113 lines
3.5 KiB
C++
113 lines
3.5 KiB
C++
/**
|
|
* @file llpreviewsound.cpp
|
|
* @brief LLPreviewSound class implementation
|
|
*
|
|
* $LicenseInfo:firstyear=2002&license=viewergpl$
|
|
*
|
|
* Copyright (c) 2002-2009, Linden Research, Inc.
|
|
*
|
|
* Second Life Viewer Source Code
|
|
* The source code in this file ("Source Code") is provided by Linden Lab
|
|
* to you under the terms of the GNU General Public License, version 2.0
|
|
* ("GPL"), unless you have obtained a separate licensing agreement
|
|
* ("Other License"), formally executed by you and Linden Lab. Terms of
|
|
* the GPL can be found in doc/GPL-license.txt in this distribution, or
|
|
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
|
|
*
|
|
* There are special exceptions to the terms and conditions of the GPL as
|
|
* it is applied to this Source Code. View the full text of the exception
|
|
* in the file doc/FLOSS-exception.txt in this software distribution, or
|
|
* online at
|
|
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
|
|
*
|
|
* By copying, modifying or distributing this software, you acknowledge
|
|
* that you have read and understood your obligations described above,
|
|
* and agree to abide by those obligations.
|
|
*
|
|
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
|
|
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
|
|
* COMPLETENESS OR PERFORMANCE.
|
|
* $/LicenseInfo$
|
|
*/
|
|
|
|
#include "llviewerprecompiledheaders.h"
|
|
|
|
#include "llaudioengine.h"
|
|
#include "llagent.h" // gAgent
|
|
#include "llbutton.h"
|
|
#include "llinventory.h"
|
|
#include "llinventoryview.h"
|
|
#include "lllineeditor.h"
|
|
#include "llpreviewsound.h"
|
|
#include "llresmgr.h"
|
|
#include "llviewercontrol.h"
|
|
#include "llviewermessage.h" // send_guid_sound_trigger
|
|
#include "lluictrlfactory.h"
|
|
|
|
extern LLAudioEngine* gAudiop;
|
|
extern LLAgent gAgent;
|
|
|
|
const F32 SOUND_GAIN = 1.0f;
|
|
|
|
LLPreviewSound::LLPreviewSound(const std::string& name, const LLRect& rect, const std::string& title, const LLUUID& item_uuid, const LLUUID& object_uuid) :
|
|
LLPreview( name, rect, title, item_uuid, object_uuid)
|
|
{
|
|
|
|
LLUICtrlFactory::getInstance()->buildFloater(this,"floater_preview_sound.xml");
|
|
|
|
childSetAction("Sound play btn",&LLPreviewSound::playSound,this);
|
|
childSetAction("Sound audition btn",&LLPreviewSound::auditionSound,this);
|
|
|
|
LLButton* button = getChild<LLButton>("Sound play btn");
|
|
button->setSoundFlags(LLView::SILENT);
|
|
|
|
button = getChild<LLButton>("Sound audition btn");
|
|
button->setSoundFlags(LLView::SILENT);
|
|
|
|
const LLInventoryItem* item = getItem();
|
|
|
|
childSetCommitCallback("desc", LLPreview::onText, this);
|
|
childSetText("desc", item->getDescription());
|
|
childSetPrevalidate("desc", &LLLineEditor::prevalidatePrintableNotPipe);
|
|
|
|
// preload the sound
|
|
if(item && gAudiop)
|
|
{
|
|
gAudiop->preloadSound(item->getAssetUUID());
|
|
}
|
|
|
|
setTitle(title);
|
|
|
|
if (!getHost())
|
|
{
|
|
LLRect curRect = getRect();
|
|
translate(rect.mLeft - curRect.mLeft, rect.mTop - curRect.mTop);
|
|
}
|
|
|
|
}
|
|
|
|
// static
|
|
void LLPreviewSound::playSound( void *userdata )
|
|
{
|
|
LLPreviewSound* self = (LLPreviewSound*) userdata;
|
|
const LLInventoryItem *item = self->getItem();
|
|
|
|
if(item && gAudiop)
|
|
{
|
|
send_sound_trigger(item->getAssetUUID(), SOUND_GAIN);
|
|
}
|
|
}
|
|
|
|
// static
|
|
void LLPreviewSound::auditionSound( void *userdata )
|
|
{
|
|
LLPreviewSound* self = (LLPreviewSound*) userdata;
|
|
const LLInventoryItem *item = self->getItem();
|
|
|
|
if(item && gAudiop)
|
|
{
|
|
LLVector3d lpos_global = gAgent.getPositionGlobal();
|
|
gAudiop->triggerSound(item->getAssetUUID(), gAgent.getID(), SOUND_GAIN, LLAudioEngine::AUDIO_TYPE_UI, lpos_global);
|
|
}
|
|
}
|