Files
SingularityViewer/indra/newview/llviewerregion.cpp
phr0z3nt04st b2cff0ba5d Made radar open invisible on startup, added number of agents above sim's
name in the world map and put maturity by the sim name, added more
region flags and
reformated the
region
flags output when it makes them into a string.
2010-06-17 01:10:57 -05:00

1573 lines
39 KiB
C++

/**
* @file llviewerregion.cpp
* @brief Implementation of the LLViewerRegion class.
*
* $LicenseInfo:firstyear=2000&license=viewergpl$
*
* Copyright (c) 2000-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llviewerregion.h"
#include "indra_constants.h"
#include "llmath.h"
#include "llhttpclient.h"
#include "llregionflags.h"
#include "llregionhandle.h"
#include "llsurface.h"
#include "message.h"
//#include "vmath.h"
#include "v3math.h"
#include "v4math.h"
#include "llagent.h"
#include "llcallingcard.h"
#include "llcaphttpsender.h"
#include "lldir.h"
#include "lleventpoll.h"
#include "llfloatergodtools.h"
#include "llfloaterreporter.h"
#include "llfloaterregioninfo.h"
#include "llhttpnode.h"
#include "llsdutil.h"
#include "llstartup.h"
#include "lltrans.h"
#include "llviewerobjectlist.h"
#include "llviewerparceloverlay.h"
#include "llvlmanager.h"
#include "llvlcomposition.h"
#include "llvocache.h"
#include "llvoclouds.h"
#include "llworld.h"
#include "llspatialpartition.h"
// Viewer object cache version, change if object update
// format changes. JC
const U32 INDRA_OBJECT_CACHE_VERSION = 14;
extern BOOL gNoRender;
const F32 WATER_TEXTURE_SCALE = 8.f; // Number of times to repeat the water texture across a region
const S16 MAX_MAP_DIST = 10;
class BaseCapabilitiesComplete : public LLHTTPClient::Responder
{
LOG_CLASS(BaseCapabilitiesComplete);
public:
BaseCapabilitiesComplete(LLViewerRegion* region)
: mRegion(region)
{ }
virtual ~BaseCapabilitiesComplete()
{
if(mRegion)
{
mRegion->setHttpResponderPtrNULL() ;
}
}
void setRegion(LLViewerRegion* region)
{
mRegion = region ;
}
void error(U32 statusNum, const std::string& reason)
{
LL_WARNS2("AppInit", "Capabilities") << statusNum << ": " << reason << LL_ENDL;
if (STATE_SEED_GRANTED_WAIT == LLStartUp::getStartupState())
{
LLStartUp::setStartupState( STATE_SEED_CAP_GRANTED );
}
}
void result(const LLSD& content)
{
if(!mRegion || LLHTTPClient::ResponderPtr(this) != mRegion->getHttpResponderPtr()) //region is removed or responder is not created.
{
return ;
}
LLSD::map_const_iterator iter;
for(iter = content.beginMap(); iter != content.endMap(); ++iter)
{
mRegion->setCapability(iter->first, iter->second);
LL_DEBUGS2("AppInit", "Capabilities") << "got capability for "
<< iter->first << LL_ENDL;
/* HACK we're waiting for the ServerReleaseNotes */
if (iter->first == "ServerReleaseNotes" && mRegion->getReleaseNotesRequested())
{
mRegion->showReleaseNotes();
}
}
if (STATE_SEED_GRANTED_WAIT == LLStartUp::getStartupState())
{
LLStartUp::setStartupState( STATE_SEED_CAP_GRANTED );
}
}
static boost::intrusive_ptr<BaseCapabilitiesComplete> build(
LLViewerRegion* region)
{
return boost::intrusive_ptr<BaseCapabilitiesComplete>(
new BaseCapabilitiesComplete(region));
}
private:
LLViewerRegion* mRegion;
};
LLViewerRegion::LLViewerRegion(const U64 &handle,
const LLHost &host,
const U32 grids_per_region_edge,
const U32 grids_per_patch_edge,
const F32 region_width_meters)
: mCenterGlobal(),
mHandle(handle),
mHost( host ),
mTimeDilation(1.0f),
mName(""),
mZoning(""),
mOwnerID(),
mIsEstateManager(FALSE),
mCompositionp(NULL),
mRegionFlags( REGION_FLAGS_DEFAULT ),
mSimAccess( SIM_ACCESS_MIN ),
mBillableFactor(1.0),
mMaxTasks(DEFAULT_MAX_REGION_WIDE_PRIM_COUNT),
mClassID(0),
mCPURatio(0),
mColoName("unknown"),
mProductSKU("unknown"),
mProductName("unknown"),
mCacheLoaded(FALSE),
mCacheEntriesCount(0),
mCacheID(),
mEventPoll(NULL),
mReleaseNotesRequested(FALSE)
{
mWidth = region_width_meters;
mOriginGlobal = from_region_handle(handle);
updateRenderMatrix();
mLandp = new LLSurface('l', NULL);
if (!gNoRender)
{
// Create the composition layer for the surface
mCompositionp = new LLVLComposition(mLandp, grids_per_region_edge, region_width_meters/grids_per_region_edge);
mCompositionp->setSurface(mLandp);
// Create the surfaces
mLandp->setRegion(this);
mLandp->create(grids_per_region_edge,
grids_per_patch_edge,
mOriginGlobal,
mWidth);
}
if (!gNoRender)
{
mParcelOverlay = new LLViewerParcelOverlay(this, region_width_meters);
}
else
{
mParcelOverlay = NULL;
}
setOriginGlobal(from_region_handle(handle));
calculateCenterGlobal();
// Create the object lists
initStats();
mCacheStart.append(mCacheEnd);
//create object partitions
//MUST MATCH declaration of eObjectPartitions
mObjectPartition.push_back(new LLHUDPartition()); //PARTITION_HUD
mObjectPartition.push_back(new LLTerrainPartition()); //PARTITION_TERRAIN
mObjectPartition.push_back(new LLVoidWaterPartition()); //PARTITION_VOIDWATER
mObjectPartition.push_back(new LLWaterPartition()); //PARTITION_WATER
mObjectPartition.push_back(new LLTreePartition()); //PARTITION_TREE
mObjectPartition.push_back(new LLParticlePartition()); //PARTITION_PARTICLE
mObjectPartition.push_back(new LLCloudPartition()); //PARTITION_CLOUD
mObjectPartition.push_back(new LLGrassPartition()); //PARTITION_GRASS
mObjectPartition.push_back(new LLVolumePartition()); //PARTITION_VOLUME
mObjectPartition.push_back(new LLBridgePartition()); //PARTITION_BRIDGE
mObjectPartition.push_back(new LLHUDParticlePartition());//PARTITION_HUD_PARTICLE
mObjectPartition.push_back(NULL); //PARTITION_NONE
}
void LLViewerRegion::initStats()
{
mLastNetUpdate.reset();
mPacketsIn = 0;
mBitsIn = 0;
mLastBitsIn = 0;
mLastPacketsIn = 0;
mPacketsOut = 0;
mLastPacketsOut = 0;
mPacketsLost = 0;
mLastPacketsLost = 0;
mPingDelay = 0;
mAlive = false; // can become false if circuit disconnects
}
LLViewerRegion::~LLViewerRegion()
{
if(mHttpResponderPtr)
{
(static_cast<BaseCapabilitiesComplete*>(mHttpResponderPtr.get()))->setRegion(NULL) ;
}
gVLManager.cleanupData(this);
// Can't do this on destruction, because the neighbor pointers might be invalid.
// This should be reference counted...
disconnectAllNeighbors();
mCloudLayer.destroy();
LLViewerPartSim::getInstance()->cleanupRegion(this);
gObjectList.killObjects(this);
delete mCompositionp;
delete mParcelOverlay;
delete mLandp;
delete mEventPoll;
LLHTTPSender::clearSender(mHost);
saveCache();
std::for_each(mObjectPartition.begin(), mObjectPartition.end(), DeletePointer());
}
void LLViewerRegion::loadCache()
{
if (mCacheLoaded)
{
return;
}
// Presume success. If it fails, we don't want to try again.
mCacheLoaded = TRUE;
LLVOCacheEntry *entry;
std::string filename;
filename = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,"") + gDirUtilp->getDirDelimiter() +
llformat("objects_%d_%d.slc",U32(mHandle>>32)/REGION_WIDTH_UNITS, U32(mHandle)/REGION_WIDTH_UNITS );
LLFILE* fp = LLFile::fopen(filename, "rb"); /* Flawfinder: ignore */
if (!fp)
{
// might not have a file, which is normal
return;
}
U32 zero;
size_t nread;
nread = fread(&zero, sizeof(U32), 1, fp);
if (nread != 1 || zero)
{
// a non-zero value here means bad things!
// skip reading the cached values
llinfos << "Cache file invalid" << llendl;
fclose(fp);
return;
}
U32 version;
nread = fread(&version, sizeof(U32), 1, fp);
if (nread != 1 || version != INDRA_OBJECT_CACHE_VERSION)
{
// a version mismatch here means we've changed the binary format!
// skip reading the cached values
llinfos << "Cache version changed, discarding" << llendl;
fclose(fp);
return;
}
LLUUID cache_id;
nread = fread(&cache_id.mData, 1, UUID_BYTES, fp);
if (nread != (size_t)UUID_BYTES || mCacheID != cache_id)
{
llinfos << "Cache ID doesn't match for this region, discarding"
<< llendl;
fclose(fp);
return;
}
S32 num_entries;
nread = fread(&num_entries, sizeof(S32), 1, fp);
if (nread != 1)
{
llinfos << "Short read, discarding" << llendl;
fclose(fp);
return;
}
S32 i;
for (i = 0; i < num_entries; i++)
{
entry = new LLVOCacheEntry(fp);
if (!entry->getLocalID())
{
llwarns << "Aborting cache file load for " << filename << ", cache file corruption!" << llendl;
delete entry;
entry = NULL;
break;
}
mCacheEnd.insert(*entry);
mCacheMap[entry->getLocalID()] = entry;
mCacheEntriesCount++;
}
fclose(fp);
}
void LLViewerRegion::saveCache()
{
if (!mCacheLoaded)
{
return;
}
S32 num_entries = mCacheEntriesCount;
if (0 == num_entries)
{
return;
}
std::string filename;
filename = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,"") + gDirUtilp->getDirDelimiter() +
llformat("sobjects_%d_%d.slc", U32(mHandle>>32)/REGION_WIDTH_UNITS, U32(mHandle)/REGION_WIDTH_UNITS );
LLFILE* fp = LLFile::fopen(filename, "wb"); /* Flawfinder: ignore */
if (!fp)
{
llwarns << "Unable to write cache file " << filename << llendl;
return;
}
// write out zero to indicate a version cache file
U32 zero = 0;
if (fwrite(&zero, sizeof(U32), 1, fp) != 1)
{
llwarns << "Short write" << llendl;
}
// write out version number
U32 version = INDRA_OBJECT_CACHE_VERSION;
if (fwrite(&version, sizeof(U32), 1, fp) != 1)
{
llwarns << "Short write" << llendl;
}
// write the cache id for this sim
if (fwrite(&mCacheID.mData, 1, UUID_BYTES, fp) != (size_t)UUID_BYTES)
{
llwarns << "Short write" << llendl;
}
if (fwrite(&num_entries, sizeof(S32), 1, fp) != 1)
{
llwarns << "Short write" << llendl;
}
LLVOCacheEntry *entry;
for (entry = mCacheStart.getNext(); entry && (entry != &mCacheEnd); entry = entry->getNext())
{
entry->writeToFile(fp);
}
mCacheMap.clear();
mCacheEnd.unlink();
mCacheEnd.init();
mCacheStart.deleteAll();
mCacheStart.init();
fclose(fp);
}
void LLViewerRegion::sendMessage()
{
gMessageSystem->sendMessage(mHost);
}
void LLViewerRegion::sendReliableMessage()
{
gMessageSystem->sendReliable(mHost);
}
void LLViewerRegion::setFlags(BOOL b, U32 flags)
{
if (b)
{
mRegionFlags |= flags;
}
else
{
mRegionFlags &= ~flags;
}
}
void LLViewerRegion::setWaterHeight(F32 water_level)
{
mLandp->setWaterHeight(water_level);
}
F32 LLViewerRegion::getWaterHeight() const
{
return mLandp->getWaterHeight();
}
BOOL LLViewerRegion::isVoiceEnabled() const
{
return (getRegionFlags() & REGION_FLAGS_ALLOW_VOICE);
}
void LLViewerRegion::setRegionFlags(U32 flags)
{
mRegionFlags = flags;
}
void LLViewerRegion::setOriginGlobal(const LLVector3d &origin_global)
{
mOriginGlobal = origin_global;
updateRenderMatrix();
mLandp->setOriginGlobal(origin_global);
mWind.setOriginGlobal(origin_global);
mCloudLayer.setOriginGlobal(origin_global);
calculateCenterGlobal();
}
void LLViewerRegion::updateRenderMatrix()
{
mRenderMatrix.setTranslation(getOriginAgent());
}
void LLViewerRegion::setTimeDilation(F32 time_dilation)
{
mTimeDilation = time_dilation;
}
LLVector3 LLViewerRegion::getOriginAgent() const
{
return gAgent.getPosAgentFromGlobal(mOriginGlobal);
}
LLVector3 LLViewerRegion::getCenterAgent() const
{
return gAgent.getPosAgentFromGlobal(mCenterGlobal);
}
void LLViewerRegion::setRegionNameAndZone (const std::string& name_zone)
{
std::string::size_type pipe_pos = name_zone.find('|');
S32 length = name_zone.size();
if (pipe_pos != std::string::npos)
{
mName = name_zone.substr(0, pipe_pos);
mZoning = name_zone.substr(pipe_pos+1, length-(pipe_pos+1));
}
else
{
mName = name_zone;
mZoning = "";
}
LLStringUtil::stripNonprintable(mName);
LLStringUtil::stripNonprintable(mZoning);
}
BOOL LLViewerRegion::canManageEstate() const
{
return gAgent.isGodlike()
|| isEstateManager()
|| gAgent.getID() == getOwner();
}
const std::string LLViewerRegion::getSimAccessString() const
{
return accessToString(mSimAccess);
}
// static
std::string LLViewerRegion::regionFlagsToString(U32 flags)
{
std::string result;
if (flags & REGION_FLAGS_SANDBOX)
{
if(!result.empty()) result += ", ";
result += "Sandbox";
}
if (flags & REGION_FLAGS_ALLOW_DAMAGE)
{
if(!result.empty()) result += ", ";
result += "Not Safe";
}
// <edit>
//These dont seem to have value anymore.
/*if (!(flags & REGION_FLAGS_PUBLIC_ALLOWED))
{
if(!result.empty()) result += ", ";
result += "Private";
}
if (!(flags & REGION_FLAGS_ALLOW_VOICE))
{
if(!result.empty()) result += ", ";
result += "Voice Disabled";
}*/
if (flags & REGION_FLAGS_ALLOW_LANDMARK)
{
if(!result.empty()) result += ", ";
result += "Create Landmarks";
}
if (flags & REGION_FLAGS_ALLOW_DIRECT_TELEPORT)
{
if(!result.empty()) result += ", ";
result += "Direct Teleport";
}
if (flags & REGION_FLAGS_DENY_ANONYMOUS)
{
if(!result.empty()) result += ", ";
result += "Payment Info needed";
}
if (flags & REGION_FLAGS_DENY_AGEUNVERIFIED)
{
if(!result.empty()) result += ", ";
result += "Age Verified";
}
if (flags & REGION_FLAGS_BLOCK_FLY)
{
if(!result.empty()) result += ", ";
result += "No Fly";
}
// </edit>
return result;
}
// static
std::string LLViewerRegion::accessToString(U8 sim_access)
{
switch(sim_access)
{
case SIM_ACCESS_PG:
return LLTrans::getString("SIM_ACCESS_PG");
case SIM_ACCESS_MATURE:
return LLTrans::getString("SIM_ACCESS_MATURE");
case SIM_ACCESS_ADULT:
return LLTrans::getString("SIM_ACCESS_ADULT");
case SIM_ACCESS_DOWN:
return LLTrans::getString("SIM_ACCESS_DOWN");
case SIM_ACCESS_MIN:
default:
return LLTrans::getString("SIM_ACCESS_MIN");
}
}
// static
std::string LLViewerRegion::accessToShortString(U8 sim_access)
{
switch(sim_access) /* Flawfinder: ignore */
{
case SIM_ACCESS_PG:
return "PG";
case SIM_ACCESS_MATURE:
return "M";
case SIM_ACCESS_ADULT:
return "A";
case SIM_ACCESS_MIN:
default:
return "U";
}
}
// static
void LLViewerRegion::processRegionInfo(LLMessageSystem* msg, void**)
{
// send it to 'observers'
LLFloaterGodTools::processRegionInfo(msg);
LLFloaterRegionInfo::processRegionInfo(msg);
LLFloaterReporter::processRegionInfo(msg);
}
S32 LLViewerRegion::renderPropertyLines()
{
if (mParcelOverlay)
{
return mParcelOverlay->renderPropertyLines();
}
else
{
return 0;
}
}
// This gets called when the height field changes.
void LLViewerRegion::dirtyHeights()
{
// Property lines need to be reconstructed when the land changes.
if (mParcelOverlay)
{
mParcelOverlay->setDirty();
}
}
BOOL LLViewerRegion::idleUpdate(F32 max_update_time)
{
// did_update returns TRUE if we did at least one significant update
BOOL did_update = mLandp->idleUpdate(max_update_time);
if (mParcelOverlay)
{
// Hopefully not a significant time sink...
mParcelOverlay->idleUpdate();
}
return did_update;
}
// As above, but forcibly do the update.
void LLViewerRegion::forceUpdate()
{
mLandp->idleUpdate(0.f);
if (mParcelOverlay)
{
mParcelOverlay->idleUpdate(true);
}
}
void LLViewerRegion::connectNeighbor(LLViewerRegion *neighborp, U32 direction)
{
mLandp->connectNeighbor(neighborp->mLandp, direction);
mCloudLayer.connectNeighbor(&(neighborp->mCloudLayer), direction);
}
void LLViewerRegion::disconnectAllNeighbors()
{
mLandp->disconnectAllNeighbors();
mCloudLayer.disconnectAllNeighbors();
}
F32 LLViewerRegion::getCompositionXY(const S32 x, const S32 y) const
{
if (x >= 256)
{
if (y >= 256)
{
LLVector3d center = getCenterGlobal() + LLVector3d(256.f, 256.f, 0.f);
LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromPosGlobal(center);
if (regionp)
{
// OK, we need to do some hackery here - different simulators no longer use
// the same composition values, necessarily.
// If we're attempting to blend, then we want to make the fractional part of
// this region match the fractional of the adjacent. For now, just minimize
// the delta.
F32 our_comp = getComposition()->getValueScaled(255, 255);
F32 adj_comp = regionp->getComposition()->getValueScaled(x - 256.f, y - 256.f);
while (llabs(our_comp - adj_comp) >= 1.f)
{
if (our_comp > adj_comp)
{
adj_comp += 1.f;
}
else
{
adj_comp -= 1.f;
}
}
return adj_comp;
}
}
else
{
LLVector3d center = getCenterGlobal() + LLVector3d(256.f, 0, 0.f);
LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromPosGlobal(center);
if (regionp)
{
// OK, we need to do some hackery here - different simulators no longer use
// the same composition values, necessarily.
// If we're attempting to blend, then we want to make the fractional part of
// this region match the fractional of the adjacent. For now, just minimize
// the delta.
F32 our_comp = getComposition()->getValueScaled(255.f, (F32)y);
F32 adj_comp = regionp->getComposition()->getValueScaled(x - 256.f, (F32)y);
while (llabs(our_comp - adj_comp) >= 1.f)
{
if (our_comp > adj_comp)
{
adj_comp += 1.f;
}
else
{
adj_comp -= 1.f;
}
}
return adj_comp;
}
}
}
else if (y >= 256)
{
LLVector3d center = getCenterGlobal() + LLVector3d(0.f, 256.f, 0.f);
LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromPosGlobal(center);
if (regionp)
{
// OK, we need to do some hackery here - different simulators no longer use
// the same composition values, necessarily.
// If we're attempting to blend, then we want to make the fractional part of
// this region match the fractional of the adjacent. For now, just minimize
// the delta.
F32 our_comp = getComposition()->getValueScaled((F32)x, 255.f);
F32 adj_comp = regionp->getComposition()->getValueScaled((F32)x, y - 256.f);
while (llabs(our_comp - adj_comp) >= 1.f)
{
if (our_comp > adj_comp)
{
adj_comp += 1.f;
}
else
{
adj_comp -= 1.f;
}
}
return adj_comp;
}
}
return getComposition()->getValueScaled((F32)x, (F32)y);
}
void LLViewerRegion::calculateCenterGlobal()
{
mCenterGlobal = mOriginGlobal;
mCenterGlobal.mdV[VX] += 0.5 * mWidth;
mCenterGlobal.mdV[VY] += 0.5 * mWidth;
mCenterGlobal.mdV[VZ] = 0.5*mLandp->getMinZ() + mLandp->getMaxZ();
}
void LLViewerRegion::calculateCameraDistance()
{
mCameraDistanceSquared = (F32)(gAgent.getCameraPositionGlobal() - getCenterGlobal()).magVecSquared();
}
U32 LLViewerRegion::getNetDetailsForLCD()
{
return mPingDelay;
}
std::ostream& operator<<(std::ostream &s, const LLViewerRegion &region)
{
s << "{ ";
s << region.mHost;
s << " mOriginGlobal = " << region.getOriginGlobal()<< "\n";
s << "}";
return s;
}
// ---------------- Protected Member Functions ----------------
void LLViewerRegion::updateNetStats()
{
F32 dt = mLastNetUpdate.getElapsedTimeAndResetF32();
LLCircuitData *cdp = gMessageSystem->mCircuitInfo.findCircuit(mHost);
if (!cdp)
{
mAlive = false;
return;
}
mAlive = true;
mDeltaTime = dt;
mLastPacketsIn = mPacketsIn;
mLastBitsIn = mBitsIn;
mLastPacketsOut = mPacketsOut;
mLastPacketsLost = mPacketsLost;
mPacketsIn = cdp->getPacketsIn();
mBitsIn = 8 * cdp->getBytesIn();
mPacketsOut = cdp->getPacketsOut();
mPacketsLost = cdp->getPacketsLost();
mPingDelay = cdp->getPingDelay();
mBitStat.addValue(mBitsIn - mLastBitsIn);
mPacketsStat.addValue(mPacketsIn - mLastPacketsIn);
mPacketsLostStat.addValue(mPacketsLost);
}
U32 LLViewerRegion::getPacketsLost() const
{
LLCircuitData *cdp = gMessageSystem->mCircuitInfo.findCircuit(mHost);
if (!cdp)
{
llinfos << "LLViewerRegion::getPacketsLost couldn't find circuit for " << mHost << llendl;
return 0;
}
else
{
return cdp->getPacketsLost();
}
}
BOOL LLViewerRegion::pointInRegionGlobal(const LLVector3d &point_global) const
{
LLVector3 pos_region = getPosRegionFromGlobal(point_global);
if (pos_region.mV[VX] < 0)
{
return FALSE;
}
if (pos_region.mV[VX] >= mWidth)
{
return FALSE;
}
if (pos_region.mV[VY] < 0)
{
return FALSE;
}
if (pos_region.mV[VY] >= mWidth)
{
return FALSE;
}
return TRUE;
}
LLVector3 LLViewerRegion::getPosRegionFromGlobal(const LLVector3d &point_global) const
{
LLVector3 pos_region;
pos_region.setVec(point_global - mOriginGlobal);
return pos_region;
}
LLVector3d LLViewerRegion::getPosGlobalFromRegion(const LLVector3 &pos_region) const
{
LLVector3d pos_region_d;
pos_region_d.setVec(pos_region);
return pos_region_d + mOriginGlobal;
}
LLVector3 LLViewerRegion::getPosAgentFromRegion(const LLVector3 &pos_region) const
{
LLVector3d pos_global = getPosGlobalFromRegion(pos_region);
return gAgent.getPosAgentFromGlobal(pos_global);
}
LLVector3 LLViewerRegion::getPosRegionFromAgent(const LLVector3 &pos_agent) const
{
return pos_agent - getOriginAgent();
}
F32 LLViewerRegion::getLandHeightRegion(const LLVector3& region_pos)
{
return mLandp->resolveHeightRegion( region_pos );
}
bool LLViewerRegion::isAlive()
{
return mAlive;
}
BOOL LLViewerRegion::isOwnedSelf(const LLVector3& pos)
{
if (mParcelOverlay)
{
return mParcelOverlay->isOwnedSelf(pos);
} else {
return FALSE;
}
}
// Owned by a group you belong to? (officer or member)
BOOL LLViewerRegion::isOwnedGroup(const LLVector3& pos)
{
if (mParcelOverlay)
{
return mParcelOverlay->isOwnedGroup(pos);
} else {
return FALSE;
}
}
// the new TCP coarse location handler node
class CoarseLocationUpdate : public LLHTTPNode
{
public:
virtual void post(
ResponsePtr responder,
const LLSD& context,
const LLSD& input) const
{
LLHost host(input["sender"].asString());
LLViewerRegion* region = LLWorld::getInstance()->getRegion(host);
if( !region )
{
return;
}
S32 target_index = input["body"]["Index"][0]["Prey"].asInteger();
S32 you_index = input["body"]["Index"][0]["You" ].asInteger();
LLDynamicArray<U32>* avatar_locs = &region->mMapAvatars;
LLDynamicArray<LLUUID>* avatar_ids = &region->mMapAvatarIDs;
avatar_locs->reset();
avatar_ids->reset();
//llinfos << "coarse locations agent[0] " << input["body"]["AgentData"][0]["AgentID"].asUUID() << llendl;
//llinfos << "my agent id = " << gAgent.getID() << llendl;
//llinfos << ll_pretty_print_sd(input) << llendl;
LLSD
locs = input["body"]["Location"],
agents = input["body"]["AgentData"];
LLSD::array_iterator
locs_it = locs.beginArray(),
agents_it = agents.beginArray();
BOOL has_agent_data = input["body"].has("AgentData");
for(int i=0;
locs_it != locs.endArray();
i++, locs_it++)
{
U8
x = locs_it->get("X").asInteger(),
y = locs_it->get("Y").asInteger(),
z = locs_it->get("Z").asInteger();
// treat the target specially for the map, and don't add you or the target
if(i == target_index)
{
LLVector3d global_pos(region->getOriginGlobal());
global_pos.mdV[VX] += (F64)x;
global_pos.mdV[VY] += (F64)y;
global_pos.mdV[VZ] += (F64)z * 4.0;
LLAvatarTracker::instance().setTrackedCoarseLocation(global_pos);
}
else if( i != you_index)
{
U32 loc = x << 16 | y << 8 | z; loc = loc;
U32 pos = 0x0;
pos |= x;
pos <<= 8;
pos |= y;
pos <<= 8;
pos |= z;
avatar_locs->put(pos);
//llinfos << "next pos: " << x << "," << y << "," << z << ": " << pos << llendl;
if(has_agent_data) // for backwards compatibility with old message format
{
LLUUID agent_id(agents_it->get("AgentID").asUUID());
//llinfos << "next agent: " << agent_id.asString() << llendl;
avatar_ids->put(agent_id);
}
}
if (has_agent_data)
{
agents_it++;
}
}
}
};
// build the coarse location HTTP node under the "/message" URL
LLHTTPRegistration<CoarseLocationUpdate>
gHTTPRegistrationCoarseLocationUpdate(
"/message/CoarseLocationUpdate");
// the deprecated coarse location handler
void LLViewerRegion::updateCoarseLocations(LLMessageSystem* msg)
{
//llinfos << "CoarseLocationUpdate" << llendl;
mMapAvatars.reset();
mMapAvatarIDs.reset(); // only matters in a rare case but it's good to be safe.
U8 x_pos = 0;
U8 y_pos = 0;
U8 z_pos = 0;
U32 pos = 0x0;
S16 agent_index;
S16 target_index;
msg->getS16Fast(_PREHASH_Index, _PREHASH_You, agent_index);
msg->getS16Fast(_PREHASH_Index, _PREHASH_Prey, target_index);
BOOL has_agent_data = msg->has(_PREHASH_AgentData);
S32 count = msg->getNumberOfBlocksFast(_PREHASH_Location);
for(S32 i = 0; i < count; i++)
{
msg->getU8Fast(_PREHASH_Location, _PREHASH_X, x_pos, i);
msg->getU8Fast(_PREHASH_Location, _PREHASH_Y, y_pos, i);
msg->getU8Fast(_PREHASH_Location, _PREHASH_Z, z_pos, i);
LLUUID agent_id = LLUUID::null;
if(has_agent_data)
{
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id, i);
}
//llinfos << " object X: " << (S32)x_pos << " Y: " << (S32)y_pos
// << " Z: " << (S32)(z_pos * 4)
// << llendl;
// treat the target specially for the map
if(i == target_index)
{
LLVector3d global_pos(mOriginGlobal);
global_pos.mdV[VX] += (F64)(x_pos);
global_pos.mdV[VY] += (F64)(y_pos);
global_pos.mdV[VZ] += (F64)(z_pos) * 4.0;
LLAvatarTracker::instance().setTrackedCoarseLocation(global_pos);
}
//don't add you
if( i != agent_index)
{
pos = 0x0;
pos |= x_pos;
pos <<= 8;
pos |= y_pos;
pos <<= 8;
pos |= z_pos;
mMapAvatars.put(pos);
if(has_agent_data)
{
mMapAvatarIDs.put(agent_id);
}
}
}
}
void LLViewerRegion::getInfo(LLSD& info)
{
info["Region"]["Host"] = getHost().getIPandPort();
info["Region"]["Name"] = getName();
U32 x, y;
from_region_handle(getHandle(), &x, &y);
info["Region"]["Handle"]["x"] = (LLSD::Integer)x;
info["Region"]["Handle"]["y"] = (LLSD::Integer)y;
}
void LLViewerRegion::cacheFullUpdate(LLViewerObject* objectp, LLDataPackerBinaryBuffer &dp)
{
U32 local_id = objectp->getLocalID();
U32 crc = objectp->getCRC();
LLVOCacheEntry* entry = get_if_there(mCacheMap, local_id, (LLVOCacheEntry*)NULL);
if (entry)
{
// we've seen this object before
if (entry->getCRC() == crc)
{
// Record a hit
entry->recordDupe();
}
else
{
// Update the cache entry
mCacheMap.erase(local_id);
delete entry;
entry = new LLVOCacheEntry(local_id, crc, dp);
mCacheEnd.insert(*entry);
mCacheMap[local_id] = entry;
}
}
else
{
// we haven't seen this object before
// Create new entry and add to map
if (mCacheEntriesCount > MAX_OBJECT_CACHE_ENTRIES)
{
entry = mCacheStart.getNext();
mCacheMap.erase(entry->getLocalID());
delete entry;
mCacheEntriesCount--;
}
entry = new LLVOCacheEntry(local_id, crc, dp);
mCacheEnd.insert(*entry);
mCacheMap[local_id] = entry;
mCacheEntriesCount++;
}
return ;
}
// Get data packer for this object, if we have cached data
// AND the CRC matches. JC
LLDataPacker *LLViewerRegion::getDP(U32 local_id, U32 crc)
{
llassert(mCacheLoaded);
LLVOCacheEntry* entry = get_if_there(mCacheMap, local_id, (LLVOCacheEntry*)NULL);
if (entry)
{
// we've seen this object before
if (entry->getCRC() == crc)
{
// Record a hit
entry->recordHit();
return entry->getDP(crc);
}
else
{
// llinfos << "CRC miss for " << local_id << llendl;
mCacheMissCRC.put(local_id);
}
}
else
{
// llinfos << "Cache miss for " << local_id << llendl;
mCacheMissFull.put(local_id);
}
return NULL;
}
void LLViewerRegion::addCacheMissFull(const U32 local_id)
{
mCacheMissFull.put(local_id);
}
void LLViewerRegion::requestCacheMisses()
{
S32 full_count = mCacheMissFull.count();
S32 crc_count = mCacheMissCRC.count();
if (full_count == 0 && crc_count == 0) return;
LLMessageSystem* msg = gMessageSystem;
BOOL start_new_message = TRUE;
S32 blocks = 0;
S32 i;
const U8 CACHE_MISS_TYPE_FULL = 0;
const U8 CACHE_MISS_TYPE_CRC = 1;
// Send full cache miss updates. For these, we KNOW we don't
// have a viewer object.
for (i = 0; i < full_count; i++)
{
if (start_new_message)
{
msg->newMessageFast(_PREHASH_RequestMultipleObjects);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
start_new_message = FALSE;
}
msg->nextBlockFast(_PREHASH_ObjectData);
msg->addU8Fast(_PREHASH_CacheMissType, CACHE_MISS_TYPE_FULL);
msg->addU32Fast(_PREHASH_ID, mCacheMissFull[i]);
blocks++;
if (blocks >= 255)
{
sendReliableMessage();
start_new_message = TRUE;
blocks = 0;
}
}
// Send CRC miss updates. For these, we _might_ have a viewer object,
// but probably not.
for (i = 0; i < crc_count; i++)
{
if (start_new_message)
{
msg->newMessageFast(_PREHASH_RequestMultipleObjects);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
start_new_message = FALSE;
}
msg->nextBlockFast(_PREHASH_ObjectData);
msg->addU8Fast(_PREHASH_CacheMissType, CACHE_MISS_TYPE_CRC);
msg->addU32Fast(_PREHASH_ID, mCacheMissCRC[i]);
blocks++;
if (blocks >= 255)
{
sendReliableMessage();
start_new_message = TRUE;
blocks = 0;
}
}
// finish any pending message
if (!start_new_message)
{
sendReliableMessage();
}
mCacheMissFull.reset();
mCacheMissCRC.reset();
// llinfos << "KILLDEBUG Sent cache miss full " << full_count << " crc " << crc_count << llendl;
}
void LLViewerRegion::dumpCache()
{
const S32 BINS = 4;
S32 hit_bin[BINS];
S32 change_bin[BINS];
S32 i;
for (i = 0; i < BINS; ++i)
{
hit_bin[i] = 0;
change_bin[i] = 0;
}
LLVOCacheEntry *entry;
for (entry = mCacheStart.getNext(); entry && (entry != &mCacheEnd); entry = entry->getNext())
{
S32 hits = entry->getHitCount();
S32 changes = entry->getCRCChangeCount();
hits = llclamp(hits, 0, BINS-1);
changes = llclamp(changes, 0, BINS-1);
hit_bin[hits]++;
change_bin[changes]++;
}
llinfos << "Count " << mCacheEntriesCount << llendl;
for (i = 0; i < BINS; i++)
{
llinfos << "Hits " << i << " " << hit_bin[i] << llendl;
}
for (i = 0; i < BINS; i++)
{
llinfos << "Changes " << i << " " << change_bin[i] << llendl;
}
}
void LLViewerRegion::unpackRegionHandshake()
{
LLMessageSystem *msg = gMessageSystem;
U32 region_flags;
U8 sim_access;
std::string sim_name;
LLUUID sim_owner;
BOOL is_estate_manager;
F32 water_height;
F32 billable_factor;
LLUUID cache_id;
msg->getU32 ("RegionInfo", "RegionFlags", region_flags);
msg->getU8 ("RegionInfo", "SimAccess", sim_access);
msg->getString ("RegionInfo", "SimName", sim_name);
msg->getUUID ("RegionInfo", "SimOwner", sim_owner);
msg->getBOOL ("RegionInfo", "IsEstateManager", is_estate_manager);
msg->getF32 ("RegionInfo", "WaterHeight", water_height);
msg->getF32 ("RegionInfo", "BillableFactor", billable_factor);
msg->getUUID ("RegionInfo", "CacheID", cache_id );
setRegionFlags(region_flags);
setSimAccess(sim_access);
setRegionNameAndZone(sim_name);
setOwner(sim_owner);
setIsEstateManager(is_estate_manager);
setWaterHeight(water_height);
setBillableFactor(billable_factor);
setCacheID(cache_id);
LLUUID region_id;
msg->getUUID("RegionInfo2", "RegionID", region_id);
setRegionID(region_id);
// Retrieve the CR-53 (Homestead/Land SKU) information
S32 classID = 0;
S32 cpuRatio = 0;
std::string coloName;
std::string productSKU;
std::string productName;
// the only reasonable way to decide if we actually have any data is to
// check to see if any of these fields have positive sizes
if (msg->getSize("RegionInfo3", "ColoName") > 0 ||
msg->getSize("RegionInfo3", "ProductSKU") > 0 ||
msg->getSize("RegionInfo3", "ProductName") > 0)
{
msg->getS32 ("RegionInfo3", "CPUClassID", classID);
msg->getS32 ("RegionInfo3", "CPURatio", cpuRatio);
msg->getString ("RegionInfo3", "ColoName", coloName);
msg->getString ("RegionInfo3", "ProductSKU", productSKU);
msg->getString ("RegionInfo3", "ProductName", productName);
mClassID = classID;
mCPURatio = cpuRatio;
mColoName = coloName;
mProductSKU = productSKU;
mProductName = productName;
}
LLVLComposition *compp = getComposition();
if (compp)
{
LLUUID tmp_id;
msg->getUUID("RegionInfo", "TerrainDetail0", tmp_id);
compp->setDetailTextureID(0, tmp_id);
msg->getUUID("RegionInfo", "TerrainDetail1", tmp_id);
compp->setDetailTextureID(1, tmp_id);
msg->getUUID("RegionInfo", "TerrainDetail2", tmp_id);
compp->setDetailTextureID(2, tmp_id);
msg->getUUID("RegionInfo", "TerrainDetail3", tmp_id);
compp->setDetailTextureID(3, tmp_id);
F32 tmp_f32;
msg->getF32("RegionInfo", "TerrainStartHeight00", tmp_f32);
compp->setStartHeight(0, tmp_f32);
msg->getF32("RegionInfo", "TerrainStartHeight01", tmp_f32);
compp->setStartHeight(1, tmp_f32);
msg->getF32("RegionInfo", "TerrainStartHeight10", tmp_f32);
compp->setStartHeight(2, tmp_f32);
msg->getF32("RegionInfo", "TerrainStartHeight11", tmp_f32);
compp->setStartHeight(3, tmp_f32);
msg->getF32("RegionInfo", "TerrainHeightRange00", tmp_f32);
compp->setHeightRange(0, tmp_f32);
msg->getF32("RegionInfo", "TerrainHeightRange01", tmp_f32);
compp->setHeightRange(1, tmp_f32);
msg->getF32("RegionInfo", "TerrainHeightRange10", tmp_f32);
compp->setHeightRange(2, tmp_f32);
msg->getF32("RegionInfo", "TerrainHeightRange11", tmp_f32);
compp->setHeightRange(3, tmp_f32);
// If this is an UPDATE (params already ready, we need to regenerate
// all of our terrain stuff, by
if (compp->getParamsReady())
{
getLand().dirtyAllPatches();
}
else
{
compp->setParamsReady();
}
}
// Now that we have the name, we can load the cache file
// off disk.
loadCache();
// After loading cache, signal that simulator can start
// sending data.
// TODO: Send all upstream viewer->sim handshake info here.
LLHost host = msg->getSender();
msg->newMessage("RegionHandshakeReply");
msg->nextBlock("AgentData");
msg->addUUID("AgentID", gAgent.getID());
msg->addUUID("SessionID", gAgent.getSessionID());
msg->nextBlock("RegionInfo");
msg->addU32("Flags", 0x0 );
msg->sendReliable(host);
}
void LLViewerRegion::setSeedCapability(const std::string& url)
{
if (getCapability("Seed") == url)
{
llwarns << "Ignoring duplicate seed capability" << llendl;
return;
}
delete mEventPoll;
mEventPoll = NULL;
mCapabilities.clear();
setCapability("Seed", url);
LLSD capabilityNames = LLSD::emptyArray();
capabilityNames.append("ChatSessionRequest");
capabilityNames.append("CopyInventoryFromNotecard");
capabilityNames.append("DispatchRegionInfo");
capabilityNames.append("EstateChangeInfo");
capabilityNames.append("EventQueueGet");
capabilityNames.append("FetchInventory");
capabilityNames.append("FetchLib");
capabilityNames.append("FetchLibDescendents");
capabilityNames.append("GetTexture");
capabilityNames.append("GroupProposalBallot");
capabilityNames.append("HomeLocation");
capabilityNames.append("MapLayer");
capabilityNames.append("MapLayerGod");
capabilityNames.append("NewFileAgentInventory");
capabilityNames.append("ParcelPropertiesUpdate");
capabilityNames.append("ParcelMediaURLFilterList");
capabilityNames.append("ParcelNavigateMedia");
capabilityNames.append("ParcelVoiceInfoRequest");
capabilityNames.append("ProductInfoRequest");
capabilityNames.append("ProvisionVoiceAccountRequest");
capabilityNames.append("RemoteParcelRequest");
capabilityNames.append("RequestTextureDownload");
capabilityNames.append("SearchStatRequest");
capabilityNames.append("SearchStatTracking");
capabilityNames.append("SendPostcard");
capabilityNames.append("SendUserReport");
capabilityNames.append("SendUserReportWithScreenshot");
capabilityNames.append("ServerReleaseNotes");
capabilityNames.append("StartGroupProposal");
capabilityNames.append("TextureStats");
capabilityNames.append("UntrustedSimulatorMessage");
capabilityNames.append("UpdateAgentInformation");
capabilityNames.append("UpdateAgentLanguage");
capabilityNames.append("UpdateGestureAgentInventory");
capabilityNames.append("UpdateNotecardAgentInventory");
capabilityNames.append("UpdateScriptAgent");
capabilityNames.append("UpdateGestureTaskInventory");
capabilityNames.append("UpdateNotecardTaskInventory");
capabilityNames.append("UpdateScriptTask");
capabilityNames.append("UploadBakedTexture");
capabilityNames.append("ViewerStartAuction");
capabilityNames.append("ViewerStats");
capabilityNames.append("WebFetchInventoryDescendents"); // OGPX : since this is asking the region
// leave the old naming in place, on agent domain
// it is now called agent/inventory. Both
// caps have the same LLSD returned.
// Please add new capabilities alphabetically to reduce
// merge conflicts.
llinfos << "posting to seed " << url << llendl;
mHttpResponderPtr = BaseCapabilitiesComplete::build(this) ;
LLHTTPClient::post(url, capabilityNames, mHttpResponderPtr);
}
void LLViewerRegion::setCapability(const std::string& name, const std::string& url)
{
if(name == "EventQueueGet")
{
delete mEventPoll;
mEventPoll = NULL;
mEventPoll = new LLEventPoll(url, getHost());
}
else if(name == "UntrustedSimulatorMessage")
{
LLHTTPSender::setSender(mHost, new LLCapHTTPSender(url));
}
else
{
mCapabilities[name] = url;
}
}
bool LLViewerRegion::isSpecialCapabilityName(const std::string &name)
{
return name == "EventQueueGet" || name == "UntrustedSimulatorMessage";
}
std::string LLViewerRegion::getCapability(const std::string& name) const
{
CapabilityMap::const_iterator iter = mCapabilities.find(name);
if(iter == mCapabilities.end())
{
return "";
}
return iter->second;
}
void LLViewerRegion::logActiveCapabilities() const
{
int count = 0;
CapabilityMap::const_iterator iter;
for (iter = mCapabilities.begin(); iter != mCapabilities.end(); iter++, count++)
{
if (!iter->second.empty())
{
llinfos << iter->first << " URL is " << iter->second << llendl;
}
}
llinfos << "Dumped " << count << " entries." << llendl;
}
LLSpatialPartition* LLViewerRegion::getSpatialPartition(U32 type)
{
if (type < mObjectPartition.size())
{
return mObjectPartition[type];
}
return NULL;
}
void LLViewerRegion::showReleaseNotes()
{
std::string url = this->getCapability("ServerReleaseNotes");
if (url.empty()) {
// HACK haven't received the capability yet, we'll wait until
// it arives.
mReleaseNotesRequested = TRUE;
return;
}
LLWeb::loadURL(url);
mReleaseNotesRequested = FALSE;
}