Files
SingularityViewer/indra/newview/skins/default/textures/textures.xml
Inusaito Sayori 36b75b2398 A Massive Experience Tools (and Unstable Branch) Merge
[XP Tools] Initial merge Cherry Pick

Also modernize llfloaterauction internally, but leave the ui the same for now.
Breaks out script_question_mute() in llviewermessage.cpp to better sync with upstream
Adds support for UnknownScriptQuestion notification (translators need to translate this one~)
RLVa note: Rewrote RLVa permissions handling block just a bit.
Added 13 new capabilities from the XP Tools, I doubt all of them really exist.
Minor update to LLComboBox, decided against implementing LLIconsComboBox for now.
Modified LLExperienceLog::notify to lookup names and display them along with the slurls since our editors don't do that automatically.
Experience tweak: Changed a few notify's to notifytips so that we can click the links to experience profiles from chat instead of via hacked in buttons
Migrated LLFloaterCompileQueue to a proper Instance Tracker so we can call getKey
Modernized LLSD, gives us reverse iterators and the new debugging impl. We needed the reverse iterators.
Experience tweak: Added virtual destructors to responders.
Updated llhandle.h to allow calling getDerivedHandle in public.
Updated LLScrollContainer and LLScrollBar to be more modern.
Added LLFlatListView/flat_list_view from upstream - these don't seem work though?
Added some newer login/logout strings to strings.xml
Thanks for the default timeout policies, Aleric~
To avoid needing to scroll through tabs, about land tabs now are as big as they need to be to display their labels, same on groups
Group Members and Roles has been renamed to just Members because this allows the new Experiences tab enough room to display.
Thanks to Henri Beauchamp (Cool VL Viewer) for the setupList augmentation. (without it, I'd still be stuck)
Thanks to Shyotl for the helpsies~
Added the LSL constants, events, and functions that LL neglected to put in.
Added click callbacks and name lookups for profile linky texts~

Merge is up to 22b4cdc
Old TODO: Get the uis looking nice (profiles? Experiences... floater) - done
Old TODO: Make sure flatlistviews look okay... - Not using
Old TODO: Fix LLFloaterExperiencePicker, right now the panel does not show. - unsure
Old TODO: Remove the llfloaterabout.cpp change. - done

Merges llexperiencecache with upstream and unstable
Introduces LLCoroResponder, TODO: Make everything use this.
Updates Reporter floater to the latest, supports the new cap thingy

Also adds these commits/changes:
[XPTools] Double clicking experiences in namelists should open the profile
Add List.CopyNames support for Experiences
[XP Tools] Some UI work, I'll do more later
[XPTools] More UI Stuff, Later is now!
Allow getSLURL for experiences
WIP Experience list menu
Also make EXPERIENCE > OBJECT, because mainline started OBJECT already
[XPTools] Add Experience support to Name UI
[XPTools] Fix experience profile UI 9c3067e843265587e91c659200a8d783acf2d9b2
[XPTools] Fix experience location showing "last" and getting set to "last"
[XPTools] Move Experiences floater from view menu to world menu
[XPTools] Fix up more UI
[XPTools] Fix experiences panels
[XPTools] Hide pieces of the Experiences menu when they're not usable
[XPTools] More UI work, mostly to get the menus working
[XPTools] The events list is for events, not experiences, remove menu

# Conflicts:
#	indra/llcommon/llsd.cpp - merge with unstable branch
#	indra/llmessage/message_prehash.cpp
#	indra/llmessage/message_prehash.h
#	indra/llui/llscrollbar.cpp
#	indra/llui/llscrollcontainer.cpp
#	indra/llui/llurlentry.cpp
#	indra/llui/llurlregistry.cpp
#	indra/newview/app_settings/keywords.ini
#	indra/newview/app_settings/settings.xml
#	indra/newview/llappviewer.cpp
#	indra/newview/llappviewer.h
#	indra/newview/llassetuploadresponders.cpp
#	indra/newview/llcompilequeue.* - merge stable
#	indra/newview/llfloaterabout.cpp
#	indra/newview/llfloaterland.* - merge unstable
#	indra/newview/llfloaterproperties.cpp
#	indra/newview/llfloaterregioninfo.* - merge unstable
#	indra/newview/llmenucommands.cpp - merge unstable
#	indra/newview/llpreviewscript.cpp - merge unstable
#	indra/newview/llviewermessage.cpp - merge unstable
#	indra/newview/llviewerregion.cpp - merge unstable
#	indra/newview/skins/default/textures/textures.xml - merge unstable
#	indra/newview/skins/default/xui/en-us/strings.xml - merge unstable
2020-02-04 21:18:47 -05:00

472 lines
29 KiB
XML

<!--
This file contains metadata about how to load, display, and scale textures for rendering in the UI.
Images do *NOT* have to appear in this file in order to use them as textures in the UI...simply refer
to them by filename (relative to textures directory).
NOTE: if you want to reuse an image file with different metadata, simply create a new texture entry
with the same filename but different name
<texture
name="MyTexture" (mandatory)
- this is the name you reference the texture by in XUI. For example, <button image_unselected="MyTexture"/>
file_name="images/my_texture.png" (optional)
- this is the path to the actual file asset, relative to the current skins "textures" directory.
If not supplied, the filename will be taken from the texture name itself, "MyTexture" in this case.
NOTE: you need to provide an extension on the filename (".png", ".tga", ".jpg") for us to decode the image properly
preload="true" (optional, false by default)
- If true, we will attempt to load the image before displaying any UI.
If false, we will load in the background after initializing the UI.
use_mips="true" (currently unused)
scale.left="1"
scale.bottom="1"
scale.top="15"
scale.right="31"
- Specifies the segmentation for 9-slice image scaling. Specifically, the pixel offsets from the LOWER LEFT corner
that define the region of the image that is stretched to make the whole image fit in the required space.
In this example, if the source image is 32x16 pixels, we have defined a center region that starts one pixel up
and to the right from the bottom left corner and extends to 31 pixels right and 15 pixels up from the bottom left
corner. The end result is that the image will keep a 1 pixel border all around while stretching to fit the required
region.
-->
<textures version="101">
<!-- Please add new files alphabetically to prevent merge conflicts. JC -->
<texture name="Accordion_ArrowClosed_Off" file_name="Accordion_ArrowClosed_Off.png" preload="false" />
<texture name="Accordion_ArrowClosed_Press" file_name="Accordion_ArrowClosed_Press.png" preload="false" />
<texture name="Accordion_ArrowOpened_Off" file_name="Accordion_ArrowOpened_Off.png" preload="false" />
<texture name="Accordion_ArrowOpened_Press" file_name="Accordion_ArrowOpened_Press.png" preload="false" />
<texture name="Accordion_Off" file_name="Accordion_Off.png" preload="false" />
<texture name="Accordion_Press" file_name="Accordion_Press.png" preload="false" />
<texture name="Accordion_Over" file_name="Accordion_Over.png" preload="false" />
<texture name="Accordion_Selected" file_name="Accordion_Selected.png" preload="false" />
<texture name="Cam_Preset_Back_Off" file_name="Cam_Preset_Back_Off.png" preload="false" />
<texture name="Cam_Preset_Back_On" file_name="Cam_Preset_Back_On.png" preload="false" />
<texture name="Cam_Preset_Front_Off" file_name="Cam_Preset_Front_Off.png" preload="false" />
<texture name="Cam_Preset_Front_On" file_name="Cam_Preset_Front_On.png" preload="false" />
<texture name="Cam_Preset_Side_Off" file_name="Cam_Preset_Side_Off.png" preload="false" />
<texture name="Cam_Preset_Side_On" file_name="Cam_Preset_Side_On.png" preload="false" />
<texture name="Conv_toolbar_plus" file_name="Conv_toolbar_plus.png" preload="false" />
<texture name="Conv_toolbar_sort" file_name="Conv_toolbar_sort.png" preload="false" />
<texture name="icon_group.tga"/>
<texture name="Favorite_Star_Active" file_name="navbar/Favorite_Star_Active.png" preload="false" />
<texture name="Favorite_Star_Off" file_name="navbar/Favorite_Star_Off.png" preload="false" />
<texture name="Favorite_Star_Press" file_name="navbar/Favorite_Star_Press.png" preload="false" />
<texture name="Favorite_Star_Over" file_name="navbar/Favorite_Star_Over.png" preload="false" />
<texture name="Favorite_Link_Over" file_name="navbar/Favorite_Link_Over.png" preload="false" />
<texture name="FMOD_Logo" file_name="FMOD Logo.png" preload="true"/>
<texture name="Parcel_M_Dark" file_name="map_event_mature.tga" preload="true" />
<texture name="Parcel_M_Light" file_name="map_event_mature.tga" preload="false" />
<texture name="Parcel_PG_Light" file_name="map_event.tga" preload="false" />
<texture name="Parcel_R_Light" file_name="map_event_adult.tga" preload="false" />
<texture name="ProgressBar" file_name="progressbar_fill.tga" preload="true" scale.left="10" scale.top="7" scale.right="65" scale.bottom="7" />
<texture name="ProgressTrack" file_name="progressbar_track.tga" preload="true" scale.left="10" scale.top="7" scale.right="80" scale.bottom="7" />
<texture name="Refresh_Off" file_name="Refresh_Off.png" preload="true" />
<texture name="Marketplace_Dropzone_Background" file_name="Marketplace_Dropzone_Background.png" preload="true" />
<texture name="MarketplaceBtn_Off" file_name="MarketplaceBtn_Off.png" preload="true" scale.left="30" scale.top="4" scale.right="35" scale.bottom="4" />
<texture name="MarketplaceBtn_Selected" file_name="MarketplaceBtn_Selected.png" preload="true" scale.left="30" scale.top="4" scale.right="35" scale.bottom="4" />
<texture name="NoEntryLines" file_name="world/NoEntryLines.png" use_mips="true" preload="false" />
<texture name="NoEntryPassLines" file_name="world/NoEntryPassLines.png" use_mips="true" preload="false" />
<texture name="Rounded_Rect" file_name="Rounded_Rect.png" preload="true" scale.left="6" scale.top="26" scale.right="58" scale.bottom="6" />
<texture name="Rounded_Rect_Top" file_name="Rounded_Rect.png" preload="true" scale.left="6" scale.top="8" scale.right="58" scale.bottom="0" clip.left="0" clip.right="64" clip.bottom="16" clip.top="32" />
<texture name="Rounded_Rect_Bottom" file_name="Rounded_Rect.png" preload="true" scale.left="6" scale.top="16" scale.right="58" scale.bottom="8" clip.left="0" clip.right="64" clip.bottom="0" clip.top="16" />
<texture name="Rounded_Rect_Left" file_name="Rounded_Rect.png" preload="true" scale.left="6" scale.top="26" scale.right="32" scale.bottom="6" clip.left="0" clip.right="32" clip.bottom="0" clip.top="32" />
<texture name="Rounded_Rect_Right" file_name="Rounded_Rect.png" preload="true" scale.left="0" scale.top="26" scale.right="26" scale.bottom="6" clip.left="32" clip.right="64" clip.bottom="0" clip.top="32" />
<texture name="Rounded_Square" file_name="rounded_square.j2c" preload="true" scale.left="16" scale.top="16" scale.right="112" scale.bottom="16" />
<texture name="Rounded_Square" file_name="rounded_square.j2c" preload="true" scale.left="16" scale.top="16" scale.right="112" scale.bottom="16"/>
<texture name="Rounded_Square_Soft" file_name="rounded_square_soft.j2c" preload="true" scale.left="16" scale.top="16" scale.right="112" scale.bottom="16" />
<texture name="SliderTrack_Horiz" file_name="icn_slide-groove_dark.tga" scale.left="2" scale.top="5" scale.right="29" scale.bottom="4" />
<texture name="SliderTrack_Horiz_Highlight" file_name="icn_slide-highlight.tga" scale.left="2" scale.top="5" scale.right="29" scale.bottom="4"/>
<texture name="SliderThumb_Off" file_name="icn_slide-thumb_dark.tga"/>
<texture name="pixiesmall.j2c" use_mips="true"/>
<texture name="script_error.j2c" use_mips="true"/>
<texture name="silhouette.j2c" use_mips="true"/>
<texture name="foot_shadow.j2c" use_mips="true"/>
<texture name="cloud-particle.j2c" use_mips="true"/>
<!--WARNING OLD ART BELOW *do not use*-->
<texture name="icn_media_web.tga" preload="true"/>
<texture name="icn_media_movie.tga" preload="true"/>
<texture name="scrollbutton_left_out_blue.tga" preload="true"/>
<texture name="scrollbutton_left_in_blue.tga" preload="true"/>
<texture name="scrollbutton_right_out_blue.tga" preload="true"/>
<texture name="scrollbutton_right_in_blue.tga" preload="true"/>
<texture name="scrollbutton_up_out_blue.tga" preload="true"/>
<texture name="scrollbutton_up_in_blue.tga" preload="true"/>
<texture name="scrollbutton_down_out_blue.tga" preload="true"/>
<texture name="scrollbutton_down_in_blue.tga" preload="true"/>
<texture name="up_arrow.tga" file_name="up_arrow.png"/>
<texture name="down_arrow.tga" file_name="down_arrow.png"/>
<texture name="arrow_down.tga"/>
<texture name="color_swatch_alpha.tga" preload="true"/>
<texture name="button_anim_pause.tga"/>
<texture name="button_anim_pause_selected.tga"/>
<texture name="button_anim_play.tga"/>
<texture name="button_anim_play_selected.tga"/>
<texture name="crosshairs.tga"/>
<texture name="direction_arrow.tga"/>
<texture name="icon_avatar_offline.tga"/>
<texture name="icon_avatar_online.tga"/>
<texture name="icon_diurnal.tga"/>
<texture name="icon_for_sale.tga"/>
<texture name="icon_top_pick.tga"/>
<texture name="lag_status_critical.tga"/>
<texture name="lag_status_good.tga"/>
<texture name="lag_status_warning.tga"/>
<texture name="legend.tga"/>
<texture name="map_avatar_16.tga"/>
<texture name="map_avatar_8.tga"/>
<texture name="map_event.tga"/>
<texture name="map_home.tga"/>
<texture name="map_infohub.tga"/>
<texture name="map_telehub.tga"/>
<texture name="map_track_16.tga"/>
<texture name="notify_caution_icon.tga"/>
<texture name="default_land_picture.j2c"/>
<texture name="default_profile_picture.j2c"/>
<texture name="locked_image.j2c"/>
<texture name="Progress_1" file_name="Progress_1.png" preload="true" />
<texture name="Progress_2" file_name="Progress_2.png" preload="true" />
<texture name="Progress_3" file_name="Progress_3.png" preload="true" />
<texture name="Progress_4" file_name="Progress_4.png" preload="true" />
<texture name="Progress_5" file_name="Progress_5.png" preload="true" />
<texture name="Progress_6" file_name="Progress_6.png" preload="true" />
<texture name="Progress_7" file_name="Progress_7.png" preload="true" />
<texture name="Progress_8" file_name="Progress_8.png" preload="true" />
<texture name="Progress_9" file_name="Progress_9.png" preload="true" />
<texture name="Progress_10" file_name="Progress_10.png" preload="true" />
<texture name="Progress_11" file_name="Progress_11.png" preload="true" />
<texture name="Progress_12" file_name="Progress_12.png" preload="true" />
<!-- Images that have since been renamed to something else in v3 and need updating. Alphabetical. -->
<texture name="Flag.png" file_name="Flag.png" preload="false" />
<texture name="Inv_Post_Process.png" preload="true"/>
<texture name="Inv_Settings" file_name="Inv_Settings.png" preload="false" />
<texture name="Inv_SettingsSky" file_name="Inv_SettingsSky.png" preload="false" />
<texture name="Inv_SettingsWater" file_name="Inv_SettingsWater.png" preload="false" />
<texture name="Inv_SettingsDay" file_name="Inv_SettingsDay.png" preload="false" />
<texture name="Inv_Unknown" file_name="Inv_UnknownObject.png" preload="false" />
<texture name="Inv_WaterLight.png" preload="true"/>
<texture name="Inv_WindLight.png" preload="true"/>
<texture name="Parcel_Exp_Color.png" file_name="Parcel_Exp_Color.png" preload="false" />
<texture name="UIImgBtnCloseActiveUUID" file_name="closebox.tga"/>
<texture name="UIImgBtnCloseInactiveUUID" file_name="close_inactive_blue.tga"/>
<texture name="UIImgBtnClosePressedUUID" file_name="close_in_blue.tga"/>
<texture name="UIImgBtnForwardInUUID" file_name="move_forward_in.tga" preload="true"/>
<texture name="UIImgBtnForwardOutUUID" file_name="move_forward_out.tga" preload="true"/>
<texture name="UIImgBtnJumpLeftInUUID" file_name="9cad3e6d-2d6d-107d-f8ab-5ba272b5bfe1.tga"/>
<texture name="UIImgBtnJumpLeftOutUUID" file_name="3c18c87e-5f50-14e2-e744-f44734aa365f.tga"/>
<texture name="UIImgBtnJumpRightInUUID" file_name="7dabc040-ec13-2309-ddf7-4f161f6de2f4.tga"/>
<texture name="UIImgBtnJumpRightOutUUID" file_name="ff9a71eb-7414-4cf8-866e-a701deb7c3cf.tga"/>
<texture name="UIImgBtnLeftInUUID" file_name="move_turn_left_in.tga" preload="true"/>
<texture name="UIImgBtnLeftOutUUID" file_name="move_turn_left_out.tga" preload="true"/>
<texture name="UIImgBtnMinimizeActiveUUID" file_name="minimize.tga"/>
<texture name="UIImgBtnMinimizeInactiveUUID" file_name="minimize_inactive.tga"/>
<texture name="UIImgBtnMinimizePressedUUID" file_name="minimize_pressed.tga"/>
<texture name="UIImgBtnMoveDownInUUID" file_name="move_down_in.tga" preload="true"/>
<texture name="UIImgBtnMoveDownOutUUID" file_name="move_down_out.tga" preload="true"/>
<texture name="UIImgBtnMoveUpInUUID" file_name="move_up_in.tga" preload="true"/>
<texture name="UIImgBtnMoveUpOutUUID" file_name="move_up_out.tga" preload="true"/>
<texture name="UIImgBtnRestoreActiveUUID" file_name="restore.tga"/>
<texture name="UIImgBtnRestoreInactiveUUID" file_name="restore_inactive.tga"/>
<texture name="UIImgBtnRestorePressedUUID" file_name="restore_pressed.tga"/>
<texture name="UIImgBtnRightInUUID" file_name="move_turn_right_in.tga" preload="true"/>
<texture name="UIImgBtnRightOutUUID" file_name="move_turn_right_out.tga" preload="true"/>
<texture name="UIImgBtnScrollDownInUUID" file_name="scrollbutton_down_in_blue.tga"/>
<texture name="UIImgBtnScrollDownOutUUID" file_name="scrollbutton_down_out_blue.tga"/>
<texture name="UIImgBtnScrollLeftInUUID" file_name="scrollbutton_left_in_blue.tga"/>
<texture name="UIImgBtnScrollLeftOutUUID" file_name="scrollbutton_left_out_blue.tga"/>
<texture name="UIImgBtnScrollRightInUUID" file_name="scrollbutton_right_in_blue.tga"/>
<texture name="UIImgBtnScrollRightOutUUID" file_name="scrollbutton_right_out_blue.tga"/>
<texture name="UIImgBtnScrollUpInUUID" file_name="scrollbutton_up_in_blue.tga"/>
<texture name="UIImgBtnScrollUpOutUUID" file_name="scrollbutton_up_out_blue.tga"/>
<texture name="UIImgBtnSlideLeftInUUID" file_name="move_left_in.tga" preload="true"/>
<texture name="UIImgBtnSlideLeftOutUUID" file_name="move_left_out.tga" preload="true"/>
<texture name="UIImgBtnSlideRightInUUID" file_name="move_right_in.tga" preload="true"/>
<texture name="UIImgBtnSlideRightOutUUID" file_name="move_right_out.tga" preload="true"/>
<texture name="UIImgBtnSpinDownInUUID" file_name="spin_down_in_blue.tga"/>
<texture name="UIImgBtnSpinDownOutUUID" file_name="spin_down_out_blue.tga"/>
<texture name="UIImgBtnSpinUpInUUID" file_name="spin_up_in_blue.tga"/>
<texture name="UIImgBtnSpinUpOutUUID" file_name="spin_up_out_blue.tga"/>
<texture name="UIImgBtnTabBottomInUUID" file_name="tab_bottom_selected_blue.tga"/>
<texture name="UIImgBtnTabBottomOutUUID" file_name="tab_bottom_blue.tga"/>
<texture name="UIImgBtnTabTopInUUID" file_name="tab_top_selected_blue.tga"/>
<texture name="UIImgBtnTabTopOutUUID" file_name="tab_top_blue.tga"/>
<texture name="UIImgBtnTearOffActiveUUID" file_name="tearoffbox.tga"/>
<texture name="UIImgBtnTearOffInactiveUUID" file_name="tearoffbox.tga"/>
<texture name="UIImgBtnTearOffPressedUUID" file_name="tearoff_pressed.tga"/>
<texture name="UIImgCheckboxActiveSelectedUUID" file_name="checkbox_enabled_true.tga"/>
<texture name="UIImgCheckboxActiveUUID" file_name="checkbox_enabled_false.tga"/>
<texture name="UIImgCheckboxInactiveSelectedUUID" file_name="checkbox_disabled_true.tga"/>
<texture name="UIImgCheckboxInactiveUUID" file_name="checkbox_disabled_false.tga"/>
<texture name="UIImgCreateSelectedUUID" file_name="0098b015-3daf-4cfe-a72f-915369ea97c2.tga"/>
<texture name="UIImgCreateUUID" file_name="7a0b1bdb-b5d9-4df5-bac2-ba230da93b5b.tga"/>
<texture name="UIImgCrosshairsUUID" file_name="crosshairs.tga"/>
<texture name="UIImgFaceSelectedUUID" file_name="b4870163-6208-42a9-9801-93133bf9a6cd.tga"/>
<texture name="UIImgFaceUUID" file_name="ce15fd63-b0b6-463c-a37d-ea6393208b3e.tga"/>
<texture name="UIImgGrabSelectedUUID" file_name="c1e21504-f136-451d-b8e9-929037812f1d.tga"/>
<texture name="UIImgGrabUUID" file_name="c63f124c-6340-4fbf-b59e-0869a44adb64.tga"/>
<texture name="UIImgRadioActiveSelectedUUID" file_name="radio_active_true.tga"/>
<texture name="UIImgRadioActiveUUID" file_name="radio_active_false.tga"/>
<texture name="UIImgRadioInactiveSelectedUUID" file_name="radio_inactive_true.tga"/>
<texture name="UIImgRadioInactiveUUID" file_name="radio_inactive_false.tga"/>
<texture name="UIImgResizeBottomRightUUID" file_name="resize_handle_bottom_right_blue.tga"/>
<!--<texture name="UIImgScaleUUID" file_name="88a90fef-b448-4883-9344-ecf378a60433.tga"/>-->
<texture name="active_voice_tab.tga"/>
<texture name="arrow_left.tga"/>
<texture name="arrow_right.tga"/>
<texture name="arrow_up.tga"/>
<texture name="btn_chatbar.tga" scale.left="20" scale.top="24" scale.right="44" scale.bottom="0"/>
<texture name="btn_chatbar_selected.tga" scale.left="20" scale.top="24" scale.right="44" scale.bottom="0"/>
<texture name="button_anim_stop.tga"/>
<texture name="button_anim_stop_selected.tga"/>
<texture name="button_disabled_32x128.tga" preload="true" scale.left="16" scale.top="16" scale.right="112" scale.bottom="16" />
<texture name="button_enabled_32x128.tga" preload="true" scale.left="16" scale.top="16" scale.right="112" scale.bottom="16" />
<texture name="button_enabled_selected_32x128.tga" preload="true" scale.left="16" scale.top="16" scale.right="112" scale.bottom="16" />
<texture name="cam_rotate_in.tga" preload="true"/>
<texture name="cam_rotate_out.tga" preload="true"/>
<texture name="cam_zoom_minus_in.tga" preload="true"/>
<texture name="cam_zoom_out.tga" preload="true"/>
<texture name="cam_zoom_plus_in.tga" preload="true"/>
<texture name="checkbox_disabled_false.tga" preload="true"/>
<texture name="checkbox_disabled_true.tga" preload="true"/>
<texture name="checkbox_enabled_false.tga" preload="true"/>
<texture name="checkbox_enabled_true.tga" preload="true"/>
<texture name="close_in_blue.tga" preload="true"/>
<texture name="combobox_arrow.tga" preload="true"/>
<texture name="ff_visible_map.tga" preload="true"/>
<texture name="flyout_btn_left.tga" scale.left="16" scale.top="15" scale.right="112" scale.bottom="15"/>
<texture name="flyout_btn_left_disabled.tga" scale.left="16" scale.top="15" scale.right="112" scale.bottom="15"/>
<texture name="flyout_btn_left_selected.tga" scale.left="16" scale.top="15" scale.right="112" scale.bottom="15"/>
<texture name="flyout_btn_right.tga" scale.left="0" scale.top="30" scale.right="32" scale.bottom="0"/>
<texture name="flyout_btn_right_disabled.tga" scale.left="0" scale.top="30" scale.right="32" scale.bottom="0"/>
<texture name="flyout_btn_right_selected.tga" scale.left="0" scale.top="30" scale.right="32" scale.bottom="0"/>
<texture name="go-home.png"/>
<texture name="go-media-play.png"/>
<texture name="go-media-stop.png"/>
<texture name="go-next.png"/>
<texture name="go-previous.png"/>
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