LL has since removed high-res snapshots using render targets. I find this change to be favorable, as rendertargets were very finicky to get working with anti-aliasing. Also, deferred rendering uses many rendertargets that depend on screen resolution. Changing resolution every screenshot is.. not very awesome. There is some deviation from LL's viewer. I've kept the old tiled glow pass enabled for non-deferred, as it fixes issues with tile edges truncating glow propogation. However, this does no work with deferred yet. I need to pin down why. I assume using binding one of the RenderTargets is required for deferred. Additionally, the usage of a RenderTarget for snapshots is what prevented me from fully enabling my supersampling settings. Now that that hurdle is gone, I consider including this new setting by default to be safe enough. And a note: Do not remove the 'tiling' variable when merging with v2 changes, as singu's glow pass is 'special'. There are other fixes absent from LL's viewer that require knowing if the render is tiled or not. (water reflections/cloud freezing)
53 lines
1.9 KiB
C++
53 lines
1.9 KiB
C++
/**
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* @file llviewerdisplay.h
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* @brief LLViewerDisplay class header file
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*
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* $LicenseInfo:firstyear=2004&license=viewergpl$
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*
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* Copyright (c) 2004-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef LL_LLVIEWERDISPLAY_H
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#define LL_LLVIEWERDISPLAY_H
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class LLPostProcess;
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void display_startup();
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void display_cleanup();
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void display(BOOL rebuild = TRUE, F32 zoom_factor = 1.f, int subfield = 0, BOOL for_snapshot = FALSE, bool tiling = false);
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extern BOOL gDisplaySwapBuffers;
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extern BOOL gDepthDirty;
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extern BOOL gTeleportDisplay;
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extern LLFrameTimer gTeleportDisplayTimer;
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extern BOOL gForceRenderLandFence;
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extern BOOL gResizeScreenTexture;
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extern BOOL gWindowResized;
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extern F32 gSavedDrawDistance;
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#endif // LL_LLVIEWERDISPLAY_H
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