Files
SingularityViewer/indra/llui/llscrolllistctrl.h
Lirusaito 0846f8a963 Fixeds and ToDones
-Color Fixies-
Fixed Gemini skin not looking as it originally did.
We now use DefaultListText to color all otherwise uncolored text in scroll list cells.
All of our dark skins have been updated to use white here, as dark skins are intended to have white text...
This includes the Dark we ship with.

LLFloaterActiveSpeakers no longer uses hard coded font colors, it uses SpeakersInactive, DefaultListText, and SpeakersGhost.

LLFloaterAvatarList no longer uses hard coded font colors, it uses DefaultListText, RadarTextChatRange, RadarTextShoutRange, and RadarTextDrawDist, in place of previously hard coded font colors
Since the tooltip defines color meaning, these new colors should only be skinned to change shade.

DefaultListText defaults to black; SpeaksInactive, gray(grey4); SpeakersGhost, Red; RadarTextChatRange, Red; RadarTextShoutRange, Yellow(yellow1); RadarTextDrawDist, Green(green2).


-Translation update and fixies-
Partial credit to viewer-development, thanks for hanging onto old strings!  Also, updated to look more like v-d in translated areas.
Punctuation strings can be used quite a lot.  Brought them all in, just in case.

AscentPrefs*:
Drag and Drop points now use CurrentlySetTo, CurrentlyNotSet, AnItemNotOnThisAccount, and NotLoggedIn. (applies, as well, to FloaterAO)
Power User message is now built from PowerUser1, PowerUser2, Unlocked:, PowerUser3, RightClick, PowerUser4 and PowerUser5; this should give translators enough space to explain any tough to translate, and make the message easier to alter in the future, if necessary.

LLCompileQueue:
Now uses translation strings from upstream
Starting, Done, Resetting, Running, and NotRunning in its xml.
CompileQueueTitle, CompileQueueStart, CompileQueueDownloadedCompiling, CompileQueueScriptNotFound, CompileQueueProblemDownloading, CompileQueueInsufficientPermDownload, CompileQueueInsufficientPermFor, CompileQueueUnknownFailure, ResetQueueTitle, ResetQueueStart, NotRunQueueTitle, and NotRunQueueStart from strings.

LLFloaterAvatarList(floater_radar) now uses has_entered, has_left, the_sim, draw_distance, shout_range, and chat_range in its xml for translatable alerts.

LLFloaterLand(floater_about_land) now uses minutes, 1_minute, 1_second, seconds, and remaining from its xml.
LLFloaterLand, LLFolderView, LLPanelDirBrowser now make use of InventoryNoMatchingItems, NoneFound, and Searching in their searches.
LLFolderView was brought closer to v-d in translation.

LLGroupNotify now uses GroupNotifyGroupNotice, GroupNotifySentBy, GroupNotifyAttached, next (also now used by LLNotify), ok, GroupNotifyGroupNotices, GroupNotifyViewPastNotices, GroupNotifyOpenAttachment, and GroupNotifySaveAttachment.

LLInventoryFilter synced with V-D for translation:
Now uses Animations, Calling Cards, Clothing, Gestures, Landmarks, Notecards, Objects, Scripts, Sounds, Textures, Snapshots, No Filters, Since Logoff, and Worn.

LLManipRotate now uses Direction_Forward, Direction_Left, Direction_Right, Direction_Back, Direction_North, Direction_South, Direction_West, Direction_East, Direction_Up, and Direction_Down, like upstream v-d.

LLPanelAvatar(panel_avatar) now uses None string in its xml for when there are no groups, also removed cruft. Though the None has not been showing up for quite some time, anyway...

LLPanelObjectInventory now uses Buy, LoadingContents and NoContents,
however the last two strings did not seem to show up anyway...
thanks to Latif Khalifa, Jean Horten, theGenius Indigo and Cubbi Bearcat for confirming this happens across many different versions and on both Windows and linux(32 and 64).

LLPreviewScript now uses CompileSuccessful, SaveComplete, ObjectOutOfRange, and CompileSuccessfulSaving.

LLScrollingPanelParam now translates Less and More.
Avatar Shape Information strings now used for customize appearance panels.

LLTextureCtrl now uses multiple_textures.

LLToolpie has been updated to use v-d include order and now uses UnmuteAvatar, MuteAvatar, UnmuteObject, and MuteObject2 strings.
LLVOAvatarSelf now uses BodyParts* strings for translation of toolpie entries pertaining to bodyparts.

LLViewerMenuFile now uses UnknownFileExtension, and UploadingCosts.

LLViewerMessage now uses Cancel(also used by LLViewerDisplay), AcquiredItems, Saved_message, IM_autoresponse_sent_item, IM_autoresponded_to, IM_announce_incoming, InvOfferDecline, InvOfferGaveYou, InvOfferOwnedByUnknownUser, InvOfferAnObjectNamed, InvOfferOwnedBy, InvOfferOwnedByUnknownGroup, and InvOfferOwnedByGroup.


-AvatarRadar Update-
AvatarRadar enhanced with code from both Cool VL Viewer and some avian corpse.
e_radar_alert_type has been reworked to allow bitwise usage in the future.

Cool stuff:
gSavedSettings for radar are now CachedControls,
entering boolean is now checked before going into the switchcase,
Style changes, yay C++ style.

Avian Flu:
Distance for shout range corrected to be 96.
handleKeyHere: If the user hits enter with an avatar on the radar selected, focus camera on selected avatar; ctrl-enter, teleport to selected avatar.

Otherwise:
Tiny spelling fixies, and a suggestive comment.
2012-08-05 20:40:02 -04:00

738 lines
26 KiB
C++

/**
* @file llscrolllistctrl.h
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
* Copyright (c) 2001-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_SCROLLLISTCTRL_H
#define LL_SCROLLLISTCTRL_H
#include <vector>
#include <deque>
#include "lluictrl.h"
#include "llctrlselectioninterface.h"
#include "lldarray.h"
#include "llfontgl.h"
#include "llui.h"
#include "llstring.h"
#include "llimagegl.h"
#include "lleditmenuhandler.h"
#include "llframetimer.h"
#include "llcheckboxctrl.h"
#include "llcombobox.h"
#include "llscrollbar.h"
#include "llresizebar.h"
#include "lldate.h"
// <edit>
#include "lllineeditor.h"
// </edit>
/*
* Represents a cell in a scrollable table.
*
* Sub-classes must return height and other properties
* though width accessors are implemented by the base class.
* It is therefore important for sub-class constructors to call
* setWidth() with realistic values.
*/
class LLScrollListCell
{
public:
LLScrollListCell(S32 width = 0) : mWidth(width) {};
virtual ~LLScrollListCell() {};
virtual void draw(const LLColor4& color, const LLColor4& highlight_color) const = 0; // truncate to given width, if possible
virtual S32 getWidth() const {return mWidth;}
virtual S32 getContentWidth() const { return 0; }
virtual S32 getHeight() const = 0;
virtual const LLSD getValue() const { return LLStringUtil::null; }
virtual void setValue(const LLSD& value) { }
virtual BOOL getVisible() const { return TRUE; }
virtual void setWidth(S32 width) { mWidth = width; }
virtual void highlightText(S32 offset, S32 num_chars) {}
virtual BOOL isText() const = 0;
virtual void setColor(const LLColor4&) {}
virtual void onCommit() {};
virtual BOOL handleClick() { return FALSE; }
virtual void setEnabled(BOOL enable) { }
private:
S32 mWidth;
};
/*
* Draws a horizontal line.
*/
class LLScrollListSeparator : public LLScrollListCell
{
public:
LLScrollListSeparator(S32 width);
virtual ~LLScrollListSeparator() {};
virtual void draw(const LLColor4& color, const LLColor4& highlight_color) const; // truncate to given width, if possible
virtual S32 getHeight() const;
virtual BOOL isText() const { return FALSE; }
};
/*
* Cell displaying a text label.
*/
class LLScrollListText : public LLScrollListCell
{
public:
LLScrollListText( const std::string& text, const LLFontGL* font, S32 width = 0, U8 font_style = LLFontGL::NORMAL, LLFontGL::HAlign font_alignment = LLFontGL::LEFT, LLColor4& color = LLColor4::black, BOOL use_color = FALSE, BOOL visible = TRUE);
/*virtual*/ ~LLScrollListText();
virtual void draw(const LLColor4& color, const LLColor4& highlight_color) const;
virtual S32 getContentWidth() const;
virtual S32 getHeight() const;
virtual void setValue(const LLSD& value);
virtual const LLSD getValue() const;
virtual BOOL getVisible() const;
virtual void highlightText(S32 offset, S32 num_chars);
virtual void setColor(const LLColor4&);
virtual BOOL isText() const;
void setText(const LLStringExplicit& text);
void setFontStyle(const U8 font_style) { mFontStyle = font_style; }
private:
LLUIString mText;
const LLFontGL* mFont;
LLColor4 mColor;
U8 mUseColor;
U8 mFontStyle;
LLFontGL::HAlign mFontAlignment;
BOOL mVisible;
S32 mHighlightCount;
S32 mHighlightOffset;
LLPointer<LLUIImage> mRoundedRectImage;
static U32 sCount;
};
class LLScrollListDate : public LLScrollListText
{
public:
LLScrollListDate( const LLDate& date, const LLFontGL* font, S32 width=0, U8 font_style = LLFontGL::NORMAL, LLFontGL::HAlign font_alignment = LLFontGL::LEFT, LLColor4& color = LLColor4::black, BOOL use_color = FALSE, BOOL visible = TRUE);
virtual void setValue(const LLSD& value);
virtual const LLSD getValue() const;
private:
LLDate mDate;
};
/*
* Cell displaying an image.
*/
class LLScrollListIcon : public LLScrollListCell
{
public:
LLScrollListIcon( LLUIImagePtr icon, S32 width = 0);
LLScrollListIcon(const LLSD& value, S32 width = 0);
/*virtual*/ ~LLScrollListIcon();
virtual void draw(const LLColor4& color, const LLColor4& highlight_color) const;
virtual S32 getWidth() const;
virtual S32 getHeight() const { return mIcon ? mIcon->getHeight() : 0; }
virtual const LLSD getValue() const { return mIcon.isNull() ? LLStringUtil::null : mIcon->getName(); }
virtual void setColor(const LLColor4&);
virtual BOOL isText()const { return FALSE; }
virtual void setValue(const LLSD& value);
// <edit>
void setClickCallback(BOOL (*callback)(void*), void* user_data);
virtual BOOL handleClick();
// </edit>
private:
LLUIImagePtr mIcon;
LLColor4 mColor;
// <edit>
BOOL (*mCallback)(void*);
void* mUserData;
// </edit>
};
/*
* An interactive cell containing a check box.
*/
class LLScrollListCheck : public LLScrollListCell
{
public:
LLScrollListCheck( LLCheckBoxCtrl* check_box, S32 width = 0);
/*virtual*/ ~LLScrollListCheck();
virtual void draw(const LLColor4& color, const LLColor4& highlight_color) const;
virtual S32 getHeight() const { return 0; }
virtual const LLSD getValue() const { return mCheckBox->getValue(); }
virtual void setValue(const LLSD& value) { mCheckBox->setValue(value); }
virtual void onCommit() { mCheckBox->onCommit(); }
virtual BOOL handleClick();
virtual void setEnabled(BOOL enable) { mCheckBox->setEnabled(enable); }
LLCheckBoxCtrl* getCheckBox() { return mCheckBox; }
virtual BOOL isText() const { return FALSE; }
private:
LLCheckBoxCtrl* mCheckBox;
};
// <edit>
class LLScrollListLineEditor : public LLScrollListCell
{
public:
LLScrollListLineEditor( LLLineEditor* line_editor, S32 width = 0);
/*virtual*/ ~LLScrollListLineEditor();
virtual void draw(const LLColor4& color, const LLColor4& highlight_color) const;
virtual S32 getHeight() const { return 0; }
virtual const LLSD getValue() const { return mLineEditor->getValue(); }
virtual void setValue(const LLSD& value) { mLineEditor->setValue(value); }
virtual void onCommit() { mLineEditor->onCommit(); }
virtual BOOL handleClick();
virtual BOOL handleUnicodeChar(llwchar uni_char, BOOL called_from_parent);
virtual BOOL handleUnicodeCharHere(llwchar uni_char );
virtual void setEnabled(BOOL enable) { mLineEditor->setEnabled(enable); }
LLLineEditor* getLineEditor() { return mLineEditor; }
virtual BOOL isText() const { return FALSE; }
private:
LLLineEditor* mLineEditor;
};
// </edit>
/*
* A simple data class describing a column within a scroll list.
*/
class LLScrollListColumn
{
public:
LLScrollListColumn();
LLScrollListColumn(const LLSD &sd, LLScrollListCtrl* parent);
void setWidth(S32 width);
S32 getWidth() const { return mWidth; }
// Public data is fine so long as this remains a simple struct-like data class.
// If it ever gets any smarter than that, these should all become private
// with protected or public accessor methods added as needed. -MG
std::string mName;
std::string mSortingColumn;
BOOL mSortAscending;
std::string mLabel;
F32 mRelWidth;
BOOL mDynamicWidth;
S32 mMaxContentWidth;
S32 mIndex;
LLScrollListCtrl* mParentCtrl;
class LLColumnHeader* mHeader;
LLFontGL::HAlign mFontAlignment;
private:
S32 mWidth;
};
class LLColumnHeader : public LLComboBox
{
public:
LLColumnHeader(const std::string& label, const LLRect &rect, LLScrollListColumn* column, const LLFontGL *font = NULL);
~LLColumnHeader();
/*virtual*/ void draw();
/*virtual*/ BOOL handleDoubleClick(S32 x, S32 y, MASK mask);
/*virtual*/ void showList();
/*virtual*/ LLView* findSnapEdge(S32& new_edge_val, const LLCoordGL& mouse_dir, ESnapEdge snap_edge, ESnapType snap_type, S32 threshold, S32 padding);
/*virtual*/ void handleReshape(const LLRect& new_rect, bool by_user = false);
void setImage(const std::string &image_name);
void setImageOverlay(const std::string &overlay_image, LLFontGL::HAlign alignment = LLFontGL::HCENTER, const LLColor4& color = LLColor4::white);
LLScrollListColumn* getColumn() { return mColumn; }
void setHasResizableElement(BOOL resizable);
void updateResizeBars();
BOOL canResize();
void enableResizeBar(BOOL enable);
std::string getLabel() { return mOrigLabel; }
static void onSelectSort(LLUICtrl* ctrl, void* user_data);
static void onClick(void* user_data);
static void onMouseDown(void* user_data);
static void onHeldDown(void* user_data);
private:
LLScrollListColumn* mColumn;
LLResizeBar* mResizeBar;
std::string mOrigLabel;
LLUIString mAscendingText;
LLUIString mDescendingText;
BOOL mShowSortOptions;
BOOL mHasResizableElement;
LLPointer<LLUIImage> mImageOverlay;
LLFontGL::HAlign mImageOverlayAlignment;
LLColor4 mImageOverlayColor;
};
class LLScrollListItem
{
public:
LLScrollListItem( BOOL enabled = TRUE, void* userdata = NULL, const LLUUID& uuid = LLUUID::null )
: mSelected(FALSE), mEnabled( enabled ), mUserdata( userdata ), mItemValue( uuid ), mColumns() {}
LLScrollListItem( LLSD item_value, void* userdata = NULL )
: mSelected(FALSE), mEnabled( TRUE ), mUserdata( userdata ), mItemValue( item_value ), mColumns() {}
virtual ~LLScrollListItem();
void setSelected( BOOL b ) { mSelected = b; }
BOOL getSelected() const { return mSelected; }
void setEnabled( BOOL b );
BOOL getEnabled() const { return mEnabled; }
void setUserdata( void* userdata ) { mUserdata = userdata; }
void* getUserdata() const { return mUserdata; }
void setToolTip(const std::string tool_tip) { mToolTip=tool_tip; }
std::string getToolTip() { return mToolTip; }
LLUUID getUUID() const { return mItemValue.asUUID(); }
LLSD getValue() const { return mItemValue; }
// If width = 0, just use the width of the text. Otherwise override with
// specified width in pixels.
void addColumn( const std::string& text, const LLFontGL* font, S32 width = 0 , U8 font_style = LLFontGL::NORMAL, LLFontGL::HAlign font_alignment = LLFontGL::LEFT, BOOL visible = TRUE)
{ mColumns.push_back( new LLScrollListText(text, font, width, font_style, font_alignment, LLColor4::black, FALSE, visible) ); }
void addColumn( LLUIImagePtr icon, S32 width = 0 )
{ mColumns.push_back( new LLScrollListIcon(icon, width) ); }
void addColumn( LLCheckBoxCtrl* check, S32 width = 0 )
{ mColumns.push_back( new LLScrollListCheck(check,width) ); }
void setNumColumns(S32 columns);
void setColumn( S32 column, LLScrollListCell *cell );
S32 getNumColumns() const { return mColumns.size(); }
LLScrollListCell *getColumn(const S32 i) const { if (0 <= i && i < (S32)mColumns.size()) { return mColumns[i]; } return NULL; }
std::string getContentsCSV() const;
virtual void draw(const LLRect& rect, const LLColor4& fg_color, const LLColor4& bg_color, const LLColor4& highlight_color, S32 column_padding);
private:
BOOL mSelected;
BOOL mEnabled;
void* mUserdata;
LLSD mItemValue;
std::string mToolTip;
std::vector<LLScrollListCell *> mColumns;
};
/*
* A graphical control representing a scrollable table.
* Cells in the table can be simple text or more complicated things
* such as icons or even interactive elements like check boxes.
*/
class LLScrollListItemComment : public LLScrollListItem
{
public:
LLScrollListItemComment(const std::string& comment_string, const LLColor4& color);
/*virtual*/ void draw(const LLRect& rect, const LLColor4& fg_color, const LLColor4& bg_color, const LLColor4& highlight_color, S32 column_padding);
private:
LLColor4 mColor;
};
class LLScrollListItemSeparator : public LLScrollListItem
{
public:
LLScrollListItemSeparator();
/*virtual*/ void draw(const LLRect& rect, const LLColor4& fg_color, const LLColor4& bg_color, const LLColor4& highlight_color, S32 column_padding);
};
class LLScrollListCtrl : public LLUICtrl, public LLEditMenuHandler,
public LLCtrlListInterface, public LLCtrlScrollInterface
{
public:
LLScrollListCtrl(
const std::string& name,
const LLRect& rect,
void (*commit_callback)(LLUICtrl*, void*),
void* callback_userdata,
BOOL allow_multiple_selection,
BOOL draw_border = TRUE);
virtual ~LLScrollListCtrl();
virtual LLXMLNodePtr getXML(bool save_children = true) const;
void setScrollListParameters(LLXMLNodePtr node);
static LLView* fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory);
S32 isEmpty() const;
void deleteAllItems() { clearRows(); }
// Sets an array of column descriptors
void setColumnHeadings(LLSD headings);
void sortByColumnIndex(U32 column, BOOL ascending);
// LLCtrlListInterface functions
virtual S32 getItemCount() const;
// Adds a single column descriptor: ["name" : string, "label" : string, "width" : integer, "relwidth" : integer ]
virtual void addColumn(const LLSD& column, EAddPosition pos = ADD_BOTTOM);
virtual void clearColumns();
virtual void setColumnLabel(const std::string& column, const std::string& label);
virtual LLScrollListColumn* getColumn(S32 index);
virtual S32 getNumColumns() const { return mColumnsIndexed.size(); }
// Adds a single element, from an array of:
// "columns" => [ "column" => column name, "value" => value, "type" => type, "font" => font, "font-style" => style ], "id" => uuid
// Creates missing columns automatically.
virtual LLScrollListItem* addElement(const LLSD& value, EAddPosition pos = ADD_BOTTOM, void* userdata = NULL);
// Simple add element. Takes a single array of:
// [ "value" => value, "font" => font, "font-style" => style ]
virtual void clearRows(); // clears all elements
virtual void sortByColumn(const std::string& name, BOOL ascending);
// These functions take and return an array of arrays of elements, as above
virtual void setValue(const LLSD& value );
virtual LLSD getValue() const;
LLCtrlSelectionInterface* getSelectionInterface() { return (LLCtrlSelectionInterface*)this; }
LLCtrlListInterface* getListInterface() { return (LLCtrlListInterface*)this; }
LLCtrlScrollInterface* getScrollInterface() { return (LLCtrlScrollInterface*)this; }
// DEPRECATED: Use setSelectedByValue() below.
BOOL setCurrentByID( const LLUUID& id ) { return selectByID(id); }
virtual LLUUID getCurrentID() const { return getStringUUIDSelectedItem(); }
BOOL operateOnSelection(EOperation op);
BOOL operateOnAll(EOperation op);
// returns FALSE if unable to set the max count so low
BOOL setMaxItemCount(S32 max_count);
BOOL selectByID( const LLUUID& id ); // FALSE if item not found
// Match item by value.asString(), which should work for string, integer, uuid.
// Returns FALSE if not found.
BOOL setSelectedByValue(const LLSD& value, BOOL selected);
BOOL isSorted() const { return mSorted; }
virtual BOOL isSelected(const LLSD& value) const;
BOOL handleClick(S32 x, S32 y, MASK mask);
BOOL selectFirstItem();
BOOL selectNthItem( S32 index );
BOOL selectItemRange( S32 first, S32 last );
BOOL selectItemAt(S32 x, S32 y, MASK mask);
void deleteSingleItem( S32 index );
void deleteItems(const LLSD& sd);
void deleteSelectedItems();
void deselectAllItems(BOOL no_commit_on_change = FALSE); // by default, go ahead and commit on selection change
void highlightNthItem( S32 index );
void setDoubleClickCallback( void (*cb)(void*) ) { mOnDoubleClickCallback = cb; }
void setMaximumSelectCallback( void (*cb)(void*) ) { mOnMaximumSelectCallback = cb; }
void setSortChangedCallback( void (*cb)(void*) ) { mOnSortChangedCallback = cb; }
void swapWithNext(S32 index);
void swapWithPrevious(S32 index);
void moveToFront(S32 index);
void setCanSelect(BOOL can_select) { mCanSelect = can_select; }
virtual BOOL getCanSelect() const { return mCanSelect; }
S32 getItemIndex( LLScrollListItem* item ) const;
S32 getItemIndex( const LLUUID& item_id ) const;
LLScrollListItem* addCommentText( const std::string& comment_text, EAddPosition pos = ADD_BOTTOM);
LLScrollListItem* addSeparator(EAddPosition pos);
// "Simple" interface: use this when you're creating a list that contains only unique strings, only
// one of which can be selected at a time.
virtual LLScrollListItem* addSimpleElement(const std::string& value, EAddPosition pos = ADD_BOTTOM, const LLSD& id = LLSD());
BOOL selectItemByLabel( const std::string& item, BOOL case_sensitive = TRUE ); // FALSE if item not found
BOOL selectItemByPrefix(const std::string& target, BOOL case_sensitive = TRUE);
BOOL selectItemByPrefix(const LLWString& target, BOOL case_sensitive = TRUE);
const std::string getSelectedItemLabel(S32 column = 0) const;
LLSD getSelectedValue();
// DEPRECATED: Use LLSD versions of addCommentText() and getSelectedValue().
// "StringUUID" interface: use this when you're creating a list that contains non-unique strings each of which
// has an associated, unique UUID, and only one of which can be selected at a time.
LLScrollListItem* addStringUUIDItem(const std::string& item_text, const LLUUID& id, EAddPosition pos = ADD_BOTTOM, BOOL enabled = TRUE, S32 column_width = 0);
LLUUID getStringUUIDSelectedItem() const;
LLScrollListItem* getFirstSelected() const;
virtual S32 getFirstSelectedIndex() const;
std::vector<LLScrollListItem*> getAllSelected() const;
LLDynamicArray<LLUUID> getSelectedIDs();
LLScrollListItem* getLastSelectedItem() const { return mLastSelected; }
// iterate over all items
LLScrollListItem* getFirstData() const;
LLScrollListItem* getLastData() const;
std::vector<LLScrollListItem*> getAllData() const;
LLScrollListItem* getItem(const LLSD& sd) const;
void setAllowMultipleSelection(BOOL mult ) { mAllowMultipleSelection = mult; }
void setBgWriteableColor(const LLColor4 &c) { mBgWriteableColor = c; }
void setReadOnlyBgColor(const LLColor4 &c) { mBgReadOnlyColor = c; }
void setBgSelectedColor(const LLColor4 &c) { mBgSelectedColor = c; }
void setBgStripeColor(const LLColor4& c) { mBgStripeColor = c; }
void setFgSelectedColor(const LLColor4 &c) { mFgSelectedColor = c; }
void setFgUnselectedColor(const LLColor4 &c){ mFgUnselectedColor = c; }
void setHighlightedColor(const LLColor4 &c) { mHighlightedColor = c; }
void setFgDisableColor(const LLColor4 &c) { mFgDisabledColor = c; }
void setBackgroundVisible(BOOL b) { mBackgroundVisible = b; }
void setDrawStripes(BOOL b) { mDrawStripes = b; }
void setColumnPadding(const S32 c) { mColumnPadding = c; }
S32 getColumnPadding() { return mColumnPadding; }
void setCommitOnKeyboardMovement(BOOL b) { mCommitOnKeyboardMovement = b; }
void setCommitOnSelectionChange(BOOL b) { mCommitOnSelectionChange = b; }
void setAllowKeyboardMovement(BOOL b) { mAllowKeyboardMovement = b; }
void setMaxSelectable(U32 max_selected) { mMaxSelectable = max_selected; }
S32 getMaxSelectable() { return mMaxSelectable; }
virtual S32 getScrollPos() const;
virtual void setScrollPos( S32 pos );
// <edit>
S32 getPageLines() { return mPageLines; }
// </edit>
S32 getSearchColumn();
void setSearchColumn(S32 column) { mSearchColumn = column; }
S32 getColumnIndexFromOffset(S32 x);
S32 getColumnOffsetFromIndex(S32 index);
S32 getRowOffsetFromIndex(S32 index);
void clearSearchString() { mSearchString.clear(); }
// Overridden from LLView
/*virtual*/ void draw();
/*virtual*/ BOOL handleMouseDown(S32 x, S32 y, MASK mask);
/*virtual*/ BOOL handleMouseUp(S32 x, S32 y, MASK mask);
/*virtual*/ BOOL handleDoubleClick(S32 x, S32 y, MASK mask);
/*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask);
/*virtual*/ BOOL handleKeyHere(KEY key, MASK mask);
/*virtual*/ BOOL handleUnicodeCharHere(llwchar uni_char);
/*virtual*/ BOOL handleScrollWheel(S32 x, S32 y, S32 clicks);
/*virtual*/ BOOL handleToolTip(S32 x, S32 y, std::string& msg, LLRect* sticky_rect);
/*virtual*/ void setEnabled(BOOL enabled);
/*virtual*/ void setFocus( BOOL b );
/*virtual*/ void onFocusReceived();
/*virtual*/ void onFocusLost();
/*virtual*/ void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE);
virtual BOOL isDirty() const;
virtual void resetDirty(); // Clear dirty state
virtual void updateLayout();
virtual void fitContents(S32 max_width, S32 max_height);
virtual LLRect getRequiredRect();
static BOOL rowPreceeds(LLScrollListItem *new_row, LLScrollListItem *test_row);
LLRect getItemListRect() { return mItemListRect; }
// Used "internally" by the scroll bar.
static void onScrollChange( S32 new_pos, LLScrollbar* src, void* userdata );
static void onClickColumn(void *userdata);
void updateColumns();
void calcColumnWidths();
S32 getMaxContentWidth() { return mMaxContentWidth; }
void setDisplayHeading(BOOL display);
void setHeadingHeight(S32 heading_height);
void setCollapseEmptyColumns(BOOL collapse);
LLScrollListItem* hitItem(S32 x,S32 y);
virtual void scrollToShowSelected();
// LLEditMenuHandler functions
virtual void copy();
virtual BOOL canCopy() const;
virtual void cut();
virtual BOOL canCut() const;
virtual void selectAll();
virtual BOOL canSelectAll() const;
virtual void deselect();
virtual BOOL canDeselect() const;
void setNumDynamicColumns(S32 num) { mNumDynamicWidthColumns = num; }
void updateStaticColumnWidth(LLScrollListColumn* col, S32 new_width);
S32 getTotalStaticColumnWidth() { return mTotalStaticColumnWidth; }
std::string getSortColumnName();
BOOL getSortAscending() { return mSortColumns.empty() ? TRUE : mSortColumns.back().second; }
BOOL needsSorting();
S32 selectMultiple( LLDynamicArray<LLUUID> ids );
void sortItems();
// sorts a list without affecting the permanent sort order (so further list insertions can be unsorted, for example)
void sortOnce(S32 column, BOOL ascending);
// manually call this whenever editing list items in place to flag need for resorting
void setSorted(BOOL sorted) { mSorted = sorted; }
void dirtyColumns(); // some operation has potentially affected column layout or ordering
protected:
// "Full" interface: use this when you're creating a list that has one or more of the following:
// * contains icons
// * contains multiple columns
// * allows multiple selection
// * has items that are not guarenteed to have unique names
// * has additional per-item data (e.g. a UUID or void* userdata)
//
// To add items using this approach, create new LLScrollListItems and LLScrollListCells. Add the
// cells (column entries) to each item, and add the item to the LLScrollListCtrl.
//
// The LLScrollListCtrl owns its items and is responsible for deleting them
// (except in the case that the addItem() call fails, in which case it is up
// to the caller to delete the item)
//
// returns FALSE if item faile to be added to list, does NOT delete 'item'
BOOL addItem( LLScrollListItem* item, EAddPosition pos = ADD_BOTTOM, BOOL requires_column = TRUE );
typedef std::deque<LLScrollListItem *> item_list;
item_list& getItemList() { return mItemList; }
private:
void selectPrevItem(BOOL extend_selection);
void selectNextItem(BOOL extend_selection);
void drawItems();
void updateLineHeight();
void updateLineHeightInsert(LLScrollListItem* item);
void reportInvalidInput();
BOOL isRepeatedChars(const LLWString& string) const;
void selectItem(LLScrollListItem* itemp, BOOL single_select = TRUE);
void deselectItem(LLScrollListItem* itemp);
void commitIfChanged();
BOOL setSort(S32 column, BOOL ascending);
S32 mCurIndex; // For get[First/Next]Data
S32 mCurSelectedIndex; // For get[First/Next]Selected
S32 mLineHeight; // the max height of a single line
S32 mScrollLines; // how many lines we've scrolled down
S32 mPageLines; // max number of lines is it possible to see on the screen given mRect and mLineHeight
S32 mHeadingHeight; // the height of the column header buttons, if visible
U32 mMaxSelectable;
LLScrollbar* mScrollbar;
BOOL mAllowMultipleSelection;
BOOL mAllowKeyboardMovement;
BOOL mCommitOnKeyboardMovement;
BOOL mCommitOnSelectionChange;
BOOL mSelectionChanged;
BOOL mNeedsScroll;
BOOL mMouseWheelOpaque;
BOOL mCanSelect;
BOOL mDisplayColumnHeaders;
BOOL mColumnsDirty;
item_list mItemList;
LLScrollListItem *mLastSelected;
S32 mMaxItemCount;
LLRect mItemListRect;
S32 mMaxContentWidth;
S32 mColumnPadding;
BOOL mBackgroundVisible;
BOOL mDrawStripes;
LLColor4 mBgWriteableColor;
LLColor4 mBgReadOnlyColor;
LLColor4 mBgSelectedColor;
LLColor4 mBgStripeColor;
LLColor4 mFgSelectedColor;
LLColor4 mFgUnselectedColor;
LLColor4 mFgDisabledColor;
LLColor4 mHighlightedColor;
LLColor4 mDefaultListTextColor;
S32 mBorderThickness;
void (*mOnDoubleClickCallback)(void* userdata);
void (*mOnMaximumSelectCallback)(void* userdata );
void (*mOnSortChangedCallback)(void* userdata);
S32 mHighlightedItem;
class LLViewBorder* mBorder;
LLWString mSearchString;
LLFrameTimer mSearchTimer;
S32 mSearchColumn;
S32 mNumDynamicWidthColumns;
S32 mTotalStaticColumnWidth;
S32 mTotalColumnPadding;
BOOL mSorted;
typedef std::map<std::string, LLScrollListColumn> column_map_t;
column_map_t mColumns;
BOOL mDirty;
S32 mOriginalSelection;
typedef std::vector<LLScrollListColumn*> ordered_columns_t;
ordered_columns_t mColumnsIndexed;
typedef std::pair<S32, BOOL> sort_column_t;
std::vector<sort_column_t> mSortColumns;
// HACK: Did we draw one selected item this frame?
BOOL mDrewSelected;
}; // end class LLScrollListCtrl
#endif // LL_SCROLLLISTCTRL_H