16 i);
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virtual void addF32(const char* varname, F32 f);
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virtual void addS32(const char* varname, S32 s);
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virtual void addU32(const char* varname, U32 u);
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virtual void addU64(const char* varname, U64 lu);
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virtual void addF64(const char* varname, F64 d);
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virtual void addVector3(const char* varname, const LLVector3& vec);
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virtual void addVector4(const char* varname, const LLVector4& vec);
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virtual void addVector3d(const char* varname, const LLVector3d& vec);
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virtual void addQuat(const char* varname, const LLQuaternion& quat);
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virtual void addUUID(const char* varname, const LLUUID& uuid);
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virtual void addIPAddr(const char* varname, const U32 ip);
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virtual void addIPPort(const char* varname, const U16 port);
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virtual void addString(const char* varname, const char* s);
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virtual void addString(const char* varname, const std::string& s);
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virtual BOOL isMessageFull(const char* blockname) const;
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virtual void compressMessage(U8*& buf_ptr, U32& buffer_length);
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virtual BOOL isBuilt() const;
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virtual BOOL isClear() const;
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virtual U32 buildMessage(U8* buffer, U32 buffer_size, U8 offset_to_data);
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/**< Null implementation which returns 0. */
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virtual void clearMessage();
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// TODO: babbage: remove this horror.
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virtual void setBuilt(BOOL b);
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virtual S32 getMessageSize();
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virtual const char* getMessageName() const;
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virtual void copyFromMessageData(const LLMsgData& data);
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virtual void copyFromLLSD(const LLSD& msg);
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const LLSD& getMessage() const;
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private:
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/* mCurrentMessage is of the following format:
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mCurrentMessage = { 'block_name1' : [ { 'block1_field1' : 'b1f1_data',
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'block1_field2' : 'b1f2_data',
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...
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'block1_fieldn' : 'b1fn_data'},
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{ 'block2_field1' : 'b2f1_data',
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'block2_field2' : 'b2f2_data',
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...
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'block2_fieldn' : 'b2fn_data'},
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...
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{ 'blockm_field1' : 'bmf1_data',
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'blockm_field2' : 'bmf2_data',
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...
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'blockm_fieldn' : 'bmfn_data'} ],
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'block_name2' : ...,
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...
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'block_namem' } */
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LLSD mCurrentMessage;
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LLSD* mCurrentBlock;
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std::string mCurrentMessageName;
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std::string mCurrentBlockName;
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BOOL mbSBuilt;
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BOOL mbSClear;
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};
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#endif // LL_LLSDMESSAGEBUILDER_H
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