Aleric Inglewood
10af185abc
Add Advanced --> Character --> Meshes and morphs...
...
Allows to save the .llm of all mesh objects, and
all morphs of each as .obj (Wavefront OBJ File),
for import in, for example, blender.
You can also load .obj files, but of course they
will only affect what you see locally.
2011-05-16 19:03:48 +02:00
..
2011-05-13 23:50:56 +02:00
2010-11-15 10:45:16 +01:00
2011-05-08 17:08:48 +02:00
2011-05-09 13:35:51 +02:00
2011-04-09 20:29:12 +02:00
2010-11-13 04:45:10 +01:00
2011-05-15 02:23:13 +02:00
2011-03-15 02:33:55 -05:00
2011-05-14 22:31:35 -05:00
2011-05-08 17:08:48 +02:00
2011-05-08 19:39:32 +02:00
2011-03-20 04:44:58 +01:00
2011-05-08 17:08:48 +02:00
2011-05-05 02:52:55 +02:00
2011-05-08 19:39:32 +02:00
2011-05-14 22:30:30 -05:00
2011-05-01 22:16:05 +02:00
2011-05-07 05:47:13 +02:00
2011-05-16 19:03:48 +02:00
2011-05-10 04:46:58 +02:00
2011-05-02 23:13:15 +02:00
2011-05-05 15:41:19 +02:00
2011-02-11 18:21:47 -06:00
2010-04-02 02:48:44 -03:00
2011-01-25 05:50:49 +01:00
2011-05-16 19:03:48 +02:00
2011-05-16 01:26:43 +02:00
2011-05-05 02:52:55 +02:00
2011-05-09 00:40:38 +02:00
2010-10-05 01:34:35 -05:00
2010-04-02 02:48:44 -03:00
2010-04-02 02:48:44 -03:00
2011-05-13 23:50:56 +02:00
2011-04-16 15:56:15 -04:00
2010-08-23 00:35:10 -04:00