Files
SingularityViewer/indra/newview/rlvfloaters.h
Inusaito Sayori bceaee6e41 [RLVa] rlva strings floater!
Generalized toggle() visible() call pattern of rlv floaters to a template struct.
2014-01-31 00:47:19 -05:00

134 lines
3.3 KiB
C++

/**
*
* Copyright (c) 2009-2011, Kitty Barnett
*
* The source code in this file is provided to you under the terms of the
* GNU Lesser General Public License, version 2.1, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* PARTICULAR PURPOSE. Terms of the LGPL can be found in doc/LGPL-licence.txt
* in this distribution, or online at http://www.gnu.org/licenses/lgpl-2.1.txt
*
* By copying, modifying or distributing this software, you acknowledge that
* you have read and understood your obligations described above, and agree to
* abide by those obligations.
*
*/
#ifndef RLV_FLOATERS_H
#define RLV_FLOATERS_H
#include "llfloater.h"
#include "rlvdefines.h"
#include "rlvcommon.h"
template<typename T>
struct VisibleToggle
{
static void toggle(void*) { return T::toggleInstance(); }
static BOOL visible(void*) { return T::instanceVisible(); }
};
// ============================================================================
// RlvFloaterLocks class declaration
//
class RlvFloaterBehaviours : public LLFloater
, public LLFloaterSingleton<RlvFloaterBehaviours>, public VisibleToggle<RlvFloaterBehaviours>
{
friend class LLUISingleton<RlvFloaterBehaviours, VisibilityPolicy<LLFloater> >;
private:
RlvFloaterBehaviours(const LLSD& sdKey);
/*
* LLFloater overrides
*/
public:
/*virtual*/ void onOpen();
/*virtual*/ void onClose(bool fQuitting);
/*virtual*/ BOOL postBuild();
/*
* Member functions
*/
protected:
void onAvatarNameLookup(const LLUUID& idAgent, const LLAvatarName& avName);
void onBtnCopyToClipboard();
void onCommand(const RlvCommand& rlvCmd, ERlvCmdRet eRet);
void refreshAll();
/*
* Member variables
*/
protected:
boost::signals2::connection m_ConnRlvCommand;
uuid_vec_t m_PendingLookup;
};
// ============================================================================
// RlvFloaterLocks class declaration
//
class RlvFloaterLocks : public LLFloater
, public LLFloaterSingleton<RlvFloaterLocks>, public VisibleToggle<RlvFloaterLocks>
{
friend class LLUISingleton<RlvFloaterLocks, VisibilityPolicy<LLFloater> >;
private:
RlvFloaterLocks(const LLSD& sdKey);
/*
* LLFloater overrides
*/
public:
/*virtual*/ void onOpen();
/*virtual*/ void onClose(bool fQuitting);
/*virtual*/ BOOL postBuild();
/*
* Member functions
*/
protected:
void onRlvCommand(const RlvCommand& rlvCmd, ERlvCmdRet eRet);
void refreshAll();
/*
* Member variables
*/
protected:
boost::signals2::connection m_ConnRlvCommand;
};
// ============================================================================
// RlvFloaterStrings class declaration
//
class RlvFloaterStrings : public LLFloater
, public LLFloaterSingleton<RlvFloaterStrings>, public VisibleToggle<RlvFloaterStrings>
{
friend class LLUISingleton<RlvFloaterStrings, VisibilityPolicy<LLFloater> >;
private:
RlvFloaterStrings(const LLSD& sdKey);
// LLFloater overrides
public:
/*virtual*/ void onClose(bool fQuitting);
/*virtual*/ BOOL postBuild();
// Member functions
protected:
void onStringRevertDefault();
void checkDirty(bool fRefresh);
void refresh();
// Member variables
protected:
bool m_fDirty;
std::string m_strStringCurrent;
LLComboBox* m_pStringList;
LLSD m_sdStringsInfo;
};
// ============================================================================
#endif // RLV_FLOATERS_H