627 lines
17 KiB
C++
627 lines
17 KiB
C++
/**
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* @file llworldmap.cpp
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* @brief Underlying data representation for map of the world
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*
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* $LicenseInfo:firstyear=2003&license=viewergpl$
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*
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* Copyright (c) 2003-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llworldmap.h"
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#include "llworldmapmessage.h"
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#include "message.h"
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#include "llappviewer.h" // for gPacificDaylightTime
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#include "llcachename.h" // for gCacheName
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#include "lltracker.h"
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#include "llviewerimage.h"
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#include "llviewerimagelist.h"
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// Timers to temporise database requests
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const F32 AGENTS_UPDATE_TIMER = 60.0; // Seconds between 2 agent requests for a region
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const F32 REQUEST_ITEMS_TIMER = 10.f * 60.f; // Seconds before we consider re-requesting item data for the grid
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//---------------------------------------------------------------------------
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// LLItemInfo
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//---------------------------------------------------------------------------
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LLItemInfo::LLItemInfo(F32 global_x, F32 global_y,
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const std::string& name,
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LLUUID id)
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: mName(name),
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mToolTip(""),
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mPosGlobal(global_x, global_y, 40.0),
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mID(id),
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mCount(1)
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// mSelected(false)
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// mColor()
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{
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}
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//---------------------------------------------------------------------------
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// LLSimInfo
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//---------------------------------------------------------------------------
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LLSimInfo::LLSimInfo(U64 handle)
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: mHandle(handle),
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mName(),
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mAgentsUpdateTime(0),
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mAccess(0x0),
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mRegionFlags(0x0),
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mFirstAgentRequest(true)
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// mWaterHeight(0.f)
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{
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}
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void LLSimInfo::setLandForSaleImage (LLUUID image_id)
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{
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mMapImageID = image_id;
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// Fetch the image
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if (mMapImageID.notNull())
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{
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mOverlayImage = gImageList.getImage(mMapImageID, MIPMAP_TRUE, FALSE);
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mOverlayImage->setAddressMode(LLTexUnit::TAM_CLAMP);
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}
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else
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{
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mOverlayImage = NULL;
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}
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}
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LLPointer<LLViewerImage> LLSimInfo::getLandForSaleImage ()
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{
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if (mOverlayImage.isNull() && mMapImageID.notNull())
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{
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// Fetch the image if it hasn't been done yet (unlikely but...)
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mOverlayImage = gImageList.getImage(mMapImageID, MIPMAP_TRUE, FALSE);
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mOverlayImage->setAddressMode(LLTexUnit::TAM_CLAMP);
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}
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if (!mOverlayImage.isNull())
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{
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// Boost the fetch level when we try to access that image
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mOverlayImage->setBoostLevel(LLViewerImageBoostLevel::BOOST_MAP);
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}
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return mOverlayImage;
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}
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LLVector3d LLSimInfo::getGlobalPos(const LLVector3& local_pos) const
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{
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LLVector3d pos = from_region_handle(mHandle);
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pos.mdV[VX] += local_pos.mV[VX];
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pos.mdV[VY] += local_pos.mV[VY];
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pos.mdV[VZ] += local_pos.mV[VZ];
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return pos;
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}
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LLVector3d LLSimInfo::getGlobalOrigin() const
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{
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return from_region_handle(mHandle);
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}
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void LLSimInfo::clearImage()
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{
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if (!mOverlayImage.isNull())
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{
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mOverlayImage->setBoostLevel(0);
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mOverlayImage = NULL;
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}
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}
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void LLSimInfo::dropImagePriority()
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{
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if (!mOverlayImage.isNull())
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{
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mOverlayImage->setBoostLevel(0);
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}
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}
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// Update the agent count for that region
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void LLSimInfo::updateAgentCount(F64 time)
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{
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if ((time - mAgentsUpdateTime > AGENTS_UPDATE_TIMER) || mFirstAgentRequest)
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{
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LLWorldMapMessage::getInstance()->sendItemRequest(MAP_ITEM_AGENT_LOCATIONS, mHandle);
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mAgentsUpdateTime = time;
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mFirstAgentRequest = false;
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}
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}
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// Get the total agents count
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const S32 LLSimInfo::getAgentCount() const
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{
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S32 total_agent_count = 0;
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for (LLSimInfo::item_info_list_t::const_iterator it = mAgentLocations.begin(); it != mAgentLocations.end(); ++it)
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{
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total_agent_count += it->getCount();
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}
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return total_agent_count;
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}
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bool LLSimInfo::isName(const std::string& name) const
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{
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return (LLStringUtil::compareInsensitive(name, mName) == 0);
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}
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void LLSimInfo::dump() const
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{
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U32 x_pos, y_pos;
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from_region_handle(mHandle, &x_pos, &y_pos);
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LL_INFOS("World Map") << x_pos << "," << y_pos
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<< " " << mName
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<< " " << (S32)mAccess
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<< " " << std::hex << mRegionFlags << std::dec
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// << " " << mWaterHeight
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<< LL_ENDL;
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}
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void LLSimInfo::clearItems()
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{
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mTelehubs.clear();
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mInfohubs.clear();
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mPGEvents.clear();
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mMatureEvents.clear();
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mAdultEvents.clear();
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mLandForSale.clear();
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mLandForSaleAdult.clear();
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// We persist the agent count though as it is updated on a frequent basis
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// mAgentLocations.clear();
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}
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void LLSimInfo::insertAgentLocation(const LLItemInfo& item)
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{
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std::string name = item.getName();
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// Find the last item in the list with a different name and erase them
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item_info_list_t::iterator lastiter;
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for (lastiter = mAgentLocations.begin(); lastiter != mAgentLocations.end(); ++lastiter)
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{
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LLItemInfo& info = *lastiter;
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if (info.isName(name))
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{
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break;
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}
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}
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if (lastiter != mAgentLocations.begin())
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{
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mAgentLocations.erase(mAgentLocations.begin(), lastiter);
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}
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// Now append the new location
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mAgentLocations.push_back(item);
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}
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//---------------------------------------------------------------------------
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// World Map
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//---------------------------------------------------------------------------
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LLWorldMap::LLWorldMap() :
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mIsTrackingLocation( false ),
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mIsTrackingFound( false ),
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mIsInvalidLocation( false ),
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mIsTrackingDoubleClick( false ),
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mIsTrackingCommit( false ),
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mTrackingLocation( 0, 0, 0 ),
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mFirstRequest(true)
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{
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//LL_INFOS("World Map") << "Creating the World Map -> LLWorldMap::LLWorldMap()" << LL_ENDL;
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mMapBlockLoaded = new bool[MAP_BLOCK_RES*MAP_BLOCK_RES];
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clearSimFlags();
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}
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LLWorldMap::~LLWorldMap()
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{
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//LL_INFOS("World Map") << "Destroying the World Map -> LLWorldMap::~LLWorldMap()" << LL_ENDL;
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reset();
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delete[] mMapBlockLoaded;
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}
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void LLWorldMap::reset()
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{
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clearItems(true); // Clear the items lists
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clearImageRefs(); // Clear the world mipmap and the land for sale tiles
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clearSimFlags(); // Clear the block info flags array
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// Finally, clear the region map itself
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for_each(mSimInfoMap.begin(), mSimInfoMap.end(), DeletePairedPointer());
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mSimInfoMap.clear();
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}
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// Returns true if the items have been cleared
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bool LLWorldMap::clearItems(bool force)
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{
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bool clear = false;
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if ((mRequestTimer.getElapsedTimeF32() > REQUEST_ITEMS_TIMER) || mFirstRequest || force)
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{
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mRequestTimer.reset();
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LLSimInfo* sim_info = NULL;
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for (sim_info_map_t::iterator it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it)
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{
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sim_info = it->second;
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if (sim_info)
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{
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sim_info->clearItems();
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}
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}
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clear = true;
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mFirstRequest = false;
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}
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return clear;
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}
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void LLWorldMap::clearImageRefs()
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{
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// We clear the reference to the images we're holding.
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// Images hold by the world mipmap first
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mWorldMipmap.reset();
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// Images hold by the region map
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LLSimInfo* sim_info = NULL;
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for (sim_info_map_t::iterator it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it)
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{
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sim_info = it->second;
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if (sim_info)
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{
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sim_info->clearImage();
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}
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}
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}
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// Doesn't clear the already-loaded sim infos, just re-requests them
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void LLWorldMap::clearSimFlags()
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{
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for (S32 idx=0; idx<MAP_BLOCK_RES*MAP_BLOCK_RES; ++idx)
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{
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mMapBlockLoaded[idx] = false;
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}
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}
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LLSimInfo* LLWorldMap::createSimInfoFromHandle(const U64 handle)
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{
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LLSimInfo* sim_info = new LLSimInfo(handle);
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mSimInfoMap[handle] = sim_info;
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return sim_info;
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}
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void LLWorldMap::equalizeBoostLevels()
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{
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mWorldMipmap.equalizeBoostLevels();
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return;
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}
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LLSimInfo* LLWorldMap::simInfoFromPosGlobal(const LLVector3d& pos_global)
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{
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U64 handle = to_region_handle(pos_global);
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return simInfoFromHandle(handle);
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}
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LLSimInfo* LLWorldMap::simInfoFromHandle(const U64 handle)
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{
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sim_info_map_t::iterator it = mSimInfoMap.find(handle);
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if (it != mSimInfoMap.end())
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{
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return it->second;
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}
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return NULL;
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}
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LLSimInfo* LLWorldMap::simInfoFromName(const std::string& sim_name)
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{
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LLSimInfo* sim_info = NULL;
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if (!sim_name.empty())
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{
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// Iterate through the entire sim info map and compare the name
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sim_info_map_t::iterator it;
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for (it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it)
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{
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sim_info = it->second;
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if (sim_info && sim_info->isName(sim_name) )
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{
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// break out of loop if success
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break;
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}
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}
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// If we got to the end, we haven't found the sim. Reset the ouput value to NULL.
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if (it == mSimInfoMap.end())
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sim_info = NULL;
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}
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return sim_info;
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}
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bool LLWorldMap::simNameFromPosGlobal(const LLVector3d& pos_global, std::string & outSimName )
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{
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LLSimInfo* sim_info = simInfoFromPosGlobal(pos_global);
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if (sim_info)
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{
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outSimName = sim_info->getName();
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}
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else
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{
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outSimName = "(unknown region)";
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}
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return (sim_info != NULL);
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}
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void LLWorldMap::reloadItems(bool force)
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{
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//LL_INFOS("World Map") << "LLWorldMap::reloadItems()" << LL_ENDL;
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if (clearItems(force))
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{
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LLWorldMapMessage::getInstance()->sendItemRequest(MAP_ITEM_TELEHUB);
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LLWorldMapMessage::getInstance()->sendItemRequest(MAP_ITEM_PG_EVENT);
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LLWorldMapMessage::getInstance()->sendItemRequest(MAP_ITEM_MATURE_EVENT);
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LLWorldMapMessage::getInstance()->sendItemRequest(MAP_ITEM_ADULT_EVENT);
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LLWorldMapMessage::getInstance()->sendItemRequest(MAP_ITEM_LAND_FOR_SALE);
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}
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}
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// static public
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// Insert a region in the region map
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// returns true if region inserted, false otherwise
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bool LLWorldMap::insertRegion(U32 x_world, U32 y_world, std::string& name, LLUUID& image_id, U32 accesscode, U32 region_flags)
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{
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// This region doesn't exist
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if (accesscode == 255)
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{
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// Checks if the track point is in it and invalidates it if it is
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if (LLWorldMap::getInstance()->isTrackingInRectangle( x_world, y_world, x_world + REGION_WIDTH_UNITS, y_world + REGION_WIDTH_UNITS))
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{
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LLWorldMap::getInstance()->setTrackingInvalid();
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}
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// return failure to insert
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return false;
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}
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else
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{
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U64 handle = to_region_handle(x_world, y_world);
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//LL_INFOS("World Map") << "Map sim : " << name << ", ID : " << image_id.getString() << LL_ENDL;
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// Insert the region in the region map of the world map
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// Loading the LLSimInfo object with what we got and insert it in the map
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LLSimInfo* siminfo = LLWorldMap::getInstance()->simInfoFromHandle(handle);
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if (siminfo == NULL)
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{
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siminfo = LLWorldMap::getInstance()->createSimInfoFromHandle(handle);
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}
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siminfo->setName(name);
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siminfo->setAccess(accesscode);
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siminfo->setRegionFlags(region_flags);
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// siminfo->setWaterHeight((F32) water_height);
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siminfo->setLandForSaleImage(image_id);
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// Handle the location tracking (for teleport, UI feedback and info display)
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if (LLWorldMap::getInstance()->isTrackingInRectangle( x_world, y_world, x_world + REGION_WIDTH_UNITS, y_world + REGION_WIDTH_UNITS))
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{
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if (siminfo->isDown())
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{
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// We were tracking this location, but it's no available
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LLWorldMap::getInstance()->setTrackingInvalid();
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}
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else
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{
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// We were tracking this location, and it does exist and is available
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LLWorldMap::getInstance()->setTrackingValid();
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}
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}
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// return insert region success
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return true;
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}
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}
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// static public
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// Insert an item in the relevant region map
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// returns true if item inserted, false otherwise
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bool LLWorldMap::insertItem(U32 x_world, U32 y_world, std::string& name, LLUUID& uuid, U32 type, S32 extra, S32 extra2)
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{
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// Create an item record for the received object
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LLItemInfo new_item((F32)x_world, (F32)y_world, name, uuid);
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// Compute a region handle based on the objects coordinates
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LLVector3d pos((F32)x_world, (F32)y_world, 40.0);
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U64 handle = to_region_handle(pos);
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// Get the region record for that handle or NULL if we haven't browsed it yet
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LLSimInfo* siminfo = LLWorldMap::getInstance()->simInfoFromHandle(handle);
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if (siminfo == NULL)
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{
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siminfo = LLWorldMap::getInstance()->createSimInfoFromHandle(handle);
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}
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//LL_INFOS("World Map") << "Process item : type = " << type << LL_ENDL;
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switch (type)
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{
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case MAP_ITEM_TELEHUB: // telehubs
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{
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/* Merov: we are not using the hub color anymore for display so commenting that out
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// Telehub color
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U32 X = x_world / REGION_WIDTH_UNITS;
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U32 Y = y_world / REGION_WIDTH_UNITS;
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F32 red = fmod((F32)X * 0.11f, 1.f) * 0.8f;
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F32 green = fmod((F32)Y * 0.11f, 1.f) * 0.8f;
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F32 blue = fmod(1.5f * (F32)(X + Y) * 0.11f, 1.f) * 0.8f;
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F32 add_amt = (X % 2) ? 0.15f : -0.15f;
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add_amt += (Y % 2) ? -0.15f : 0.15f;
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LLColor4 color(red + add_amt, green + add_amt, blue + add_amt);
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new_item.setColor(color);
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*/
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// extra2 specifies whether this is an infohub or a telehub.
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if (extra2)
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{
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siminfo->insertInfoHub(new_item);
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}
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else
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{
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siminfo->insertTeleHub(new_item);
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}
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break;
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}
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case MAP_ITEM_PG_EVENT: // events
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case MAP_ITEM_MATURE_EVENT:
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case MAP_ITEM_ADULT_EVENT:
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{
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struct tm* timep;
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// Convert to Pacific, based on server's opinion of whether
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// it's daylight savings time there.
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timep = utc_to_pacific_time(extra, gPacificDaylightTime);
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S32 display_hour = timep->tm_hour % 12;
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if (display_hour == 0) display_hour = 12;
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std::string tooltip = llformat( "%d:%02d %s",
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display_hour,
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timep->tm_min,
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(timep->tm_hour < 12 ? "AM" : "PM") );
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new_item.setTooltip(tooltip);
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// HACK: store Z in extra2
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new_item.setElevation((F64)extra2);
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if (type == MAP_ITEM_PG_EVENT)
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{
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siminfo->insertPGEvent(new_item);
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}
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else if (type == MAP_ITEM_MATURE_EVENT)
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{
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siminfo->insertMatureEvent(new_item);
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}
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else if (type == MAP_ITEM_ADULT_EVENT)
|
|
{
|
|
siminfo->insertAdultEvent(new_item);
|
|
}
|
|
break;
|
|
}
|
|
case MAP_ITEM_LAND_FOR_SALE: // land for sale
|
|
case MAP_ITEM_LAND_FOR_SALE_ADULT: // adult land for sale
|
|
{
|
|
std::string tooltip = llformat("%d sq. m. L$%d", extra, extra2);
|
|
new_item.setTooltip(tooltip);
|
|
if (type == MAP_ITEM_LAND_FOR_SALE)
|
|
{
|
|
siminfo->insertLandForSale(new_item);
|
|
}
|
|
else if (type == MAP_ITEM_LAND_FOR_SALE_ADULT)
|
|
{
|
|
siminfo->insertLandForSaleAdult(new_item);
|
|
}
|
|
break;
|
|
}
|
|
case MAP_ITEM_CLASSIFIED: // classifieds
|
|
{
|
|
//DEPRECATED: no longer used
|
|
break;
|
|
}
|
|
case MAP_ITEM_AGENT_LOCATIONS: // agent locations
|
|
{
|
|
/*
|
|
//<edit> yes, we like to know who it is who's there!
|
|
std::string avFullName;
|
|
|
|
gCacheName->getFullName(uuid, avFullName);
|
|
|
|
LL_INFOS("World Map") << "New Location " << avFullName << LL_ENDL;
|
|
//</edit>
|
|
*/
|
|
if (extra > 0)
|
|
{
|
|
new_item.setCount(extra);
|
|
siminfo->insertAgentLocation(new_item);
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool LLWorldMap::isTrackingInRectangle(F64 x0, F64 y0, F64 x1, F64 y1)
|
|
{
|
|
if (!mIsTrackingLocation)
|
|
return false;
|
|
return ((mTrackingLocation[0] >= x0) && (mTrackingLocation[0] < x1) && (mTrackingLocation[1] >= y0) && (mTrackingLocation[1] < y1));
|
|
}
|
|
|
|
// Drop priority of all images being fetched by the map
|
|
void LLWorldMap::dropImagePriorities()
|
|
{
|
|
// Drop the download of tiles priority to nil
|
|
mWorldMipmap.dropBoostLevels();
|
|
// Same for the "land for sale" tiles per region
|
|
for (sim_info_map_t::iterator it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it)
|
|
{
|
|
LLSimInfo* info = it->second;
|
|
info->dropImagePriority();
|
|
}
|
|
}
|
|
|
|
// Load all regions in a given rectangle (in region grid coordinates, i.e. world / 256 meters)
|
|
void LLWorldMap::updateRegions(S32 x0, S32 y0, S32 x1, S32 y1)
|
|
{
|
|
// Convert those boundaries to the corresponding (MAP_BLOCK_SIZE x MAP_BLOCK_SIZE) block coordinates
|
|
x0 = x0 / MAP_BLOCK_SIZE;
|
|
x1 = x1 / MAP_BLOCK_SIZE;
|
|
y0 = y0 / MAP_BLOCK_SIZE;
|
|
y1 = y1 / MAP_BLOCK_SIZE;
|
|
|
|
// Load the region info those blocks
|
|
for (S32 block_x = llmax(x0, 0); block_x <= llmin(x1, MAP_BLOCK_RES-1); ++block_x)
|
|
{
|
|
for (S32 block_y = llmax(y0, 0); block_y <= llmin(y1, MAP_BLOCK_RES-1); ++block_y)
|
|
{
|
|
S32 offset = block_x | (block_y * MAP_BLOCK_RES);
|
|
if (!mMapBlockLoaded[offset])
|
|
{
|
|
//LL_INFOS("World Map") << "Loading Block (" << block_x << "," << block_y << ")" << LL_ENDL;
|
|
LLWorldMapMessage::getInstance()->sendMapBlockRequest(block_x * MAP_BLOCK_SIZE, block_y * MAP_BLOCK_SIZE, (block_x * MAP_BLOCK_SIZE) + MAP_BLOCK_SIZE - 1, (block_y * MAP_BLOCK_SIZE) + MAP_BLOCK_SIZE - 1);
|
|
mMapBlockLoaded[offset] = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLWorldMap::dump()
|
|
{
|
|
LL_INFOS("World Map") << "LLWorldMap::dump()" << LL_ENDL;
|
|
for (sim_info_map_t::iterator it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it)
|
|
{
|
|
LLSimInfo* info = it->second;
|
|
if (info)
|
|
{
|
|
info->dump();
|
|
}
|
|
}
|
|
}
|
|
|