126 lines
4.1 KiB
C++
126 lines
4.1 KiB
C++
/**
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* @file llsdmessagebuilder.h
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* @brief Declaration of LLSDMessageBuilder class.
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*
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* $LicenseInfo:firstyear=2007&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_LLSDMESSAGEBUILDER_H
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#define LL_LLSDMESSAGEBUILDER_H
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#include <map>
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#include "llmessagebuilder.h"
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#include "llmsgvariabletype.h"
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#include "llsd.h"
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class LLMessageTemplate;
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class LLMsgData;
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class LLSDMessageBuilder : public LLMessageBuilder
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{
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public:
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//CLASS_LOG_TYPE(LLSDMessageBuilder);
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LLSDMessageBuilder();
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virtual ~LLSDMessageBuilder();
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virtual void newMessage(const char* name);
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virtual void nextBlock(const char* blockname);
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/** All add* methods expect pointers to canonical varname strings. */
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virtual void addBinaryData(
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const char* varname,
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const void* data,
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S32 size);
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virtual void addBOOL(const char* varname, BOOL b);
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virtual void addS8(const char* varname, S8 s);
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virtual void addU8(const char* varname, U8 u);
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virtual void addS16(const char* varname, S16 i);
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virtual void addU16(const char* varname, U16 i);
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virtual void addF32(const char* varname, F32 f);
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virtual void addS32(const char* varname, S32 s);
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virtual void addU32(const char* varname, U32 u);
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virtual void addU64(const char* varname, U64 lu);
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virtual void addF64(const char* varname, F64 d);
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virtual void addVector3(const char* varname, const LLVector3& vec);
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virtual void addVector4(const char* varname, const LLVector4& vec);
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virtual void addVector3d(const char* varname, const LLVector3d& vec);
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virtual void addQuat(const char* varname, const LLQuaternion& quat);
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virtual void addUUID(const char* varname, const LLUUID& uuid);
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virtual void addIPAddr(const char* varname, const U32 ip);
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virtual void addIPPort(const char* varname, const U16 port);
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virtual void addString(const char* varname, const char* s);
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virtual void addString(const char* varname, const std::string& s);
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virtual BOOL isMessageFull(const char* blockname) const;
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virtual void compressMessage(U8*& buf_ptr, U32& buffer_length);
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virtual BOOL isBuilt() const;
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virtual BOOL isClear() const;
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virtual U32 buildMessage(U8* buffer, U32 buffer_size, U8 offset_to_data);
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/**< Null implementation which returns 0. */
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virtual void clearMessage();
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// TODO: babbage: remove this horror.
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virtual void setBuilt(BOOL b);
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virtual S32 getMessageSize();
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virtual const char* getMessageName() const;
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virtual void copyFromMessageData(const LLMsgData& data);
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virtual void copyFromLLSD(const LLSD& msg);
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const LLSD& getMessage() const;
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private:
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/* mCurrentMessage is of the following format:
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mCurrentMessage = { 'block_name1' : [ { 'block1_field1' : 'b1f1_data',
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'block1_field2' : 'b1f2_data',
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...
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'block1_fieldn' : 'b1fn_data'},
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{ 'block2_field1' : 'b2f1_data',
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'block2_field2' : 'b2f2_data',
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...
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'block2_fieldn' : 'b2fn_data'},
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...
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{ 'blockm_field1' : 'bmf1_data',
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'blockm_field2' : 'bmf2_data',
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...
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'blockm_fieldn' : 'bmfn_data'} ],
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'block_name2' : ...,
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...
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'block_namem' } */
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LLSD mCurrentMessage;
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LLSD* mCurrentBlock;
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std::string mCurrentMessageName;
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std::string mCurrentBlockName;
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BOOL mbSBuilt;
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BOOL mbSClear;
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};
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#endif // LL_LLSDMESSAGEBUILDER_H
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