Files
2010-04-02 02:48:44 -03:00

15 lines
251 B
GLSL

/**
* @file drawQuadV.glsl
*
* Copyright (c) 2007-$CurrentYear$, Linden Research, Inc.
* $License$
*/
void main(void)
{
//transform vertex
gl_Position = ftransform();
gl_TexCoord[0] = gl_MultiTexCoord0;
gl_TexCoord[1] = gl_MultiTexCoord1;
}