Files
SingularityViewer/indra/newview/ascentprefssys.h
Inusaito Sayori 0d94dd7bf8 Pick up a few changes from Alchemy for LookAt beacons
Implements lines from avatar to their lookat beacons
Implements namesystem so that Display Names can also be shown with beacons instead of just legacy

New options are available in the Security & Privacy tab of System preferences
2014-05-24 05:26:32 -04:00

140 lines
3.9 KiB
C++

/**
* @file hbprefsinert.h
* @brief Ascent Viewer preferences panel
*
* $LicenseInfo:firstyear=2008&license=viewergpl$
*
* Copyright (c) 2008, Henri Beauchamp.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef ASCENTPREFSSYS_H
#define ASCENTPREFSSYS_H
#include "llpanel.h"
class LLPrefsAscentSys : public LLPanel
{
public:
LLPrefsAscentSys();
~LLPrefsAscentSys();
void apply();
void cancel();
void refresh();
void refreshValues();
protected:
void onCommitCheckBox(LLUICtrl* ctrl, const LLSD& value);
void onCommitComboBox(LLUICtrl* ctrl, const LLSD& value);
void onCommitTexturePicker(LLUICtrl* ctrl);
private:
//General -----------------------------------------------------------------------------
bool mDoubleClickTeleport;
bool mResetCameraAfterTP;
bool mOffsetTPByUserHeight;
bool mClearBeaconAfterTeleport;
bool mLiruFlyAfterTeleport;
bool mLiruContinueFlying;
bool mPreviewAnimInWorld;
bool mSaveScriptsAsMono;
bool mAlwaysRezInGroup;
bool mBuildAlwaysEnabled;
bool mAlwaysShowFly;
bool mDisableMinZoom;
bool mPowerUser;
bool mFetchInventoryOnLogin;
bool mEnableLLWind;
bool mEnableClouds;
bool mEnableClassicClouds;
bool mSpeedRez;
U32 mSpeedRezInterval;
bool mUseContextMenus;
bool mUseWebProfiles;
bool mUseWebSearch;
//Command Line ------------------------------------------------------------------------
bool mCmdLine;
std::string mCmdLinePos;
std::string mCmdLineGround;
std::string mCmdLineHeight;
std::string mCmdLineTeleportHome;
std::string mCmdLineRezPlatform;
F32 mCmdPlatformSize;
std::string mCmdLineCalc;
std::string mCmdLineClearChat;
std::string mCmdLineDrawDistance;
std::string mCmdTeleportToCam;
std::string mCmdLineKeyToName;
std::string mCmdLineOfferTp;
std::string mCmdLineMapTo;
bool mCmdMapToKeepPos;
std::string mCmdLineTP2;
std::string mCmdLineAway;
std::string mCmdLineURL;
//Security ----------------------------------------------------------------------------
bool mBroadcastViewerEffects;
bool mDisablePointAtAndBeam;
bool mPrivateLookAt;
bool mShowLookAt;
S32 mLookAtNames;
bool mLookAtLines;
bool mQuietSnapshotsToDisk;
bool mAnnounceBumps;
bool mDetachBridge;
bool mRevokePermsOnStandUp;
bool mDisableClickSit;
bool mDisableClickSitOtherOwner;
bool mDisplayScriptJumps;
bool mRestartMinimized;
F32 mNumScriptDiff;
std::string mRestartSound;
std::string mLandmark;
std::string mLandmarkBackup;
//Build -------------------------------------------------------------------------------
F32 mAlpha;
LLColor4 mColor;
BOOL mFullBright;
F32 mGlow;
std::string mItem;
std::string mMaterial;
bool mNextCopy;
bool mNextMod;
bool mNextTrans;
std::string mShiny;
bool mTemporary;
std::string mTexture;
bool mPhantom;
bool mPhysical;
F32 mXsize;
F32 mYsize;
F32 mZsize;
};
#endif