97 lines
3.0 KiB
C++
97 lines
3.0 KiB
C++
/**
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* @file mean_collision_data.h
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* @brief data type to log interactions between stuff and agents that
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* might be community standards violations
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*
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* $LicenseInfo:firstyear=2000&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_MEAN_COLLISIONS_DATA_H
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#define LL_MEAN_COLLISIONS_DATA_H
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#include "lldbstrings.h"
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#include "lluuid.h"
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const F32 MEAN_COLLISION_TIMEOUT = 5.f;
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const S32 MAX_MEAN_COLLISIONS = 5;
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typedef enum e_mean_collision_types
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{
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MEAN_INVALID,
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MEAN_BUMP,
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MEAN_LLPUSHOBJECT,
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MEAN_SELECTED_OBJECT_COLLIDE,
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MEAN_SCRIPTED_OBJECT_COLLIDE,
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MEAN_PHYSICAL_OBJECT_COLLIDE,
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MEAN_EOF
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} EMeanCollisionType;
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class LLMeanCollisionData
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{
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public:
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LLMeanCollisionData(const LLUUID &victim, const LLUUID &perp, time_t time, EMeanCollisionType type, F32 mag)
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: mVictim(victim), mPerp(perp), mTime(time), mType(type), mMag(mag)
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{
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}
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LLMeanCollisionData(LLMeanCollisionData *mcd)
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: mVictim(mcd->mVictim), mPerp(mcd->mPerp), mTime(mcd->mTime), mType(mcd->mType), mMag(mcd->mMag),
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mFullName(mcd->mFullName)
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{
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}
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friend std::ostream& operator<<(std::ostream& s, const LLMeanCollisionData &a)
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{
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switch(a.mType)
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{
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case MEAN_BUMP:
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s << "Mean Collision: " << a.mPerp << " bumped " << a.mVictim << " with a velocity of " << a.mMag << " at " << ctime(&a.mTime);
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break;
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case MEAN_LLPUSHOBJECT:
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s << "Mean Collision: " << a.mPerp << " llPushObject-ed " << a.mVictim << " with a total force of " << a.mMag << " at "<< ctime(&a.mTime);
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break;
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case MEAN_SELECTED_OBJECT_COLLIDE:
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s << "Mean Collision: " << a.mPerp << " dragged an object into " << a.mVictim << " with a velocity of " << a.mMag << " at "<< ctime(&a.mTime);
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break;
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case MEAN_SCRIPTED_OBJECT_COLLIDE:
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s << "Mean Collision: " << a.mPerp << " smacked " << a.mVictim << " with a scripted object with velocity of " << a.mMag << " at "<< ctime(&a.mTime);
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break;
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case MEAN_PHYSICAL_OBJECT_COLLIDE:
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s << "Mean Collision: " << a.mPerp << " smacked " << a.mVictim << " with a physical object with velocity of " << a.mMag << " at "<< ctime(&a.mTime);
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break;
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default:
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break;
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}
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return s;
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}
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LLUUID mVictim;
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LLUUID mPerp;
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time_t mTime;
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EMeanCollisionType mType;
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F32 mMag;
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std::string mFullName;
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};
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#endif
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