Files
SingularityViewer/indra/llmath/llbbox.cpp
Inusaito Sayori 8766335708 Up the maximum field of view to 320, from 175, on request from Tazy Scientist
Better for reallllly wide screens and multiscreen setups, apparently.

Also, let's merge with v-r while we're at it, since llcamera.h requires a large-ish recompile
Nothing functional though.
And some license updates to some identical files in llmath.
2014-06-11 03:24:46 -04:00

179 lines
4.4 KiB
C++

/**
* @file llbbox.cpp
* @brief General purpose bounding box class (Not axis aligned)
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "linden_common.h"
// self include
#include "llbbox.h"
// library includes
#include "m4math.h"
void LLBBox::addPointLocal(const LLVector3& p)
{
if (mEmpty)
{
mMinLocal = p;
mMaxLocal = p;
mEmpty = FALSE;
}
else
{
mMinLocal.mV[VX] = llmin( p.mV[VX], mMinLocal.mV[VX] );
mMinLocal.mV[VY] = llmin( p.mV[VY], mMinLocal.mV[VY] );
mMinLocal.mV[VZ] = llmin( p.mV[VZ], mMinLocal.mV[VZ] );
mMaxLocal.mV[VX] = llmax( p.mV[VX], mMaxLocal.mV[VX] );
mMaxLocal.mV[VY] = llmax( p.mV[VY], mMaxLocal.mV[VY] );
mMaxLocal.mV[VZ] = llmax( p.mV[VZ], mMaxLocal.mV[VZ] );
}
}
void LLBBox::addPointAgent( LLVector3 p)
{
p -= mPosAgent;
p.rotVec( ~mRotation );
addPointLocal( p );
}
void LLBBox::addBBoxAgent(const LLBBox& b)
{
if (mEmpty)
{
mPosAgent = b.mPosAgent;
mRotation = b.mRotation;
mMinLocal.clearVec();
mMaxLocal.clearVec();
}
LLVector3 vertex[8];
vertex[0].setVec( b.mMinLocal.mV[VX], b.mMinLocal.mV[VY], b.mMinLocal.mV[VZ] );
vertex[1].setVec( b.mMinLocal.mV[VX], b.mMinLocal.mV[VY], b.mMaxLocal.mV[VZ] );
vertex[2].setVec( b.mMinLocal.mV[VX], b.mMaxLocal.mV[VY], b.mMinLocal.mV[VZ] );
vertex[3].setVec( b.mMinLocal.mV[VX], b.mMaxLocal.mV[VY], b.mMaxLocal.mV[VZ] );
vertex[4].setVec( b.mMaxLocal.mV[VX], b.mMinLocal.mV[VY], b.mMinLocal.mV[VZ] );
vertex[5].setVec( b.mMaxLocal.mV[VX], b.mMinLocal.mV[VY], b.mMaxLocal.mV[VZ] );
vertex[6].setVec( b.mMaxLocal.mV[VX], b.mMaxLocal.mV[VY], b.mMinLocal.mV[VZ] );
vertex[7].setVec( b.mMaxLocal.mV[VX], b.mMaxLocal.mV[VY], b.mMaxLocal.mV[VZ] );
LLMatrix4 m( b.mRotation );
m.translate( b.mPosAgent );
m.translate( -mPosAgent );
m.rotate( ~mRotation );
for( S32 i=0; i<8; i++ )
{
addPointLocal( vertex[i] * m );
}
}
LLBBox LLBBox::getAxisAligned() const
{
// no rotation = axis aligned rotation
LLBBox aligned(mPosAgent, LLQuaternion(), LLVector3(), LLVector3());
// add the center point so that it's not empty
aligned.addPointAgent(mPosAgent);
// add our BBox
aligned.addBBoxAgent(*this);
return aligned;
}
void LLBBox::expand( F32 delta )
{
mMinLocal.mV[VX] -= delta;
mMinLocal.mV[VY] -= delta;
mMinLocal.mV[VZ] -= delta;
mMaxLocal.mV[VX] += delta;
mMaxLocal.mV[VY] += delta;
mMaxLocal.mV[VZ] += delta;
}
LLVector3 LLBBox::localToAgent(const LLVector3& v) const
{
LLMatrix4 m( mRotation );
m.translate( mPosAgent );
return v * m;
}
LLVector3 LLBBox::agentToLocal(const LLVector3& v) const
{
LLMatrix4 m;
m.translate( -mPosAgent );
m.rotate( ~mRotation ); // inverse rotation
return v * m;
}
LLVector3 LLBBox::localToAgentBasis(const LLVector3& v) const
{
LLMatrix4 m( mRotation );
return v * m;
}
LLVector3 LLBBox::agentToLocalBasis(const LLVector3& v) const
{
LLMatrix4 m( ~mRotation ); // inverse rotation
return v * m;
}
BOOL LLBBox::containsPointLocal(const LLVector3& p) const
{
if ( (p.mV[VX] < mMinLocal.mV[VX])
||(p.mV[VX] > mMaxLocal.mV[VX])
||(p.mV[VY] < mMinLocal.mV[VY])
||(p.mV[VY] > mMaxLocal.mV[VY])
||(p.mV[VZ] < mMinLocal.mV[VZ])
||(p.mV[VZ] > mMaxLocal.mV[VZ]))
{
return FALSE;
}
return TRUE;
}
BOOL LLBBox::containsPointAgent(const LLVector3& p) const
{
LLVector3 point_local = agentToLocal(p);
return containsPointLocal(point_local);
}
LLVector3 LLBBox::getMinAgent() const
{
return localToAgent(mMinLocal);
}
LLVector3 LLBBox::getMaxAgent() const
{
return localToAgent(mMaxLocal);
}
/*
LLBBox operator*(const LLBBox &a, const LLMatrix4 &b)
{
return LLBBox( a.mMin * b, a.mMax * b );
}
*/