192 lines
5.3 KiB
C++
192 lines
5.3 KiB
C++
/**
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* @file lltimer.h
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* @brief Cross-platform objects for doing timing
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*
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* $LicenseInfo:firstyear=2000&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_TIMER_H
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#define LL_TIMER_H
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#if LL_LINUX || LL_DARWIN || LL_SOLARIS
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#include <sys/time.h>
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#endif
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#include <limits.h>
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#include "stdtypes.h"
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#include <string>
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#include <list>
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// units conversions
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#include "llunits.h"
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#ifndef USEC_PER_SEC
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const U32 USEC_PER_SEC = 1000000;
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#endif
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const U32 SEC_PER_MIN = 60;
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const U32 MIN_PER_HOUR = 60;
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const U32 USEC_PER_MIN = USEC_PER_SEC * SEC_PER_MIN;
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const U32 USEC_PER_HOUR = USEC_PER_MIN * MIN_PER_HOUR;
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const U32 SEC_PER_HOUR = SEC_PER_MIN * MIN_PER_HOUR;
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const F64 SEC_PER_USEC = 1.0 / (F64) USEC_PER_SEC;
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class LL_COMMON_API LLTimer
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{
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public:
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static LLTimer *sTimer; // global timer
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protected:
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U64 mLastClockCount;
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U64 mExpirationTicks;
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bool mStarted;
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public:
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LLTimer();
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~LLTimer();
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static void initClass();
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static void cleanupClass();
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// Return a high precision number of seconds since the start of
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// this application instance.
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static F64SecondsImplicit getElapsedSeconds()
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{
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if (sTimer)
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{
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return sTimer->getElapsedTimeF64();
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}
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else
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{
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return 0;
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}
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}
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// Return a high precision usec since epoch
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static U64MicrosecondsImplicit getTotalTime();
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// Return a high precision seconds since epoch
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static F64SecondsImplicit getTotalSeconds();
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// MANIPULATORS
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void start() { reset(); mStarted = TRUE; }
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void stop() { mStarted = FALSE; }
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void reset(); // Resets the timer
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void setLastClockCount(U64 current_count); // Sets the timer so that the next elapsed call will be relative to this time
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void setTimerExpirySec(F32SecondsImplicit expiration);
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BOOL checkExpirationAndReset(F32 expiration);
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BOOL hasExpired() const;
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F32SecondsImplicit getElapsedTimeAndResetF32(); // Returns elapsed time in seconds with reset
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F64SecondsImplicit getElapsedTimeAndResetF64();
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F32SecondsImplicit getRemainingTimeF32() const;
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static BOOL knownBadTimer();
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// ACCESSORS
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F32SecondsImplicit getElapsedTimeF32() const; // Returns elapsed time in seconds
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F64SecondsImplicit getElapsedTimeF64() const; // Returns elapsed time in seconds
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bool getStarted() const { return mStarted; }
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static U64 getCurrentClockCount(); // Returns the raw clockticks
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};
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//
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// Various functions for initializing/accessing clock and timing stuff. Don't use these without REALLY knowing how they work.
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//
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struct TimerInfo
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{
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TimerInfo();
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void update();
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F64HertzImplicit mClockFrequency;
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F64SecondsImplicit mClockFrequencyInv;
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F64MicrosecondsImplicit mClocksToMicroseconds;
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U64 mTotalTimeClockCount;
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U64 mLastTotalTimeClockCount;
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};
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TimerInfo& get_timer_info();
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LL_COMMON_API U64 get_clock_count();
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LL_COMMON_API F64 calc_clock_frequency();
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LL_COMMON_API void update_clock_frequencies();
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// Sleep for milliseconds
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LL_COMMON_API void ms_sleep(U32 ms);
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LL_COMMON_API U32 micro_sleep(U64 us, U32 max_yields = 0xFFFFFFFF);
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// Returns the correct UTC time in seconds, like time(NULL).
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// Useful on the viewer, which may have its local clock set wrong.
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LL_COMMON_API time_t time_corrected();
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static inline time_t time_min()
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{
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if (sizeof(time_t) == 4)
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{
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return (time_t) INT_MIN;
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} else {
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#ifdef LLONG_MIN
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return (time_t) LLONG_MIN;
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#else
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return (time_t) LONG_MIN;
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#endif
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}
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}
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static inline time_t time_max()
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{
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if (sizeof(time_t) == 4)
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{
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return (time_t) INT_MAX;
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} else {
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#ifdef LLONG_MAX
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return (time_t) LLONG_MAX;
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#else
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return (time_t) LONG_MAX;
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#endif
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}
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}
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// Correction factor used by time_corrected() above.
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extern LL_COMMON_API S32 gUTCOffset;
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// Is the current computer (in its current time zone)
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// observing daylight savings time?
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LL_COMMON_API BOOL is_daylight_savings();
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// Converts internal "struct tm" time buffer to Pacific Standard/Daylight Time
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// Usage:
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// S32 utc_time;
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// utc_time = time_corrected();
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// struct tm* internal_time = utc_to_pacific_time(utc_time, gDaylight);
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LL_COMMON_API struct tm* utc_to_pacific_time(time_t utc_time, BOOL pacific_daylight_time);
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LL_COMMON_API void microsecondsToTimecodeString(U64MicrosecondsImplicit current_time, std::string& tcstring);
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LL_COMMON_API void secondsToTimecodeString(F32SecondsImplicit current_time, std::string& tcstring);
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LL_COMMON_API void timeToFormattedString(time_t time, std::string format, std::string ×tr);
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LL_COMMON_API void timeStructToFormattedString(struct tm * time, std::string format, std::string ×tr);
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U64MicrosecondsImplicit LL_COMMON_API totalTime(); // Returns current system time in microseconds
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#endif
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