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SingularityViewer/indra/newview/lltoolselectland.cpp

242 lines
6.3 KiB
C++

/**
* @file lltoolselectland.cpp
* @brief LLToolSelectLand class implementation
*
* $LicenseInfo:firstyear=2002&license=viewergpl$
*
* Copyright (c) 2002-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "lltoolselectland.h"
// indra includes
#include "llparcel.h"
// Viewer includes
#include "llviewercontrol.h"
#include "llfloatertools.h"
#include "llselectmgr.h"
#include "llstatusbar.h"
#include "llviewerparcelmgr.h"
#include "llviewerwindow.h"
#include "llwindow.h"
//
// Member functions
//
LLToolSelectLand::LLToolSelectLand( )
: LLTool( std::string("Parcel") ),
mDragStartGlobal(),
mDragEndGlobal(),
mDragEndValid(FALSE),
mDragStartX(0),
mDragStartY(0),
mDragEndX(0),
mDragEndY(0),
mMouseOutsideSlop(FALSE),
mWestSouthBottom(),
mEastNorthTop()
{ }
LLToolSelectLand::~LLToolSelectLand()
{
}
BOOL LLToolSelectLand::handleMouseDown(S32 x, S32 y, MASK mask)
{
BOOL hit_land = gViewerWindow->mousePointOnLandGlobal(x, y, &mDragStartGlobal);
if (hit_land)
{
setMouseCapture( TRUE );
mDragStartX = x;
mDragStartY = y;
mDragEndX = x;
mDragEndY = y;
mDragEndValid = TRUE;
mDragEndGlobal = mDragStartGlobal;
sanitize_corners(mDragStartGlobal, mDragEndGlobal, mWestSouthBottom, mEastNorthTop);
mWestSouthBottom -= LLVector3d( PARCEL_GRID_STEP_METERS/2, PARCEL_GRID_STEP_METERS/2, 0 );
mEastNorthTop += LLVector3d( PARCEL_GRID_STEP_METERS/2, PARCEL_GRID_STEP_METERS/2, 0 );
roundXY(mWestSouthBottom);
roundXY(mEastNorthTop);
mMouseOutsideSlop = TRUE; //FALSE;
LLViewerParcelMgr::getInstance()->deselectLand();
}
return hit_land;
}
BOOL LLToolSelectLand::handleDoubleClick(S32 x, S32 y, MASK mask)
{
LLVector3d pos_global;
BOOL hit_land = gViewerWindow->mousePointOnLandGlobal(x, y, &pos_global);
if (hit_land)
{
// Auto-select this parcel
LLViewerParcelMgr::getInstance()->selectParcelAt( pos_global );
return TRUE;
}
return FALSE;
}
BOOL LLToolSelectLand::handleMouseUp(S32 x, S32 y, MASK mask)
{
if( hasMouseCapture() )
{
setMouseCapture( FALSE );
if (mMouseOutsideSlop && mDragEndValid)
{
// Take the drag start and end locations, then map the southwest
// point down to the next grid location, and the northeast point up
// to the next grid location.
sanitize_corners(mDragStartGlobal, mDragEndGlobal, mWestSouthBottom, mEastNorthTop);
mWestSouthBottom -= LLVector3d( PARCEL_GRID_STEP_METERS/2, PARCEL_GRID_STEP_METERS/2, 0 );
mEastNorthTop += LLVector3d( PARCEL_GRID_STEP_METERS/2, PARCEL_GRID_STEP_METERS/2, 0 );
roundXY(mWestSouthBottom);
roundXY(mEastNorthTop);
// Don't auto-select entire parcel.
mSelection = LLViewerParcelMgr::getInstance()->selectLand( mWestSouthBottom, mEastNorthTop, FALSE );
}
mMouseOutsideSlop = FALSE;
mDragEndValid = FALSE;
return TRUE;
}
return FALSE;
}
BOOL LLToolSelectLand::handleHover(S32 x, S32 y, MASK mask)
{
if( hasMouseCapture() )
{
if (mMouseOutsideSlop || outsideSlop(x, y, mDragStartX, mDragStartY))
{
mMouseOutsideSlop = TRUE;
// Must do this every frame, in case the camera moved or the land moved
// since last frame.
// If doesn't hit land, doesn't change old value
LLVector3d land_global;
BOOL hit_land = gViewerWindow->mousePointOnLandGlobal(x, y, &land_global);
if (hit_land)
{
mDragEndValid = TRUE;
mDragEndGlobal = land_global;
sanitize_corners(mDragStartGlobal, mDragEndGlobal, mWestSouthBottom, mEastNorthTop);
mWestSouthBottom -= LLVector3d( PARCEL_GRID_STEP_METERS/2, PARCEL_GRID_STEP_METERS/2, 0 );
mEastNorthTop += LLVector3d( PARCEL_GRID_STEP_METERS/2, PARCEL_GRID_STEP_METERS/2, 0 );
roundXY(mWestSouthBottom);
roundXY(mEastNorthTop);
LL_DEBUGS("UserInput") << "hover handled by LLToolSelectLand (active, land)" << LL_ENDL;
gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW);
}
else
{
mDragEndValid = FALSE;
LL_DEBUGS("UserInput") << "hover handled by LLToolSelectLand (active, no land)" << LL_ENDL;
gViewerWindow->getWindow()->setCursor(UI_CURSOR_NO);
}
mDragEndX = x;
mDragEndY = y;
}
else
{
LL_DEBUGS("UserInput") << "hover handled by LLToolSelectLand (active, in slop)" << LL_ENDL;
gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW);
}
}
else
{
LL_DEBUGS("UserInput") << "hover handled by LLToolSelectLand (inactive)" << LL_ENDL;
gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW);
}
return TRUE;
}
void LLToolSelectLand::render()
{
if( hasMouseCapture() && /*mMouseOutsideSlop &&*/ mDragEndValid)
{
LLViewerParcelMgr::getInstance()->renderRect( mWestSouthBottom, mEastNorthTop );
}
}
void LLToolSelectLand::handleSelect()
{
gFloaterTools->setStatusText("selectland");
}
void LLToolSelectLand::handleDeselect()
{
mSelection = NULL;
}
void LLToolSelectLand::roundXY(LLVector3d &vec)
{
vec.mdV[VX] = ll_round( vec.mdV[VX], (F64)PARCEL_GRID_STEP_METERS );
vec.mdV[VY] = ll_round( vec.mdV[VY], (F64)PARCEL_GRID_STEP_METERS );
}
// true if x,y outside small box around start_x,start_y
BOOL LLToolSelectLand::outsideSlop(S32 x, S32 y, S32 start_x, S32 start_y)
{
S32 dx = x - start_x;
S32 dy = y - start_y;
return (dx <= -2 || 2 <= dx || dy <= -2 || 2 <= dy);
}