Files
SingularityViewer/indra/newview/llviewermedia.h
Shyotl 5036cfe566 Innitial commit of experimental v2 texture system port work. Compiles and runs on windows, at least. Fixing bugs as they come.
Need to test:
localassetbrowser
preview related floaters
hgfloatertexteditor
maps
media textures! Currently very hacky
web browser
alpha masks on avatars
bumpmaps
Are all sky components appearing?
LLViewerDynamicTexture (texture baking, browser, animated textures, anim previews, etc)
Snapshot related features
Customize avatar
vfs floater
UI textures in general
Texture priority issues
2011-04-01 05:16:04 +02:00

226 lines
7.9 KiB
C++

/**
* @file llviewermedia.h
* @brief Client interface to the media engine
*
* $LicenseInfo:firstyear=2007&license=viewergpl$
*
* Copyright (c) 2007-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LLVIEWERMEDIA_H
#define LLVIEWERMEDIA_H
#include "llfocusmgr.h"
#include "llpanel.h"
#include "llpluginclassmediaowner.h"
#include "llviewermediaobserver.h"
class LLViewerMediaImpl;
class LLUUID;
//class LLViewerMediaTexture;
class LLViewerTexture;
typedef LLPointer<LLViewerMediaImpl> viewer_media_t;
///////////////////////////////////////////////////////////////////////////////
//
class LLViewerMediaEventEmitter
{
public:
virtual ~LLViewerMediaEventEmitter();
bool addObserver( LLViewerMediaObserver* subject );
bool remObserver( LLViewerMediaObserver* subject );
void emitEvent(LLPluginClassMedia* self, LLPluginClassMediaOwner::EMediaEvent event);
private:
typedef std::list< LLViewerMediaObserver* > observerListType;
observerListType mObservers;
};
class LLViewerMedia
{
LOG_CLASS(LLViewerMedia);
public:
// Special case early init for just web browser component
// so we can show login screen. See .cpp file for details. JC
static viewer_media_t newMediaImpl(const std::string& media_url,
const LLUUID& texture_id,
S32 media_width,
S32 media_height,
U8 media_auto_scale,
U8 media_loop,
std::string mime_type = "none/none");
static void removeMedia(LLViewerMediaImpl* media);
static LLViewerMediaImpl* getMediaImplFromTextureID(const LLUUID& texture_id);
static std::string getCurrentUserAgent();
static void updateBrowserUserAgent();
static bool handleSkinCurrentChanged(const LLSD& /*newvalue*/);
static bool textureHasMedia(const LLUUID& texture_id);
static void setVolume(F32 volume);
static void updateMedia();
static void cleanupClass();
};
// Implementation functions not exported into header file
class LLViewerMediaImpl
: public LLMouseHandler, public LLRefCount, public LLPluginClassMediaOwner, public LLViewerMediaEventEmitter, public LLEditMenuHandler
{
LOG_CLASS(LLViewerMediaImpl);
public:
LLViewerMediaImpl(const std::string& media_url,
const LLUUID& texture_id,
S32 media_width,
S32 media_height,
U8 media_auto_scale,
U8 media_loop,
const std::string& mime_type);
~LLViewerMediaImpl();
void createMediaSource();
void destroyMediaSource();
void setMediaType(const std::string& media_type);
bool initializeMedia(const std::string& mime_type);
bool initializePlugin(const std::string& media_type);
LLPluginClassMedia* getMediaPlugin() { return mMediaSource; }
void setSize(int width, int height);
void play();
void stop();
void pause();
void start();
void seek(F32 time);
void setVolume(F32 volume);
void focus(bool focus);
void mouseDown(S32 x, S32 y);
void mouseUp(S32 x, S32 y);
void mouseMove(S32 x, S32 y);
void mouseLeftDoubleClick(S32 x,S32 y );
void mouseCapture();
void navigateHome();
void navigateTo(const std::string& url, const std::string& mime_type = "", bool rediscover_type = false);
void navigateStop();
bool handleKeyHere(KEY key, MASK mask);
bool handleUnicodeCharHere(llwchar uni_char);
bool canNavigateForward();
bool canNavigateBack();
std::string getMediaURL() { return mMediaURL; }
std::string getMediaHomeURL() { return mHomeURL; }
std::string getMimeType() { return mMimeType; }
void getTextureSize(S32 *texture_width, S32 *texture_height);
void scaleMouse(S32 *mouse_x, S32 *mouse_y);
void update();
void updateMovieImage(const LLUUID& image_id, BOOL active);
void updateImagesMediaStreams();
LLUUID getMediaTextureID();
void suspendUpdates(bool suspend) { mSuspendUpdates = suspend; };
void setVisible(bool visible);
bool isMediaPlaying();
bool isMediaPaused();
bool hasMedia();
// utility function to create a ready-to-use media instance from a desired media type.
static LLPluginClassMedia* newSourceFromMediaType(std::string media_type, LLPluginClassMediaOwner *owner /* may be NULL */, S32 default_width, S32 default_height);
// Internally set our desired browser user agent string, including
// the Second Life version and skin name. Used because we can
// switch skins without restarting the app.
static void updateBrowserUserAgent();
// Callback for when the SkinCurrent control is changed to
// switch the user agent string to indicate the new skin.
static bool handleSkinCurrentChanged(const LLSD& newvalue);
// need these to handle mouseup...
/*virtual*/ void onMouseCaptureLost();
/*virtual*/ BOOL handleMouseUp(S32 x, S32 y, MASK mask);
// Grr... the only thing I want as an LLMouseHandler are the onMouseCaptureLost and handleMouseUp calls.
// Sadly, these are all pure virtual, so I have to supply implementations here:
/*virtual*/ BOOL handleMouseDown(S32 x, S32 y, MASK mask) { return FALSE; };
/*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask) { return FALSE; };
/*virtual*/ BOOL handleScrollWheel(S32 x, S32 y, S32 clicks) { return FALSE; };
/*virtual*/ BOOL handleDoubleClick(S32 x, S32 y, MASK mask) { return FALSE; };
/*virtual*/ BOOL handleRightMouseDown(S32 x, S32 y, MASK mask) { return FALSE; };
/*virtual*/ BOOL handleRightMouseUp(S32 x, S32 y, MASK mask) { return FALSE; };
/*virtual*/ BOOL handleToolTip(S32 x, S32 y, std::string& msg, LLRect* sticky_rect_screen) { return FALSE; };
/*virtual*/ BOOL handleMiddleMouseDown(S32 x, S32 y, MASK mask) { return FALSE; };
/*virtual*/ BOOL handleMiddleMouseUp(S32 x, S32 y, MASK mask) {return FALSE; };
/*virtual*/ const std::string& getName() const { return LLStringUtil::null; };
/*virtual*/ BOOL isView() const { return FALSE; };
/*virtual*/ void screenPointToLocal(S32 screen_x, S32 screen_y, S32* local_x, S32* local_y) const {};
/*virtual*/ void localPointToScreen(S32 local_x, S32 local_y, S32* screen_x, S32* screen_y) const {};
/*virtual*/ BOOL hasMouseCapture() { return gFocusMgr.getMouseCapture() == this; };
// Inherited from LLPluginClassMediaOwner
/*virtual*/ void handleMediaEvent(LLPluginClassMedia* self, LLPluginClassMediaOwner::EMediaEvent);
// LLEditMenuHandler overrides
/*virtual*/ void cut();
/*virtual*/ BOOL canCut() const;
/*virtual*/ void copy();
/*virtual*/ BOOL canCopy() const;
/*virtual*/ void paste();
/*virtual*/ BOOL canPaste() const;
public:
// a single media url with some data and an impl.
LLPluginClassMedia* mMediaSource;
LLUUID mTextureId;
bool mMovieImageHasMips;
std::string mMediaURL;
std::string mHomeURL;
std::string mMimeType;
S32 mLastMouseX; // save the last mouse coord we get, so when we lose capture we can simulate a mouseup at that point.
S32 mLastMouseY;
S32 mMediaWidth;
S32 mMediaHeight;
bool mMediaAutoScale;
bool mMediaLoop;
bool mNeedsNewTexture;
bool mSuspendUpdates;
bool mVisible;
private:
/*LLViewerMediaTexture*/LLViewerTexture *updatePlaceholderImage();
};
#endif // LLVIEWERMEDIA_H