Most the changes are due to InventoryObjectList* changing to LLInventoryObject::object_list_t*, LLInventoryItem::II_FLAGS* changing to LLInventoryItemFlags::II_FLAGS* and also const'ing. Certain perms for certain asset types(callcard&landmarks) have been laxed, as per LL's V2. LLInventoryType now does lookups mostly though new lldictionary class. LLLandmark using boost for callbacks, instead of custom class structure.
81 lines
2.3 KiB
C++
81 lines
2.3 KiB
C++
/**
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* @file llfloaterbuy.h
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* @author James Cook
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* @brief LLFloaterBuy class definition
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*
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* $LicenseInfo:firstyear=2004&license=viewergpl$
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*
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* Copyright (c) 2004-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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/**
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* Floater that appears when buying an object, giving a preview
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* of its contents and their permissions.
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*/
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#ifndef LL_LLFLOATERBUY_H
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#define LL_LLFLOATERBUY_H
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#include "llfloater.h"
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#include "llvoinventorylistener.h"
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#include "llsaleinfo.h"
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#include "llinventory.h"
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class LLViewerObject;
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class LLSaleInfo;
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class LLObjectSelection;
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class LLFloaterBuy
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: public LLFloater, public LLVOInventoryListener
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{
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public:
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static void show(const LLSaleInfo& sale_info);
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protected:
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LLFloaterBuy();
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~LLFloaterBuy();
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/*virtual*/ void onClose(bool app_quitting);
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void reset();
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void requestObjectInventories();
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/*virtual*/ void inventoryChanged(LLViewerObject* obj,
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LLInventoryObject::object_list_t* inv,
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S32 serial_num,
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void* data);
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static void onClickBuy(void*);
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static void onClickCancel(void*);
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private:
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static LLFloaterBuy* sInstance;
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LLSafeHandle<LLObjectSelection> mObjectSelection;
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LLSaleInfo mSaleInfo;
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};
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#endif
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