# -*- cmake -*- include(Linking) if(INSTALL_PROPRIETARY) include(Prebuilt) use_prebuilt_binary(fmodex) endif(INSTALL_PROPRIETARY) find_library(FMODEX_LIBRARY NAMES fmodex fmodex_vc fmodexL_vc PATHS optimized ${ARCH_PREBUILT_DIRS_RELEASE} debug ${ARCH_PREBUILT_DIRS_DEBUG} ) if (NOT FMODEX_LIBRARY) set(FMODEX_SDK_DIR CACHE PATH "Path to the FMOD Ex SDK.") if (FMODEX_SDK_DIR) find_library(FMODEX_LIBRARY fmodex fmodex_vc fmodexL_vc PATHS ${FMODEX_SDK_DIR}/api/lib ${FMODEX_SDK_DIR}/api ${FMODEX_SDK_DIR}/lib ${FMODEX_SDK_DIR} ) endif(FMODEX_SDK_DIR) if(WINDOWS AND NOT FMODEX_LIBRARY) set(FMODEX_PROG_DIR "$ENV{PROGRAMFILES}/FMOD SoundSystem/FMOD Programmers API Windows") find_library(FMODEX_LIBRARY fmodex_vc fmodexL_vc PATHS ${FMODEX_PROG_DIR}/api/lib ${FMODEX_PROG_DIR}/api ${FMODEX_PROG_DIR} ) if(FMODEX_LIBRARY) message(STATUS "Found fmodex in ${FMODEX_PROG_DIR}") set(FMODEX_SDK_DIR ${FMODEX_PROG_DIR}) set(FMODEX_SDK_DIR ${FMODEX_PROG_DIR} CACHE PATH "Path to the FMOD Ex SDK." FORCE) endif(FMODEX_LIBRARY) endif(WINDOWS AND NOT FMODEX_LIBRARY) endif (NOT FMODEX_LIBRARY) find_path(FMODEX_INCLUDE_DIR fmod.h ${LIBS_PREBUILT_DIR}/include/fmodex ${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/fmodex ${FMODEX_SDK_DIR}/api/inc ${FMODEX_SDK_DIR}/inc ${FMODEX_SDK_DIR} ) if (FMODEX_LIBRARY AND FMODEX_INCLUDE_DIR) set(FMODEX ON CACHE BOOL "Use closed source FMOD Ex sound library.") else (FMODEX_LIBRARY AND FMODEX_INCLUDE_DIR) set(FMODEX_LIBRARY "") set(FMODEX_INCLUDE_DIR "") if (FMODEX) message(STATUS "No support for FMOD Ex audio (need to set FMODEX_SDK_DIR?)") endif (FMODEX) set(FMODEX OFF CACHE BOOL "Use closed source FMOD Ex sound library.") set(FMODEX OFF) endif (FMODEX_LIBRARY AND FMODEX_INCLUDE_DIR) if (FMODEX) message(STATUS "Building with FMOD Ex audio support") endif (FMODEX)