34 lines
1.3 KiB
C++
34 lines
1.3 KiB
C++
/**
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* copyright 2011 sl.nicky.ml@googlemail.com
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef ND_HACD_UTILS_H
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#define ND_HACD_UTILS_H
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#include "nd_hacdStructs.h"
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tHACD* init( int nConcavity, int nClusters, int nMaxVerticesPerHull, double dMaxConnectDist, HACDDecoder *aData );
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DecompData decompose( tHACD *aHACD );
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tVecLong fromI16( void *& pPtr, int aStride );
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tVecLong fromI32( void *& pPtr, int aStride );
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LLCDResult setMeshData( const LLCDMeshData* data, bool vertex_based, HACDDecoder *aDec );
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LLCDResult convertHullToMesh( const LLCDHull* aHull, std::vector< float > &aVerticesOut, std::vector< int > &aTrianglesOut );
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#endif
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