Files
SingularityViewer/indra/newview/skins/default/xui/fr/floater_hardware_settings.xml
2012-03-05 19:17:07 +01:00

110 lines
6.1 KiB
XML

<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<floater bottom="-400" can_close="true" can_drag_on_left="false"
can_minimize="true" can_resize="false" height="244"
left="50" min_height="244" min_width="500" mouse_opaque="true"
name="Hardware Settings Floater" title="Hardware Settings" width="500">
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom="-42" drop_shadow_visible="true" enabled="true" follows="left|top"
font="SansSerifSmall" h_pad="0" halign="left" height="12"
left="10" mouse_opaque="true" name="Filtering:" v_pad="0" width="128">
Filtre:
</text>
<check_box bottom="-46" control_name="RenderAnisotropic" enabled="true" follows="left|top"
font="SansSerifSmall" height="16" initial_value="false"
label="Filtre anisotrope (plus lent si activé)" left="148"
mouse_opaque="true" name="ani" radio_style="false" width="256" />
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom="-61" drop_shadow_visible="true" enabled="true" follows="left|top"
font="SansSerifSmall" h_pad="0" halign="left" height="12"
left="10" mouse_opaque="true" name="Antialiasing:" v_pad="0" width="128">
Antialiasing:
</text>
<combo_box bottom="-65" control_name="RenderFSAASamples" enabled="true" follows="left|top"
font="SansSerifSmall" height="16" initial_value="false"
label="Antialiasing" left="148"
mouse_opaque="true" name="fsaa" width="64">
<combo_item name="FSAADisabled" value="0">
Désactivé
</combo_item>
<combo_item name="2x" value="2">
2x
</combo_item>
<combo_item name="4x" value="4">
4x
</combo_item>
<combo_item name="8x" value="8">
8x
</combo_item>
<combo_item name="16x" value="16">
16x
</combo_item>
</combo_box>
<spinner bottom_delta="-21" control_name="RenderGamma" decimal_digits="2" enabled="true"
follows="left|top" height="16" increment="0.01"
initial_val="1" label="Gamma:" label_width="138" left="10" max_val="2"
min_val="0.0" mouse_opaque="true" name="gamma" width="202" />
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom_delta="2" drop_shadow_visible="true" enabled="true" follows="left|top"
font="SansSerifSmall" h_pad="0" halign="left" height="12"
left="222" mouse_opaque="true" name="(brightness, lower is brighter)"
v_pad="0" width="315">
(0 = défaut, valeur faible = plus lumineux)
</text>
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom_delta="-20" drop_shadow_visible="true" enabled="true" follows="left|top"
font="SansSerifSmall" h_pad="0" halign="left" height="12"
left="10" mouse_opaque="true" name="Enable VBO:" v_pad="0"
width="128">
Activer le VBO:
</text>
<check_box bottom_delta="-5" control_name="RenderVBOEnable" enabled="true" follows="left|top"
font="SansSerifSmall" height="16" initial_value="true"
label="Activer OpenGL Vertex Buffer Objects" left="148"
mouse_opaque="true" name="vbo" radio_style="false"
tool_tip="Sur un matériel moderne, cette option permet une meilleure performance. Par contre, sur un matériel plus ancien, les VBO sont souvent mal implémentés et peuvent causer des crashs lorsqu&apos;ils sont activés."
width="315" />
<check_box bottom_delta="-18" control_name="ShyotlRenderUseStreamVBO" enabled="true" follows="left|top"
font="SansSerifSmall" height="16" initial_value="false"
label="Activer Streamed VBOs" left="157"
mouse_opaque="true" name="vbo_stream" radio_style="false"
tool_tip="Disabling this may improve performance when VBOs are enabled. Disabling produced observable improvement on various AMD GPUs."
width="315" />
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom_delta="-20" drop_shadow_visible="true" enabled="true" follows="left|top"
font="SansSerifSmall" h_pad="0" halign="left" height="12"
left="10" mouse_opaque="true" name="Enable FBO:" v_pad="0"
width="140">
Activer Framebuffer Objects:
</text>
<check_box bottom_delta="-5" control_name="RenderUseFBO" enabled="false" follows="left|top"
font="SansSerifSmall" height="16" initial_value="true"
label="Activer OpenGL Frame Buffer Objects" left="148"
mouse_opaque="true" name="fbo" radio_style="false"
tool_tip="Enabling this on modern hardware can provide a performance gain. However, enabling this when combined with antialiasing on AMD GPUs may cause edge artifacts. This setting is required for deferred rendering."
width="315" />
<slider bottom_delta="-21" can_edit_text="false" control_name="TextureMemory"
decimal_digits="0" enabled="true"
follows="left|top" height="16" increment="16"
initial_val="32" label="Texture Memory (MB):" label_width="135" left="10"
max_val="4096" min_val="0" mouse_opaque="true" name="GrapicsCardTextureMemory"
tool_tip="Amount of memory to allocate for textures. Defaults to Video Card Memory. Reducing this may improve performance but may also make textures blurry."
width="300" />
<spinner bottom_delta="-24" control_name="RenderFogRatio" decimal_digits="1" enabled="true"
follows="left|top" height="16" increment="0.1"
initial_val="4" label="Coefficient de Brouillard:" label_width="138" left="10"
max_val="10" min_val="0.5" mouse_opaque="true" name="fog" width="202" />
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom_delta="-50" drop_shadow_visible="true" enabled="true" follows="left|top"
font="SansSerifSmall" h_pad="0" halign="left" height="40"
left="10" mouse_opaque="true" name="note" v_pad="0"
width="480">
Note: le Gamma et le brouillard, sont inactifs quand les Effets atmosphériques le sont.
</text>
<button bottom="10" enabled="true" follows="right|bottom" font="SansSerif"
halign="center" height="20" label="OK" label_selected="OK"
left="-110" mouse_opaque="true" name="OK" scale_image="true" width="90" />
</floater>