16 lines
290 B
GLSL
16 lines
290 B
GLSL
/**
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* @file atmosphericsV.glsl
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*
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* Copyright (c) 2005-$CurrentYear$, Linden Research, Inc.
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* $License$
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*/
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void setPositionEye(vec3 v);
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void calcAtmospherics(vec3 inPositionEye)
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{
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/* stub function for fallback compatibility on class1 hardware */
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setPositionEye(inPositionEye);
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}
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